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  1. [15:54:22] Outdated graphic pack or unknown version in 'C:/Users/Matic/Desktop/cemu/graphicPacks/BreathOfTheWild_LwzxNullCheck\rules.txt'
  2. [15:54:23] Set process CPU affinity to CPU1 CPU3 CPU5 CPU7 CPU9 CPU; CPU= CPU?
  3. [15:54:23] ------- Init Cemu 1.18.2c -------
  4. [15:54:23] Init Wii U memory space (base: 0x7fff0000)
  5. [15:54:23] mlc01 path: C:\Cemu games\mlc01\
  6. [15:54:23] Cemuhook version: 0.5.7.3
  7. [15:54:23] CPU: AMD Ryzen 7 3700X 8-Core Processor
  8. [15:54:23] RAM: 32718MB
  9. [15:54:23] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
  10. [15:54:27] Loading U-King.rpx
  11. [15:54:27] ------- Init Vulkan graphics backend -------
  12. [15:54:27] Using GPU: AMD Radeon RX 5700 XT
  13. [15:54:27] Driver version (as stored in device info): 00800089
  14. [15:54:27] Using streamout emulation via SSBO
  15. [15:54:27] Enable robust buffer access
  16. [15:54:27] Vulkan device memory info:
  17. [15:54:27] Heap 0 - Size 7920MB Flags 0x00000003
  18. [15:54:27] Heap 1 - Size 16103MB Flags 0x00000000
  19. [15:54:27] Heap 2 - Size 256MB Flags 0x00000003
  20. [15:54:27] Memory 0 - HeapIndex 0 Flags 0x00000001
  21. [15:54:27] Memory 1 - HeapIndex 1 Flags 0x00000006
  22. [15:54:27] Memory 2 - HeapIndex 2 Flags 0x00000007
  23. [15:54:27] Memory 3 - HeapIndex 1 Flags 0x0000000e
  24. [15:54:27] Memory 4 - HeapIndex 0 Flags 0x000000c1
  25. [15:54:27] Memory 5 - HeapIndex 1 Flags 0x000000c6
  26. [15:54:27] Memory 6 - HeapIndex 2 Flags 0x000000c7
  27. [15:54:27] Memory 7 - HeapIndex 1 Flags 0x000000ce
  28. [15:54:27] VK_FORMAT_D24_UNORM_S8_UINT not supported
  29. [15:54:27] VK_FORMAT_R4G4_UNORM_PACK8 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
  30. [15:54:27] Enable surface copies via buffer
  31. [15:54:28] Loaded RPL module u-king (checksum 0x6267BFD0)
  32. [15:54:28] Thread quantum set to 100000
  33. [15:54:28] ------- Loaded title -------
  34. [15:54:28] TitleId: 00050000-101c9500
  35. [15:54:28] TitleVersion: v208
  36. [15:54:28] Update path: <mlc01>\usr\title\0005000E\101C9500\
  37. [15:54:28] AOC path: <mlc01>\usr\title\0005000C\101C9500\
  38. [15:54:28] Save path: <mlc01>\usr\save\00050000\101C9500\user\
  39. [15:54:28] Shader cache file: shaderCache\transferable\00050000101c9500.bin
  40. [15:54:28] gameprofile path: gameProfiles\00050000101c9500.ini
  41. [15:54:28] RPX hash (updated): fb7911ad
  42. [15:54:28] RPX hash (base): dcac9927
  43. [15:54:28] Loaded module 'u-king' with checksum 0x6267bfd0
  44. [15:54:28] RPL link time: 125ms
  45. [15:54:28] HLE scan time: 93ms
  46. [15:54:28] ------- Active settings -------
  47. [15:54:28] CPU-Mode: Triple-core recompiler (gameprofile)
  48. [15:54:28] Load shared libraries: true (gameprofile)
  49. [15:54:28] GPUBufferCacheAccuracy: low (gameprofile)
  50. [15:54:28] Use precompiled shaders: auto (gameprofile)
  51. [15:54:28] Full sync at GX2DrawDone: true
  52. [15:54:28] Console region: Auto
  53. [15:54:28] Console language: English
  54. [15:54:29] Vulkan-Info: Allocated additional memory for textures from device-local memory
  55. [15:54:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements/No Depth of Field
  56. [15:54:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements/Clarity [Presets: Serfrost's Preset (Default),Serfrost's Preset (Dim Display),Serfrost's Preset (Bright Display),Bruz's Preset,CellHunter's Preset,Jamie's Preset,BSoD Gaming's Preset,The Complaining Gamer's Preset,ViskClarity Preset,Contrasty Preset,Filmic Preset,Silentverge's Survival of the Wild Preset (Warmer),Silentverge's Survival of the Wild Preset (Colder),t3nka Neutral+,User-Defined Preset]
  57. [15:54:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Dynamic Gamespeed (Required) [Presets: 32 Frames Averaged,16 Frames Averaged,8 Frames Averaged,6 Frames Averaged,4 Frames Averaged,3 Frames Averaged]
  58. [15:54:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Fence Method (Required) [Presets: Performance Fence,Accurate Fence,Fence Skip]
  59. [15:54:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Set FPS Limit (Required) [Presets: 60FPS (ideal for 240/120/60Hz displays),30FPS (ideal for 240/120/60Hz displays),40FPS (ideal for 240/120/60Hz displays),20FPS (ideal for 240/120/60Hz displays),33FPS (ideal for 165Hz displays),48FPS (ideal for 144Hz displays),55FPS (ideal for 165Hz displays),72FPS (ideal for 144Hz displays),75FPS (ideal for 75Hz displays),120FPS (ideal for 240/120/60Hz displays),144FPS (ideal for 144Hz displays),165FPS (ideal for 165Hz displays)]
  60. [15:54:29] Set vsync frequency to 144 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++/Set FPS Limit (Required))
  61. [15:54:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/NPC Stutter Fix (CPU Occlusion Query)
  62. [15:54:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Workarounds/Grass Swaying (Vulkan)
  63. [15:54:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements/LOD Bias [Presets: Normal texture detail (Default),Lowest texture detail (+16),Extremely low texture detail (+8),Very low texture detail (+4),Much lower texture detail (+3),Lower texture detail (+2),Slightly lower texture detail (+1),Slightly higher texture detail (-1),Higher texture detail (-2),Much higher texture detail (-3),Very high texture detail (-4),Extremely high texture detail (-8),Highest texture detail (-16)]
  64. [15:54:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Resolution [Presets: 1280x720 (16:9) (Default),-----------------------------------,320x180 (16:9),640x360 (16:9),960x540 (16:9),-----------------------------------,1600x900 (16:9),1920x1080 (16:9),2560x1440 (16:9),3200x1800 (16:9),3840x2160 (16:9),5120x2880 (16:9),7680x4320 (16:9),-----------------------------------,2560x1080 (21:9),3440x1440 (21:9),3840x1600 (21:10),4300x1800 (21:9),6880x2880 (21:9),10240x4320 (21:9),-----------------------------------,1440x900 (16:10),1680x1050 (16:10),1920x1200 (16:10),2560x1600 (16:10),2880x1800 (16:10),3840x2400 (16:10),5120x3200 (16:10),-----------------------------------,640x480 (4:3),1280x960 (4:3),1920x1440 (4:3),640x512 (5:4),1280x1024 (5:4),1920x1536 (5:4),5760x1080 (48:9),8640x1620 (48:9),14400x2700 (48:9),21600x4050 (48:9)]
  65. [15:54:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Shadow Resolution [Presets: Medium (100%, Default),Low (50%),High (200%),Ultra (300%),Extreme (400%, Unstable)]
  66. [15:54:29] ------- Init Audio backend -------
  67. [15:54:29] DirectSound: available
  68. [15:54:29] XAudio 2.8: available
  69. [15:54:29] ------- Run title -------
  70. [15:54:36] Shader cache loaded with 8108 shaders. Commited mem 1066MB. Took 6804ms
  71. [15:54:36] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
  72. [15:54:36] Custom timer mode: QPC
  73. [15:54:36] Applying patch group BotwFPSV208 from pack 'Dynamic Gamespeed' v3 to module u-king (checksum 0x6267BFD0)
  74. [15:54:36] Applying patch group BotwFenceV208 from pack 'Fence Method' v3 to module u-king (checksum 0x6267BFD0)
  75. [15:54:36] Applying patch group BotwFPSV208 from pack 'CPU Occlusion Query' v3 to module u-king (checksum 0x6267BFD0)
  76. [15:54:36] Applying patch group BotwAspectsV208 from pack 'Resolution' v3 to module u-king (checksum 0x6267BFD0)
  77. [15:54:36] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
  78. [15:54:36] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
  79. [15:54:36] IOSU_ACT: using account default in first slot
  80. [15:54:41] Vulkan-Info: Allocated additional memory for textures from device-local memory
  81. [15:54:42] Vulkan-Info: Allocated additional memory for textures from device-local memory
  82. [15:54:49] Vulkan-Info: Allocated additional memory for textures from device-local memory
  83. [15:54:49] Vulkan-Info: Allocated additional memory for textures from device-local memory
  84. [15:54:49] Vulkan-Info: Allocated additional memory for textures from device-local memory
  85. [15:54:49] Vulkan-Info: Allocated additional memory for textures from device-local memory
  86. [15:54:49] Vulkan-Info: Allocated additional memory for textures from device-local memory
  87. [15:54:49] Vulkan-Info: Allocated additional memory for textures from device-local memory
  88. [15:54:49] Vulkan-Info: Allocated additional memory for textures from device-local memory
  89. [15:54:49] Vulkan-Info: Allocated additional memory for textures from device-local memory
  90. [15:54:49] Vulkan-Info: Allocated additional memory for textures from device-local memory
  91. [15:54:51] Vulkan-Info: Allocated additional memory for textures from device-local memory
  92. [15:54:59] Vulkan-Info: Allocated additional memory for textures from device-local memory
  93. [15:55:01] Vulkan-Info: Allocated additional memory for textures from device-local memory
  94. [15:55:22] Vulkan-Info: Allocated additional memory for textures from device-local memory
  95. [15:55:22] Vulkan-Info: Allocated additional memory for textures from device-local memory
  96. [15:55:22] Vulkan-Info: Allocated additional memory for textures from device-local memory
  97. [15:55:22] Vulkan-Info: Allocated additional memory for textures from device-local memory
  98. [15:55:22] Vulkan-Info: Allocated additional memory for textures from device-local memory
  99. [15:55:22] Vulkan-Info: Allocated additional memory for textures from device-local memory
  100. [15:55:39] Vulkan-Info: Allocated additional memory for textures from device-local memory
  101. [15:55:47] Vulkan-Info: Allocated additional memory for textures from device-local memory
  102. [15:55:48] Vulkan-Info: Allocated additional memory for textures from device-local memory
  103. [15:55:48] Vulkan-Info: Allocated additional memory for textures from device-local memory
  104. [15:55:48] Vulkan-Info: Allocated additional memory for textures from device-local memory
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