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- [15:54:22] Outdated graphic pack or unknown version in 'C:/Users/Matic/Desktop/cemu/graphicPacks/BreathOfTheWild_LwzxNullCheck\rules.txt'
- [15:54:23] Set process CPU affinity to CPU1 CPU3 CPU5 CPU7 CPU9 CPU; CPU= CPU?
- [15:54:23] ------- Init Cemu 1.18.2c -------
- [15:54:23] Init Wii U memory space (base: 0x7fff0000)
- [15:54:23] mlc01 path: C:\Cemu games\mlc01\
- [15:54:23] Cemuhook version: 0.5.7.3
- [15:54:23] CPU: AMD Ryzen 7 3700X 8-Core Processor
- [15:54:23] RAM: 32718MB
- [15:54:23] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
- [15:54:27] Loading U-King.rpx
- [15:54:27] ------- Init Vulkan graphics backend -------
- [15:54:27] Using GPU: AMD Radeon RX 5700 XT
- [15:54:27] Driver version (as stored in device info): 00800089
- [15:54:27] Using streamout emulation via SSBO
- [15:54:27] Enable robust buffer access
- [15:54:27] Vulkan device memory info:
- [15:54:27] Heap 0 - Size 7920MB Flags 0x00000003
- [15:54:27] Heap 1 - Size 16103MB Flags 0x00000000
- [15:54:27] Heap 2 - Size 256MB Flags 0x00000003
- [15:54:27] Memory 0 - HeapIndex 0 Flags 0x00000001
- [15:54:27] Memory 1 - HeapIndex 1 Flags 0x00000006
- [15:54:27] Memory 2 - HeapIndex 2 Flags 0x00000007
- [15:54:27] Memory 3 - HeapIndex 1 Flags 0x0000000e
- [15:54:27] Memory 4 - HeapIndex 0 Flags 0x000000c1
- [15:54:27] Memory 5 - HeapIndex 1 Flags 0x000000c6
- [15:54:27] Memory 6 - HeapIndex 2 Flags 0x000000c7
- [15:54:27] Memory 7 - HeapIndex 1 Flags 0x000000ce
- [15:54:27] VK_FORMAT_D24_UNORM_S8_UINT not supported
- [15:54:27] VK_FORMAT_R4G4_UNORM_PACK8 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
- [15:54:27] Enable surface copies via buffer
- [15:54:28] Loaded RPL module u-king (checksum 0x6267BFD0)
- [15:54:28] Thread quantum set to 100000
- [15:54:28] ------- Loaded title -------
- [15:54:28] TitleId: 00050000-101c9500
- [15:54:28] TitleVersion: v208
- [15:54:28] Update path: <mlc01>\usr\title\0005000E\101C9500\
- [15:54:28] AOC path: <mlc01>\usr\title\0005000C\101C9500\
- [15:54:28] Save path: <mlc01>\usr\save\00050000\101C9500\user\
- [15:54:28] Shader cache file: shaderCache\transferable\00050000101c9500.bin
- [15:54:28] gameprofile path: gameProfiles\00050000101c9500.ini
- [15:54:28] RPX hash (updated): fb7911ad
- [15:54:28] RPX hash (base): dcac9927
- [15:54:28] Loaded module 'u-king' with checksum 0x6267bfd0
- [15:54:28] RPL link time: 125ms
- [15:54:28] HLE scan time: 93ms
- [15:54:28] ------- Active settings -------
- [15:54:28] CPU-Mode: Triple-core recompiler (gameprofile)
- [15:54:28] Load shared libraries: true (gameprofile)
- [15:54:28] GPUBufferCacheAccuracy: low (gameprofile)
- [15:54:28] Use precompiled shaders: auto (gameprofile)
- [15:54:28] Full sync at GX2DrawDone: true
- [15:54:28] Console region: Auto
- [15:54:28] Console language: English
- [15:54:29] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:54:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements/No Depth of Field
- [15:54:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements/Clarity [Presets: Serfrost's Preset (Default),Serfrost's Preset (Dim Display),Serfrost's Preset (Bright Display),Bruz's Preset,CellHunter's Preset,Jamie's Preset,BSoD Gaming's Preset,The Complaining Gamer's Preset,ViskClarity Preset,Contrasty Preset,Filmic Preset,Silentverge's Survival of the Wild Preset (Warmer),Silentverge's Survival of the Wild Preset (Colder),t3nka Neutral+,User-Defined Preset]
- [15:54:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Dynamic Gamespeed (Required) [Presets: 32 Frames Averaged,16 Frames Averaged,8 Frames Averaged,6 Frames Averaged,4 Frames Averaged,3 Frames Averaged]
- [15:54:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Fence Method (Required) [Presets: Performance Fence,Accurate Fence,Fence Skip]
- [15:54:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Set FPS Limit (Required) [Presets: 60FPS (ideal for 240/120/60Hz displays),30FPS (ideal for 240/120/60Hz displays),40FPS (ideal for 240/120/60Hz displays),20FPS (ideal for 240/120/60Hz displays),33FPS (ideal for 165Hz displays),48FPS (ideal for 144Hz displays),55FPS (ideal for 165Hz displays),72FPS (ideal for 144Hz displays),75FPS (ideal for 75Hz displays),120FPS (ideal for 240/120/60Hz displays),144FPS (ideal for 144Hz displays),165FPS (ideal for 165Hz displays)]
- [15:54:29] Set vsync frequency to 144 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++/Set FPS Limit (Required))
- [15:54:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/NPC Stutter Fix (CPU Occlusion Query)
- [15:54:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Workarounds/Grass Swaying (Vulkan)
- [15:54:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements/LOD Bias [Presets: Normal texture detail (Default),Lowest texture detail (+16),Extremely low texture detail (+8),Very low texture detail (+4),Much lower texture detail (+3),Lower texture detail (+2),Slightly lower texture detail (+1),Slightly higher texture detail (-1),Higher texture detail (-2),Much higher texture detail (-3),Very high texture detail (-4),Extremely high texture detail (-8),Highest texture detail (-16)]
- [15:54:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Resolution [Presets: 1280x720 (16:9) (Default),-----------------------------------,320x180 (16:9),640x360 (16:9),960x540 (16:9),-----------------------------------,1600x900 (16:9),1920x1080 (16:9),2560x1440 (16:9),3200x1800 (16:9),3840x2160 (16:9),5120x2880 (16:9),7680x4320 (16:9),-----------------------------------,2560x1080 (21:9),3440x1440 (21:9),3840x1600 (21:10),4300x1800 (21:9),6880x2880 (21:9),10240x4320 (21:9),-----------------------------------,1440x900 (16:10),1680x1050 (16:10),1920x1200 (16:10),2560x1600 (16:10),2880x1800 (16:10),3840x2400 (16:10),5120x3200 (16:10),-----------------------------------,640x480 (4:3),1280x960 (4:3),1920x1440 (4:3),640x512 (5:4),1280x1024 (5:4),1920x1536 (5:4),5760x1080 (48:9),8640x1620 (48:9),14400x2700 (48:9),21600x4050 (48:9)]
- [15:54:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Shadow Resolution [Presets: Medium (100%, Default),Low (50%),High (200%),Ultra (300%),Extreme (400%, Unstable)]
- [15:54:29] ------- Init Audio backend -------
- [15:54:29] DirectSound: available
- [15:54:29] XAudio 2.8: available
- [15:54:29] ------- Run title -------
- [15:54:36] Shader cache loaded with 8108 shaders. Commited mem 1066MB. Took 6804ms
- [15:54:36] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
- [15:54:36] Custom timer mode: QPC
- [15:54:36] Applying patch group BotwFPSV208 from pack 'Dynamic Gamespeed' v3 to module u-king (checksum 0x6267BFD0)
- [15:54:36] Applying patch group BotwFenceV208 from pack 'Fence Method' v3 to module u-king (checksum 0x6267BFD0)
- [15:54:36] Applying patch group BotwFPSV208 from pack 'CPU Occlusion Query' v3 to module u-king (checksum 0x6267BFD0)
- [15:54:36] Applying patch group BotwAspectsV208 from pack 'Resolution' v3 to module u-king (checksum 0x6267BFD0)
- [15:54:36] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
- [15:54:36] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
- [15:54:36] IOSU_ACT: using account default in first slot
- [15:54:41] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:54:42] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:54:49] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:54:49] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:54:49] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:54:49] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:54:49] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:54:49] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:54:49] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:54:49] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:54:49] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:54:51] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:54:59] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:55:01] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:55:22] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:55:22] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:55:22] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:55:22] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:55:22] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:55:22] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:55:39] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:55:47] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:55:48] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:55:48] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:55:48] Vulkan-Info: Allocated additional memory for textures from device-local memory
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