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Fegelein

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Sep 7th, 2012
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  1. Jailbreak theme
  2.  
  3. Sector 1 Sercurity: Can stalk during the night.
  4. Sector 2 Sercurity: Can poison during the night.
  5. Sector 3 Sercurity: Can kill during the night.
  6. Warden's Bodyguards: Can protect during the night with a chance of failure (25%). Can kill with 50% failure.
  7. The Warden: Unrevealing daykill and 100 vote.
  8. The Judge: Expose during the day
  9. Reinforcements: Arrive on the third night. Can distract during the night.
  10.  
  11. Arms Dealer: Can convert and allow a criminal to get stronger.
  12. Murderer: Can kill during the night
  13. Computer Hacker: Guaranteed to break the Computer Lock.
  14. Robber: Can convert cops into useless roles.
  15. Revolt Leader: Has self protect, kill and cannot be distracted.
  16.  
  17. Helicopter: Must be killed to win the game.
  18. Computer Lock: Must be killed to advance.
  19. Jail Bars: First thing that needs to be killed. Revealed to all Criminals.
  20. Safe: Must not be cracked by Manic Safe Cracker.
  21.  
  22. Special Forces: Start working on 4th night. Kill anyone in their way.
  23.  
  24. Manic Safe Cracker: After Sector 3, there is a Safe. He can crack it to auto win
  25.  
  26. If Jail Bars die, Sector 1 will be revealed and can be killed, and then 2 after and so on till Warden's BG. Then Warden can be killed.
  27. Then the lock must be killed (revealed but has chance to fail)
  28. And finally, Helicopter who no one knows and has a chance to fail.
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