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- Jailbreak theme
- Sector 1 Sercurity: Can stalk during the night.
- Sector 2 Sercurity: Can poison during the night.
- Sector 3 Sercurity: Can kill during the night.
- Warden's Bodyguards: Can protect during the night with a chance of failure (25%). Can kill with 50% failure.
- The Warden: Unrevealing daykill and 100 vote.
- The Judge: Expose during the day
- Reinforcements: Arrive on the third night. Can distract during the night.
- Arms Dealer: Can convert and allow a criminal to get stronger.
- Murderer: Can kill during the night
- Computer Hacker: Guaranteed to break the Computer Lock.
- Robber: Can convert cops into useless roles.
- Revolt Leader: Has self protect, kill and cannot be distracted.
- Helicopter: Must be killed to win the game.
- Computer Lock: Must be killed to advance.
- Jail Bars: First thing that needs to be killed. Revealed to all Criminals.
- Safe: Must not be cracked by Manic Safe Cracker.
- Special Forces: Start working on 4th night. Kill anyone in their way.
- Manic Safe Cracker: After Sector 3, there is a Safe. He can crack it to auto win
- If Jail Bars die, Sector 1 will be revealed and can be killed, and then 2 after and so on till Warden's BG. Then Warden can be killed.
- Then the lock must be killed (revealed but has chance to fail)
- And finally, Helicopter who no one knows and has a chance to fail.
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