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- Log uploaded on Monday, February 18, 2019, 5:27:06 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
- Giddy-up! Core[ov:1.1.0]: GiddyUpCore(0.0.0.0)
- Food Alert: 0Harmony(1.2.0.1), FoodAlert(av:0.1.1.0,fv:0.1.1.1)
- Giddy-up! Caravan[ov:1.1.0]: GiddyUpCaravan(0.0.0.0)
- Giddy-up! Ride and Roll[ov:1.0.0]: GiddyUpRideAndRoll(0.0.0.0)
- Misc. Bees'n'Honey: BeeAndHoney(1.0.0.0)
- MT - Everyone Hauls: (no assemblies)
- MT - Silent Doors: (no assemblies)
- Nackblad Inc Rimhair: (no assemblies)
- Pawn Rules: 0Harmony(1.2.0.1), PawnRules(1.2.5.0)
- Pharmacist: 0Harmony(1.2.0.1), Pharmacist(av:2.0.0.0,fv:2.4.135)
- Pick Up And Haul: 0Harmony(1.2.0.1), PickUpAndHaul(av:0.1.0.5,fv:0.1.0.726)
- Electric Stonecutting Table: (no assemblies)
- Damage Indicators: 0Harmony(1.1.0.0), DamageMotes(1.0.0.0)
- Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
- Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.6912.6017)
- A Dog Said... Animal Prosthetics: (no assemblies)
- Project XM8: (no assemblies)
- ResearchPal: 0Harmony(1.2.0.1), ResearchTree(1.0.0.0)
- Rimworld Search Agency: 0Harmony(1.2.0.1), RSA.Core(0.1.0.0), RSA(2.3.0.0), _harmonycheck(1.0.0.0)
- RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
- RunAndGun[ov:1.1.2]: RunAndGun(1.18.3.0)
- [SYR] Set Up Camp: 0Harmony(1.2.0.1), SetUpCamp(1.0.0.0)
- Simple Slavery[1.0]: SimpleSlavery(1.0.0.0)
- Skilled Stonecutting: (no assemblies)
- Smart Speed: SmartSpeed(1.0.0.0)
- Tilled Soil: (no assemblies)
- Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
- Where is my weapon?: 0Harmony(1.1.0.0), WhereIsMyWeapon(1.0.0.0)
- Active Harmony patches:
- <FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
- <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
- ArmorUtility.ApplyArmor: (no patches)
- Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
- Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix
- Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
- Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
- Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix
- Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
- Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix
- Caravan.GetGizmos: post: Syrchalis_SetUpCamp.SetUpCamp.GetGizmosPostfix
- CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix TRANS: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Transpiler
- Caravan_PathFollower.CostToMove: post: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToMove.Postfix
- ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
- CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- Dialog_BillConfig.DoWindowContents: PRE: RSA.Dialog_BillConfig_DoWindowContents.Before_DoWindowContents
- Dialog_ManageOutfits.DoWindowContents: PRE: RSA.DialogManageOutfits_DoWindowContents.Before_DoWindowContents
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- FloatMenuMakerMap.AddHumanlikeOrders: TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
- FloatMenuMakerMap.ChoicesAtFor: post: GiddyUpRideAndRoll.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix
- FoodRestriction.Allows: post: PawnRules.Patch.RimWorld_FoodRestriction_Allows+FromThingDef.Postfix
- FoodRestriction.Allows: post: PawnRules.Patch.RimWorld_FoodRestriction_Allows+FromThing.Postfix
- FoodUtility.WillEat: post: PawnRules.Patch.RimWorld_FoodUtility_WillEat+FromThingDef.Postfix
- FoodUtility.WillEat: post: PawnRules.Patch.RimWorld_FoodUtility_WillEat+FromThing.Postfix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, PawnRules.Patch.Verse_Game_FinalizeInit.Postfix
- GenConstruct.CanConstruct: post: PawnRules.Patch.RimWorld_GenConstruct_CanConstruct.Postfix
- GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
- GenLabel.BestKindLabel: post: SimpleSlavery.GenLabel_BKL_Patch.BestKindLabel_Patch
- GlobalControlsUtility.DoDate: post: FoodAlert.HarmonyPatches.FoodCounter_NearDatePostfix
- HealthAIUtility.FindBestMedicine: PRE: Pharmacist.HealthAIUtility_FindBestMedicine.Prefix
- ITab_Pawn_Gear.DrawThingRow: TRANS: PickUpAndHaul.DrawThingRow_Patch.Transpiler
- ITab_Pawn_Prisoner.get_IsVisible: post: SimpleSlavery.PrisonerTab_IsVisible_Patch.IsVisible_Patch
- ITab_Pawn_Visitor.FillTab: TRANS: SimpleSlavery.ITab_PawnVisitor_FillTab_Patch.FillTab_Transpiler
- ITab_Storage.FillTab: PRE: RSA.ITab_Storage_FillTab.Before_ITab_Storage_FillTab
- IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler
- IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler
- IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Prefix
- IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler
- InteractionWorker_RomanceAttempt.RandomSelectionWeight: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_RandomSelectionWeight.Prefix
- InteractionWorker_RomanceAttempt.SuccessChance: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_SuccessChance.Prefix
- JobDriver.SetupToils: post: GiddyUpRideAndRoll.Harmony.JobDriver_SetupToils.Postfix, RunAndGun.Harmony.JobDriver_SetupToils.Postfix
- JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
- JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
- JobDriver_Mount.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_FinishAction.Postfix
- JobDriver_Mount.TryMakePreToilReservations: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_TryMakePreToilReservations.Postfix
- JobDriver_Mounted.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_FinishAction.Postfix
- JobDriver_Mounted.shouldCancelJob: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_ShouldCancelJob.Postfix
- JobDriver_TakeToBed.CheckMakeTakeePrisoner: post: SimpleSlavery.JobDriver_TakeToBed_Patch.TakeToBed_Postfix
- JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
- JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
- JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
- JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
- JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
- JobGiver_OptimizeApparel.TryGiveJob: post: SimpleSlavery.OptimizeApparel_Patch.TryGiveJob_Patch
- JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- Listing_TreeThingFilter.DoCategoryChildren: PRE: RSA.Core.ThingFilter_InjectFilter.Before_DoCategoryChildren
- LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MassUtility.Capacity: post: GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix
- MemoryUtility.ClearAllMapsAndWorld: PRE: PawnRules.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
- MentalStateHandler.TryStartMentalState: post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
- Pawn.CheckAcceptArrest: TRANS: SimpleSlavery.Pawn_CheckAcceptArrest_Patch.CheckArrest_Transpiler
- Pawn.GetGizmos: post: PawnRules.Patch.Verse_Pawn_GetGizmos.Postfix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix, SimpleSlavery.Pawn_GetGizmos_Patch.Pawn_GetGizmos_Postfix
- Pawn.Kill: post: PawnRules.Patch.Verse_Pawn_Kill.Postfix
- Pawn.PostApplyDamage: post: SimpleSlavery.Pawn_PostApplyDamage_Patch.Beaten
- Pawn.PreTraded: post: SimpleSlavery.Pawn_PreTraded_Patch.PreTraded_Patch
- Pawn.SetFaction: PRE: PawnRules.Patch.Verse_Pawn_SetFaction.Prefix
- Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCore.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix
- Pawn.get_DrawPos: PRE: GiddyUpCore.Harmony.Pawn_get_DrawPos.Prefix
- PawnGenerator.GenerateGearFor: post: SimpleSlavery.PawnGenerator_GP_Patch.GeneratePawn_Patch
- PawnGenerator.GeneratePawn: post: PawnRules.Patch.Verse_PawnGenerator_GeneratePawn.Postfix
- PawnRenderer.RenderPortrait: post: SimpleSlavery.PR_RP_Patch.RenderPortrait_Patch
- PawnUtility.TrySpawnHatchedOrBornPawn: post: PawnRules.Patch.RimWorld_PawnUtility_TrySpawnHatchedOrBornPawn.Postfix
- Pawn_EquipmentTracker.DropAllEquipment: PRE: WhereIsMyWeapon.Patch_Pawn_EquipmentTracker_DropAllEquipment.Prefix
- Pawn_FoodRestrictionTracker.get_Configurable: PRE: PawnRules.Patch.RimWorld_Pawn_FoodRestrictionTracker_Configurable.Prefix
- Pawn_FoodRestrictionTracker.get_CurrentFoodRestriction: PRE: PawnRules.Patch.RimWorld_Pawn_FoodRestrictionTracker_CurrentFoodRestriction.Prefix
- Pawn_GuestTracker.SetGuestStatus: PRE: PawnRules.Patch.RimWorld_Pawn_GuestTracker_SetGuestStatus.Prefix
- Pawn_HealthTracker.MakeDowned: PRE: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Prefix post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Postfix, GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
- Pawn_HealthTracker.MakeUndowned: post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeUndowned.Postfix
- Pawn_HealthTracker.SetDead: post: GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix
- Pawn_InventoryTracker.DropAllNearPawn: PRE: WhereIsMyWeapon.Patch_Pawn_InventoryTracker_DropAllNearPawn.Prefix
- Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
- Pawn_JobTracker.DetermineNextJob: post: GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpCaravan.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob2.Postfix
- Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix
- Pawn_JobTracker.StartJob: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_StartJob.Prefix post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
- Pawn_PlayerSettings.GetGizmos: PRE: GiddyUpCore.Harmony.Pawn_PlayerSettings_GetGizmos.Prefix
- Pawn_RotationTracker.UpdateRotation: PRE: GiddyUpCore.Harmony.Pawn_RotationTracker_UpdateRotation.Prefix
- Pawn_TrainingTracker.TrainingTrackerTickRare: TRANS: AnimalsLogic.ForgetMeNot+Pawn_TrainingTracker_TrainingTrackerTickRare_Patch.Transpiler
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- RelationsUtility.TryDevelopBondRelation: PRE: PawnRules.Patch.RimWorld_RelationsUtility_TryDevelopBondRelation.Prefix
- ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
- RestraintsUtility.InRestraints: post: SimpleSlavery.RestraintUtility_Patch.InRestraints_Patch
- RestraintsUtility.ShouldShowRestraintsInfo: post: SimpleSlavery.RestraintUtility_Show_Patch.ShouldShowRestraintsInfo_Patch
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SelfDefenseUtility.ShouldFleeFrom: PRE: GiddyUpCore.Harmony.SelfDefenceUtility_ShouldFleeFrom.Prefix
- ShieldBelt.CheckPreAbsorbDamage: post: DamageMotes.ShieldBelt_Patch.Postfix
- ShieldBelt.DrawWornExtras: PRE: GiddyUpCore.Harmony.ShieldBelt_DrawWornExtras.Prefix
- ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
- StorageSettings.ExposeData: post: RSA.StorageSettings_ExposeData.ExposeData
- StoreUtility.NoStorageBlockersIn: post: RSA.StoreUtility_NoStorageBlockersIn.FilledEnough
- Thing.TakeDamage: TRANS: DamageMotes.DamageMotes_Patch.Transpiler
- ThingFilterUI.DoThingFilterConfigWindow: PRE: StorageSearch.HaulingHysteresis_InjectControls.Before_DoThingFilterConfigWindow TRANS: RSA.Core.FilterSearch_InjectSearchBox.Transpiler
- TradeUtility.AllSellableColonyPawns: post: SimpleSlavery.TradeUtility_ASCP_Patch.ASCP_Patch
- Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
- TraderCaravanUtility.GetTraderCaravanRole: post: GiddyUpCaravan.Harmony.TraderCaravanUtility_GetTraderCaravanRole.Postfix
- TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
- TrainableUtility.GetWildnessExplanation: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_GetWildnessExplanation_Patch.Transpiler
- TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
- TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
- TransferableOneWayWidget.DoRow: TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler
- TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix
- TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.TransferableUtility_TransferAsOne.Postfix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.TryCastNextBurstShot: TRANS: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Transpiler
- Verb.TryStartCastOn: PRE: RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
- VerbProperties.AdjustedAccuracy: post: GiddyUpCore.Harmony.VerbProperties_AdjustedAccuracy.Postfix, RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
- Verb_MeleeAttack.TryCastShot: TRANS: DamageMotes.Verb_MeleeAttack_Patch.Transpiler
- WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix
- WorkGiver_InteractAnimal.HasFoodToInteractAnimal: PRE: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_HasFoodToInteractAnimal.Prefix post: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_HasFoodToInteractAnimal.Postfix
- WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: PRE: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Prefix post: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix
- WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
- Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, PawnRules, fluffy.rimworld.pharmacist, net.quicksilverfox.rimworld.mod.animalslogic, HugsLib.GiddyUpCore, rimworld.ResearchPal, RSA, RSA.Core, io.github.ratysz.madskills, Syrchalis.Rimworld.SetUpCamp, mehni.rimworld.FoodAlert.main, HugsLib.RunAndGun, HugsLib.SimpleSlavery, mehni.rimworld.pickupandhaul.main, com.github.restive2k12.rimworld.mod.moodbar, com.tammybee.whereismyweapon, HugsLib.GiddyUpCaravan, HugsLib.GiddyUpRideAndRoll; 1.1.0.0: com.spdskatr.DamageMotes.Patch
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2150 rev801
- [HugsLib] version 6.1.1
- [Pawn Rules v1.2.5] Initialized
- RSA Core loaded...
- RSA Main injected ...
- Could not resolve cross-reference: No Verse.SoundDef named M8single found to give to Verse.VerbProperties VerbProperties(XM8 Carbine) (using undefined sound instead)
- PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
- SS Damage Indicators initialized.
- Patched infix non-destructive: Verse.Thing.TakeDamage
- Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage
- Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot
- [ColorCodedMoodBar] initialized
- ResearchPal :: Preparing research nodes
- ResearchPal :: Reducing crossings
- ResearchPal :: Finalizing layout
- ResearchPal :: Restoring queue
- [HugsLib] initializing GiddyUpCore, GiddyUpCaravan, GiddyUpRideAndRoll, RunAndGun, SimpleSlavery, MURWallLight
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 9207.
- Total: 49.926437 ms (FindLiveObjects: 0.694313 ms CreateObjectMapping: 0.722482 ms MarkObjects: 48.402061 ms DeleteObjects: 0.106776 ms)
- Loading game from file The Turkey Gang with mods Core, 818773962, 1216999901, 1114619043, 1253251478, 1331961995, 766264659, 933216311, 933010556, 727687246, 1499843448, 1365242717, 1279012058, 1649368867, 942369931, 1501832876, 1098354593, 746425621, 1648321673, 946390822, 726479594, 728314182, 1204108550, 1470065926, 1635565299, 1207390617, 1504723424, 725747149, 1423699208, 1539028008
- Could not resolve reference to object with loadID LogEntry_20066105_35044 of type Verse.LogEntry. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Burn rear right leg ticksSinceCreation=600) curPathRelToParent=
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16965.
- Total: 187.270081 ms (FindLiveObjects: 2.159668 ms CreateObjectMapping: 2.232104 ms MarkObjects: 182.809906 ms DeleteObjects: 0.067070 ms)
- Getting random element from empty collection.
- Getting random element from empty collection.
- Could not reserve Thing_BlocksSandstone1058997(current stack count: 20) (layer: null) for Pickles for job RideToJob (Job_6813051) A=Thing_Muffalo947801 B=Thing_BlocksSandstone1047800 (now doing job RideToJob (Job_6813051) A=Thing_Muffalo947801 B=Thing_BlocksSandstone1047800(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Clark doing job Mount (Job_6813171) A=Thing_Bear_Grizzly651396 (toilIndex=3)
- Could not reserve Thing_Blueprint_Wall1059042 (layer: null) for Pickles for job RideToJob (Job_6813051) A=Thing_Muffalo947801 B=Thing_BlocksSandstone1047800 (now doing job RideToJob (Job_6813051) A=Thing_Muffalo947801 B=Thing_BlocksSandstone1047800(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Clark doing job Mount (Job_6813171) A=Thing_Bear_Grizzly651396 (toilIndex=3)
- Could not reserve Thing_Blueprint_Wall1059042 (layer: null) for Pickles for job RideToJob (Job_6813051) A=Thing_Muffalo947801 B=Thing_BlocksSandstone1047800 (now doing job RideToJob (Job_6813051) A=Thing_Muffalo947801 B=Thing_BlocksSandstone1047800(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Clark doing job Mount (Job_6813171) A=Thing_Bear_Grizzly651396 (toilIndex=3)
- Could not reserve Thing_BlocksSandstone1060289(current stack count: 24) (layer: null) for Tater for job RideToJob (Job_6853296) A=Thing_Muffalo947801 B=Thing_BlocksSandstone1060289 (now doing job RideToJob (Job_6853296) A=Thing_Muffalo947801 B=Thing_BlocksSandstone1060289(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Jay doing job HaulToContainer (Job_6853459) A=Thing_BlocksSandstone1060289 B=Thing_Blueprint_Wall1059048 C=Thing_Blueprint_Wall1059048 (toilIndex=0)
- Could not reserve Thing_Blueprint_Wall1059048 (layer: null) for Tater for job RideToJob (Job_6853296) A=Thing_Muffalo947801 B=Thing_BlocksSandstone1060289 (now doing job RideToJob (Job_6853296) A=Thing_Muffalo947801 B=Thing_BlocksSandstone1060289(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Jay doing job HaulToContainer (Job_6853459) A=Thing_BlocksSandstone1060289 B=Thing_Blueprint_Wall1059048 C=Thing_Blueprint_Wall1059048 (toilIndex=0)
- Could not reserve Thing_Blueprint_Wall1059048 (layer: null) for Tater for job RideToJob (Job_6853296) A=Thing_Muffalo947801 B=Thing_BlocksSandstone1060289 (now doing job RideToJob (Job_6853296) A=Thing_Muffalo947801 B=Thing_BlocksSandstone1060289(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Jay doing job HaulToContainer (Job_6853459) A=Thing_BlocksSandstone1060289 B=Thing_Blueprint_Wall1059048 C=Thing_Blueprint_Wall1059048 (toilIndex=0)
- Getting random element from empty collection.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
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- Tried to draw quad with null material.
- Tried to draw quad with null material.
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- Tried to draw quad with null material.
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- Tried to draw quad with null material.
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- Tried to draw quad with null material.
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- Tried to draw quad with null material.
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- Tried to draw quad with null material.
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- Tried to draw quad with null material.
- Tried to draw quad with null material.
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- Tried to draw quad with null material.
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- Tried to draw quad with null material.
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- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
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- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
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- Tried to draw quad with null material.
- Tried to draw quad with null material.
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- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
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- Tried to draw quad with null material.
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- Tried to draw quad with null material.
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- Tried to draw quad with null material.
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- Tried to draw quad with null material.
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- Tried to draw quad with null material.
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- Tried to draw quad with null material.
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- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
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- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
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- Tried to draw quad with null material.
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- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
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- Tried to draw quad with null material.
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- Tried to draw quad with null material.
- Tried to draw quad with null material.
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- Tried to draw quad with null material.
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- Tried to draw quad with null material.
- Tried to draw quad with null material.
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- Tried to draw quad with null material.
- Tried to draw quad with null material.
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- Tried to draw quad with null material.
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- Tried to draw quad with null material.
- Tried to draw quad with null material.
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- Tried to draw quad with null material.
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- Tried to draw quad with null material.
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- Tried to draw quad with null material.
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- Tried to draw quad with null material.
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- Tried to draw quad with null material.
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- Tried to draw quad with null material.
- Tried to draw quad with null material.
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- Tried to draw quad with null material.
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- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
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- Tried to draw quad with null material.
- Tried to draw quad with null material.
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- Tried to draw quad with null material.
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- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
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- Tried to draw quad with null material.
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- Tried to draw quad with null material.
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- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
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- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
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- Tried to draw quad with null material.
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- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
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- Tried to draw quad with null material.
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- Tried to draw quad with null material.
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- Tried to draw quad with null material.
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- Tried to draw quad with null material.
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- Tried to draw quad with null material.
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- Tried to draw quad with null material.
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- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
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- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- Tried to draw quad with null material.
- mount try start attack
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- mount try start attack
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- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- mount try start attack
- Reached max messages limit. Stopping logging to avoid spam.
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Message logging is now once again on.
- Unloading 11917 unused Assets to reduce memory usage. Loaded Objects now: 24754.
- Total: 293.835358 ms (FindLiveObjects: 3.715702 ms CreateObjectMapping: 6.058071 ms MarkObjects: 190.871490 ms DeleteObjects: 93.189026 ms)
- Loading game from file The Turkey Gang with mods Core, 818773962, 1216999901, 1114619043, 1253251478, 1331961995, 766264659, 933216311, 933010556, 727687246, 1499843448, 1365242717, 1279012058, 1649368867, 942369931, 1501832876, 1098354593, 746425621, 1648321673, 946390822, 726479594, 728314182, 1204108550, 1470065926, 1635565299, 1207390617, 1504723424, 725747149, 1423699208, 1539028008
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 32195.
- Total: 305.809052 ms (FindLiveObjects: 4.098809 ms CreateObjectMapping: 4.431210 ms MarkObjects: 297.148376 ms DeleteObjects: 0.129848 ms)
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