SwiftSwamp

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Jan 26th, 2017
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  1. categories:
  2. resources:
  3. items:
  4. some-random-name:
  5. name: '&l&bRedstone block'
  6. material: 54:0
  7. cost: 495.0
  8. sell: 54.0
  9. lore:
  10. - '&aBuy: $%cost%&7 Left Click to Buy'
  11. - '&aSell: $%sell%&7 Right Click to Sell'
  12. required-slots: 1
  13. commands:
  14. - give %player% 152:0 %amount% # The amount vairable is used for the multiplied amount, say they clicked on the buy 16, it would times the amount by 16, it's optional.
  15.  
  16. However certain category's would need a option to disable the multiplied amount as certain things will only need to sell 1 at a time instead of being able to select 1, 4, 8, 16, 32, 64. (Again, see GlacialRealms.com for an example)
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