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  1. Start build: 2023-12-27T14:32:18
  2. Hammer: Attempting incremental build.
  3. Hammer: Previous build not found. Performing full build.
  4. Using breakpad crash handler Setting breakpad minidump AppID = 730 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198008444860 [API loaded yes] SteamInternal_SetMinidumpSteamID: Setting Steam ID: 76561198008444860 Setting breakpad minidump AppID = 2347779 Creating device for graphics adapter 0 'AMD Radeon RX 7900 XTX' [vendorid 0x1002]: 31.0.23013.1023
  5. Operator Error: Event (null): CSosOperatorSpeakers
  6. Error: Operator volume_fan_mult, unknown sound operator attribute __move_to_end
  7. Error: Operator volume_fan_mult, unknown sound operator attribute __move_to_end
  8. Operator Error: Event (null): CSosOperatorSpeakers
  9. Error: Operator volume_fan_scale, unknown sound operator attribute __move_to_end
  10. Error: Operator volume_fan_scale, unknown sound operator attribute __move_to_end
  11. - csgo_addons\default\maps\default.vmap
  12. Initialized Embree v2.17.02.
  13. Settling physics objects...no objects to settle
  14. Preprocessing Lights [0....1....2....3....4....5.0....1....2....3....4....5....6....7....8....9....] Done (0.06 seconds)
  15. Assigned 1 Light Shadow Slots, 0 failed (max slot 0).
  16. Building map "maps\default"...
  17.  
  18.  
  19. ... Building 'world'
  20. Loading Map...
  21. +- csgo_addons\default\maps\default\entities\unnamed_204.vmdl
  22. +- csgo_addons\default\maps\default\entities\unnamed_206.vmdl
  23. +- csgo_addons\default\maps\default\entities\unnamed_208.vmdl
  24. +- csgo_addons\default\maps\default\entities\unnamed_252.vmdl
  25. +- csgo_addons\default\maps\default\entities\unnamed_253.vmdl
  26. +- csgo_addons\default\maps\default\entities\unnamed_254.vmdl
  27. +- csgo_addons\default\maps\default\entities\unnamed_270.vmdl
  28. +- csgo_addons\default\maps\default\entities\unnamed_271.vmdl
  29. +- csgo_addons\default\maps\default\entities\unnamed_272.vmdl
  30. +- csgo_addons\default\maps\default\entities\unnamed_273.vmdl
  31. +- csgo_addons\default\maps\default\entities\unnamed_274.vmdl
  32. +- csgo_addons\default\maps\default\entities\unnamed_275.vmdl
  33. +- csgo_addons\default\maps\default\entities\unnamed_276.vmdl
  34. +- csgo_addons\default\maps\default\entities\unnamed_277.vmdl
  35. +- csgo_addons\default\maps\default\entities\unnamed_278.vmdl
  36. +- csgo_addons\default\maps\default\entities\unnamed_279.vmdl
  37. +- csgo_addons\default\maps\default\entities\unnamed_280.vmdl
  38. +- csgo_addons\default\maps\default\entities\unnamed_281.vmdl
  39. +- csgo_addons\default\maps\default\entities\unnamed_282.vmdl
  40. Done (0.09 seconds)
  41.  
  42. Ray Tracing Environment
  43. Building ray trace environment...
  44. Wrote C:\Users\Bejer\AppData\Local\Temp\csgo_addons\default\maps\default.rte
  45. Wrote C:\Users\Bejer\AppData\Local\Temp\csgo_addons\default\maps\default.viscfg
  46. Done (0.00 seconds)
  47. +- csgo_addons\default\maps\default\world_visibility.vvis
  48. Building map visibility
  49.  
  50. Loading kd-trees
  51. Successfully read C:\Users\Bejer\AppData\Local\Temp\csgo_addons\default\maps\default.rte
  52. Successfully unserialized ray tracing environment.
  53. Convert RTE with 1104 triangles in 0.00s
  54. Loaded 0 LOS hints from d:\steam\steamapps\common\counter-strike global offensive\game\csgo_addons\default\maps\default.los! (0.0 seconds)
  55. Loaded 0 LOS hints from d:\steam\steamapps\common\counter-strike global offensive\content\csgo_addons\default\maps\default.los! (0.0 seconds)
  56. VIS3: Build partitioned PVS!
  57. Voxelize (8 units) took 1.81 seconds (299,025 nodes)
  58. Outside detection took 0.53 seconds
  59. Generated clusters for 131408 regions in 80.24 seconds
  60. 145613 clusters generated
  61. Distance merged regions (1666 merged to 312)
  62. pre-merged to 144259 clusters
  63. Merged to 42708 clusters in first pass
  64. Merged to 36864 clusters in second pass
  65. Merged cluster lists in 34.03 seconds [25598 clusters]
  66. Compacted to 379646 regions (25598 clusters) in 0.01 seconds [target 16382 clusters]
  67. Assigned 25598 clusters in 0.04 seconds
  68. 8.47 MB bytes tree size
  69. Sample vis for 25598 clusters
  70. Creating thread pool with 15 threads
  71. CLOSRayGenerator rays complete.
  72. CLOSRayGenerator rays complete.
  73. AxialRays rays complete.
  74. AxialRays rays complete.
  75. AxialRays rays complete.
  76. 14.9s::cast 40,026,112 rays, Found 3,895,219 valid LOS (JOBS: 874 active, 10598 started, 9752 completed)
  77. 37.3s::cast 80,027,648 rays, Found 7,665,690 valid LOS (JOBS: 798 active, 20287 started, 19537 completed)
  78. 56.8s::cast 120,033,280 rays, Found 11,498,626 valid LOS (JOBS: 1187 active, 30444 started, 29282 completed)
  79. 74.7s::cast 160,067,584 rays, Found 15,296,991 valid LOS (JOBS: 938 active, 39969 started, 39058 completed)
  80. 95.6s::cast 200,138,752 rays, Found 19,107,206 valid LOS (JOBS: 786 active, 49600 started, 48844 completed)
  81. 114.6s::cast 240,173,056 rays, Found 22,823,770 valid LOS (JOBS: 787 active, 59375 started, 58618 completed)
  82. 130.9s::cast 280,174,592 rays, Found 26,573,538 valid LOS (JOBS: 800 active, 69153 started, 68401 completed)
  83. 146.0s::cast 320,176,128 rays, Found 30,081,818 valid LOS (JOBS: 800 active, 78919 started, 78167 completed)
  84. Map has 33,554,477 (33,554,432 max) lines of sight
  85. Truncating debug lines of sight!, this will affect debug tools.
  86. 160.3s::cast 360,202,240 rays, Found 33,621,407 valid LOS (JOBS: 779 active, 88671 started, 87918 completed)
  87. 172.3s::cast 400,285,696 rays, Found 36,845,918 valid LOS (JOBS: 778 active, 98456 started, 97703 completed)
  88. 183.1s::cast 440,291,328 rays, Found 39,830,062 valid LOS (JOBS: 794 active, 108239 started, 107485 completed)
  89. 192.7s::cast 480,305,152 rays, Found 42,692,244 valid LOS (JOBS: 796 active, 118010 started, 117262 completed)
  90. 201.7s::cast 520,306,688 rays, Found 45,400,386 valid LOS (JOBS: 791 active, 127771 started, 127028 completed)
  91. 209.9s::cast 560,312,320 rays, Found 47,896,581 valid LOS (JOBS: 798 active, 137545 started, 136793 completed)
  92. 219.2s::cast 600,313,856 rays, Found 50,628,062 valid LOS (JOBS: 800 active, 147312 started, 146560 completed)
  93. 227.4s::cast 640,315,392 rays, Found 53,471,712 valid LOS (JOBS: 798 active, 157076 started, 156326 completed)
  94. 234.2s::cast 680,316,928 rays, Found 55,787,737 valid LOS (JOBS: 684 active, 166728 started, 166092 completed)
  95. 239.9s::cast 720,318,464 rays, Found 58,721,353 valid LOS (JOBS: 782 active, 176593 started, 175840 completed)
  96. 245.2s::cast 760,320,000 rays, Found 61,248,015 valid LOS (JOBS: 792 active, 186368 started, 185624 completed)
  97. 250.8s::cast 800,321,536 rays, Found 63,569,984 valid LOS (JOBS: 741 active, 196084 started, 195391 completed)
  98. 255.9s::cast 840,323,072 rays, Found 65,399,047 valid LOS (JOBS: 546 active, 205654 started, 205156 completed)
  99. 260.6s::cast 880,324,608 rays, Found 67,161,147 valid LOS (JOBS: 457 active, 215331 started, 214922 completed)
  100. 265.4s::cast 920,326,144 rays, Found 68,898,531 valid LOS (JOBS: 353 active, 224993 started, 224688 completed)
  101. ClusterView rays complete.
  102. 268.2s::Finished 69,744,818 valid LOS
  103. Main thread clear batches.
  104. Traced 945,303,552 rays in 268.574 seconds [3,519,716 rays per second]
  105. 115.984 cpu s cast, 4066.107 cpu s rasterize
  106. Target 24288 clusters, clamped to 4094, grid size 8.0
  107. Built 25,598 clusters in 0.2s
  108. 25598 clusters, 4 steps
  109. Merge vis clusters:0...1...2...3...4...5...6...7...8...9...10
  110. Merged to 24,576 clusters in 144.0s (141.7s recompute, 32 passes)
  111. Merge vis clusters:0...1...2...3...4...5...6...7...8...9...10
  112. Merged to 16,384 clusters in 577.4s (571.5s recompute, 180 passes)
  113. Merge vis clusters:0...1...2...3...4...5...6...7...8...9...10
  114. Merged to 8,192 clusters in 227.1s (224.1s recompute, 133 passes)
  115. Merge vis clusters:0...1...2...3...4...5...6...7...8...9...10
  116. Merged to 4,096 clusters in 154.0s (153.4s recompute, 3566 passes)
  117. 1102.8s total merge time
  118. Adaptive border clusters (2s)
  119. Initial regions 379646, collapsed to 253053
  120. 607 unique masks (of 253,053 regions)
  121. Compute enclosed cluster lists
  122. 25531 cluster lists, 127237 elements (1.02s) (1 zeros)
  123. Skipping solid voxels in sunlight visibility
  124. Raytraced sun visibility in 336.683ms (3213 visible clusters)
  125. Note, removing 31457325 lines of sight, too much memory! (was 33,554,477, use -debuglos to preserve more of these for debugging)
  126. Wrote 33554477 LOS hints for next time d:\steam\steamapps\common\counter-strike global offensive\game\csgo_addons\default\maps\default.los!
  127. Wrote vis resource 6.98 MB bytes
  128. Visibility complete in 1501.97s.
  129.  
  130. Creating World
  131. Collecting Mesh Edges [] Done (0.00 seconds)
  132. Fixing T-junction Edge Cracks [] Done (0.01 seconds)
  133.  
  134. Bake Lighting
  135. Build: pc64 Dec 18 2023 14:59:00
  136. WARNING! No lightmap resolution volumes set for this geometry!
  137. Whilst we still can process lightmaps for this map, texel resolution of the lightmap will be sub-optimal.
  138. Please add a mesh enclosing the player navigable space with toolslightmapres.vmat applied to it.
  139. Preprocessing 171 meshes and computing charts [] Done (0.02 seconds)
  140. Packing 1746 UV charts onto atlas...
  141. Pass 1 of 7 ->[] Done (0.01 seconds) - (0.201141)
  142. Pass 2 of 7 ->[] Done (0.00 seconds) + (0.100570)
  143. Pass 3 of 7 ->[] Done (0.01 seconds) + (0.150856)
  144. Pass 4 of 7 ->[] Done (0.01 seconds) - (0.175998)
  145. Pass 5 of 7 ->[] Done (0.01 seconds) + (0.163427)
  146. Pass 6 of 7 ->[] Done (0.01 seconds) - (0.169712)
  147. Pass 7 of 7 ->[] Done (0.01 seconds) + (0.166570)
  148. LPV Atlas Size: 72x36x36 Size Increase: 317.11%
  149. ==== Baking 1024 x 1024 lightmap ====
  150. SetupTexels [0....1....2....3....4....5....6....7....8....9....] Done (0.01 seconds)
  151. VRAD3-GPU VRAD3 - Distributed Lighting Tool
  152. Copyright (c) Valve Corporation, All rights reserved.
  153. Build: pc64 Nov 16 2023 13:29:08
  154. WD: d:\steam\steamapps\common\counter-strike global offensive\game\csgo_addons\default\_vrad3
  155. Command: vrad3.exe -map maps/default.vmap -script script-gpu.vrad3 -vulkan -gpuraytracing -allthreads -unbufferedio -noassert
  156. Enabling instance extension: VK_KHR_get_physical_device_properties2.
  157. Fossilize ERROR: Failed to parse ApplicationInfoFilter, letting recording go through.
  158. Using VK_EXT_memory_budget set texture memory budget to 23743 MB.
  159. HLSL SM6.0 level subgroup wave ops supported, subgroup size = 64
  160. Vulkan physical device (0): supports shader clip distance: true
  161. Vulkan physical device (0): using secondary command buffers: false
  162. Vulkan Physical Device: AMD Radeon RX 7900 XTX
  163. Initializing streaming texture manager.
  164. Vulkan extension enabled: VK_KHR_swapchain
  165. Vulkan extension enabled: VK_KHR_dedicated_allocation
  166. Vulkan extension enabled: VK_KHR_descriptor_update_template
  167. Vulkan extension enabled: VK_KHR_image_format_list
  168. Vulkan extension enabled: VK_KHR_maintenance1
  169. Vulkan extension enabled: VK_KHR_maintenance2
  170. Vulkan extension enabled: VK_EXT_separate_stencil_usage
  171. Vulkan extension enabled: VK_KHR_swapchain_mutable_format
  172. Vulkan extension enabled: VK_EXT_load_store_op_none
  173. Vulkan extension enabled: VK_EXT_memory_priority
  174. Vulkan extension enabled: VK_AMD_memory_overallocation_behavior
  175. Vulkan extension enabled: VK_KHR_shader_float16_int8
  176. Vulkan extension enabled: VK_KHR_separate_depth_stencil_layouts
  177. Vulkan extension enabled: VK_EXT_pipeline_creation_cache_control
  178. Vulkan extension enabled: VK_KHR_buffer_device_address
  179. Vulkan extension enabled: VK_KHR_shader_clock
  180. Vulkan extension enabled: VK_KHR_acceleration_structure
  181. Vulkan extension enabled: VK_KHR_ray_tracing_pipeline
  182. Vulkan extension enabled: VK_KHR_ray_query
  183. Vulkan extension enabled: VK_KHR_get_memory_requirements2
  184. Vulkan extension enabled: VK_EXT_descriptor_indexing
  185. Vulkan extension enabled: VK_KHR_deferred_host_operations
  186. Vulkan extension enabled: VK_KHR_pipeline_library
  187. Vulkan extension enabled: VK_KHR_maintenance3
  188. Vulkan extension enabled: VK_EXT_memory_budget
  189. Vulkan extension enabled: VK_EXT_pageable_device_local_memory
  190. Vulkan extension enabled: VK_KHR_draw_indirect_count
  191. Vulkan extension enabled: VK_EXT_subgroup_size_control
  192. Fossilize INFO: Overriding serialization path: "D:\Steam\steamapps\shadercache\730\fozpipelinesv6\steamapprun_pipeline_cache".
  193. Vulkan Command Buffer Pool Threshold(1500)
  194. Unable to open Vulkan pipeline cache shadercache\vulkan\shaders.cache file - might not exist yet.
  195. Vulkan driver version: 2.0.283.0
  196. HookApp::findGameWindow, injectWindow: 0000000000000000
  197. HookApp::findGameWindow, graphicsWindow: 0000000000000000
  198. Vulkan driver version Major = 2, Minor = 0, Patch = 18546688
  199. Num Threads: 16
  200. Loading VRAD3 manifest... Done
  201. gpu_init - success
  202. Loading scene info from scene_info.kv3... Done (0.00 seconds)
  203. Loading meshes from scene_meshes.dmx... Done (0.01 seconds)
  204. Creating ray trace scene world.. FixupResourceName: Illegal path, missing extension passed in ("[PR#]my_sky")!
  205. Loading 21 resources... Done (0.21 seconds)
  206. Creating VB/IB/BLAS for 151 meshes... Done (0.03 seconds)
  207. Creating ray trace scene world with 172 instances... returning error texture in CTextureManagerVulkan::GetTextureResource
  208. returning error texture in CTextureManagerVulkan::GetTextureResource
  209. returning error texture in CTextureManagerVulkan::GetTextureResource
  210. returning error texture in CTextureManagerVulkan::GetTextureResource
  211. returning error texture in CTextureManagerVulkan::GetTextureResource
  212. returning error texture in CTextureManagerVulkan::GetTextureResource
  213. returning error texture in CTextureManagerVulkan::GetTextureResource
  214. returning error texture in CTextureManagerVulkan::GetTextureResource
  215. returning error texture in CTextureManagerVulkan::GetTextureResource
  216. returning error texture in CTextureManagerVulkan::GetTextureResource
  217. returning error texture in CTextureManagerVulkan::GetTextureResource
  218. returning error texture in CTextureManagerVulkan::GetTextureResource
  219. returning error texture in CTextureManagerVulkan::GetTextureResource
  220. returning error texture in CTextureManagerVulkan::GetTextureResource
  221. returning error texture in CTextureManagerVulkan::GetTextureResource
  222. returning error texture in CTextureManagerVulkan::GetTextureResource
  223. returning error texture in CTextureManagerVulkan::GetTextureResource
  224. returning error texture in CTextureManagerVulkan::GetTextureResource
  225. returning error texture in CTextureManagerVulkan::GetTextureResource
  226. FixupResourceName: Illegal path, missing extension passed in ("[PR#]my_sky")!
  227. Done (0.00 seconds)
  228. Done (0.73 seconds)
  229. Lightmap: 1024x1024 in 4 512x512 blocks
  230. Loading lightmap_packing_geometry.dat... Done (0.00 seconds)
  231. Loading lightmap_info.dat block 0 (512x512)... Done (0.00 seconds)
  232. Reading lightmap_info.dat block 0 (512x512)... Done (0.00 seconds)
  233. Copy block chart IDs to lightmap image... Done (0.00 seconds)
  234. Write chart IDs to GPU memory... Done (0.00 seconds)
  235. Clip packing geometry to block (CPU)... Done (0.00 seconds)
  236. Creating RayTracing Pipeline...Done (0.83 seconds)
  237. Creating RayTracing Pipeline...Done (0.50 seconds)
  238. Compute block 0 on GPU... Done (0.04 seconds)
  239. Sampling Small Charts: 0.00s
  240. Sampling Large Charts: 0.00s
  241. Sample Validation and Fixup: 0.11s
  242. Convergence Testing: 0.00s
  243. Path Tracing: 0.00s
  244. Read results... Done (1.60 seconds)
  245. Write results to lightmap image... Done (0.00 seconds)
  246. Loading lightmap_info.dat block 1 (512x512)... Done (0.00 seconds)
  247. Reading lightmap_info.dat block 1 (512x512)... Done (0.00 seconds)
  248. Copy block chart IDs to lightmap image... Done (0.00 seconds)
  249. Write chart IDs to GPU memory... Done (0.00 seconds)
  250. Clip packing geometry to block (CPU)... Done (0.00 seconds)
  251. Compute block 1 on GPU... Done (0.01 seconds)
  252. Sampling Small Charts: 0.00s
  253. Sampling Large Charts: 0.00s
  254. Sample Validation and Fixup: 0.11s
  255. Convergence Testing: 0.00s
  256. Path Tracing: 0.00s
  257. Read results... Done (1.59 seconds)
  258. Write results to lightmap image... Done (0.00 seconds)
  259. Loading lightmap_info.dat block 2 (512x512)... Done (0.00 seconds)
  260. Reading lightmap_info.dat block 2 (512x512)... Done (0.00 seconds)
  261. Copy block chart IDs to lightmap image... Done (0.00 seconds)
  262. Write chart IDs to GPU memory... Done (0.00 seconds)
  263. Clip packing geometry to block (CPU)... Done (0.01 seconds)
  264. Compute block 2 on GPU... Done (0.01 seconds)
  265. Sampling Small Charts: 0.09s
  266. Sampling Large Charts: 0.00s
  267. Sample Validation and Fixup: 0.12s
  268. Convergence Testing: 0.00s
  269. Path Tracing: 0.00s
  270. Read results... Done (1.58 seconds)
  271. Write results to lightmap image... Done (0.00 seconds)
  272. Loading lightmap_info.dat block 3 (512x512)... Done (0.00 seconds)
  273. Reading lightmap_info.dat block 3 (512x512)... Done (0.00 seconds)
  274. Copy block chart IDs to lightmap image... Done (0.00 seconds)
  275. Write chart IDs to GPU memory... Done (0.00 seconds)
  276. Clip packing geometry to block (CPU)... Done (0.00 seconds)
  277. Compute block 3 on GPU... Done (0.00 seconds)
  278. Sampling Small Charts: 0.07s
  279. Sampling Large Charts: 0.00s
  280. Sample Validation and Fixup: 0.12s
  281. Convergence Testing: 0.00s
  282. Path Tracing: 0.00s
  283. Read results... Done (1.58 seconds)
  284. Write results to lightmap image... Done (0.00 seconds)
  285. Lightmapping took 9.88 seconds
  286. Dilating lighting over 184417 invalid luxels...
  287. ...Dilated 72533 luxels, 111884 remain.
  288. ...Dilated 83567 luxels, 100850 remain.
  289. ...Dilated 84664 luxels, 99753 remain.
  290. ...Dilated 85271 luxels, 99146 remain.
  291. ...Dilated 85713 luxels, 98704 remain.
  292. ...Dilated 86001 luxels, 98416 remain.
  293. Dilating baked shadows over 41159 invalid luxels...
  294. Dilating baked shadows over 41269 invalid luxels...
  295. Dilating baked shadows over 41325 invalid luxels...
  296. Writing normal.exr... (0.0s).
  297. Writing tangent.exr... (0.0s).
  298. Writing sh_irradiance_noisy.exr... (0.0s).
  299. Writing lightmap_noisy.exr... (0.0s).
  300. Writing ao_noisy.exr... (0.0s).
  301. Removing fireflies... found 53048 fireflies in 0.0s
  302. Wrote fireflies.exr
  303. Available OIDN devices:
  304. AMD Radeon RX 7900 XTX
  305. AMD Ryzen 7 7800X3D 8-Core Processor
  306. OIDN selecting device: AMD Radeon RX 7900 XTX
  307. Created OIDN device of type: OIDN_DEVICE_TYPE_HIP
  308. OIDN Filter (lg) ao [0....1....2....3....4....5....6....7....8....9....] Done (0.28 seconds)
  309. OIDN Filter (sm) ao [0....1....2....3....4....5....6....7....8....9....] Done (0.01 seconds)
  310. OIDN Filter (lg) irradiance [0....1....2....3....4....5....6....7....8....9....] Done (0.05 seconds)
  311. OIDN Filter (sm) irradiance [0....1....2....3....4....5....6....7....8....9....] Done (0.01 seconds)
  312. OIDN Filter (lg) sh radiance L0 [0....1....2....3....4....5....6....7....8....9....] Done (0.05 seconds)
  313. OIDN Filter (sm) sh radiance L0 [0....1....2....3....4....5....6....7....8....9....] Done (0.01 seconds)
  314. OIDN Filter (lg) sh radiance c1 [0....1....2....3....4....5....6....7....8....9....] Done (0.05 seconds)
  315. OIDN Filter (sm) sh radiance c1 [0....1....2....3....4....5....6....7....8....9....] Done (0.01 seconds)
  316. OIDN Filter (lg) sh radiance c2 [0....1....2....3....4....5....6....7....8....9....] Done (0.05 seconds)
  317. OIDN Filter (sm) sh radiance c2 [0....1....2....3....4....5....6....7....8....9....] Done (0.01 seconds)
  318. OIDN Filter (lg) sh radiance c3 [0....1....2....3....4....5....6....7....8....9....] Done (0.05 seconds)
  319. OIDN Filter (sm) sh radiance c3 [0....1....2....3....4....5....6....7....8....9....] Done (0.01 seconds)
  320. OIDN Filter (lg) sh radiance c4 [0....1....2....3....4....5....6....7....8....9....] Done (0.05 seconds)
  321. OIDN Filter (sm) sh radiance c4 [0....1....2....3....4....5....6....7....8....9....] Done (0.01 seconds)
  322. OIDN Filter (lg) sh radiance c5 [0....1....2....3....4....5....6....7....8....9....] Done (0.05 seconds)
  323. OIDN Filter (sm) sh radiance c5 [0....1....2....3....4....5....6....7....8....9....] Done (0.01 seconds)
  324. OIDN Filter (lg) sh radiance c6 [0....1....2....3....4....5....6....7....8....9....] Done (0.05 seconds)
  325. OIDN Filter (sm) sh radiance c6 [0....1....2....3....4....5....6....7....8....9....] Done (0.01 seconds)
  326. OIDN Filter (lg) sh radiance c7 [0....1....2....3....4....5....6....7....8....9....] Done (0.05 seconds)
  327. OIDN Filter (sm) sh radiance c7 [0....1....2....3....4....5....6....7....8....9....] Done (0.01 seconds)
  328. OIDN Filter (lg) sh radiance c8 [0....1....2....3....4....5....6....7....8....9....] Done (0.05 seconds)
  329. OIDN Filter (sm) sh radiance c8 [0....1....2....3....4....5....6....7....8....9....] Done (0.01 seconds)
  330. Writing direct_light_shadows.exr... (0.0s).
  331. Writing lightmap.exr... (0.0s).
  332. Writing ao.exr... (0.0s).
  333. Writing shradiance_dclinear_r.exr... (0.0s).
  334. Writing shradiance_dclinear_g.exr... (0.0s).
  335. Writing shradiance_dclinear_b.exr... (0.0s).
  336. Writing shradiance_f4quadratic_r.exr... (0.0s).
  337. Writing shradiance_f4quadratic_g.exr... (0.0s).
  338. Writing shradiance_f4quadratic_b.exr... (0.0s).
  339. Writing shradiance_lastquadratic.exr... (0.0s).
  340. Writing sh_irradiance.exr... (0.0s).
  341. Writing confidence.exr... (0.0s).
  342. Writing lightmap_chart_color.exr... (0.0s).
  343. Creating RayTracing Pipeline...Done (0.55 seconds)
  344. Creating RayTracing Pipeline...Done (0.58 seconds)
  345. Voxelize Light Probe Volume...Done (0.04 seconds)
  346. LPV Ambient Occlude... Done (0.01 seconds)
  347. LPV Resolve... Done (0.00 seconds)
  348. Wrote lpv_1401168761_ambientcube_noisy.exr.
  349. LPV Median Filter Indirect (3x3)... Done (0.00 seconds)
  350. LPV Resolve... Done (0.00 seconds)
  351. Wrote lpv_1401168761_ambientcube.exr.
  352. Wrote lpv_1401168761_dlshd.exr.
  353. Voxelize Light Probe Volume...Done (0.04 seconds)
  354. LPV Ambient Occlude... Done (0.00 seconds)
  355. LPV Resolve... Done (0.00 seconds)
  356. Wrote lpv_1401168763_ambientcube_noisy.exr.
  357. LPV Median Filter Indirect (3x3)... Done (0.00 seconds)
  358. LPV Resolve... Done (0.00 seconds)
  359. Wrote lpv_1401168763_ambientcube.exr.
  360. Wrote lpv_1401168763_dlshd.exr.
  361. Voxelize Light Probe Volume...Done (0.04 seconds)
  362. LPV Ambient Occlude... Done (0.00 seconds)
  363. LPV Resolve... Done (0.00 seconds)
  364. Wrote lpv_1401168764_ambientcube_noisy.exr.
  365. LPV Median Filter Indirect (3x3)... Done (0.00 seconds)
  366. LPV Resolve... Done (0.00 seconds)
  367. Wrote lpv_1401168764_ambientcube.exr.
  368. Wrote lpv_1401168764_dlshd.exr.
  369. Voxelize Light Probe Volume...Done (0.02 seconds)
  370. LPV Ambient Occlude... Done (0.00 seconds)
  371. LPV Resolve... Done (0.00 seconds)
  372. Wrote lpv_1401168765_ambientcube_noisy.exr.
  373. LPV Median Filter Indirect (3x3)... Done (0.00 seconds)
  374. LPV Resolve... Done (0.00 seconds)
  375. Wrote lpv_1401168765_ambientcube.exr.
  376. Wrote lpv_1401168765_dlshd.exr.
  377. Voxelize Light Probe Volume...Done (0.03 seconds)
  378. LPV Ambient Occlude... Done (0.00 seconds)
  379. LPV Resolve... Done (0.00 seconds)
  380. Wrote lpv_1401168766_ambientcube_noisy.exr.
  381. LPV Median Filter Indirect (3x3)... Done (0.00 seconds)
  382. LPV Resolve... Done (0.00 seconds)
  383. Wrote lpv_1401168766_ambientcube.exr.
  384. Wrote lpv_1401168766_dlshd.exr.
  385. Voxelize Light Probe Volume...Done (0.03 seconds)
  386. LPV Ambient Occlude... Done (0.01 seconds)
  387. LPV Resolve... Done (0.00 seconds)
  388. Wrote lpv_1401168767_ambientcube_noisy.exr.
  389. LPV Median Filter Indirect (3x3)... Done (0.00 seconds)
  390. LPV Resolve... Done (0.00 seconds)
  391. Wrote lpv_1401168767_ambientcube.exr.
  392. Wrote lpv_1401168767_dlshd.exr.
  393. Voxelize Light Probe Volume...Done (0.03 seconds)
  394. LPV Ambient Occlude... Done (0.00 seconds)
  395. LPV Resolve... Done (0.00 seconds)
  396. Wrote lpv_1401168768_ambientcube_noisy.exr.
  397. LPV Median Filter Indirect (3x3)... Done (0.00 seconds)
  398. LPV Resolve... Done (0.00 seconds)
  399. Wrote lpv_1401168768_ambientcube.exr.
  400. Wrote lpv_1401168768_dlshd.exr.
  401. Creating RayTracing Pipeline...Done (0.00 seconds)
  402. Creating RayTracing Pipeline...
  403.  
  404. ---------------------------------------------------------
  405. Encountered accessviolation.
  406. Wrote minidump to vrad3_2023_1227_145738_0_accessviolation.mdmp
  407. ---------------------------------------------------------
  408.  
  409. 0....1....2....3....4....5....6....7....8....9....] FAILED (15.82 seconds)
  410. Error running "vrad3.exe -map maps/default.vmap -script script-gpu.vrad3 -vulkan -gpuraytracing -allthreads -unbufferedio -noassert"
  411. VRAD3 - Distributed Lighting Tool
  412. Copyright (c) Valve Corporation, All rights reserved.
  413. Build: pc64 Nov 16 2023 13:29:08
  414. WD: d:\steam\steamapps\common\counter-strike global offensive\game\csgo_addons\default\_vrad3
  415. Command: vrad3.exe -map maps/default.vmap -script script-gpu.vrad3 -vulkan -gpuraytracing -allthreads -unbufferedio -noassert
  416. Enabling instance extension: VK_KHR_get_physical_device_properties2.
  417. Fossilize ERROR: Failed to parse ApplicationInfoFilter, letting recording go through.
  418. Using VK_EXT_memory_budget set texture memory budget to 23743 MB.
  419. HLSL SM6.0 level subgroup wave ops supported, subgroup size = 64
  420. Vulkan physical device (0): supports shader clip distance: true
  421. Vulkan physical device (0): using secondary command buffers: false
  422. Vulkan Physical Device: AMD Radeon RX 7900 XTX
  423. Initializing streaming texture manager.
  424. Vulkan extension enabled: VK_KHR_swapchain
  425. Vulkan extension enabled: VK_KHR_dedicated_allocation
  426. Vulkan extension enabled: VK_KHR_descriptor_update_template
  427. Vulkan extension enabled: VK_KHR_image_format_list
  428. Vulkan extension enabled: VK_KHR_maintenance1
  429. Vulkan extension enabled: VK_KHR_maintenance2
  430. Vulkan extension enabled: VK_EXT_separate_stencil_usage
  431. Vulkan extension enabled: VK_KHR_swapchain_mutable_format
  432. Vulkan extension enabled: VK_EXT_load_store_op_none
  433. Vulkan extension enabled: VK_EXT_memory_priority
  434. Vulkan extension enabled: VK_AMD_memory_overallocation_behavior
  435. Vulkan extension enabled: VK_KHR_shader_float16_int8
  436. Vulkan extension enabled: VK_KHR_separate_depth_stencil_layouts
  437. Vulkan extension enabled: VK_EXT_pipeline_creation_cache_control
  438. Vulkan extension enabled: VK_KHR_buffer_device_address
  439. Vulkan extension enabled: VK_KHR_shader_clock
  440. Vulkan extension enabled: VK_KHR_acceleration_structure
  441. Vulkan extension enabled: VK_KHR_ray_tracing_pipeline
  442. Vulkan extension enabled: VK_KHR_ray_query
  443. Vulkan extension enabled: VK_KHR_get_memory_requirements2
  444. Vulkan extension enabled: VK_EXT_descriptor_indexing
  445. Vulkan extension enabled: VK_KHR_deferred_host_operations
  446. Vulkan extension enabled: VK_KHR_pipeline_library
  447. Vulkan extension enabled: VK_KHR_maintenance3
  448. Vulkan extension enabled: VK_EXT_memory_budget
  449. Vulkan extension enabled: VK_EXT_pageable_device_local_memory
  450. Vulkan extension enabled: VK_KHR_draw_indirect_count
  451. Vulkan extension enabled: VK_EXT_subgroup_size_control
  452. Fossilize INFO: Overriding serialization path: "D:\Steam\steamapps\shadercache\730\fozpipelinesv6\steamapprun_pipeline_cache".
  453. Vulkan Command Buffer Pool Threshold(1500)
  454. Unable to open Vulkan pipeline cache shadercache\vulkan\shaders.cache file - might not exist yet.
  455. Vulkan driver version: 2.0.283.0
  456. HookApp::findGameWindow, injectWindow: 0000000000000000
  457. HookApp::findGameWindow, graphicsWindow: 0000000000000000
  458. Vulkan driver version Major = 2, Minor = 0, Patch = 18546688
  459. Num Threads: 16
  460. Loading VRAD3 manifest... Done
  461. gpu_init - success
  462. Loading scene info from scene_info.kv3... Done (0.00 seconds)
  463. Loading meshes from scene_meshes.dmx... Done (0.01 seconds)
  464. Creating ray trace scene world.. FixupResourceName: Illegal path, missing extension passed in ("[PR#]my_sky")!
  465. Loading 21 resources... Done (0.21 seconds)
  466. Creating VB/IB/BLAS for 151 meshes... Done (0.03 seconds)
  467. Creating ray trace scene world with 172 instances... returning error texture in CTextureManagerVulkan::GetTextureResource
  468. returning error texture in CTextureManagerVulkan::GetTextureResource
  469. returning error texture in CTextureManagerVulkan::GetTextureResource
  470. returning error texture in CTextureManagerVulkan::GetTextureResource
  471. returning error texture in CTextureManagerVulkan::GetTextureResource
  472. returning error texture in CTextureManagerVulkan::GetTextureResource
  473. returning error texture in CTextureManagerVulkan::GetTextureResource
  474. returning error texture in CTextureManagerVulkan::GetTextureResource
  475. returning error texture in CTextureManagerVulkan::GetTextureResource
  476. returning error texture in CTextureManagerVulkan::GetTextureResource
  477. returning error texture in CTextureManagerVulkan::GetTextureResource
  478. returning error texture in CTextureManagerVulkan::GetTextureResource
  479. returning error texture in CTextureManagerVulkan::GetTextureResource
  480. returning error texture in CTextureManagerVulkan::GetTextureResource
  481. returning error texture in CTextureManagerVulkan::GetTextureResource
  482. returning error texture in CTextureManagerVulkan::GetTextureResource
  483. returning error texture in CTextureManagerVulkan::GetTextureResource
  484. returning error texture in CTextureManagerVulkan::GetTextureResource
  485. returning error texture in CTextureManagerVulkan::GetTextureResource
  486. FixupResourceName: Illegal path, missing extension passed in ("[PR#]my_sky")!
  487. Done (0.00 seconds)
  488. Done (0.73 seconds)
  489. Lightmap: 1024x1024 in 4 512x512 blocks
  490. Loading lightmap_packing_geometry.dat... Done (0.00 seconds)
  491. Loading lightmap_info.dat block 0 (512x512)... Done (0.00 seconds)
  492. Reading lightmap_info.dat block 0 (512x512)... Done (0.00 seconds)
  493. Copy block chart IDs to lightmap image... Done (0.00 seconds)
  494. Write chart IDs to GPU memory... Done (0.00 seconds)
  495. Clip packing geometry to block (CPU)... Done (0.00 seconds)
  496. Creating RayTracing Pipeline...Done (0.83 seconds)
  497. Creating RayTracing Pipeline...Done (0.50 seconds)
  498. Compute block 0 on GPU... Done (0.04 seconds)
  499. Sampling Small Charts: 0.00s
  500. Sampling Large Charts: 0.00s
  501. Sample Validation and Fixup: 0.11s
  502. Convergence Testing: 0.00s
  503. Path Tracing: 0.00s
  504. Read results... Done (1.60 seconds)
  505. Write results to lightmap image... Done (0.00 seconds)
  506. Loading lightmap_info.dat block 1 (512x512)... Done (0.00 seconds)
  507. Reading lightmap_info.dat block 1 (512x512)... Done (0.00 seconds)
  508. Copy block chart IDs to lightmap image... Done (0.00 seconds)
  509. Write chart IDs to GPU memory... Done (0.00 seconds)
  510. Clip packing geometry to block (CPU)... Done (0.00 seconds)
  511. Compute block 1 on GPU... Done (0.01 seconds)
  512. Sampling Small Charts: 0.00s
  513. Sampling Large Charts: 0.00s
  514. Sample Validation and Fixup: 0.11s
  515. Convergence Testing: 0.00s
  516. Path Tracing: 0.00s
  517. Read results... Done (1.59 seconds)
  518. Write results to lightmap image... Done (0.00 seconds)
  519. Loading lightmap_info.dat block 2 (512x512)... Done (0.00 seconds)
  520. Reading lightmap_info.dat block 2 (512x512)... Done (0.00 seconds)
  521. Copy block chart IDs to lightmap image... Done (0.00 seconds)
  522. Write chart IDs to GPU memory... Done (0.00 seconds)
  523. Clip packing geometry to block (CPU)... Done (0.01 seconds)
  524. Compute block 2 on GPU... Done (0.01 seconds)
  525. Sampling Small Charts: 0.09s
  526. Sampling Large Charts: 0.00s
  527. Sample Validation and Fixup: 0.12s
  528. Convergence Testing: 0.00s
  529. Path Tracing: 0.00s
  530. Read results... Done (1.58 seconds)
  531. Write results to lightmap image... Done (0.00 seconds)
  532. Loading lightmap_info.dat block 3 (512x512)... Done (0.00 seconds)
  533. Reading lightmap_info.dat block 3 (512x512)... Done (0.00 seconds)
  534. Copy block chart IDs to lightmap image... Done (0.00 seconds)
  535. Write chart IDs to GPU memory... Done (0.00 seconds)
  536. Clip packing geometry to block (CPU)... Done (0.00 seconds)
  537. Compute block 3 on GPU... Done (0.00 seconds)
  538. Sampling Small Charts: 0.07s
  539. Sampling Large Charts: 0.00s
  540. Sample Validation and Fixup: 0.12s
  541. Convergence Testing: 0.00s
  542. Path Tracing: 0.00s
  543. Read results... Done (1.58 seconds)
  544. Write results to lightmap image... Done (0.00 seconds)
  545. Lightmapping took 9.88 seconds
  546. Dilating lighting over 184417 invalid luxels...
  547. ...Dilated 72533 luxels, 111884 remain.
  548. ...Dilated 83567 luxels, 100850 remain.
  549. ...Dilated 84664 luxels, 99753 remain.
  550. ...Dilated 85271 luxels, 99146 remain.
  551. ...Dilated 85713 luxels, 98704 remain.
  552. ...Dilated 86001 luxels, 98416 remain.
  553. Dilating baked shadows over 41159 invalid luxels...
  554. Dilating baked shadows over 41269 invalid luxels...
  555. Dilating baked shadows over 41325 invalid luxels...
  556. Writing normal.exr... (0.0s).
  557. Writing tangent.exr... (0.0s).
  558. Writing sh_irradiance_noisy.exr... (0.0s).
  559. Writing lightmap_noisy.exr... (0.0s).
  560. Writing ao_noisy.exr... (0.0s).
  561. Removing fireflies... found 53048 fireflies in 0.0s
  562. Wrote fireflies.exr
  563. Available OIDN devices:
  564. AMD Radeon RX 7900 XTX
  565. AMD Ryzen 7 7800X3D 8-Core Processor
  566. OIDN selecting device: AMD Radeon RX 7900 XTX
  567. Created OIDN device of type: OIDN_DEVICE_TYPE_HIP
  568. OIDN Filter (lg) ao [0....1....2....3....4....5....6....7....8....9....] Done (0.28 seconds)
  569. OIDN Filter (sm) ao [0....1....2....3....4....5....6....7....8....9....] Done (0.01 seconds)
  570. OIDN Filter (lg) irradiance [0....1....2....3....4....5....6....7....8....9....] Done (0.05 seconds)
  571. OIDN Filter (sm) irradiance [0....1....2....3....4....5....6....7....8....9....] Done (0.01 seconds)
  572. OIDN Filter (lg) sh radiance L0 [0....1....2....3....4....5....6....7....8....9....] Done (0.05 seconds)
  573. OIDN Filter (sm) sh radiance L0 [0....1....2....3....4....5....6....7....8....9....] Done (0.01 seconds)
  574. OIDN Filter (lg) sh radiance c1 [0....1....2....3....4....5....6....7....8....9....] Done (0.05 seconds)
  575. OIDN Filter (sm) sh radiance c1 [0....1....2....3....4....5....6....7....8....9....] Done (0.01 seconds)
  576. OIDN Filter (lg) sh radiance c2 [0....1....2....3....4....5....6....7....8....9....] Done (0.05 seconds)
  577. OIDN Filter (sm) sh radiance c2 [0....1....2....3....4....5....6....7....8....9....] Done (0.01 seconds)
  578. OIDN Filter (lg) sh radiance c3 [0....1....2....3....4....5....6....7....8....9....] Done (0.05 seconds)
  579. OIDN Filter (sm) sh radiance c3 [0....1....2....3....4....5....6....7....8....9....] Done (0.01 seconds)
  580. OIDN Filter (lg) sh radiance c4 [0....1....2....3....4....5....6....7....8....9....] Done (0.05 seconds)
  581. OIDN Filter (sm) sh radiance c4 [0....1....2....3....4....5....6....7....8....9....] Done (0.01 seconds)
  582. OIDN Filter (lg) sh radiance c5 [0....1....2....3....4....5....6....7....8....9....] Done (0.05 seconds)
  583. OIDN Filter (sm) sh radiance c5 [0....1....2....3....4....5....6....7....8....9....] Done (0.01 seconds)
  584. OIDN Filter (lg) sh radiance c6 [0....1....2....3....4....5....6....7....8....9....] Done (0.05 seconds)
  585. OIDN Filter (sm) sh radiance c6 [0....1....2....3....4....5....6....7....8....9....] Done (0.01 seconds)
  586. OIDN Filter (lg) sh radiance c7 [0....1....2....3....4....5....6....7....8....9....] Done (0.05 seconds)
  587. OIDN Filter (sm) sh radiance c7 [0....1....2....3....4....5....6....7....8....9....] Done (0.01 seconds)
  588. OIDN Filter (lg) sh radiance c8 [0....1....2....3....4....5....6....7....8....9....] Done (0.05 seconds)
  589. OIDN Filter (sm) sh radiance c8 [0....1....2....3....4....5....6....7....8....9....] Done (0.01 seconds)
  590. Writing direct_light_shadows.exr... (0.0s).
  591. Writing lightmap.exr... (0.0s).
  592. Writing ao.exr... (0.0s).
  593. Writing shradiance_dclinear_r.exr... (0.0s).
  594. Writing shradiance_dclinear_g.exr... (0.0s).
  595. Writing shradiance_dclinear_b.exr... (0.0s).
  596. Writing shradiance_f4quadratic_r.exr... (0.0s).
  597. Writing shradiance_f4quadratic_g.exr... (0.0s).
  598. Writing shradiance_f4quadratic_b.exr... (0.0s).
  599. Writing shradiance_lastquadratic.exr... (0.0s).
  600. Writing sh_irradiance.exr... (0.0s).
  601. Writing confidence.exr... (0.0s).
  602. Writing lightmap_chart_color.exr... (0.0s).
  603. Creating RayTracing Pipeline...Done (0.55 seconds)
  604. Creating RayTracing Pipeline...Done (0.58 seconds)
  605. Voxelize Light Probe Volume...Done (0.04 seconds)
  606. LPV Ambient Occlude... Done (0.01 seconds)
  607. LPV Resolve... Done (0.00 seconds)
  608. Wrote lpv_1401168761_ambientcube_noisy.exr.
  609. LPV Median Filter Indirect (3x3)... Done (0.00 seconds)
  610. LPV Resolve... Done (0.00 seconds)
  611. Wrote lpv_1401168761_ambientcube.exr.
  612. Wrote lpv_1401168761_dlshd.exr.
  613. Voxelize Light Probe Volume...Done (0.04 seconds)
  614. LPV Ambient Occlude... Done (0.00 seconds)
  615. LPV Resolve... Done (0.00 seconds)
  616. Wrote lpv_1401168763_ambientcube_noisy.exr.
  617. LPV Median Filter Indirect (3x3)... Done (0.00 seconds)
  618. LPV Resolve... Done (0.00 seconds)
  619. Wrote lpv_1401168763_ambientcube.exr.
  620. Wrote lpv_1401168763_dlshd.exr.
  621. Voxelize Light Probe Volume...Done (0.04 seconds)
  622. LPV Ambient Occlude... Done (0.00 seconds)
  623. LPV Resolve... Done (0.00 seconds)
  624. Wrote lpv_1401168764_ambientcube_noisy.exr.
  625. LPV Median Filter Indirect (3x3)... Done (0.00 seconds)
  626. LPV Resolve... Done (0.00 seconds)
  627. Wrote lpv_1401168764_ambientcube.exr.
  628. Wrote lpv_1401168764_dlshd.exr.
  629. Voxelize Light Probe Volume...Done (0.02 seconds)
  630. LPV Ambient Occlude... Done (0.00 seconds)
  631. LPV Resolve... Done (0.00 seconds)
  632. Wrote lpv_1401168765_ambientcube_noisy.exr.
  633. LPV Median Filter Indirect (3x3)... Done (0.00 seconds)
  634. LPV Resolve... Done (0.00 seconds)
  635. Wrote lpv_1401168765_ambientcube.exr.
  636. Wrote lpv_1401168765_dlshd.exr.
  637. Voxelize Light Probe Volume...Done (0.03 seconds)
  638. LPV Ambient Occlude... Done (0.00 seconds)
  639. LPV Resolve... Done (0.00 seconds)
  640. Wrote lpv_1401168766_ambientcube_noisy.exr.
  641. LPV Median Filter Indirect (3x3)... Done (0.00 seconds)
  642. LPV Resolve... Done (0.00 seconds)
  643. Wrote lpv_1401168766_ambientcube.exr.
  644. Wrote lpv_1401168766_dlshd.exr.
  645. Voxelize Light Probe Volume...Done (0.03 seconds)
  646. LPV Ambient Occlude... Done (0.01 seconds)
  647. LPV Resolve... Done (0.00 seconds)
  648. Wrote lpv_1401168767_ambientcube_noisy.exr.
  649. LPV Median Filter Indirect (3x3)... Done (0.00 seconds)
  650. LPV Resolve... Done (0.00 seconds)
  651. Wrote lpv_1401168767_ambientcube.exr.
  652. Wrote lpv_1401168767_dlshd.exr.
  653. Voxelize Light Probe Volume...Done (0.03 seconds)
  654. LPV Ambient Occlude... Done (0.00 seconds)
  655. LPV Resolve... Done (0.00 seconds)
  656. Wrote lpv_1401168768_ambientcube_noisy.exr.
  657. LPV Median Filter Indirect (3x3)... Done (0.00 seconds)
  658. LPV Resolve... Done (0.00 seconds)
  659. Wrote lpv_1401168768_ambientcube.exr.
  660. Wrote lpv_1401168768_dlshd.exr.
  661. Creating RayTracing Pipeline...Done (0.00 seconds)
  662. Creating RayTracing Pipeline...
  663.  
  664. ---------------------------------------------------------
  665. Encountered accessviolation.
  666. Wrote minidump to vrad3_2023_1227_145738_0_accessviolation.mdmp
  667. ---------------------------------------------------------
  668.  
  669. Unable to run Vrad3.
  670. Light mapper didn't return valid triangles: failing.
  671. +- csgo_addons\default\maps\default\world.vrman
  672. --> Map build FAILED.
  673. [FAIL]
  674. 0/ 1 (elapsed 1519.006): d:\steam\steamapps\common\counter-strike global offensive\content\csgo_addons\default\maps\default.vmap
  675. Compile of 1 file(s) matching nonrecursive specification "d:/steam/steamapps/common/counter-strike global offensive/content/csgo_addons/default/maps/default.vmap" took 1519.006 seconds
  676.  
  677. -----------------------------------------------------------------
  678. ERROR: 21 compiled, 1 failed, 0 skipped, 25m:19s
  679. -----------------------------------------------------------------End build: 2023-12-27T14:57:40, elapsed time
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