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- """
- Command sets
- All commands in the game must be grouped in a cmdset. A given command
- can be part of any number of cmdsets and cmdsets can be added/removed
- and merged onto entities at runtime.
- To create new commands to populate the cmdset, see
- `commands/command.py`.
- This module wraps the default command sets of Evennia; overloads them
- to add/remove commands from the default lineup. You can create your
- own cmdsets by inheriting from them or directly from `evennia.CmdSet`.
- """
- from evennia import default_cmds
- from commands import command
- from commands import combat_cmds
- class CharacterCmdSet(default_cmds.CharacterCmdSet):
- """
- The `CharacterCmdSet` contains general in-game commands like `look`,
- `get`, etc available on in-game Character objects. It is merged with
- the `AccountCmdSet` when an Account puppets a Character.
- """
- key = "DefaultCharacter"
- def at_cmdset_creation(self):
- """
- Populates the cmdset
- """
- super().at_cmdset_creation()
- #
- # any commands you add below will overload the default ones.
- #
- self.add(command.CmdDesc())
- self.add(command.CmdCharGen())
- self.add(command.CmdLearnSkill())
- self.add(command.CmdGrantSP())
- self.add(command.CmdTest())
- self.add(command.CmdLook())
- self.add(command.CmdInventory())
- self.add(command.CmdGet())
- self.add(command.CmdInhand())
- self.add(command.CmdStand())
- self.add(command.CmdKneel())
- self.add(command.CmdSit())
- self.add(command.CmdLie())
- self.add(command.CmdDrop())
- self.add(command.CmdStow())
- self.add(command.CmdWield())
- self.add(command.CmdUnwield())
- self.add(combat_cmds.Approach())
- self.add(combat_cmds.Retreat())
- self.add(combat_cmds.CmdStaveSwat())
- self.add(combat_cmds.CmdHeal())
- self.add(command.CmdTakeFrom())
- self.add(command.CmdPut())
- self.add(command.CmdSkills())
- class AccountCmdSet(default_cmds.AccountCmdSet):
- """
- This is the cmdset available to the Account at all times. It is
- combined with the `CharacterCmdSet` when the Account puppets a
- Character. It holds game-account-specific commands, channel
- commands, etc.
- """
- key = "DefaultAccount"
- def at_cmdset_creation(self):
- """
- Populates the cmdset
- """
- super().at_cmdset_creation()
- #
- # any commands you add below will overload the default ones.
- #
- class UnloggedinCmdSet(default_cmds.UnloggedinCmdSet):
- """
- Command set available to the Session before being logged in. This
- holds commands like creating a new account, logging in, etc.
- """
- key = "DefaultUnloggedin"
- def at_cmdset_creation(self):
- """
- Populates the cmdset
- """
- super().at_cmdset_creation()
- #
- # any commands you add below will overload the default ones.
- #
- class SessionCmdSet(default_cmds.SessionCmdSet):
- """
- This cmdset is made available on Session level once logged in. It
- is empty by default.
- """
- key = "DefaultSession"
- def at_cmdset_creation(self):
- """
- This is the only method defined in a cmdset, called during
- its creation. It should populate the set with command instances.
- As and example we just add the empty base `Command` object.
- It prints some info.
- """
- super().at_cmdset_creation()
- #
- # any commands you add below will overload the default ones.
- #
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