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- package init;
- import camellias_.fallout.Reference;
- import items.ItemBullet;
- import items.ItemRevolver;
- import net.minecraft.client.Minecraft;
- import net.minecraft.client.renderer.block.model.ModelResourceLocation;
- import net.minecraft.item.Item;
- import net.minecraftforge.fml.common.registry.GameRegistry;
- public class ModItems {
- public static Item revolver;
- public static Item bullet;
- public static void init() {
- revolver = new ItemRevolver();
- bullet = new ItemBullet();
- }
- public static void register() {
- GameRegistry.register(revolver);
- GameRegistry.register(bullet);
- }
- public static void registerRenders() {
- registerRender(revolver);
- registerRender(bullet);
- }
- private static void registerRender(Item item) {
- Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(item, 0, new ModelResourceLocation(item.getRegistryName(), "inventory"));
- }
- }
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