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  1. 0.000 2019-08-23 10:49:36; Factorio 0.17.66 (build 46866, linux64, steam)
  2. 0.072 Operating system: Linux (LinuxMint 19.1)
  3. 0.072 Program arguments: "/home/crusaderdeleters/.steam/steam/steamapps/common/Factorio/bin/x64/factorio"
  4. 0.072 Read data path: /home/crusaderdeleters/.steam/steam/steamapps/common/Factorio/data
  5. 0.072 Write data path: /home/crusaderdeleters/.factorio [632374/937873MB]
  6. 0.072 Binaries path: /home/crusaderdeleters/.steam/steam/steamapps/common/Factorio/bin
  7. 0.082 System info: [CPU: Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz, 6 cores, RAM: 15977 MB]
  8. 0.082 Environment: DISPLAY=:0 WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=cinnamon XDG_SESSION_DESKTOP=cinnamon XDG_CURRENT_DESKTOP=X-Cinnamon __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
  9. 0.083 Display options: [FullScreen: 1] [VSync: 0] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 0000] [Lang: en]
  10. 0.319 Available displays: 2
  11. 0.319 [0]: 2778X 27" - {[0,159], 2560x1440, SDL_PIXELFORMAT_RGB888, 60Hz}
  12. 0.319 [1]: BenQ GW2280 22" - {[2560,0], 1080x1920, SDL_PIXELFORMAT_RGB888, 60Hz}
  13. 0.320 Failed to get primary display index, defaulting to 0.
  14. 0.447 Initialised OpenGL:[0] GeForce RTX 2080/PCIe/SSE2; driver: 3.3.0 NVIDIA 430.40
  15. 0.447 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes
  16. 0.447 [Version] 3.3
  17. 0.482 Graphics settings preset: very-high
  18. 0.482 Dedicated video memory size 8192 MB
  19. 0.550 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: high-quality]
  20. 0.550 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 1] [Rotation quality: normal] [Color: 32bit]
  21. 0.821 Loading mod core 0.0.0 (data.lua)
  22. 0.933 Loading mod base 0.17.66 (data.lua)
  23. 1.142 Loading mod base 0.17.66 (data-updates.lua)
  24. 1.220 Checksum for core: 2403267992
  25. 1.220 Checksum of base: 3948013453
  26. 1.458 Loading sounds...
  27. 1.811 Info PlayerData.cpp:70: Local player-data.json unavailable
  28. 1.811 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1566521112
  29. 1.907 Initial atlas bitmap size is 16384
  30. 1.909 Created atlas bitmap 16384x6200 [none]
  31. 1.909 Created atlas bitmap 4096x1956 [decal]
  32. 1.909 Created atlas bitmap 8192x2224 [low-object]
  33. 1.909 Created atlas bitmap 4096x2320 [mipmap, linear-minification, linear-magnification, linear-mip-level]
  34. 1.910 Created atlas bitmap 8192x4256 [terrain, mipmap, linear-minification, linear-mip-level]
  35. 1.910 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
  36. 1.910 Created atlas bitmap 4096x1744 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  37. 1.910 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  38. 1.910 Created atlas bitmap 4096x836 [alpha-mask]
  39. 1.912 Created atlas bitmap 16384x3752 [shadow, linear-magnification, alpha-mask]
  40. 1.912 Created atlas bitmap 4096x1328 [shadow, mipmap, linear-magnification, alpha-mask]
  41. 1.942 Created virtual atlas pages 4096x4096x3
  42. 1.951 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  43. 5.173 Parallel Sprite Loader initialized (threads: 5)
  44. 7.711 Sprites loaded
  45. 7.724 Generated mipmaps (3) for atlas [2] of size 8192x2224
  46. 7.725 Generated mipmaps (3) for atlas [3] of size 4096x2320
  47. 7.739 Generated mipmaps (3) for atlas [4] of size 8192x4256
  48. 7.742 Generated mipmaps (3) for atlas [5] of size 4096x1600
  49. 7.748 Generated mipmaps (5) for atlas [6] of size 4096x1744
  50. 7.750 Generated mipmaps (3) for atlas [10] of size 4096x1328
  51. 7.754 Custom mipmaps uploaded.
  52. 7.833 Generated mipmaps for virtual atlas of size 4096x12288
  53. 7.948 Factorio initialised
  54. 14.305 Loading map /home/crusaderdeleters/.factorio/saves/SinglePlayer.zip: 10576990 bytes.
  55. 14.345 Loading level.dat: 30020886 bytes.
  56. 14.351 Info Scenario.cpp:187: Map version 0.17.66-0
  57. 14.943 Loading script.dat: 328 bytes.
  58. 14.946 Checksum for script /home/crusaderdeleters/.factorio/temp/currently-playing/control.lua: 72150939
  59. 147.581 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  60. 148.187 Info AppManagerStates.cpp:1769: Saving finished
  61. 450.298 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
  62. 450.874 Info AppManagerStates.cpp:1769: Saving finished
  63. 751.115 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
  64. 751.724 Info AppManagerStates.cpp:1769: Saving finished
  65. 1051.864 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  66. 1052.427 Info AppManagerStates.cpp:1769: Saving finished
  67. 1352.950 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
  68. 1353.568 Info AppManagerStates.cpp:1769: Saving finished
  69. 1653.750 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
  70. 1654.362 Info AppManagerStates.cpp:1769: Saving finished
  71. 1954.531 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  72. 1955.111 Info AppManagerStates.cpp:1769: Saving finished
  73. 2255.266 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
  74. 2255.874 Info AppManagerStates.cpp:1769: Saving finished
  75. 2556.117 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
  76. 2556.712 Info AppManagerStates.cpp:1769: Saving finished
  77. 2857.067 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  78. 2857.665 Info AppManagerStates.cpp:1769: Saving finished
  79. 3157.932 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
  80. 3158.503 Info AppManagerStates.cpp:1769: Saving finished
  81. 3458.699 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
  82. 3459.329 Info AppManagerStates.cpp:1769: Saving finished
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