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- Trainer: Blue
- Cell 49 | 🎯 Cord (-2,0,2) | Cost: ⚡ 0 Energy | 🔮 5 Sync Orb(s)
- Speed 20
- Speed 20
- Color Grid: 🟦 Blue
- 1 or more adjacent tiles must be activated
- Release Date: 25-07-2023 06:00:00
- Cell 50 | 🎯 Cord (-3,1,2) | Cost: ⚡ 3 Energy | 🔮 36 Sync Orb(s)
- Smell Ya Later!: Ramp Up 2
- Move: Smell Ya Later! Raises the user’s Sp. Atk by 2 stat ranks when its move is successful.
- Color Grid: 🟥 Red
- 1 or more adjacent tiles must be activated
- Move level must be 2 or higher
- Release Date: 25-07-2023 06:00:00
- Cell 51 | 🎯 Cord (-3,0,3) | Cost: ⚡ 5 Energy | 🔮 60 Sync Orb(s)
- Head Start 1
- Reduces the user’s sync move countdown by 1 the first time it enters a battle each battle.
- Color Grid: 🟨 Yellow
- 1 or more adjacent tiles must be activated
- Move level must be 3 or higher
- Release Date: 25-07-2023 06:00:00
- Cell 52 | 🎯 Cord (2,0,-2) | Cost: ⚡ 0 Energy | 🔮 5 Sync Orb(s)
- Sp. Atk 20
- Sp. Atk 20
- Color Grid: 🟦 Blue
- 1 or more adjacent tiles must be activated
- Release Date: 25-07-2023 06:00:00
- Cell 53 | 🎯 Cord (3,0,-3) | Cost: ⚡ 3 Energy | 🔮 36 Sync Orb(s)
- Brain Sync 5
- Powers up the user’s sync move when its Sp. Atk is raised.
- Color Grid: 🟨 Yellow
- 1 or more adjacent tiles must be activated
- Move level must be 2 or higher
- Release Date: 25-07-2023 06:00:00
- Cell 54 | 🎯 Cord (3,-1,-2) | Cost: ⚡ 5 Energy | 🔮 60 Sync Orb(s)
- Sync Power Flux
- The fuller the move gauge when the user’s sync move is selected, the more this powers up the sync move.
- Color Grid: 🟨 Yellow
- 1 or more adjacent tiles must be activated
- Move level must be 3 or higher
- Release Date: 25-07-2023 06:00:00
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- Trainer: Gloria (Dojo Uniform)
- Cell 49 | 🎯 Cord (0,2,-2) | Cost: ⚡ 8 Energy | 🔮 96 Sync Orb(s)
- Superduper Effective 2
- Powers up moves that are super effective.
- Color Grid: 🟨 Yellow
- 1 or more adjacent tiles must be activated
- Move level must be 2 or higher
- Release Date: 11-07-2023 06:00:00
- Cell 50 | 🎯 Cord (0,4,-4) | Cost: ⚡ 10 Energy | 🔮 120 Sync Orb(s)
- Restoring Strike 4
- Has a chance (50%) of restoring the user’s HP when its attack move hits. If the move has the multistrike effect tag, has a chance (50%) of restoring the user’s HP for each hit.
- Color Grid: 🟨 Yellow
- 1 or more adjacent tiles must be activated
- Move level must be 4 or higher
- Release Date: 11-07-2023 06:00:00
- Cell 51 | 🎯 Cord (0,5,-5) | Cost: ⚡ 10 Energy | 🔮 120 Sync Orb(s)
- Head Start 1
- Reduces the user’s sync move countdown by 1 the first time it enters a battle each battle.
- Color Grid: 🟨 Yellow
- 1 or more adjacent tiles must be activated
- Move level must be 5 or higher
- Release Date: 11-07-2023 06:00:00
- Cell 52 | 🎯 Cord (0,-2,2) | Cost: ⚡ 8 Energy | 🔮 96 Sync Orb(s)
- Double Down 2
- Powers up the user’s sync moves that are super effective.
- Color Grid: 🟨 Yellow
- 1 or more adjacent tiles must be activated
- Move level must be 2 or higher
- Release Date: 11-07-2023 06:00:00
- Cell 53 | 🎯 Cord (-1,-3,4) | Cost: ⚡ 10 Energy | 🔮 120 Sync Orb(s)
- Interference Immunity
- Prevents the user from flinching, becoming confused, or becoming trapped.
- Color Grid: 🟨 Yellow
- 1 or more adjacent tiles must be activated
- Move level must be 4 or higher
- Release Date: 11-07-2023 06:00:00
- Cell 54 | 🎯 Cord (1,-4,3) | Cost: ⚡ 10 Energy | 🔮 120 Sync Orb(s)
- Impervious
- The user’s stats cannot be lowered.
- Color Grid: 🟨 Yellow
- 1 or more adjacent tiles must be activated
- Move level must be 5 or higher
- Release Date: 11-07-2023 06:00:00
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