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TakoMan02

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Jan 28th, 2013
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  1. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 296, yCoordinate = 0, blockInt = 182});
  2. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 296, yCoordinate = 1, blockInt = 182});
  3. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 296, yCoordinate = 2, blockInt = 182});
  4. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 296, yCoordinate = 3, blockInt = 182});
  5. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 296, yCoordinate = 4, blockInt = 182});
  6. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 296, yCoordinate = 5, blockInt = 182});
  7. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 296, yCoordinate = 6, blockInt = 182});
  8. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 296, yCoordinate = 7, blockInt = 182});
  9. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 296, yCoordinate = 8, blockInt = 182});
  10. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 296, yCoordinate = 9, blockInt = 182});
  11. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 296, yCoordinate = 10, blockInt = 182});
  12. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 296, yCoordinate = 11, blockInt = 182});
  13. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 296, yCoordinate = 12, blockInt = 182});
  14. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 296, yCoordinate = 13, blockInt = 182});
  15. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 296, yCoordinate = 14, blockInt = 182});
  16. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 296, yCoordinate = 15, blockInt = 182});
  17. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 296, yCoordinate = 16, blockInt = 182});
  18. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 296, yCoordinate = 17, blockInt = 182});
  19. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 296, yCoordinate = 18, blockInt = 182});
  20. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 296, yCoordinate = 19, blockInt = 182});
  21. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 296, yCoordinate = 20, blockInt = 182});
  22. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 296, yCoordinate = 21, blockInt = 182});
  23. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 296, yCoordinate = 22, blockInt = 182});
  24. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 296, yCoordinate = 23, blockInt = 182});
  25. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 296, yCoordinate = 24, blockInt = 182});
  26. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 297, yCoordinate = 24, blockInt = 182});
  27. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 298, yCoordinate = 24, blockInt = 182});
  28. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 299, yCoordinate = 24, blockInt = 182});
  29. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 300, yCoordinate = 24, blockInt = 182});
  30. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 301, yCoordinate = 24, blockInt = 182});
  31. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 302, yCoordinate = 24, blockInt = 182});
  32. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 303, yCoordinate = 24, blockInt = 182});
  33. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 304, yCoordinate = 24, blockInt = 182});
  34. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 305, yCoordinate = 24, blockInt = 182});
  35. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 306, yCoordinate = 24, blockInt = 182});
  36. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 307, yCoordinate = 24, blockInt = 182});
  37. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 308, yCoordinate = 24, blockInt = 182});
  38. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 309, yCoordinate = 24, blockInt = 182});
  39. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 310, yCoordinate = 24, blockInt = 182});
  40. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 311, yCoordinate = 24, blockInt = 182});
  41. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 312, yCoordinate = 24, blockInt = 182});
  42. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 313, yCoordinate = 24, blockInt = 182});
  43. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 314, yCoordinate = 24, blockInt = 182});
  44. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 315, yCoordinate = 24, blockInt = 182});
  45. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 316, yCoordinate = 24, blockInt = 182});
  46. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 317, yCoordinate = 24, blockInt = 182});
  47. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 318, yCoordinate = 24, blockInt = 182});
  48. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 319, yCoordinate = 24, blockInt = 182});
  49. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 320, yCoordinate = 24, blockInt = 182});
  50. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 321, yCoordinate = 24, blockInt = 182});
  51. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 322, yCoordinate = 24, blockInt = 182});
  52. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 323, yCoordinate = 24, blockInt = 182});
  53. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 324, yCoordinate = 24, blockInt = 182});
  54. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 325, yCoordinate = 24, blockInt = 182});
  55. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 326, yCoordinate = 24, blockInt = 182});
  56. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 327, yCoordinate = 24, blockInt = 182});
  57. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 328, yCoordinate = 24, blockInt = 182});
  58. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 329, yCoordinate = 24, blockInt = 182});
  59. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 330, yCoordinate = 24, blockInt = 182});
  60. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 331, yCoordinate = 24, blockInt = 182});
  61. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 332, yCoordinate = 24, blockInt = 182});
  62. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 333, yCoordinate = 24, blockInt = 182});
  63. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 334, yCoordinate = 24, blockInt = 182});
  64. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 335, yCoordinate = 24, blockInt = 182});
  65. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 336, yCoordinate = 24, blockInt = 182});
  66. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 337, yCoordinate = 24, blockInt = 182});
  67. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 338, yCoordinate = 24, blockInt = 182});
  68. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 339, yCoordinate = 24, blockInt = 182});
  69. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 340, yCoordinate = 24, blockInt = 182});
  70. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 341, yCoordinate = 24, blockInt = 182});
  71. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 342, yCoordinate = 24, blockInt = 182});
  72. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 343, yCoordinate = 24, blockInt = 182});
  73. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 344, yCoordinate = 24, blockInt = 182});
  74. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 345, yCoordinate = 24, blockInt = 182});
  75. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 346, yCoordinate = 24, blockInt = 182});
  76. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 347, yCoordinate = 24, blockInt = 182});
  77. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 348, yCoordinate = 24, blockInt = 182});
  78. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 349, yCoordinate = 24, blockInt = 182});
  79. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 350, yCoordinate = 24, blockInt = 182});
  80. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 351, yCoordinate = 24, blockInt = 182});
  81. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 352, yCoordinate = 24, blockInt = 182});
  82. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 353, yCoordinate = 24, blockInt = 182});
  83. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 354, yCoordinate = 24, blockInt = 182});
  84. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 355, yCoordinate = 24, blockInt = 182});
  85. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 356, yCoordinate = 24, blockInt = 182});
  86. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 357, yCoordinate = 24, blockInt = 182});
  87. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 358, yCoordinate = 24, blockInt = 182});
  88. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 359, yCoordinate = 24, blockInt = 182});
  89. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 360, yCoordinate = 24, blockInt = 182});
  90. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 361, yCoordinate = 24, blockInt = 182});
  91. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 362, yCoordinate = 24, blockInt = 182});
  92. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 363, yCoordinate = 24, blockInt = 182});
  93. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 364, yCoordinate = 24, blockInt = 182});
  94. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 365, yCoordinate = 24, blockInt = 182});
  95. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 366, yCoordinate = 24, blockInt = 182});
  96. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 367, yCoordinate = 24, blockInt = 182});
  97. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 368, yCoordinate = 24, blockInt = 182});
  98. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 369, yCoordinate = 24, blockInt = 182});
  99. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 370, yCoordinate = 24, blockInt = 182});
  100. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 371, yCoordinate = 24, blockInt = 182});
  101. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 372, yCoordinate = 24, blockInt = 182});
  102. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 373, yCoordinate = 24, blockInt = 182});
  103. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 374, yCoordinate = 24, blockInt = 182});
  104. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 375, yCoordinate = 24, blockInt = 182});
  105. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 376, yCoordinate = 24, blockInt = 182});
  106. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 377, yCoordinate = 24, blockInt = 182});
  107. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 378, yCoordinate = 24, blockInt = 182});
  108. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 379, yCoordinate = 24, blockInt = 182});
  109. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 380, yCoordinate = 24, blockInt = 182});
  110. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 381, yCoordinate = 24, blockInt = 182});
  111. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 381, yCoordinate = 23, blockInt = 182});
  112. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 381, yCoordinate = 22, blockInt = 182});
  113. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 381, yCoordinate = 21, blockInt = 182});
  114. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 381, yCoordinate = 20, blockInt = 182});
  115. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 381, yCoordinate = 19, blockInt = 182});
  116. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 381, yCoordinate = 18, blockInt = 182});
  117. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 381, yCoordinate = 17, blockInt = 182});
  118. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 381, yCoordinate = 16, blockInt = 182});
  119. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 381, yCoordinate = 15, blockInt = 182});
  120. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 381, yCoordinate = 14, blockInt = 182});
  121. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 381, yCoordinate = 13, blockInt = 182});
  122. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 381, yCoordinate = 12, blockInt = 182});
  123. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 381, yCoordinate = 11, blockInt = 182});
  124. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 381, yCoordinate = 10, blockInt = 182});
  125. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 381, yCoordinate = 9, blockInt = 182});
  126. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 381, yCoordinate = 8, blockInt = 182});
  127. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 381, yCoordinate = 7, blockInt = 182});
  128. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 381, yCoordinate = 6, blockInt = 182});
  129. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 381, yCoordinate = 5, blockInt = 182});
  130. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 381, yCoordinate = 4, blockInt = 182});
  131. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 381, yCoordinate = 3, blockInt = 182});
  132. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 381, yCoordinate = 2, blockInt = 182});
  133. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 381, yCoordinate = 1, blockInt = 182});
  134. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 381, yCoordinate = 0, blockInt = 182});
  135. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 380, yCoordinate = 0, blockInt = 182});
  136. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 379, yCoordinate = 0, blockInt = 182});
  137. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 378, yCoordinate = 0, blockInt = 182});
  138. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 377, yCoordinate = 0, blockInt = 182});
  139. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 376, yCoordinate = 0, blockInt = 182});
  140. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 375, yCoordinate = 0, blockInt = 182});
  141. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 374, yCoordinate = 0, blockInt = 182});
  142. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 373, yCoordinate = 0, blockInt = 182});
  143. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 372, yCoordinate = 0, blockInt = 182});
  144. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 371, yCoordinate = 0, blockInt = 182});
  145. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 370, yCoordinate = 0, blockInt = 182});
  146. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 369, yCoordinate = 0, blockInt = 182});
  147. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 368, yCoordinate = 0, blockInt = 182});
  148. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 367, yCoordinate = 0, blockInt = 182});
  149. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 366, yCoordinate = 0, blockInt = 182});
  150. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 365, yCoordinate = 0, blockInt = 182});
  151. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 364, yCoordinate = 0, blockInt = 182});
  152. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 363, yCoordinate = 0, blockInt = 182});
  153. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 362, yCoordinate = 0, blockInt = 182});
  154. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 361, yCoordinate = 0, blockInt = 182});
  155. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 360, yCoordinate = 0, blockInt = 182});
  156. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 359, yCoordinate = 0, blockInt = 182});
  157. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 358, yCoordinate = 0, blockInt = 182});
  158. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 357, yCoordinate = 0, blockInt = 182});
  159. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 356, yCoordinate = 0, blockInt = 182});
  160. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 355, yCoordinate = 0, blockInt = 182});
  161. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 354, yCoordinate = 0, blockInt = 182});
  162. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 353, yCoordinate = 0, blockInt = 182});
  163. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 352, yCoordinate = 0, blockInt = 182});
  164. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 351, yCoordinate = 0, blockInt = 182});
  165. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 350, yCoordinate = 0, blockInt = 182});
  166. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 349, yCoordinate = 0, blockInt = 182});
  167. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 348, yCoordinate = 0, blockInt = 182});
  168. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 347, yCoordinate = 0, blockInt = 182});
  169. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 346, yCoordinate = 0, blockInt = 182});
  170. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 345, yCoordinate = 0, blockInt = 182});
  171. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 344, yCoordinate = 0, blockInt = 182});
  172. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 343, yCoordinate = 0, blockInt = 182});
  173. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 342, yCoordinate = 0, blockInt = 182});
  174. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 341, yCoordinate = 0, blockInt = 182});
  175. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 340, yCoordinate = 0, blockInt = 182});
  176. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 339, yCoordinate = 0, blockInt = 182});
  177. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 338, yCoordinate = 0, blockInt = 182});
  178. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 337, yCoordinate = 0, blockInt = 182});
  179. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 336, yCoordinate = 0, blockInt = 182});
  180. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 335, yCoordinate = 0, blockInt = 182});
  181. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 334, yCoordinate = 0, blockInt = 182});
  182. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 333, yCoordinate = 0, blockInt = 182});
  183. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 332, yCoordinate = 0, blockInt = 182});
  184. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 331, yCoordinate = 0, blockInt = 182});
  185. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 330, yCoordinate = 0, blockInt = 182});
  186. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 329, yCoordinate = 0, blockInt = 182});
  187. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 328, yCoordinate = 0, blockInt = 182});
  188. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 327, yCoordinate = 0, blockInt = 182});
  189. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 326, yCoordinate = 0, blockInt = 182});
  190. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 325, yCoordinate = 0, blockInt = 182});
  191. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 324, yCoordinate = 0, blockInt = 182});
  192. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 323, yCoordinate = 0, blockInt = 182});
  193. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 322, yCoordinate = 0, blockInt = 182});
  194. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 321, yCoordinate = 0, blockInt = 182});
  195. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 320, yCoordinate = 0, blockInt = 182});
  196. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 319, yCoordinate = 0, blockInt = 182});
  197. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 318, yCoordinate = 0, blockInt = 182});
  198. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 317, yCoordinate = 0, blockInt = 182});
  199. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 316, yCoordinate = 0, blockInt = 182});
  200. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 315, yCoordinate = 0, blockInt = 182});
  201. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 314, yCoordinate = 0, blockInt = 182});
  202. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 313, yCoordinate = 0, blockInt = 182});
  203. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 312, yCoordinate = 0, blockInt = 182});
  204. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 311, yCoordinate = 0, blockInt = 182});
  205. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 310, yCoordinate = 0, blockInt = 182});
  206. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 309, yCoordinate = 0, blockInt = 182});
  207. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 308, yCoordinate = 0, blockInt = 182});
  208. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 307, yCoordinate = 0, blockInt = 182});
  209. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 306, yCoordinate = 0, blockInt = 182});
  210. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 305, yCoordinate = 0, blockInt = 182});
  211. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 304, yCoordinate = 0, blockInt = 182});
  212. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 303, yCoordinate = 0, blockInt = 182});
  213. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 302, yCoordinate = 0, blockInt = 182});
  214. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 301, yCoordinate = 0, blockInt = 182});
  215. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 300, yCoordinate = 0, blockInt = 182});
  216. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 299, yCoordinate = 0, blockInt = 182});
  217. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 298, yCoordinate = 0, blockInt = 182});
  218. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 297, yCoordinate = 0, blockInt = 182});
  219. boardCoords.Add(new Block { blockLayer = 1, xCoordinate = 297, yCoordinate = 1, blockInt = 564});
  220. boardCoords.Add(new Block { blockLayer = 1, xCoordinate = 297, yCoordinate = 2, blockInt = 564});
  221. boardCoords.Add(new Block { blockLayer = 1, xCoordinate = 297, yCoordinate = 3, blockInt = 564});
  222. boardCoords.Add(new Block { blockLayer = 1, xCoordinate = 297, yCoordinate = 4, blockInt = 564});
  223. boardCoords.Add(new Block { blockLayer = 1, xCoordinate = 297, yCoordinate = 5, blockInt = 564});
  224. boardCoords.Add(new Block { blockLayer = 1, xCoordinate = 297, yCoordinate = 6, blockInt = 564});
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  1387. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 336, yCoordinate = 12, blockInt = 129});
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  1390. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 337, yCoordinate = 14, blockInt = 129});
  1391. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 337, yCoordinate = 13, blockInt = 129});
  1392. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 337, yCoordinate = 12, blockInt = 129});
  1393. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 337, yCoordinate = 11, blockInt = 129});
  1394. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 337, yCoordinate = 10, blockInt = 129});
  1395. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 337, yCoordinate = 9, blockInt = 129});
  1396. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 337, yCoordinate = 7, blockInt = 129});
  1397. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 337, yCoordinate = 6, blockInt = 129});
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  1406. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 343, yCoordinate = 14, blockInt = 129});
  1407. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 344, yCoordinate = 14, blockInt = 129});
  1408. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 345, yCoordinate = 14, blockInt = 129});
  1409. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 346, yCoordinate = 14, blockInt = 129});
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  1414. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 346, yCoordinate = 13, blockInt = 129});
  1415. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 347, yCoordinate = 13, blockInt = 129});
  1416. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 346, yCoordinate = 12, blockInt = 129});
  1417. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 346, yCoordinate = 11, blockInt = 129});
  1418. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 346, yCoordinate = 10, blockInt = 129});
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  1420. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 343, yCoordinate = 9, blockInt = 129});
  1421. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 344, yCoordinate = 9, blockInt = 129});
  1422. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 345, yCoordinate = 9, blockInt = 129});
  1423. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 346, yCoordinate = 8, blockInt = 129});
  1424. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 346, yCoordinate = 7, blockInt = 129});
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  1427. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 347, yCoordinate = 5, blockInt = 129});
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  1443. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 368, yCoordinate = 8, blockInt = 129});
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  1445. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 368, yCoordinate = 10, blockInt = 129});
  1446. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 368, yCoordinate = 11, blockInt = 129});
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  1449. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 368, yCoordinate = 14, blockInt = 129});
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  1485. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 376, yCoordinate = 6, blockInt = 129});
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  1561. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 365, yCoordinate = 20, blockInt = 84});
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  1563. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 367, yCoordinate = 20, blockInt = 84});
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  1565. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 369, yCoordinate = 20, blockInt = 84});
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  1568. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 372, yCoordinate = 20, blockInt = 84});
  1569. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 373, yCoordinate = 20, blockInt = 84});
  1570. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 374, yCoordinate = 20, blockInt = 84});
  1571. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 375, yCoordinate = 20, blockInt = 84});
  1572. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 376, yCoordinate = 20, blockInt = 84});
  1573. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 377, yCoordinate = 20, blockInt = 84});
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  1575. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 376, yCoordinate = 19, blockInt = 84});
  1576. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 375, yCoordinate = 19, blockInt = 84});
  1577. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 374, yCoordinate = 19, blockInt = 84});
  1578. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 373, yCoordinate = 19, blockInt = 84});
  1579. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 368, yCoordinate = 19, blockInt = 84});
  1580. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 363, yCoordinate = 19, blockInt = 84});
  1581. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 354, yCoordinate = 19, blockInt = 84});
  1582. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 347, yCoordinate = 19, blockInt = 84});
  1583. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 346, yCoordinate = 19, blockInt = 84});
  1584. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 330, yCoordinate = 19, blockInt = 84});
  1585. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 331, yCoordinate = 19, blockInt = 84});
  1586. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 323, yCoordinate = 19, blockInt = 84});
  1587. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 324, yCoordinate = 19, blockInt = 84});
  1588. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 325, yCoordinate = 19, blockInt = 84});
  1589. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 318, yCoordinate = 19, blockInt = 84});
  1590. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 313, yCoordinate = 19, blockInt = 84});
  1591. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 308, yCoordinate = 19, blockInt = 84});
  1592. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 308, yCoordinate = 13, blockInt = 84});
  1593. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 308, yCoordinate = 7, blockInt = 84});
  1594. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 307, yCoordinate = 6, blockInt = 84});
  1595. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 302, yCoordinate = 5, blockInt = 84});
  1596. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 311, yCoordinate = 5, blockInt = 84});
  1597. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 315, yCoordinate = 5, blockInt = 84});
  1598. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 317, yCoordinate = 5, blockInt = 84});
  1599. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 324, yCoordinate = 5, blockInt = 84});
  1600. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 331, yCoordinate = 5, blockInt = 84});
  1601. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 332, yCoordinate = 5, blockInt = 84});
  1602. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 335, yCoordinate = 5, blockInt = 84});
  1603. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 339, yCoordinate = 5, blockInt = 84});
  1604. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 345, yCoordinate = 5, blockInt = 84});
  1605. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 345, yCoordinate = 10, blockInt = 84});
  1606. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 345, yCoordinate = 16, blockInt = 84});
  1607. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 347, yCoordinate = 15, blockInt = 84});
  1608. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 354, yCoordinate = 12, blockInt = 84});
  1609. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 353, yCoordinate = 12, blockInt = 84});
  1610. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 353, yCoordinate = 11, blockInt = 84});
  1611. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 352, yCoordinate = 11, blockInt = 84});
  1612. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 352, yCoordinate = 10, blockInt = 84});
  1613. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 347, yCoordinate = 6, blockInt = 84});
  1614. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 348, yCoordinate = 6, blockInt = 84});
  1615. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 348, yCoordinate = 5, blockInt = 84});
  1616. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 353, yCoordinate = 5, blockInt = 84});
  1617. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 353, yCoordinate = 6, blockInt = 84});
  1618. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 354, yCoordinate = 6, blockInt = 84});
  1619. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 374, yCoordinate = 5, blockInt = 84});
  1620. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 369, yCoordinate = 5, blockInt = 84});
  1621. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 367, yCoordinate = 5, blockInt = 84});
  1622. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 364, yCoordinate = 5, blockInt = 84});
  1623. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 362, yCoordinate = 5, blockInt = 84});
  1624. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 359, yCoordinate = 5, blockInt = 84});
  1625. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 358, yCoordinate = 5, blockInt = 84});
  1626. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 355, yCoordinate = 5, blockInt = 84});
  1627. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 372, yCoordinate = 15, blockInt = 62});
  1628. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 373, yCoordinate = 15, blockInt = 62});
  1629. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 374, yCoordinate = 15, blockInt = 62});
  1630. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 374, yCoordinate = 14, blockInt = 62});
  1631. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 375, yCoordinate = 14, blockInt = 62});
  1632. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 372, yCoordinate = 8, blockInt = 62});
  1633. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 369, yCoordinate = 19, blockInt = 62});
  1634. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 370, yCoordinate = 19, blockInt = 62});
  1635. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 371, yCoordinate = 19, blockInt = 62});
  1636. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 372, yCoordinate = 19, blockInt = 62});
  1637. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 364, yCoordinate = 19, blockInt = 62});
  1638. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 365, yCoordinate = 19, blockInt = 62});
  1639. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 366, yCoordinate = 19, blockInt = 62});
  1640. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 367, yCoordinate = 19, blockInt = 62});
  1641. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 355, yCoordinate = 19, blockInt = 62});
  1642. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 356, yCoordinate = 19, blockInt = 62});
  1643. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 357, yCoordinate = 19, blockInt = 62});
  1644. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 358, yCoordinate = 19, blockInt = 62});
  1645. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 359, yCoordinate = 19, blockInt = 62});
  1646. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 360, yCoordinate = 19, blockInt = 62});
  1647. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 361, yCoordinate = 19, blockInt = 62});
  1648. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 362, yCoordinate = 19, blockInt = 62});
  1649. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 353, yCoordinate = 18, blockInt = 62});
  1650. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 354, yCoordinate = 18, blockInt = 62});
  1651. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 353, yCoordinate = 19, blockInt = 62});
  1652. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 352, yCoordinate = 19, blockInt = 62});
  1653. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 351, yCoordinate = 19, blockInt = 62});
  1654. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 350, yCoordinate = 19, blockInt = 62});
  1655. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 349, yCoordinate = 19, blockInt = 62});
  1656. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 347, yCoordinate = 18, blockInt = 62});
  1657. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 348, yCoordinate = 18, blockInt = 62});
  1658. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 348, yCoordinate = 19, blockInt = 62});
  1659. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 358, yCoordinate = 14, blockInt = 62});
  1660. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 359, yCoordinate = 14, blockInt = 62});
  1661. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 350, yCoordinate = 8, blockInt = 62});
  1662. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 351, yCoordinate = 8, blockInt = 62});
  1663. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 352, yCoordinate = 9, blockInt = 62});
  1664. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 353, yCoordinate = 9, blockInt = 62});
  1665. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 354, yCoordinate = 9, blockInt = 62});
  1666. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 347, yCoordinate = 12, blockInt = 62});
  1667. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 348, yCoordinate = 12, blockInt = 62});
  1668. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 348, yCoordinate = 13, blockInt = 62});
  1669. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 349, yCoordinate = 13, blockInt = 62});
  1670. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 342, yCoordinate = 13, blockInt = 62});
  1671. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 343, yCoordinate = 13, blockInt = 62});
  1672. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 344, yCoordinate = 13, blockInt = 62});
  1673. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 345, yCoordinate = 13, blockInt = 62});
  1674. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 342, yCoordinate = 8, blockInt = 62});
  1675. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 343, yCoordinate = 8, blockInt = 62});
  1676. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 344, yCoordinate = 8, blockInt = 62});
  1677. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 345, yCoordinate = 8, blockInt = 62});
  1678. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 332, yCoordinate = 19, blockInt = 62});
  1679. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 333, yCoordinate = 19, blockInt = 62});
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  1681. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 335, yCoordinate = 19, blockInt = 62});
  1682. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 336, yCoordinate = 19, blockInt = 62});
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  1684. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 338, yCoordinate = 19, blockInt = 62});
  1685. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 339, yCoordinate = 19, blockInt = 62});
  1686. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 340, yCoordinate = 19, blockInt = 62});
  1687. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 341, yCoordinate = 19, blockInt = 62});
  1688. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 342, yCoordinate = 19, blockInt = 62});
  1689. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 343, yCoordinate = 19, blockInt = 62});
  1690. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 344, yCoordinate = 19, blockInt = 62});
  1691. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 345, yCoordinate = 19, blockInt = 62});
  1692. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 323, yCoordinate = 8, blockInt = 62});
  1693. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 324, yCoordinate = 8, blockInt = 62});
  1694. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 325, yCoordinate = 8, blockInt = 62});
  1695. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 331, yCoordinate = 8, blockInt = 62});
  1696. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 330, yCoordinate = 8, blockInt = 62});
  1697. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 326, yCoordinate = 19, blockInt = 62});
  1698. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 327, yCoordinate = 19, blockInt = 62});
  1699. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 328, yCoordinate = 19, blockInt = 62});
  1700. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 329, yCoordinate = 19, blockInt = 62});
  1701. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 317, yCoordinate = 8, blockInt = 62});
  1702. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 318, yCoordinate = 8, blockInt = 62});
  1703. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 319, yCoordinate = 19, blockInt = 62});
  1704. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 320, yCoordinate = 19, blockInt = 62});
  1705. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 321, yCoordinate = 19, blockInt = 62});
  1706. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 322, yCoordinate = 19, blockInt = 62});
  1707. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 314, yCoordinate = 19, blockInt = 62});
  1708. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 315, yCoordinate = 19, blockInt = 62});
  1709. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 316, yCoordinate = 19, blockInt = 62});
  1710. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 317, yCoordinate = 19, blockInt = 62});
  1711. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 313, yCoordinate = 16, blockInt = 62});
  1712. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 313, yCoordinate = 13, blockInt = 62});
  1713. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 313, yCoordinate = 12, blockInt = 62});
  1714. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 313, yCoordinate = 11, blockInt = 62});
  1715. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 313, yCoordinate = 10, blockInt = 62});
  1716. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 309, yCoordinate = 19, blockInt = 62});
  1717. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 310, yCoordinate = 19, blockInt = 62});
  1718. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 311, yCoordinate = 19, blockInt = 62});
  1719. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 312, yCoordinate = 19, blockInt = 62});
  1720. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 302, yCoordinate = 19, blockInt = 62});
  1721. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 303, yCoordinate = 19, blockInt = 62});
  1722. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 304, yCoordinate = 19, blockInt = 62});
  1723. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 305, yCoordinate = 19, blockInt = 62});
  1724. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 306, yCoordinate = 19, blockInt = 62});
  1725. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 307, yCoordinate = 19, blockInt = 62});
  1726. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 307, yCoordinate = 18, blockInt = 62});
  1727. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 308, yCoordinate = 18, blockInt = 62});
  1728. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 308, yCoordinate = 17, blockInt = 62});
  1729. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 307, yCoordinate = 12, blockInt = 62});
  1730. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 308, yCoordinate = 12, blockInt = 62});
  1731. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 308, yCoordinate = 11, blockInt = 62});
  1732. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 305, yCoordinate = 14, blockInt = 62});
  1733. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 305, yCoordinate = 8, blockInt = 62});
  1734. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 375, yCoordinate = 13, blockInt = 20});
  1735. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 375, yCoordinate = 12, blockInt = 20});
  1736. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 375, yCoordinate = 11, blockInt = 20});
  1737. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 375, yCoordinate = 10, blockInt = 20});
  1738. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 375, yCoordinate = 9, blockInt = 20});
  1739. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 375, yCoordinate = 8, blockInt = 20});
  1740. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 375, yCoordinate = 7, blockInt = 20});
  1741. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 374, yCoordinate = 6, blockInt = 20});
  1742. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 372, yCoordinate = 9, blockInt = 20});
  1743. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 372, yCoordinate = 10, blockInt = 20});
  1744. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 372, yCoordinate = 16, blockInt = 20});
  1745. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 372, yCoordinate = 17, blockInt = 20});
  1746. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 372, yCoordinate = 18, blockInt = 20});
  1747. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 369, yCoordinate = 18, blockInt = 20});
  1748. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 369, yCoordinate = 17, blockInt = 20});
  1749. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 369, yCoordinate = 16, blockInt = 20});
  1750. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 369, yCoordinate = 15, blockInt = 20});
  1751. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 369, yCoordinate = 14, blockInt = 20});
  1752. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 369, yCoordinate = 13, blockInt = 20});
  1753. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 369, yCoordinate = 12, blockInt = 20});
  1754. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 369, yCoordinate = 11, blockInt = 20});
  1755. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 369, yCoordinate = 10, blockInt = 20});
  1756. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 369, yCoordinate = 9, blockInt = 20});
  1757. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 369, yCoordinate = 8, blockInt = 20});
  1758. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 369, yCoordinate = 7, blockInt = 20});
  1759. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 369, yCoordinate = 6, blockInt = 20});
  1760. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 367, yCoordinate = 6, blockInt = 20});
  1761. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 367, yCoordinate = 7, blockInt = 20});
  1762. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 367, yCoordinate = 8, blockInt = 20});
  1763. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 367, yCoordinate = 9, blockInt = 20});
  1764. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 367, yCoordinate = 10, blockInt = 20});
  1765. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 367, yCoordinate = 11, blockInt = 20});
  1766. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 367, yCoordinate = 14, blockInt = 20});
  1767. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 367, yCoordinate = 15, blockInt = 20});
  1768. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 367, yCoordinate = 16, blockInt = 20});
  1769. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 367, yCoordinate = 17, blockInt = 20});
  1770. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 367, yCoordinate = 18, blockInt = 20});
  1771. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 362, yCoordinate = 18, blockInt = 20});
  1772. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 364, yCoordinate = 9, blockInt = 20});
  1773. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 364, yCoordinate = 8, blockInt = 20});
  1774. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 364, yCoordinate = 7, blockInt = 20});
  1775. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 364, yCoordinate = 6, blockInt = 20});
  1776. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 362, yCoordinate = 6, blockInt = 20});
  1777. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 362, yCoordinate = 7, blockInt = 20});
  1778. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 362, yCoordinate = 8, blockInt = 20});
  1779. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 362, yCoordinate = 9, blockInt = 20});
  1780. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 362, yCoordinate = 10, blockInt = 20});
  1781. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 362, yCoordinate = 11, blockInt = 20});
  1782. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 362, yCoordinate = 12, blockInt = 20});
  1783. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 359, yCoordinate = 15, blockInt = 20});
  1784. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 359, yCoordinate = 16, blockInt = 20});
  1785. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 359, yCoordinate = 17, blockInt = 20});
  1786. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 359, yCoordinate = 18, blockInt = 20});
  1787. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 358, yCoordinate = 18, blockInt = 20});
  1788. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 358, yCoordinate = 17, blockInt = 20});
  1789. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 358, yCoordinate = 16, blockInt = 20});
  1790. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 358, yCoordinate = 15, blockInt = 20});
  1791. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 358, yCoordinate = 9, blockInt = 20});
  1792. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 359, yCoordinate = 9, blockInt = 20});
  1793. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 359, yCoordinate = 8, blockInt = 20});
  1794. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 359, yCoordinate = 7, blockInt = 20});
  1795. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 359, yCoordinate = 6, blockInt = 20});
  1796. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 358, yCoordinate = 6, blockInt = 20});
  1797. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 358, yCoordinate = 7, blockInt = 20});
  1798. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 358, yCoordinate = 8, blockInt = 20});
  1799. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 354, yCoordinate = 7, blockInt = 20});
  1800. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 354, yCoordinate = 8, blockInt = 20});
  1801. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 355, yCoordinate = 8, blockInt = 20});
  1802. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 355, yCoordinate = 7, blockInt = 20});
  1803. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 355, yCoordinate = 6, blockInt = 20});
  1804. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 355, yCoordinate = 9, blockInt = 20});
  1805. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 355, yCoordinate = 10, blockInt = 20});
  1806. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 355, yCoordinate = 11, blockInt = 20});
  1807. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 355, yCoordinate = 12, blockInt = 20});
  1808. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 355, yCoordinate = 13, blockInt = 20});
  1809. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 355, yCoordinate = 14, blockInt = 20});
  1810. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 355, yCoordinate = 15, blockInt = 20});
  1811. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 355, yCoordinate = 16, blockInt = 20});
  1812. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 355, yCoordinate = 17, blockInt = 20});
  1813. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 355, yCoordinate = 18, blockInt = 20});
  1814. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 354, yCoordinate = 17, blockInt = 20});
  1815. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 354, yCoordinate = 16, blockInt = 20});
  1816. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 354, yCoordinate = 15, blockInt = 20});
  1817. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 354, yCoordinate = 14, blockInt = 20});
  1818. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 354, yCoordinate = 13, blockInt = 20});
  1819. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 347, yCoordinate = 16, blockInt = 20});
  1820. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 347, yCoordinate = 17, blockInt = 20});
  1821. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 350, yCoordinate = 15, blockInt = 20});
  1822. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 351, yCoordinate = 15, blockInt = 20});
  1823. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 351, yCoordinate = 14, blockInt = 20});
  1824. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 350, yCoordinate = 9, blockInt = 20});
  1825. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 351, yCoordinate = 9, blockInt = 20});
  1826. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 347, yCoordinate = 7, blockInt = 20});
  1827. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 347, yCoordinate = 8, blockInt = 20});
  1828. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 347, yCoordinate = 9, blockInt = 20});
  1829. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 347, yCoordinate = 10, blockInt = 20});
  1830. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 347, yCoordinate = 11, blockInt = 20});
  1831. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 345, yCoordinate = 6, blockInt = 20});
  1832. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 345, yCoordinate = 7, blockInt = 20});
  1833. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 342, yCoordinate = 9, blockInt = 20});
  1834. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 342, yCoordinate = 10, blockInt = 20});
  1835. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 345, yCoordinate = 11, blockInt = 20});
  1836. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 345, yCoordinate = 12, blockInt = 20});
  1837. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 342, yCoordinate = 14, blockInt = 20});
  1838. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 342, yCoordinate = 15, blockInt = 20});
  1839. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 342, yCoordinate = 16, blockInt = 20});
  1840. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 345, yCoordinate = 17, blockInt = 20});
  1841. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 345, yCoordinate = 18, blockInt = 20});
  1842. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 339, yCoordinate = 6, blockInt = 20});
  1843. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 339, yCoordinate = 7, blockInt = 20});
  1844. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 339, yCoordinate = 8, blockInt = 20});
  1845. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 339, yCoordinate = 9, blockInt = 20});
  1846. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 339, yCoordinate = 10, blockInt = 20});
  1847. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 339, yCoordinate = 11, blockInt = 20});
  1848. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 339, yCoordinate = 12, blockInt = 20});
  1849. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 339, yCoordinate = 13, blockInt = 20});
  1850. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 339, yCoordinate = 14, blockInt = 20});
  1851. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 339, yCoordinate = 15, blockInt = 20});
  1852. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 339, yCoordinate = 16, blockInt = 20});
  1853. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 339, yCoordinate = 17, blockInt = 20});
  1854. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 339, yCoordinate = 18, blockInt = 20});
  1855. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 335, yCoordinate = 16, blockInt = 20});
  1856. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 335, yCoordinate = 15, blockInt = 20});
  1857. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 335, yCoordinate = 14, blockInt = 20});
  1858. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 335, yCoordinate = 13, blockInt = 20});
  1859. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 335, yCoordinate = 12, blockInt = 20});
  1860. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 335, yCoordinate = 11, blockInt = 20});
  1861. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 335, yCoordinate = 10, blockInt = 20});
  1862. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 335, yCoordinate = 9, blockInt = 20});
  1863. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 335, yCoordinate = 8, blockInt = 20});
  1864. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 335, yCoordinate = 7, blockInt = 20});
  1865. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 335, yCoordinate = 6, blockInt = 20});
  1866. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 331, yCoordinate = 6, blockInt = 20});
  1867. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 332, yCoordinate = 6, blockInt = 20});
  1868. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 331, yCoordinate = 7, blockInt = 20});
  1869. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 332, yCoordinate = 7, blockInt = 20});
  1870. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 332, yCoordinate = 8, blockInt = 20});
  1871. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 332, yCoordinate = 9, blockInt = 20});
  1872. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 332, yCoordinate = 10, blockInt = 20});
  1873. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 332, yCoordinate = 11, blockInt = 20});
  1874. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 332, yCoordinate = 12, blockInt = 20});
  1875. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 332, yCoordinate = 13, blockInt = 20});
  1876. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 332, yCoordinate = 14, blockInt = 20});
  1877. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 332, yCoordinate = 15, blockInt = 20});
  1878. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 332, yCoordinate = 16, blockInt = 20});
  1879. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 332, yCoordinate = 17, blockInt = 20});
  1880. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 332, yCoordinate = 18, blockInt = 20});
  1881. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 324, yCoordinate = 6, blockInt = 20});
  1882. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 324, yCoordinate = 7, blockInt = 20});
  1883. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 326, yCoordinate = 8, blockInt = 20});
  1884. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 326, yCoordinate = 9, blockInt = 20});
  1885. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 326, yCoordinate = 10, blockInt = 20});
  1886. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 326, yCoordinate = 11, blockInt = 20});
  1887. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 326, yCoordinate = 12, blockInt = 20});
  1888. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 326, yCoordinate = 13, blockInt = 20});
  1889. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 326, yCoordinate = 14, blockInt = 20});
  1890. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 326, yCoordinate = 15, blockInt = 20});
  1891. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 326, yCoordinate = 16, blockInt = 20});
  1892. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 326, yCoordinate = 17, blockInt = 20});
  1893. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 326, yCoordinate = 18, blockInt = 20});
  1894. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 329, yCoordinate = 18, blockInt = 20});
  1895. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 329, yCoordinate = 17, blockInt = 20});
  1896. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 329, yCoordinate = 16, blockInt = 20});
  1897. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 329, yCoordinate = 15, blockInt = 20});
  1898. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 329, yCoordinate = 14, blockInt = 20});
  1899. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 329, yCoordinate = 13, blockInt = 20});
  1900. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 329, yCoordinate = 12, blockInt = 20});
  1901. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 329, yCoordinate = 11, blockInt = 20});
  1902. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 329, yCoordinate = 10, blockInt = 20});
  1903. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 329, yCoordinate = 9, blockInt = 20});
  1904. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 329, yCoordinate = 8, blockInt = 20});
  1905. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 317, yCoordinate = 6, blockInt = 20});
  1906. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 317, yCoordinate = 7, blockInt = 20});
  1907. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 319, yCoordinate = 8, blockInt = 20});
  1908. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 319, yCoordinate = 9, blockInt = 20});
  1909. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 319, yCoordinate = 10, blockInt = 20});
  1910. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 319, yCoordinate = 11, blockInt = 20});
  1911. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 319, yCoordinate = 12, blockInt = 20});
  1912. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 319, yCoordinate = 13, blockInt = 20});
  1913. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 319, yCoordinate = 14, blockInt = 20});
  1914. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 319, yCoordinate = 15, blockInt = 20});
  1915. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 319, yCoordinate = 16, blockInt = 20});
  1916. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 319, yCoordinate = 17, blockInt = 20});
  1917. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 319, yCoordinate = 18, blockInt = 20});
  1918. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 322, yCoordinate = 18, blockInt = 20});
  1919. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 322, yCoordinate = 17, blockInt = 20});
  1920. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 322, yCoordinate = 16, blockInt = 20});
  1921. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 322, yCoordinate = 15, blockInt = 20});
  1922. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 322, yCoordinate = 14, blockInt = 20});
  1923. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 322, yCoordinate = 13, blockInt = 20});
  1924. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 322, yCoordinate = 12, blockInt = 20});
  1925. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 322, yCoordinate = 11, blockInt = 20});
  1926. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 322, yCoordinate = 10, blockInt = 20});
  1927. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 322, yCoordinate = 9, blockInt = 20});
  1928. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 322, yCoordinate = 8, blockInt = 20});
  1929. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 315, yCoordinate = 6, blockInt = 20});
  1930. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 315, yCoordinate = 7, blockInt = 20});
  1931. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 315, yCoordinate = 8, blockInt = 20});
  1932. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 315, yCoordinate = 9, blockInt = 20});
  1933. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 316, yCoordinate = 10, blockInt = 20});
  1934. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 316, yCoordinate = 11, blockInt = 20});
  1935. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 316, yCoordinate = 12, blockInt = 20});
  1936. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 316, yCoordinate = 13, blockInt = 20});
  1937. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 316, yCoordinate = 14, blockInt = 20});
  1938. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 317, yCoordinate = 15, blockInt = 20});
  1939. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 317, yCoordinate = 16, blockInt = 20});
  1940. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 317, yCoordinate = 17, blockInt = 20});
  1941. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 317, yCoordinate = 18, blockInt = 20});
  1942. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 314, yCoordinate = 17, blockInt = 20});
  1943. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 314, yCoordinate = 18, blockInt = 20});
  1944. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 312, yCoordinate = 17, blockInt = 20});
  1945. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 312, yCoordinate = 18, blockInt = 20});
  1946. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 309, yCoordinate = 18, blockInt = 20});
  1947. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 309, yCoordinate = 17, blockInt = 20});
  1948. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 309, yCoordinate = 16, blockInt = 20});
  1949. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 309, yCoordinate = 15, blockInt = 20});
  1950. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 310, yCoordinate = 14, blockInt = 20});
  1951. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 310, yCoordinate = 13, blockInt = 20});
  1952. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 310, yCoordinate = 12, blockInt = 20});
  1953. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 310, yCoordinate = 11, blockInt = 20});
  1954. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 310, yCoordinate = 10, blockInt = 20});
  1955. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 311, yCoordinate = 9, blockInt = 20});
  1956. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 311, yCoordinate = 8, blockInt = 20});
  1957. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 311, yCoordinate = 7, blockInt = 20});
  1958. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 311, yCoordinate = 6, blockInt = 20});
  1959. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 308, yCoordinate = 8, blockInt = 20});
  1960. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 308, yCoordinate = 9, blockInt = 20});
  1961. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 308, yCoordinate = 10, blockInt = 20});
  1962. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 308, yCoordinate = 14, blockInt = 20});
  1963. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 308, yCoordinate = 15, blockInt = 20});
  1964. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 308, yCoordinate = 16, blockInt = 20});
  1965. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 305, yCoordinate = 15, blockInt = 20});
  1966. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 305, yCoordinate = 9, blockInt = 20});
  1967. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 302, yCoordinate = 6, blockInt = 20});
  1968. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 302, yCoordinate = 7, blockInt = 20});
  1969. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 302, yCoordinate = 8, blockInt = 20});
  1970. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 302, yCoordinate = 9, blockInt = 20});
  1971. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 302, yCoordinate = 10, blockInt = 20});
  1972. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 302, yCoordinate = 11, blockInt = 20});
  1973. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 302, yCoordinate = 12, blockInt = 20});
  1974. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 302, yCoordinate = 13, blockInt = 20});
  1975. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 302, yCoordinate = 14, blockInt = 20});
  1976. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 302, yCoordinate = 15, blockInt = 20});
  1977. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 302, yCoordinate = 16, blockInt = 20});
  1978. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 302, yCoordinate = 17, blockInt = 20});
  1979. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 302, yCoordinate = 18, blockInt = 20});
  1980. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 370, yCoordinate = 5, blockInt = 40});
  1981. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 371, yCoordinate = 5, blockInt = 40});
  1982. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 372, yCoordinate = 5, blockInt = 40});
  1983. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 373, yCoordinate = 5, blockInt = 40});
  1984. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 372, yCoordinate = 11, blockInt = 40});
  1985. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 365, yCoordinate = 5, blockInt = 40});
  1986. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 366, yCoordinate = 5, blockInt = 40});
  1987. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 358, yCoordinate = 10, blockInt = 40});
  1988. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 359, yCoordinate = 10, blockInt = 40});
  1989. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 360, yCoordinate = 5, blockInt = 40});
  1990. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 361, yCoordinate = 5, blockInt = 40});
  1991. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 356, yCoordinate = 5, blockInt = 40});
  1992. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 357, yCoordinate = 5, blockInt = 40});
  1993. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 349, yCoordinate = 5, blockInt = 40});
  1994. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 350, yCoordinate = 5, blockInt = 40});
  1995. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 351, yCoordinate = 5, blockInt = 40});
  1996. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 352, yCoordinate = 5, blockInt = 40});
  1997. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 350, yCoordinate = 10, blockInt = 40});
  1998. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 351, yCoordinate = 10, blockInt = 40});
  1999. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 350, yCoordinate = 16, blockInt = 40});
  2000. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 351, yCoordinate = 16, blockInt = 40});
  2001. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 348, yCoordinate = 15, blockInt = 40});
  2002. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 349, yCoordinate = 15, blockInt = 40});
  2003. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 343, yCoordinate = 16, blockInt = 40});
  2004. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 344, yCoordinate = 16, blockInt = 40});
  2005. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 343, yCoordinate = 10, blockInt = 40});
  2006. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 344, yCoordinate = 10, blockInt = 40});
  2007. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 340, yCoordinate = 5, blockInt = 40});
  2008. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 341, yCoordinate = 5, blockInt = 40});
  2009. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 342, yCoordinate = 5, blockInt = 40});
  2010. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 343, yCoordinate = 5, blockInt = 40});
  2011. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 344, yCoordinate = 5, blockInt = 40});
  2012. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 333, yCoordinate = 5, blockInt = 40});
  2013. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 334, yCoordinate = 5, blockInt = 40});
  2014. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 336, yCoordinate = 16, blockInt = 40});
  2015. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 337, yCoordinate = 16, blockInt = 40});
  2016. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 338, yCoordinate = 16, blockInt = 40});
  2017. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 325, yCoordinate = 5, blockInt = 40});
  2018. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 326, yCoordinate = 5, blockInt = 40});
  2019. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 327, yCoordinate = 5, blockInt = 40});
  2020. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 328, yCoordinate = 5, blockInt = 40});
  2021. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 329, yCoordinate = 5, blockInt = 40});
  2022. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 330, yCoordinate = 5, blockInt = 40});
  2023. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 318, yCoordinate = 5, blockInt = 40});
  2024. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 319, yCoordinate = 5, blockInt = 40});
  2025. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 320, yCoordinate = 5, blockInt = 40});
  2026. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 321, yCoordinate = 5, blockInt = 40});
  2027. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 322, yCoordinate = 5, blockInt = 40});
  2028. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 323, yCoordinate = 5, blockInt = 40});
  2029. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 312, yCoordinate = 5, blockInt = 40});
  2030. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 313, yCoordinate = 5, blockInt = 40});
  2031. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 314, yCoordinate = 5, blockInt = 40});
  2032. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 313, yCoordinate = 14, blockInt = 40});
  2033. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 305, yCoordinate = 16, blockInt = 40});
  2034. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 305, yCoordinate = 10, blockInt = 40});
  2035. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 303, yCoordinate = 5, blockInt = 40});
  2036. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 304, yCoordinate = 5, blockInt = 40});
  2037. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 305, yCoordinate = 5, blockInt = 40});
  2038. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 306, yCoordinate = 5, blockInt = 40});
  2039. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 300, yCoordinate = 4, blockInt = 51});
  2040. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 301, yCoordinate = 4, blockInt = 51});
  2041. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 302, yCoordinate = 4, blockInt = 51});
  2042. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 303, yCoordinate = 4, blockInt = 51});
  2043. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 304, yCoordinate = 4, blockInt = 51});
  2044. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 305, yCoordinate = 4, blockInt = 51});
  2045. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 306, yCoordinate = 4, blockInt = 51});
  2046. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 307, yCoordinate = 4, blockInt = 51});
  2047. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 308, yCoordinate = 4, blockInt = 51});
  2048. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 309, yCoordinate = 4, blockInt = 51});
  2049. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 310, yCoordinate = 4, blockInt = 51});
  2050. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 311, yCoordinate = 4, blockInt = 51});
  2051. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 312, yCoordinate = 4, blockInt = 51});
  2052. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 313, yCoordinate = 4, blockInt = 51});
  2053. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 314, yCoordinate = 4, blockInt = 51});
  2054. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 315, yCoordinate = 4, blockInt = 51});
  2055. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 316, yCoordinate = 4, blockInt = 51});
  2056. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 317, yCoordinate = 4, blockInt = 51});
  2057. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 318, yCoordinate = 4, blockInt = 51});
  2058. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 319, yCoordinate = 4, blockInt = 51});
  2059. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 320, yCoordinate = 4, blockInt = 51});
  2060. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 321, yCoordinate = 4, blockInt = 51});
  2061. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 322, yCoordinate = 4, blockInt = 51});
  2062. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 323, yCoordinate = 4, blockInt = 51});
  2063. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 324, yCoordinate = 4, blockInt = 51});
  2064. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 325, yCoordinate = 4, blockInt = 51});
  2065. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 326, yCoordinate = 4, blockInt = 51});
  2066. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 327, yCoordinate = 4, blockInt = 51});
  2067. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 328, yCoordinate = 4, blockInt = 51});
  2068. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 329, yCoordinate = 4, blockInt = 51});
  2069. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 330, yCoordinate = 4, blockInt = 51});
  2070. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 331, yCoordinate = 4, blockInt = 51});
  2071. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 332, yCoordinate = 4, blockInt = 51});
  2072. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 333, yCoordinate = 4, blockInt = 51});
  2073. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 334, yCoordinate = 4, blockInt = 51});
  2074. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 335, yCoordinate = 4, blockInt = 51});
  2075. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 336, yCoordinate = 4, blockInt = 51});
  2076. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 337, yCoordinate = 4, blockInt = 51});
  2077. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 338, yCoordinate = 4, blockInt = 51});
  2078. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 339, yCoordinate = 4, blockInt = 51});
  2079. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 340, yCoordinate = 4, blockInt = 51});
  2080. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 341, yCoordinate = 4, blockInt = 51});
  2081. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 342, yCoordinate = 4, blockInt = 51});
  2082. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 343, yCoordinate = 4, blockInt = 51});
  2083. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 344, yCoordinate = 4, blockInt = 51});
  2084. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 345, yCoordinate = 4, blockInt = 51});
  2085. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 346, yCoordinate = 4, blockInt = 51});
  2086. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 347, yCoordinate = 4, blockInt = 51});
  2087. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 348, yCoordinate = 4, blockInt = 51});
  2088. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 349, yCoordinate = 4, blockInt = 51});
  2089. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 350, yCoordinate = 4, blockInt = 51});
  2090. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 351, yCoordinate = 4, blockInt = 51});
  2091. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 352, yCoordinate = 4, blockInt = 51});
  2092. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 353, yCoordinate = 4, blockInt = 51});
  2093. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 354, yCoordinate = 4, blockInt = 51});
  2094. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 355, yCoordinate = 4, blockInt = 51});
  2095. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 356, yCoordinate = 4, blockInt = 51});
  2096. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 357, yCoordinate = 4, blockInt = 51});
  2097. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 358, yCoordinate = 4, blockInt = 51});
  2098. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 359, yCoordinate = 4, blockInt = 51});
  2099. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 360, yCoordinate = 4, blockInt = 51});
  2100. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 361, yCoordinate = 4, blockInt = 51});
  2101. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 362, yCoordinate = 4, blockInt = 51});
  2102. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 363, yCoordinate = 4, blockInt = 51});
  2103. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 364, yCoordinate = 4, blockInt = 51});
  2104. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 365, yCoordinate = 4, blockInt = 51});
  2105. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 366, yCoordinate = 4, blockInt = 51});
  2106. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 367, yCoordinate = 4, blockInt = 51});
  2107. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 368, yCoordinate = 4, blockInt = 51});
  2108. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 369, yCoordinate = 4, blockInt = 51});
  2109. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 370, yCoordinate = 4, blockInt = 51});
  2110. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 371, yCoordinate = 4, blockInt = 51});
  2111. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 372, yCoordinate = 4, blockInt = 51});
  2112. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 373, yCoordinate = 4, blockInt = 51});
  2113. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 374, yCoordinate = 4, blockInt = 51});
  2114. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 375, yCoordinate = 4, blockInt = 51});
  2115. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 376, yCoordinate = 4, blockInt = 51});
  2116. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 377, yCoordinate = 4, blockInt = 51});
  2117. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 366, yCoordinate = 12, blockInt = 159});
  2118. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 367, yCoordinate = 12, blockInt = 159});
  2119. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 364, yCoordinate = 11, blockInt = 159});
  2120. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 361, yCoordinate = 14, blockInt = 159});
  2121. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 365, yCoordinate = 11, blockInt = 159});
  2122. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 366, yCoordinate = 16, blockInt = 159});
  2123. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 365, yCoordinate = 17, blockInt = 159});
  2124. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 364, yCoordinate = 17, blockInt = 159});
  2125. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 363, yCoordinate = 17, blockInt = 159});
  2126. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 362, yCoordinate = 17, blockInt = 159});
  2127. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 362, yCoordinate = 16, blockInt = 86});
  2128. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 362, yCoordinate = 15, blockInt = 86});
  2129. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 361, yCoordinate = 15, blockInt = 86});
  2130. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 362, yCoordinate = 13, blockInt = 86});
  2131. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 363, yCoordinate = 12, blockInt = 86});
  2132. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 366, yCoordinate = 13, blockInt = 86});
  2133. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 367, yCoordinate = 13, blockInt = 86});
  2134. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 362, yCoordinate = 14, blockInt = 182});
  2135. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 363, yCoordinate = 13, blockInt = 182});
  2136. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 364, yCoordinate = 12, blockInt = 182});
  2137. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 365, yCoordinate = 12, blockInt = 182});
  2138. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 366, yCoordinate = 14, blockInt = 182});
  2139. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 366, yCoordinate = 15, blockInt = 182});
  2140. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 365, yCoordinate = 16, blockInt = 182});
  2141. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 364, yCoordinate = 16, blockInt = 182});
  2142. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 363, yCoordinate = 16, blockInt = 182});
  2143. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 363, yCoordinate = 15, blockInt = 182});
  2144. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 364, yCoordinate = 15, blockInt = 33});
  2145. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 365, yCoordinate = 15, blockInt = 33});
  2146. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 365, yCoordinate = 14, blockInt = 33});
  2147. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 364, yCoordinate = 14, blockInt = 33});
  2148. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 363, yCoordinate = 14, blockInt = 33});
  2149. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 364, yCoordinate = 13, blockInt = 33});
  2150. boardCoords.Add(new Block { blockLayer = 0, xCoordinate = 365, yCoordinate = 13, blockInt = 33});
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