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Savestate

Breaker V0

Feb 8th, 2019
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  1. Every option, and the individual aspects of every option, can be toggled and scaled freely.
  2.  
  3. You can choose two:
  4.  
  5. Effort
  6. With an exertion equivalent to six seconds of heavy activity, you can do anything you could accomplish within the space of an hour.
  7. This does not deplete any of your 'real' resources, nor trigger cooldowns.
  8. You will never retain any improvement you make in the space of this hour, losing any skill you developed, and will forget precisely what happened the moment the time ends.
  9.  
  10. Clock
  11. Your cooldowns, for all abilities with a cooldown greater than six seconds, are reduced to six seconds.
  12. Your timers, for anything 'negative' with a frequency greater than six years, are increased to six years.
  13. This means you can use the biological ability to ejaculate as frequently as once every six seconds, and only need to eat one meal and inhale one lungful of air every six years.
  14.  
  15. Game
  16. Costs 3 choices
  17. Refunds 4 choices once succesfully picked.
  18. Choose any CYOA, and play it with twice as many points and choices as normal.
  19.  
  20. Balance
  21. All of your attributes, abilities, traits, powers, and so on are ten times 'better'.
  22. This allows you to improve ten times quickly, then multiplies the results of the improvement.
  23. Each time you encounter a being with even one statistic superior to your own, this multiplier increases by another magnitude.
  24.  
  25. Rule
  26. You can copy the attributes, traits, powers, knowledge, potential, bodies, and possessions of others by looking at them.
  27. This is permanent, but can only function once per copied aspect.
  28. Copied traits are stored in an impenetrable vault of infinite size, and can be freely swapped in and out of effect, even where this might cause contradiction.
  29.  
  30. Giga Drill
  31. You can summon drills of arbitrary size, shape, composition, and velocity.
  32. You may summon these drills to any location, at any frequency.
  33.  
  34. Moveset
  35. With varying degrees of effort, you can develop new abilities to do almost anything you can imagine, falling slightly short of the other abilities on this list.
  36. You cannot use an ability until it is completed, and cannot improve a completed ability.
  37.  
  38. Limit
  39. Your abilities and attributes have no upper limit.
  40. You can continue to train and improve them at full effectiveness indefinitely.
  41. This also allows you to improve through training traits that normally cannot be improved at all.
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