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Apr 28th, 2017
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  1. version=12;
  2. class Mission
  3. {
  4. addOns[] = {};
  5. addOnsAuto[] = {};
  6. randomSeed = 16587.3;
  7. class Intel
  8. {
  9. resistanceWest=0;
  10. resistanceEast=0;
  11. startWeather=0;
  12. startFog=0;
  13. startWind=0;
  14. startWindDir=0;
  15. startRain=0;
  16. startLightnings=0;
  17. startWaves=0;
  18. startGust=0;
  19. forecastWeather=0;
  20. forecastWind=0;
  21. forecastWaves=0;
  22. rainForced=1;
  23. lightningsForced=1;
  24. wavesForced=1;
  25. windForced=1;
  26. year=2016;
  27. month=8;
  28. day=1;
  29. hour=12;
  30. minute=51;
  31. startFogDecay=0.0049333;
  32. forecastFogDecay=0.0049333;
  33. };
  34. class Groups
  35. {
  36. items= 3;
  37. class Item0
  38. {
  39. side= "WEST";
  40. class Vehicles
  41. {
  42. items=4;
  43. class Item0
  44. {
  45. position[]={14629.3,0.00143814,16200.9};
  46. azimut=0;
  47. id=0;
  48. side= "WEST";
  49. vehicle="B_Soldier_TL_F";
  50. leader=1;
  51. rank=SERGEANT;
  52. skill=0.5;
  53. health=1;
  54. fuel=1;
  55. offsetY=0.00143814;
  56. };
  57. class Item1
  58. {
  59. position[]={14634.3,0.00143814,16195.9};
  60. azimut=15;
  61. id=1;
  62. side= "WEST";
  63. vehicle="B_soldier_AR_F";
  64. rank=CORPORAL;
  65. skill=0.45;
  66. health=1;
  67. fuel=1;
  68. offsetY=0.00143814;
  69. };
  70. class Item2
  71. {
  72. position[]={14624.3,0.00143623,16195.9};
  73. azimut=307.8;
  74. id=2;
  75. side= "WEST";
  76. vehicle="B_Soldier_GL_F";
  77. rank=PRIVATE;
  78. skill=0.4;
  79. health=1;
  80. fuel=1;
  81. offsetY=0.00143623;
  82. };
  83. class Item3
  84. {
  85. position[]={14639.3,0.00143814,16190.9};
  86. azimut=16.8;
  87. id=3;
  88. side= "WEST";
  89. vehicle="B_soldier_LAT_F";
  90. rank=PRIVATE;
  91. skill=0.4;
  92. health=1;
  93. fuel=1;
  94. offsetY=0.00143814;
  95. };
  96. };
  97. };
  98. class Item1
  99. {
  100. side= "WEST";
  101. class Vehicles
  102. {
  103. items=1;
  104. class Item0
  105. {
  106. position[]={14622,0.00143814,16775.2};
  107. azimut=136.784;
  108. id=4;
  109. side= "WEST";
  110. vehicle="B_Soldier_SL_F";
  111. leader=1;
  112. rank=SERGEANT;
  113. skill=1;
  114. health=1;
  115. fuel=1;
  116. offsetY=0.00143814;
  117. };
  118. };
  119. };
  120. class Item2
  121. {
  122. side= "WEST";
  123. class Vehicles
  124. {
  125. items=4;
  126. class Item0
  127. {
  128. position[]={18750.8,0.00185394,12864.2};
  129. azimut=225.121;
  130. id=5;
  131. side= "WEST";
  132. vehicle="B_Soldier_TL_F";
  133. leader=1;
  134. rank=SERGEANT;
  135. skill=0.5;
  136. health=1;
  137. fuel=1;
  138. offsetY=0.00185394;
  139. init=";group this setVariable ['GAIA_ZONE_INTEND',['1','MOVE']];";
  140. };
  141. class Item1
  142. {
  143. position[]={18756.1,0.00180817,12869.5};
  144. azimut=225.007;
  145. id=6;
  146. side= "WEST";
  147. vehicle="B_engineer_F";
  148. rank=CORPORAL;
  149. skill=0.5;
  150. health=1;
  151. fuel=1;
  152. offsetY=0.00180817;
  153. };
  154. class Item2
  155. {
  156. position[]={18769.2,0.00183105,12882.7};
  157. azimut=225.076;
  158. id=7;
  159. side= "WEST";
  160. vehicle="B_soldier_exp_F";
  161. rank=PRIVATE;
  162. skill=0.5;
  163. health=1;
  164. fuel=1;
  165. offsetY=0.00182724;
  166. };
  167. class Item3
  168. {
  169. position[]={18774.6,0.0018425,12888.1};
  170. azimut=225.028;
  171. id=8;
  172. side= "WEST";
  173. vehicle="B_soldier_exp_F";
  174. rank=PRIVATE;
  175. skill=0.5;
  176. health=1;
  177. fuel=1;
  178. offsetY=0.0018425;
  179. };
  180. };
  181. class Waypoints
  182. {
  183. items=1;
  184. class Item0
  185. {
  186. position[]={18024.8,0,11861.1};
  187. type="MOVE";
  188. combatMode="NO CHANGE";
  189. formation="NO CHANGE";
  190. speed="UNCHANGED";
  191. combat="UNCHANGED";
  192. class Effects
  193. {
  194. };
  195. showWP="EASY";
  196. };
  197. };
  198. };
  199. };
  200. class Vehicles
  201. {
  202. items= 48;
  203. class Item0
  204. {
  205. position[]={14588.2,0.161461,16656.5};
  206. azimut=224.782;
  207. id=9;
  208. side= "EMPTY";
  209. vehicle="Land_Hangar_F";
  210. skill=0.6;
  211. offsetY=0.161461;
  212. };
  213. class Item1
  214. {
  215. position[]={14591,-0.0228443,16658.7};
  216. azimut=44.7361;
  217. id=10;
  218. side= "EMPTY";
  219. vehicle="B_Plane_CAS_01_F";
  220. skill=0.6;
  221. offsetY=0.345417;
  222. };
  223. class Item2
  224. {
  225. position[]={14607.6,0,16768.4};
  226. azimut=225.764;
  227. id=11;
  228. side= "EMPTY";
  229. vehicle="Land_InvisibleBarrier_F";
  230. skill=0.6;
  231. offsetY=0;
  232. };
  233. class Item3
  234. {
  235. position[]={14605.2,0,16770.6};
  236. azimut=225.764;
  237. id=12;
  238. side= "EMPTY";
  239. vehicle="Land_InvisibleBarrier_F";
  240. skill=0.6;
  241. offsetY=0;
  242. };
  243. class Item4
  244. {
  245. position[]={14638.5,0,16597.7};
  246. azimut=333.288;
  247. id=13;
  248. side= "EMPTY";
  249. vehicle="Land_HelipadCivil_F";
  250. skill=0.6;
  251. offsetY=0;
  252. };
  253. class Item5
  254. {
  255. position[]={14638.7,-0.188169,16597.2};
  256. azimut=45.6475;
  257. id=14;
  258. side= "EMPTY";
  259. vehicle="B_T_VTOL_01_armed_F";
  260. skill=0.6;
  261. offsetY=-0.0755577;
  262. };
  263. class Item6
  264. {
  265. position[]={14609.8,0.403652,16632.9};
  266. azimut=225.491;
  267. id=15;
  268. side= "EMPTY";
  269. vehicle="Land_Hangar_F";
  270. skill=0.6;
  271. offsetY=0.403652;
  272. };
  273. class Item7
  274. {
  275. position[]={14614.6,-0.0240307,16638.8};
  276. azimut=44.7413;
  277. id=16;
  278. side= "EMPTY";
  279. vehicle="B_Plane_CAS_01_F";
  280. skill=0.6;
  281. offsetY=0.587194;
  282. };
  283. class Item8
  284. {
  285. position[]={14618.2,-0.0304947,16718.6};
  286. azimut=97.1509;
  287. id=17;
  288. side= "EMPTY";
  289. vehicle="C_Offroad_01_repair_F";
  290. skill=0.6;
  291. offsetY=-0.0400696;
  292. };
  293. class Item9
  294. {
  295. position[]={14619,-0.0305424,16721.6};
  296. azimut=97.1537;
  297. id=18;
  298. side= "EMPTY";
  299. vehicle="C_Offroad_01_repair_F";
  300. skill=0.6;
  301. offsetY=-0.0408382;
  302. };
  303. class Item10
  304. {
  305. position[]={14619.9,-0.0306587,16724.9};
  306. azimut=97.1497;
  307. id=19;
  308. side= "EMPTY";
  309. vehicle="C_Offroad_01_repair_F";
  310. skill=0.6;
  311. offsetY=-0.0396004;
  312. };
  313. class Item11
  314. {
  315. position[]={14620.8,-0.0306168,16727.6};
  316. azimut=97.1577;
  317. id=20;
  318. side= "EMPTY";
  319. vehicle="C_Offroad_01_repair_F";
  320. skill=0.6;
  321. offsetY=-0.040575;
  322. };
  323. class Item12
  324. {
  325. position[]={14621.8,-0.0306187,16730.6};
  326. azimut=97.1528;
  327. id=21;
  328. side= "EMPTY";
  329. vehicle="C_Offroad_01_repair_F";
  330. skill=0.6;
  331. offsetY=-0.0386887;
  332. };
  333. class Item13
  334. {
  335. position[]={14625.4,0.0240002,16736.4};
  336. azimut=316.957;
  337. id=22;
  338. side= "EMPTY";
  339. vehicle="RoadCone_F";
  340. skill=0.6;
  341. offsetY=0.0240002;
  342. };
  343. class Item14
  344. {
  345. position[]={14625.2,0.0377407,16736.2};
  346. azimut=226.747;
  347. id=23;
  348. side= "EMPTY";
  349. vehicle="ArrowDesk_R_F";
  350. skill=0.6;
  351. offsetY=0.0377407;
  352. };
  353. class Item15
  354. {
  355. position[]={14625,0,16736.1};
  356. azimut=136.955;
  357. id=24;
  358. side= "EMPTY";
  359. vehicle="Flag_BI_F";
  360. skill=0.6;
  361. offsetY=0;
  362. };
  363. class Item16
  364. {
  365. position[]={14624.6,0,16749.3};
  366. azimut=133.3;
  367. id=25;
  368. side= "EMPTY";
  369. vehicle="Land_UWreck_Heli_Attack_02_F";
  370. skill=0.6;
  371. offsetY=0;
  372. };
  373. class Item17
  374. {
  375. position[]={14614.8,0,16759.4};
  376. azimut=315.151;
  377. id=26;
  378. side= "EMPTY";
  379. vehicle="Land_Airport_Tower_F";
  380. skill=0.6;
  381. offsetY=0;
  382. };
  383. class Item18
  384. {
  385. position[]={14624.2,0,16769.4};
  386. azimut=44.0587;
  387. id=27;
  388. side= "EMPTY";
  389. vehicle="ProtectionZone_Invisible_F";
  390. skill=0.6;
  391. offsetY=0;
  392. };
  393. class Item19
  394. {
  395. position[]={14619.3,0.0217648,16765.3};
  396. azimut=169.432;
  397. id=28;
  398. side= "EMPTY";
  399. vehicle="MapBoard_altis_F";
  400. skill=0.6;
  401. offsetY=0.02178;
  402. };
  403. class Item20
  404. {
  405. position[]={14610,0,16766.2};
  406. azimut=225.764;
  407. id=29;
  408. side= "EMPTY";
  409. vehicle="Land_InvisibleBarrier_F";
  410. skill=0.6;
  411. offsetY=0;
  412. };
  413. class Item21
  414. {
  415. position[]={14631.6,0.0240002,16742.2};
  416. azimut=316.957;
  417. id=30;
  418. side= "EMPTY";
  419. vehicle="RoadCone_F";
  420. skill=0.6;
  421. offsetY=0.0240002;
  422. };
  423. class Item22
  424. {
  425. position[]={14631.8,0.0377407,16742.4};
  426. azimut=46.7537;
  427. id=31;
  428. side= "EMPTY";
  429. vehicle="ArrowDesk_L_F";
  430. skill=0.6;
  431. offsetY=0.0377407;
  432. };
  433. class Item23
  434. {
  435. position[]={14632,0,16742.6};
  436. azimut=316.955;
  437. id=32;
  438. side= "EMPTY";
  439. vehicle="Flag_BI_F";
  440. skill=0.6;
  441. offsetY=0;
  442. };
  443. class Item24
  444. {
  445. position[]={14636.5,0,16780.3};
  446. azimut=315.151;
  447. id=33;
  448. side= "EMPTY";
  449. vehicle="Land_Airport_Tower_F";
  450. skill=0.6;
  451. offsetY=0;
  452. };
  453. class Item25
  454. {
  455. position[]={14627.6,0,16781.2};
  456. azimut=313.452;
  457. id=34;
  458. side= "EMPTY";
  459. vehicle="Land_Pallet_MilBoxes_F";
  460. skill=0.6;
  461. offsetY=0;
  462. };
  463. class Item26
  464. {
  465. position[]={14628.7,0,16779.9};
  466. azimut=46.5139;
  467. id=35;
  468. side= "EMPTY";
  469. vehicle="Land_PaperBox_open_full_F";
  470. skill=0.6;
  471. offsetY=0;
  472. };
  473. class Item27
  474. {
  475. position[]={14626.3,0,16789.6};
  476. azimut=225.764;
  477. id=36;
  478. side= "EMPTY";
  479. vehicle="Land_InvisibleBarrier_F";
  480. skill=0.6;
  481. offsetY=0;
  482. };
  483. class Item28
  484. {
  485. position[]={14627.9,0,16787.5};
  486. azimut=224.775;
  487. id=37;
  488. side= "EMPTY";
  489. vehicle="Land_InvisibleBarrier_F";
  490. skill=0.6;
  491. offsetY=0.125;
  492. };
  493. class Item29
  494. {
  495. position[]={14630.2,0,16785.7};
  496. azimut=227.05;
  497. id=38;
  498. side= "EMPTY";
  499. vehicle="Land_InvisibleBarrier_F";
  500. skill=0.6;
  501. offsetY=0;
  502. };
  503. class Item30
  504. {
  505. position[]={14657.9,0.00553894,16762.8};
  506. azimut=180.178;
  507. id=39;
  508. side= "EMPTY";
  509. vehicle="B_MRAP_01_F";
  510. skill=0.6;
  511. offsetY=0.0068264;
  512. };
  513. class Item31
  514. {
  515. position[]={14661.9,0.00554657,16761.7};
  516. azimut=180.178;
  517. id=40;
  518. side= "EMPTY";
  519. vehicle="B_MRAP_01_F";
  520. skill=0.6;
  521. offsetY=0.0182915;
  522. };
  523. class Item32
  524. {
  525. position[]={14665.1,0.00554085,16761.2};
  526. azimut=181.133;
  527. id=41;
  528. side= "EMPTY";
  529. vehicle="B_MRAP_01_F";
  530. skill=0.6;
  531. offsetY=0.00936699;
  532. };
  533. class Item33
  534. {
  535. position[]={14646,0,16770};
  536. azimut=133.984;
  537. id=42;
  538. side= "EMPTY";
  539. vehicle="Land_Wreck_Heli_Attack_02_F";
  540. skill=0.6;
  541. offsetY=0;
  542. };
  543. class Item34
  544. {
  545. position[]={14697.6,0,16538.3};
  546. azimut=222.824;
  547. id=43;
  548. side= "EMPTY";
  549. vehicle="Land_HelipadCircle_F";
  550. skill=0.6;
  551. offsetY=0;
  552. };
  553. class Item35
  554. {
  555. position[]={14685.6,0,16550.1};
  556. azimut=222.824;
  557. id=44;
  558. side= "EMPTY";
  559. vehicle="Land_HelipadCircle_F";
  560. skill=0.6;
  561. offsetY=0;
  562. };
  563. class Item36
  564. {
  565. position[]={14685.5,0.0486774,16549.6};
  566. azimut=359.99;
  567. id=45;
  568. side= "EMPTY";
  569. vehicle="B_Heli_Attack_01_F";
  570. skill=0.6;
  571. offsetY=0.0496616;
  572. };
  573. class Item37
  574. {
  575. position[]={14697.5,-0.172514,16537.5};
  576. azimut=0.0159399;
  577. id=46;
  578. side= "EMPTY";
  579. vehicle="B_Heli_Transport_03_F";
  580. skill=0.6;
  581. offsetY=-0.020689;
  582. };
  583. class Item38
  584. {
  585. position[]={14675.4,0,16560.6};
  586. azimut=222.824;
  587. id=47;
  588. side= "EMPTY";
  589. vehicle="Land_HelipadCircle_F";
  590. skill=0.6;
  591. offsetY=0;
  592. };
  593. class Item39
  594. {
  595. position[]={14675,0.0622768,16560.4};
  596. azimut=359.981;
  597. id=48;
  598. side= "EMPTY";
  599. vehicle="B_Heli_Transport_01_camo_F";
  600. skill=0.6;
  601. offsetY=0.0631771;
  602. };
  603. class Item40
  604. {
  605. position[]={14708.8,0,16528.1};
  606. azimut=222.824;
  607. id=49;
  608. side= "EMPTY";
  609. vehicle="Land_HelipadCircle_F";
  610. skill=0.6;
  611. offsetY=0;
  612. };
  613. class Item41
  614. {
  615. position[]={14719.7,0,16518.2};
  616. azimut=222.824;
  617. id=50;
  618. side= "EMPTY";
  619. vehicle="Land_HelipadCircle_F";
  620. skill=0.6;
  621. offsetY=0;
  622. };
  623. class Item42
  624. {
  625. position[]={14719.8,0.00598526,16518.3};
  626. azimut=0.0025055;
  627. id=51;
  628. side= "EMPTY";
  629. vehicle="B_Heli_Light_01_F";
  630. skill=0.6;
  631. offsetY=0.00621986;
  632. };
  633. class Item43
  634. {
  635. position[]={14708.7,0.00598335,16527.9};
  636. azimut=359.997;
  637. id=52;
  638. side= "EMPTY";
  639. vehicle="B_Heli_Light_01_armed_F";
  640. skill=0.6;
  641. offsetY=0.00621796;
  642. };
  643. class Item44
  644. {
  645. position[]={14742,0,16496.6};
  646. azimut=222.824;
  647. id=53;
  648. side= "EMPTY";
  649. vehicle="Land_HelipadCircle_F";
  650. skill=0.6;
  651. offsetY=0;
  652. };
  653. class Item45
  654. {
  655. position[]={14741.7,0.00597572,16496.6};
  656. azimut=0.00256578;
  657. id=54;
  658. side= "EMPTY";
  659. vehicle="B_Heli_Light_01_F";
  660. skill=0.6;
  661. offsetY=0.00621033;
  662. };
  663. class Item46
  664. {
  665. position[]={14730.4,0,16507.9};
  666. azimut=222.824;
  667. id=55;
  668. side= "EMPTY";
  669. vehicle="Land_HelipadCircle_F";
  670. skill=0.6;
  671. offsetY=0;
  672. };
  673. class Item47
  674. {
  675. position[]={14730.5,0.00629425,16507.9};
  676. azimut=359.996;
  677. id=56;
  678. side= "EMPTY";
  679. vehicle="B_Heli_Light_01_F";
  680. skill=0.6;
  681. offsetY=0.00652885;
  682. };
  683. };
  684. class Sensors
  685. {
  686. items= 1;
  687. class Item0
  688. {
  689. position[]={18480,0,12457.5};
  690. a=800;
  691. b=800;
  692. angle=0;
  693. rectangular=0;
  694. activationBy="NONE";
  695. timeoutMin=0;
  696. timeoutMid=0;
  697. timeoutMax=0;
  698. type="PRESENT";
  699. age="UNKNOWN";
  700. text="";
  701. expCond="this";
  702. expActiv="";
  703. expDesactiv="";
  704. class Effects
  705. {
  706. };
  707. };
  708. };
  709. class Markers
  710. {
  711. items=22;
  712. class Item0
  713. {
  714. position[]={14626.3,0,16779.5};
  715. name="bis_o2_309";
  716. text="";
  717. markerType="ICON";
  718. type="respawn_inf";
  719. colorName="ColorWEST";
  720. a=1;
  721. b=1;
  722. angle=0;
  723. };
  724. class Item1
  725. {
  726. position[]={14621.1,0,16773.8};
  727. name="respawn_vehicle_west[14621.1,16773.8,0]";
  728. text="";
  729. markerType="ICON";
  730. type="respawn_unknown";
  731. colorName="ColorWEST";
  732. a=1;
  733. b=1;
  734. angle=0;
  735. };
  736. class Item2
  737. {
  738. position[]={14619.1,0,16771.6};
  739. name="respawn_vehicle_civilian[14619.1,16771.6,0]";
  740. text="";
  741. markerType="ICON";
  742. type="respawn_unknown";
  743. colorName="ColorCIV";
  744. a=1;
  745. b=1;
  746. angle=0;
  747. };
  748. class Item3
  749. {
  750. position[]={14616.9,0,16769.4};
  751. name="respawn_vehicle_guerrila[14616.9,16769.4,0]";
  752. text="";
  753. markerType="ICON";
  754. type="respawn_unknown";
  755. colorName="ColorGUER";
  756. a=1;
  757. b=1;
  758. angle=0;
  759. };
  760. class Item4
  761. {
  762. position[]={14614.6,0,16767};
  763. name="respawn_vehicle_east[14614.6,16767,0]";
  764. text="";
  765. markerType="ICON";
  766. type="respawn_unknown";
  767. colorName="ColorEAST";
  768. a=1;
  769. b=1;
  770. angle=0;
  771. };
  772. class Item5
  773. {
  774. position[]={14748.9,0,16502.5};
  775. name="curatorInterface_hd_pickup_171_0";
  776. text="Hummingbird";
  777. markerType="ICON";
  778. type="hd_pickup";
  779. colorName="Default";
  780. a=1;
  781. b=1;
  782. angle=0;
  783. };
  784. class Item6
  785. {
  786. position[]={14736.5,0,16513.6};
  787. name="curatorInterface_hd_pickup_171_1";
  788. text="Hummingbird";
  789. markerType="ICON";
  790. type="hd_pickup";
  791. colorName="Default";
  792. a=1;
  793. b=1;
  794. angle=0;
  795. };
  796. class Item7
  797. {
  798. position[]={14725.1,0,16523.4};
  799. name="curatorInterface_hd_pickup_171_2";
  800. text="Hummingbird";
  801. markerType="ICON";
  802. type="hd_pickup";
  803. colorName="Default";
  804. a=1;
  805. b=1;
  806. angle=0;
  807. };
  808. class Item8
  809. {
  810. position[]={14714,0,16533.5};
  811. name="curatorInterface_hd_pickup_171_3";
  812. text="Pawnee";
  813. markerType="ICON";
  814. type="hd_pickup";
  815. colorName="Default";
  816. a=1;
  817. b=1;
  818. angle=0;
  819. };
  820. class Item9
  821. {
  822. position[]={14702.7,0,16543.6};
  823. name="curatorInterface_hd_pickup_171_4";
  824. text="Huron";
  825. markerType="ICON";
  826. type="hd_pickup";
  827. colorName="Default";
  828. a=1;
  829. b=1;
  830. angle=0;
  831. };
  832. class Item10
  833. {
  834. position[]={14690.4,0,16555.6};
  835. name="curatorInterface_hd_pickup_171_5";
  836. text="Blackfoot";
  837. markerType="ICON";
  838. type="hd_pickup";
  839. colorName="Default";
  840. a=1;
  841. b=1;
  842. angle=0;
  843. };
  844. class Item11
  845. {
  846. position[]={14680.8,0,16565.5};
  847. name="curatorInterface_hd_pickup_171_6";
  848. text="Ghost Hawk";
  849. markerType="ICON";
  850. type="hd_pickup";
  851. colorName="Default";
  852. a=1;
  853. b=1;
  854. angle=0;
  855. };
  856. class Item12
  857. {
  858. position[]={14650.7,0,16608.9};
  859. name="curatorInterface_hd_warning_171_7";
  860. text="Blackfish";
  861. markerType="ICON";
  862. type="hd_warning";
  863. colorName="Default";
  864. a=1;
  865. b=1;
  866. angle=0;
  867. };
  868. class Item13
  869. {
  870. position[]={14619.3,0,16643.2};
  871. name="curatorInterface_mil_ambush_171_8";
  872. text="Wipeout";
  873. markerType="ICON";
  874. type="mil_ambush";
  875. colorName="Default";
  876. a=1;
  877. b=1;
  878. angle=0;
  879. };
  880. class Item14
  881. {
  882. position[]={14597,0,16664.6};
  883. name="curatorInterface_mil_ambush_171_9";
  884. text="Wipeout";
  885. markerType="ICON";
  886. type="mil_ambush";
  887. colorName="Default";
  888. a=1;
  889. b=1;
  890. angle=0;
  891. };
  892. class Item15
  893. {
  894. position[]={15216.2,0,16775.6};
  895. name="curatorInterface_mil_arrow2_171_10";
  896. text="Takeoff";
  897. markerType="ICON";
  898. type="mil_arrow2";
  899. colorName="colorblue";
  900. a=1;
  901. b=1;
  902. angle=0;
  903. };
  904. class Item16
  905. {
  906. position[]={14195.2,0,15884.4};
  907. name="curatorInterface_mil_arrow2_171_11";
  908. text="Landing";
  909. markerType="ICON";
  910. type="mil_arrow2";
  911. colorName="colorred";
  912. a=1;
  913. b=1;
  914. angle=0;
  915. };
  916. class Item17
  917. {
  918. position[]={14619.1,0,16724.1};
  919. name="curatorInterface_mil_join_171_12";
  920. text="Transport Cars";
  921. markerType="ICON";
  922. type="mil_join";
  923. colorName="colorgreen";
  924. a=1;
  925. b=1;
  926. angle=0;
  927. };
  928. class Item18
  929. {
  930. position[]={14661,0,16763.4};
  931. name="curatorInterface_mil_join_171_13";
  932. text="Transport Cars";
  933. markerType="ICON";
  934. type="mil_join";
  935. colorName="colorgreen";
  936. a=1;
  937. b=1;
  938. angle=0;
  939. };
  940. class Item19
  941. {
  942. position[]={14628.9,0,16765.8};
  943. name="curatorInterface_mil_end_171_14";
  944. text="Spawn";
  945. markerType="ICON";
  946. type="mil_end";
  947. colorName="colorblack";
  948. a=1;
  949. b=1;
  950. angle=0;
  951. };
  952. class Item20
  953. {
  954. position[]={18480,0,12457.5};
  955. name="MCCMW_operationMarker_1";
  956. text="";
  957. markerType="ELLIPSE";
  958. type="";
  959. colorName="ColorRed";
  960. a=960;
  961. b=960;
  962. angle=0;
  963. };
  964. class Item21
  965. {
  966. position[]={18480,0,12457.5};
  967. name="1";
  968. text="";
  969. markerType="RECTANGLE";
  970. type="";
  971. colorName="colorYellow";
  972. a=800;
  973. b=800;
  974. angle=0;
  975. };
  976. };
  977. };
  978. class Intro {
  979. addOns[] = {};
  980. addOnsAuto[] = {};
  981. randomSeed = 16587.3;
  982. class Intel {};
  983. };
  984. class OutroWin {
  985. addOns[] = {};
  986. addOnsAuto[] = {};
  987. randomSeed = 16587.3;
  988. class Intel {};
  989. };
  990. class OutroLoose {
  991. addOns[] = {};
  992. addOnsAuto[] = {};
  993. randomSeed = 16587.3;
  994. class Intel {};
  995. };
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