benungs

Day 47-60: Pirate Fights and Spooky Nights

Aug 16th, 2018
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  1. day 47-60: Pirate Fights and Spooky Nights
  2.  
  3. We spend 8 days at the rock, getting to know its occupants and some downtime.
  4. Lady Augustus Smithy - lady of the rock
  5. Royster McClay
  6. Albers & Bernie Siggs - general servants
  7. Mardus Siggs - a herder for a small flock of goats
  8. Clew - a simple man in his 20's who serves as a scullion for the keep, rescued from a cruel pirate captain and brought back to the rock
  9.  
  10. We discuss what to do with Osum
  11. the team decides to give him a test
  12. sulphur, charcoal, saltpeter
  13.  
  14. conversation between Hanu and Longwhisker happens
  15.  
  16. Osum comes out of the workshop and asks for his weapon
  17. He shows us, we like his craft and welcome him to the team
  18.  
  19. Ulysses teaches Kip Guard
  20. Hanu teaches Molach (new hawk) Intimidate
  21.  
  22. On day 54, Longwhisker spots a juicy ship and we race to take her
  23. It is the Dowager Queen, a Chellish Caravel
  24.  
  25. We give chase and fire, and they end up grappling us.
  26. We defeat the crew, and gain 800xp
  27. loot:
  28. 2x +1 chain shirts
  29. 2x mwk rapiers
  30. 1x potion cmw
  31. 1x elixir of swimming
  32. 3x potion CLW
  33. 2x boarding pike
  34. 2x shortsword
  35. 4x mwk studded leather
  36. 2x light catapults
  37. 3x plunder and grain
  38. gain 12 members
  39. gain a ship
  40. Send it to Rickety's for a new name, being of similar size to the Fiend.
  41. 3 days to Rickety's, it will be 7 days for the squib.
  42.  
  43. We tell them to meet us back at the Rock, leaving Sendara in charge
  44. 2 days pass as we are heading back to the Rock. (day 6)
  45. At the end of the 2nd day, we see a whaler disappear as the last whisp of day disappears.
  46. The whaler seems to be sailing against the wind.
  47. At dusk, we hear the bell, clear against the sound of the wind.
  48.  
  49. Next day is also uneventful.
  50. As the sun sinks, a thick bank of fog descends.
  51. A ship's bell again rings, but seems close. The hull of a ship looms from the fog, off the port bow. Ruined with age and rot, its name can be seen from the Fiend: Deathknell.
  52.  
  53. Longwhisker recalls that Whalebone Pilk and his crew sail the sea, to look for victims, stalking his prey for two days before striking
  54.  
  55. Hanu teaches Molach the Attack trick
  56.  
  57. Session ends at 20,250 xp
  58. 3 plunder from Dowager
  59. 50/90 on Fairweather Fiend
  60. 24/90 on new ship (name TBD)
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