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- Today's changes:
- ====================
- Author: MillsMacGregor
- Date: 11/11/2019, 05:25:59 PM
- Revision #802
- finding animbp have difficulties
- Author: lawrencej
- Date: 11/11/2019, 04:46:36 PM
- Revision #801
- Bruno Commit
- Author: aweary
- Date: 11/11/2019, 04:42:00 PM
- Revision #800
- Added a boolean that states whether or not Crystal has at least one orb on her person
- Author: lawrencej
- Date: 11/11/2019, 04:21:06 PM
- Revision #799
- Committed fixes
- Author: aweary
- Date: 11/11/2019, 04:17:20 PM
- Revision #798
- Added a boolean to see if Crystal has an orb on her (ANY ORB)
- Author: aweary
- Date: 11/11/2019, 03:39:11 PM
- Revision #797
- Connected the orb enum and tag systems together (Enums change when the orb actors do)
- Author: EmmOriold
- Date: 11/11/2019, 03:36:20 PM
- Revision #796
- Red Orb Room functional now, Yaaay
- Author: aweary
- Date: 11/11/2019, 03:23:22 PM
- Revision #795
- The orb is now attached to Crystal's hand. Huzzah!
- Author: MillsMacGregor
- Date: 11/11/2019, 02:56:14 PM
- Revision #794
- Updating CH_Crystal_B_AnimBlueprint.uasset with IsDead variable
- Author: aweary
- Date: 11/11/2019, 02:38:53 PM
- Revision #793
- Committed YellowOrbRevealShaderDriver.cpp to fix current working orb isActive
- Author: JoeM
- Date: 11/11/2019, 02:33:01 PM
- Revision #792
- Red & Yellow Shadow Hints hooked up 0 still waiting on statue blueprint
- Author: brunoara12
- Date: 11/11/2019, 02:04:58 PM
- Revision #791
- merged char_art_branch -> trunk
- Author: brunoara12
- Date: 11/11/2019, 02:02:31 PM
- Revision #790
- Merged from systems -> trunk
- Author: lawrencej
- Date: 11/11/2019, 01:38:37 PM
- Revision #788
- Changed Interact to Hell because Hell is the only way.
- ~Committed by Austin Weary
- Author: EmmOriold
- Date: 11/11/2019, 01:25:14 PM
- Revision #787
- Yellow Room Fixed
- Author: aweary
- Date: 11/11/2019, 01:10:33 PM
- Revision #784
- Fixes to the Checkpoint system where if the player dies, they will now retain the orbs that they've picked up. Also changed the input system for the player in that now Yellow is 1, Red is 2, and Blue is 3.
- Author: aweary
- Date: 11/11/2019, 12:05:12 PM
- Revision #781
- Changed Door Frame for the ElectricDoor to Complex Collision.
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