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Assassins Creed Brotherhood 720p Torrent

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  4. Assassin's Creed: Brotherhood 720p Torrent
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  38. Desmond Miles returns to Renaissance Italy to follow the life of his ancestor Ezio Auditore. After seeing his home destroyed, Ezio travels to Rome in an effort to rebuild the Assassin Order and bring down the Borgia family, who rule the city with an iron fist. Along the way, the modern day assassins hope to discover the location of the Piece of Eden, or "The Apple" before the Templars find out first.
  39. Desmond Miles continues to travel the memories of Ezio Auditore, bringing him to turn-of-the-century Rome with Ezio rebuilding the assassin order to bring down the tyrannical Borgia rule.
  40. Console: PS3 <br/><br/>I won&#39;t go into the details of the story of this game, as it is reasonably similar to and follows on from Assassin&#39;s Creed II...I&#39;ll just go into why I&#39;m not a fan of this game. Since I&#39;m giving this game the lowest of all the games in the franchise I&#39;ve played, I&#39;ll just say that it&#39;s not as dull and glitchy as Assassin&#39;s Creed, but it takes a lot of the things that I disliked about Assassin&#39;s Creed II and made them central to the game play.<br/><br/>Before I start...some phrases which come to mind for this game: Vex, vexing, vexatious, trying one&#39;s patience, <br/><br/>The Good: Still looks as great as its predecessor...some of the touches are great...e.g. seeing flying bugs around a lantern above a herald at night.<br/><br/>The Ugly: * For me, the most annoying parts of Assassin&#39;s Creed II were the side missions which had very hard criteria to complete. With Assassin&#39;s Creed: Brotherhood, those criteria form the main game...it&#39;s not just a matter of doing something to complete a main story mission, you have to fulfill certain criteria in order to get 100% completion for it. These criteria are often absurd and/or arbitrary. So, whilst just completing a mission may be extremely tricky, to get 100% for it can just be plain vexatious. &quot;Vexatious&quot; is an apt word for this franchise...AC:B just takes this to new levels. Of course, you don&#39;t have to try and go for 100% completion...I do, when I feel that it achievable...hence my supreme irritation at these missions. It&#39;s one of the new elements to the franchise which makes me now want to bail on it.<br/><br/>* Now, it&#39;s bad enough that the 100% completion mission criteria are often stupid and arbitrary...it&#39;s even worse when you actually FULFILL the criteria and still FAIL! Basically, you have to replay vexatious sections of the game in order to finally have the game recognise that you completed the mission successfully, when it did not do so last time. One assassination required that I use the hidden blade...mission accomplished...but I got 50% completion for it. So, replaying the stupid section again, I used the poison blade...which gave me 100% Sheesh. Inconsistent criteria are also vexatious...you can have two very similar assassination contracts as far as the criteria go...in one case using help gave you 100% and in another case it didn&#39;t...logically, with that criteria, they both should have given you 100% or 50%, not one of each.<br/><br/>* As with ACII, a lot of the time you will have to replay sections in order to either complete the mission, or in order to get 100% for it. Annoyingly, some missions do not seem designed to be completed by an average gamer first time. Some missions seem geared to be only completable by elite gamers...who are replaying the mission themselves. E.g. one mission requires Ezio to carry a treasure chest to a certain destination in a certain amount of time. I was wary of marking on a map a place to aim for because I thought a cut scene might kick in, robbing me of that info. The time required to carry the treasure chest is very short...so, just a vexatious process of finding out where you need to be and replaying the section when you fail the mission. Even completing the mission to 100% requires very brisk walking with no wrong turns. Vexatious.<br/><br/>* AC:B brings back an annoying feature of the original game...you can dig yourself into a hole which you can&#39;t get out of. I.e. in the first game, the &#39;final&#39; assassination scenario left you trapped and lead into further sequences which you also could not opt out of. This happens again...I was opting in and out of the main story and was looking to improve my status before I made the mistake of taking on one more mission...from that moment on I couldn&#39;t opt out. If you play the main story and don&#39;t upgrade, you could find yourself stuffed.<br/><br/>* ACII had the interesting concept of renovating your villa and stronghold. It wasn&#39;t really fleshed out...I would have actually liked to have played THAT game, if there was more depth to it. This returns in AC:B, plus you also get the chance to recruit assassins who can help you. Again, I would have liked to have played THAT game IF it had more depth. E.g have the ability to assign functions/roles to assassins or assign multiple assassins to difficult contracts which you yourself play no part in. You can&#39;t do that. You can have individual assassin&#39;s help you out in general gameplay or have many of them rain arrows down on your enemies which quickly kills them. Since it was annoying how one castle commander you have to kill ran away, I often took the lazy way out by calling on my assassins&#39; arrow storm to kill the target so that I could complete the task.<br/><br/>* A new feature of combat is the &quot;Kill streak&quot;. I did not get my head around this. It&#39;s not just that you have to kill enemies without taking damage, there has to be a particular (unexplained) method of doing so. This feature sometimes goes towards your 100% completion. There is a &quot;Virtual training&quot; component to the game...which has no actual training...you just have to try and do in a virtual simulation what you have to do in the game proper.<br/><br/>* The vexing puzzles from ACII are back...which go beyond logic and common sense and into the realm of specialist knowledge. If you want to get 100% completion I am pretty sure that most people will need to consult Google and You Tube for solutions or advice on puzzles and how to perform kill streaks. In my books that is bad...games should be intuitive and fun, not homework. This game goes beyond challenging at times into the realm of &quot;too much trouble&quot;.
  41. When Brotherhood was announced it was sold as Assassin&#39;s Creed 2.5 as it wasn&#39;t a &quot;proper&quot; next game but rather a direct continuation of part 2; the inclusion of a multiplayer aspect also made it feel like perhaps it would be a shorter game, put out as a stop-gap between 2 and 3 – particularly since it had only been a year since AC2. As a result I didn&#39;t get too excited about it and was fine waiting till Christmas to pick it up. Surprisingly ACB improves yet again on the previous game, with lots of little things added, changed and improved. The story continues to be an impressively crafted mix of religion, history, truth and Da Vinci code nonsense but it is still engaging. The overall movement of the series story is not great though but in terms of providing a structure for the game, Cesare Borgia and the recovery of the piece of Eden is more than sufficient to engage in addition to the progress made by Desmond towards the end (even if the end does feel a little rushed when it comes).<br/><br/>As before the game plays really smoothly and with a decent amount of variety. Naturally everything involves going somewhere, doing something and then going somewhere else, but the missions are well constructed and the challenged to do them &quot;100% Synch&quot; by achieving additional challenges makes them more interesting and essentially increases the difficulty for those that wish to try it. Around the main narrative though there is loads to be done. I really liked the addition of the Borgia towers to be cleared, the war machines and the many smaller missions for thieves, mercenaries etc that are scattered around. The collectables are still in place but this time the ability to unlock and buy maps makes this so much less of a chore. Developing the Assassins is a nice idea – not nearly as deep as it could have been but quite good and handy for calling them and earning money. Redeveloping Rome is quite easy to do – a bit pointless considering it surprisingly leads to no achievement but not having to go to one place to do it or get money (the Villa in AC2 was a &quot;once an hour&quot; chore). The little challenges from the various guilds are a nice idea as well and a good example of just how many little things there are to do if you want to do them; none of them will extend the game forever but I enjoyed doing all these things in between story missions – sometimes I would play for a couple of evenings without advancing the story at all. Getting out of the animus is also a nice addition even if it isn&#39;t particularly meaningful till the end.<br/><br/>Rome is beautifully designed and there were only some parts that were annoying for having to go all the way round the cliffy areas. Once you accept that things will often &quot;pop&quot; onto the horizon as you approach, it does look good and play well. The cut scenes are great apart from some weaknesses in the facial animation, which put it a step behind some other games where it looks better and has better lip synch. The characters remain engaging as well, although I missed some of the humour from AC2 – Leonardo in particular was such fun in 2 but here he seems too drab and a little dull compared to who he was originally. Ezio remains a great character to play while the modern characters are also stronger and more fun.<br/><br/>The multiplayer shows such potential and I do enjoy it but so far I have played only 10 or so games. The matchmaking is poor and for some reason it will not start till there are a full number of players – if one drops one 5 seconds into the game then it continues fine, but to start needs a full number and wait times have varied between 2 minutes to 30 minutes – there is no need to rush to the bathroom like with COD for sure! The stealth aspect and quality of kills beating quantity works well – I won a game with half the kills of the people sprinting around. At times it can frustrate to try and flank your target at walking pace for 3 minutes only have some idiot shoot you for very few points, but it is thrilling to know you can be thousands of points down but still only need one great assassination for the win! With some work this aspect of the game could be great but for me it is a curio – but not one that I want to play so much that I&#39;m happy to spend 10 minute waiting for 10 minutes playing.<br/><br/>Overall, if you loved AC2 then ACB keeps almost everything you loved and makes it better with lots of minor improvements and extensions. It is a really great game and serves to make the wait till the concluding game all the more painful!
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