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Roy69420

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Jun 25th, 2024
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  1. local players = {"ScopeScripter"}
  2. local gear = game.ServerStorage.Pistol
  3.  
  4. game.Players.PlayerAdded:connect(function(plr)
  5. plr.CharacterAdded:connect(function(chr)
  6. for i = 1, #players do
  7. if players[i] == plr.Name then
  8. gear:Clone().Parent = plr:WaitForChild("Backpack")
  9. end
  10. end
  11. end)
  12. end)
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