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  1. //Combat
  2. Combat()
  3. combat:execute(creature, variant)
  4. combat:setArea(area)
  5. combat:setCallBack(key, function)
  6. combat:setCondition(condition)
  7. combat:setFormula(type, mina, minb, maxa, maxb)
  8. combat:setOrigin(origin)
  9. combat:setParameter(key, value)
  10.  
  11. //Condition
  12. Condition(conditionType[, conditionId = CONDITIONID_COMBAT])
  13. condition:addDamage(rounds, time, value)
  14. condition:addOutfit(lookTypeEx, lookType, lookHead, lookBody, lookLegs, lookFeet[, lookAddons[, lookMount]])
  15. condition:addOutfit(outfit)
  16. condition:clone()
  17. condition:getEndTime()
  18. condition:getIcons()
  19. condition:getId()
  20. condition:getSubId()
  21. condition:getTicks()
  22. condition:getType()
  23. condition:setFormula(mina, minb, maxa, maxb)
  24. condition:setParameter(key, value)
  25. condition:setTicks(ticks)
  26.  
  27. //Container
  28. Container(itemId[, position])
  29. Container(uid)
  30. container:addItem(itemId[, count/subType = 1[, index = INDEX_WHEREEVER[, flags = 0]]])
  31. container:addItemEx(item[, index = INDEX_WHEREEVER[, flags = 0]])
  32. container:getCapacity()
  33. container:getEmptySlots([recursive = false])
  34. container:getItem(index)
  35. container:getItemHoldingCount()
  36. container:getItemCountById(itemId[, subType = -1])
  37. container:getSize()
  38. container:hasItem(item)
  39. container:isContainer()
  40.  
  41. //Creature
  42. Creature(id or name or userdata)
  43. creature:addCondition(condition[, force = false])
  44. creature:addHealth(healthChange)
  45. creature:addMana(manaChange[, animationOnLoss = false])
  46. creature:canSee(position)
  47. creature:canSeeCreature(creature)
  48. creature:changeSpeed(delta)
  49. creature:getBaseSpeed()
  50. creature:getCondition(conditionType[, conditionId = CONDITIONID_COMBAT[, subId = 0]])
  51. creature:getDamageMap()
  52. creature:getDescription(distance)
  53. creature:getDirection()
  54. creature:getFollowCreature()
  55. creature:getHealth()
  56. creature:getId()
  57. creature:getLight()
  58. creature:getMana()
  59. creature:getMaster()
  60. creature:getMaxHealth()
  61. creature:getMaxMana()
  62. creature:getName()
  63. creature:getOutfit()
  64. creature:getPosition()
  65. creature:getSpeed()
  66. creature:getSummons()
  67. creature:getTarget()
  68. creature:getTile()
  69. creature:isCreature()
  70. creature:isHealthHidden()
  71. creature:isInGhostMode()
  72. creature:isItem()
  73. creature:isMonster()
  74. creature:isNpc()
  75. creature:isPlayer()
  76. creature:isRemoved()
  77. creature:registerEvent(name)
  78. creature:remove()
  79. creature:removeCondition(conditionType[, conditionId = CONDITIONID_COMBAT[, subId = 0[, force = false]]])
  80. creature:say(text, type[, ghost = false[, target = nullptr[, position]]])
  81. creature:setDirection(direction)
  82. creature:setDropLoot(doDrop)
  83. creature:setFollowCreature(followedCreature)
  84. creature:setHiddenHealth(hide)
  85. creature:setLight(color, level)
  86. creature:setMaster(master)
  87. creature:setMaxHealth(maxHealth)
  88. creature:setOutfit(outfit)
  89. creature:setTarget(target)
  90. creature:teleportTo(position[, pushMovement = false])
  91. creature:unregisterEvent(name)
  92.  
  93. //Game
  94. Game.createItem(itemId, count[, position])
  95. Game.createMonster(monsterName, position[, extended = false[, force = false]])
  96. Game.createNpc(npcName, position[, extended = false[, force = false]])
  97. Game.createTile(x, y, z or position[, isDynamic = false])
  98. Game.getExperienceStage(level)
  99. Game.getGameState()
  100. Game.getHouses()
  101. Game.getMonsterCount()
  102. Game.getNpcCount()
  103. Game.getPlayerCount()
  104. Game.getPlayers()
  105. Game.getReturnMessage(value)
  106. Game.getSpectators(position[, multifloor = false[, onlyPlayer = false[, minRangeX = 0[, maxRangeX = 0[, minRangeY = 0[, maxRangeY = 0]]]]]])
  107. Game.getTowns()
  108. Game.getWorldType()
  109. Game.loadMap(path)
  110. Game.setGameState(state)
  111. Game.setWorldType(type)
  112. Game.startRaid(raidName)
  113.  
  114. //Group
  115. Group(id)
  116. group:getAccess()
  117. group:getFlags()
  118. group:getId()
  119. group:getMaxDepotItems()
  120. group:getMaxVipEntries()
  121. group:getName()
  122.  
  123. //Guild
  124. Guild(id)
  125. guild:addMember(player)
  126. guild:addRank(id, name, level)
  127. guild:getId()
  128. guild:getMembersOnline()
  129. guild:getMotd()
  130. guild:getName()
  131. guild:getRankById(id)
  132. guild:getRankByLevel(level)
  133. guild:removeMember(player)
  134. guild:setMotd(motd)
  135.  
  136. //House
  137. House(id)
  138. house:getAccessList(listId)
  139. house:getBedCount()
  140. house:getBeds()
  141. house:getDoorCount()
  142. house:getDoors()
  143. house:getExitPosition()
  144. house:getId()
  145. house:getName()
  146. house:getOwnerGuid()
  147. house:getRent()
  148. house:getTileCount()
  149. house:getTiles()
  150. house:getTown()
  151. house:setAccessList(listId, list)
  152. house:setOwnerGuid(guid[, updateDatabase = true])
  153.  
  154. //Item
  155. Item(uid)
  156. item:clone()
  157. item:decay()
  158. item:getActionId()
  159. item:getArticle()
  160. item:getAttribute(key)
  161. item:getCharges()
  162. item:getCount()
  163. item:getDescription(distance)
  164. item:getFluidType()
  165. item:getId()
  166. item:getName()
  167. item:getPluralName()
  168. item:getPosition()
  169. item:getSubType()
  170. item:getTile()
  171. item:getType()
  172. item:getUniqueId()
  173. item:hasProperty(property)
  174. item:isCreature()
  175. item:isItem()
  176. item:moveTo(position)
  177. item:remove([count = -1])
  178. item:removeAttribute(key)
  179. item:setActionId(actionId)
  180. item:setAttribute(key, value)
  181. item:split([count = 1])
  182. item:transform(itemId[, count/subType = -1])
  183.  
  184. //ItemType
  185. ItemType(id or name)
  186. itemType:getArmor()
  187. itemType:getArticle()
  188. itemType:getAttack()
  189. itemType:getCapacity()
  190. itemType:getDecayId()
  191. itemType:getDefense()
  192. itemType:getDescription()
  193. itemType:getElementDamage()
  194. itemType:getElementType()
  195. itemType:getExtraDefense()
  196. itemType:getFluidSource()
  197. itemType:getId()
  198. itemType:getName()
  199. itemType:getPluralName()
  200. itemType:getSlotPosition()
  201. itemType:getTransformDeEquipId()
  202. itemType:getTransformEquipId()
  203. itemType:getType()
  204. itemType:getWeaponType()
  205. itemType:getWeight([count = 1[, precise = true]])
  206. itemType:hasSubType()
  207. itemType:isContainer()
  208. itemType:isCorpse()
  209. itemType:isDoor()
  210. itemType:isFluidContainer()
  211. itemType:isMovable()
  212. itemType:isReadable()
  213. itemType:isRune()
  214. itemType:isStackable()
  215. itemType:isWritable()
  216.  
  217. //ModalWindow
  218. ModalWindow(id, title, message)
  219. modalWindow:addButton(id, text)
  220. modalWindow:addChoice(id, text)
  221. modalWindow:getButtonCount()
  222. modalWindow:getChoiceCount()
  223. modalWindow:getDefaultEnterButton()
  224. modalWindow:getDefaultEscapeButton()
  225. modalWindow:getId()
  226. modalWindow:getMessage()
  227. modalWindow:getTitle()
  228. modalWindow:hasPriority()
  229. modalWindow:sendToPlayer(player)
  230. modalWindow:setDefaultEnterButton(buttonId)
  231. modalWindow:setDefaultEscapeButton(buttonId)
  232. modalWindow:setMessage(text)
  233. modalWindow:setPriority(priority)
  234. modalWindow:setTitle(text)
  235.  
  236. //Monster
  237. Monster(id)
  238. monster:addFriend(creature)
  239. monster:addTarget(creature[, pushFront = false])
  240. monster:despawn()
  241. monster:getFriendCount()
  242. monster:getFriendList()
  243. monster:getSpawnPosition()
  244. monster:getTargetCount()
  245. monster:getTargetList()
  246. monster:getType()
  247. monster:isFriend(creature)
  248. monster:isIdle()
  249. monster:isMonster()
  250. monster:isOpponent(creature)
  251. monster:isTarget(creature)
  252. monster:removeFriend(creature)
  253. monster:removeTarget(creature)
  254. monster:searchTarget([searchType = TARGETSEARCH_DEFAULT])
  255. monster:selectTarget(creature)
  256. monster:setIdle(idle)
  257.  
  258. //MonsterType
  259. MonsterType(id or name)
  260. monsterType:canPushCreatures()
  261. monsterType:canPushItems()
  262. monsterType:getArmor()
  263. monsterType:getAttackList()
  264. monsterType:getBaseSpeed()
  265. monsterType:getChangeTargetChance()
  266. monsterType:getChangeTargetSpeed()
  267. monsterType:getCombatImmunities()
  268. monsterType:getConditionImmunities()
  269. monsterType:getCorpseId()
  270. monsterType:getCreatureEvents()
  271. monsterType:getDefense()
  272. monsterType:getDefenseList()
  273. monsterType:getElementList()
  274. monsterType:getExperience()
  275. monsterType:getHealth()
  276. monsterType:getLight()
  277. monsterType:getLoot()
  278. monsterType:getManaCost()
  279. monsterType:getMaxHealth()
  280. monsterType:getMaxSummons()
  281. monsterType:getName()
  282. monsterType:getNameDescription()
  283. monsterType:getOutfit()
  284. monsterType:getRace()
  285. monsterType:getRunHealth()
  286. monsterType:getStaticAttackChance()
  287. monsterType:getSummonList()
  288. monsterType:getTargetDistance()
  289. monsterType:getVoices()
  290. monsterType:getYellChance()
  291. monsterType:getYellSpeedTicks()
  292. monsterType:isAttackable()
  293. monsterType:isConvinceable()
  294. monsterType:isHealthShown()
  295. monsterType:isHostile()
  296. monsterType:isIllusionable()
  297. monsterType:isPushable()
  298. monsterType:isSummonable()
  299.  
  300. //NetworkMessage
  301. networkMessage:addByte(number)
  302. networkMessage:addDouble(number)
  303. networkMessage:addItem(item[, protocolVersion = CLIENT_VERSION_MIN])
  304. networkMessage:addItemId(itemId[, protocolVersion = CLIENT_VERSION_MIN])
  305. networkMessage:addPosition(position)
  306. networkMessage:addString(string)
  307. networkMessage:addU16(number)
  308. networkMessage:addU32(number)
  309. networkMessage:addU64(number)
  310. networkMessage:getByte()
  311. networkMessage:getPosition()
  312. networkMessage:getString()
  313. networkMessage:getU16()
  314. networkMessage:getU32()
  315. networkMessage:getU64()
  316. networkMessage:reset()
  317. networkMessage:sendToPlayer(player)
  318. networkMessage:skipBytes(number)
  319.  
  320. //Npc
  321. Npc([id/name])
  322. npc:isNpc()
  323. npc:setMasterPos(pos[, radius])
  324. npc:getSpeechBubble()
  325. npc:setSpeechBubble(speechBubble)
  326.  
  327. //Party
  328. party:addInvite(player)
  329. party:addMember(player)
  330. party:disband()
  331. party:getInviteeCount()
  332. party:getInvitees()
  333. party:getLeader()
  334. party:getMemberCount()
  335. party:getMembers()
  336. party:isSharedExperienceActive()
  337. party:isSharedExperienceEnabled()
  338. party:removeInvite(player)
  339. party:removeMember(player)
  340. party:setLeader(player)
  341. party:setSharedExperience(active)
  342. party:shareExperience(experience)
  343.  
  344. //Player
  345. Player(id or name or userdata)
  346. player:addBlessing(blessing)
  347. player:addExperience(experience[, sendText = false])
  348. player:addItem(itemId[, count = 1[, canDropOnMap = true[, subType = 1[, slot = CONST_SLOT_WHEREEVER]]]])
  349. player:addItemEx(item[, canDropOnMap = false[, slot = SLOT_WHEREEVER]])
  350. player:addManaSpent(amount)
  351. player:addMapMark(position, type, description)
  352. player:addMoney(money)
  353. player:addMount(mountId)
  354. player:addOutfit(lookType)
  355. player:addOutfitAddon(lookType, addon)
  356. player:addPremiumDays(days)
  357. player:addSkillTries(skillType, tries)
  358. player:addSoul(soulChange)
  359. player:canLearnSpell(spellName)
  360. player:channelSay(speaker, type, text, channelId)
  361. player:forgetSpell(spellName)
  362. player:getAccountId()
  363. player:getAccountType()
  364. player:getBankBalance()
  365. player:getBaseMagicLevel()
  366. player:getCapacity()
  367. player:getClient()
  368. player:getContainerId(container)
  369. player:getContainerById(id)
  370. player:getContainerIndex(id)
  371. player:getDeathPenalty()
  372. player:getDepotChest(depotId[, autoCreate = false])
  373. player:getEffectiveSkillLevel(skillType)
  374. player:getExperience()
  375. player:getFreeCapacity()
  376. player:getGroup()
  377. player:getGuid()
  378. player:getGuild()
  379. player:getGuildLevel()
  380. player:getGuildNick()
  381. player:getHouse()
  382. player:getIp()
  383. player:getInbox()
  384. player:getItemById(itemId, deepSearch[, subType = -1])
  385. player:getItemCount(itemId[, subType = -1])
  386. player:getLastLoginSaved()
  387. player:getLevel()
  388. player:getMagicLevel()
  389. player:getManaSpent()
  390. player:getMaxSoul()
  391. player:getMoney()
  392. player:getParty()
  393. player:getPremiumDays()
  394. player:getSex()
  395. player:getSkillLevel(skillType)
  396. player:getSkillPercent(skillType)
  397. player:getSkillTries(skillType)
  398. player:getSkull()
  399. player:getSkullTime()
  400. player:getSlotItem(slot)
  401. player:getSoul()
  402. player:getStamina()
  403. player:getStorageValue(key)
  404. player:getTown()
  405. player:getVocation()
  406. player:hasBlessing(blessing)
  407. player:hasLearnedSpell(spellName)
  408. player:hasMount(mountId)
  409. player:hasOutfit(lookType[, addon = 0])
  410. player:isPlayer()
  411. player:isPzLocked()
  412. player:learnSpell(spellName)
  413. player:openChannel(channelId)
  414. player:popupFYI(message)
  415. player:removeBlessing(blessing)
  416. player:removeExperience(experience[, sendText = false])
  417. player:removeItem(itemId, count[, subType = -1[, ignoreEquipped = false]])
  418. player:removeMoney(money)
  419. player:removeMount(mountId)
  420. player:removeOutfit(lookType)
  421. player:removeOutfitAddon(lookType, addon)
  422. player:removePremiumDays(days)
  423. player:save()
  424. player:sendChannelMessage(author, text, type, channelId)
  425. player:sendOutfitWindow()
  426. player:sendPrivateMessage(speaker, text[, type])
  427. player:sendTextMessage(type, text[, position, primaryValue = 0, primaryColor = TEXTCOLOR_NONE[, secondaryValue = 0, secondaryColor = TEXTCOLOR_NONE]])
  428. player:sendTutorial(tutorialId)
  429. player:setAccountType(accountType)
  430. player:setBankBalance(bankBalance)
  431. player:setCapacity(capacity)
  432. player:setGhostMode(enabled)
  433. player:setGroup(group)
  434. player:setGuild(guild)
  435. player:setGuildLevel(level)
  436. player:setGuildNick(nick)
  437. player:setMaxMana(maxMana)
  438. player:setSex(newSex)
  439. player:setSkull(skull)
  440. player:setSkullTime(skullTime)
  441. player:setStamina(stamina)
  442. player:setStorageValue(key, value)
  443. player:setTown(town)
  444. player:setVocation(vocation)
  445. player:showTextDialog(itemId[, text[, canWrite[, length]]])
  446.  
  447. //Position
  448. Position([x = 0[, y = 0[, z = 0[, stackpos = 0]]]])
  449. Position([position])
  450. position:getDistance(positionEx)
  451. position:isSightClear(positionEx[, sameFloor = true])
  452. position:sendDistanceEffect(positionEx, distanceEffect[, player = nullptr])
  453. position:sendMagicEffect(magicEffect[, player = nullptr])
  454.  
  455. //Table
  456. table.create(arrayLength, keyLength)
  457.  
  458. //Tile
  459. Tile(position)
  460. Tile(x, y, z)
  461. tile:getBottomCreature()
  462. tile:getBottomVisibleCreature(creature)
  463. tile:getCreatureCount()
  464. tile:getCreatures()
  465. tile:getDownItemCount()
  466. tile:getFieldItem()
  467. tile:getGround()
  468. tile:getHouse()
  469. tile:getItemById(itemId[, subType = -1])
  470. tile:getItemByTopOrder(topOrder)
  471. tile:getItemByType(itemType)
  472. tile:getItemCount()
  473. tile:getItems()
  474. tile:getPosition()
  475. tile:getThing(index)
  476. tile:getThingCount()
  477. tile:getTopCreature()
  478. tile:getTopDownItem()
  479. tile:getTopItemCount()
  480. tile:getTopTopItem()
  481. tile:getTopVisibleCreature(creature)
  482. tile:getTopVisibleThing(creature)
  483. tile:hasFlag(flag)
  484. tile:hasProperty(property[, item])
  485. tile:queryAdd(thing[, flags])
  486.  
  487. //Town
  488. Town(id or name)
  489. town:getId()
  490. town:getName()
  491. town:getTemplePosition()
  492.  
  493. //Variant
  494. Variant(number or string or position or thing)
  495. Variant:getNumber()
  496. Variant:getString()
  497. Variant:getPosition()
  498.  
  499. //Vocation
  500. Vocation(id or name)
  501. vocation:getAttackSpeed()
  502. vocation:getBaseSpeed()
  503. vocation:getCapacityGain()
  504. vocation:getClientId()
  505. vocation:getDemotion()
  506. vocation:getDescription()
  507. vocation:getHealthGain()
  508. vocation:getHealthGainAmount()
  509. vocation:getHealthGainTicks()
  510. vocation:getId()
  511. vocation:getManaGain()
  512. vocation:getManaGainAmount()
  513. vocation:getManaGainTicks()
  514. vocation:getMaxSoul()
  515. vocation:getName()
  516. vocation:getPromotion()
  517. vocation:getRequiredManaSpent(magicLevel)
  518. vocation:getRequiredSkillTries(skillType, skillLevel)
  519. vocation:getSoulGainTicks()
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