Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Might possibly need to delete the commas proceding "Set 1 Spell/Trap from your Deck"
- Pendulum:
- Level 7's now (so no archetype lock)
- When Activated: Gain a Spell Counter
- Remove a Spell Counter to Activate effect
- When no Spell Counter: Can destroy themselves to Set respective Spell/Trap
- Can SS by removing a Spell Counter, or add self to hand?
- When Special Summoned: Gain a Spell Counter
- Bebe: ATK gain (bard)
- Field Spell that spawns Witches to your opponent's Field (DARK Fiends) with 2200 ATK. When destroyed, place 2 Spell Counters on the field spell
- Get Artwork from Magia Record
- ********************************************************************************************************
- Main Deck Monsters (6 Cards)
- Madoka Kaname
- Spellcaster/LIGHT/Level 7/ATK 0/DEF 0 Scale: 4/4
- Pendulum:
- Once per turn, if you have a "Puella Magi" card in your other Pendulum Zone: You can increase this card's Pendulum Scale by 4. Once per turn, when a Spell Counter is removed from a “Puella Magi” Pendulum Monster Card(s) in your Monster Zone or Pendulum Zone, place 1 Grief Counter on this card (max. 3). If you control "Puella Magi Incubator - Kyubey": You can remove 3 Grief Counters from this card; destroy as many cards on the field as possible, then you can Special Summon 1 “Ultimate Madoka” from your Extra Deck.
- Flavor: An ordinary girl who tries her best to do the right thing. Behind her small demeanor she hides a great potential.
- ********************************************************************************************************
- Puella Magi - Homura Akemi
- Spellcaster/DARK/Level 7/ATK 1700/DEF 2200 Scale: 6/6
- Pendulum: When this card is activated: Place 1 Spell Counter on it (max. 1). While this card has a Spell Counter, when a monster effect that was activated by your opponent resolves, negate that effect, then remove 1 Spell Counter from this card. If this card has no Spell Counters on it: You can destroy this card, and if you do, Set 1 Spell/Trap directly from your Deck, that specifically lists the card "Puella Magi - Homura Akemi" in its text.
- Monster: If this card is Pendulum Summoned: Place 1 Spell Counter on it (max. 2). Gains 300 ATK/DEF for each Spell Counter on it. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can remove 1 Spell Counter from this card; negate the activation.
- ********************************************************************************************************
- Puella Magi - Sayaka Miki
- Spellcaster/WATER/Level 7/ATK 1900/DEF 2400 Scale: 8/8
- Pendulum: When this card is activated: Place 1 Spell Counter on it (max. 1). You can remove 1 Spell Counter from this card; Special Summon 1 “Puella Magi” Pendulum Monster from your hand or GY, then place as many Spell Counters on that monster as possible. If this card has no Spell Counters on it: You destroy this card, and if you do, Set 1 Spell/Trap directly from your Deck, that specifically lists the card "Puella Magi - Sayaka Miki" in its text.
- Monster: If this card is Pendulum Summoned: Place 1 Spell Counter on it (max. 2). Gains 300 ATK/DEF for each Spell Counter on it. Once per turn: You can remove any number of Spell Counters from this card, then target the same number of "Puella Magi" Pendulum Monster Cards in your Monster Zone or Pendulum Zone, except "Puella Magi - Sayaka Miki"; place as many Spell Counters on those cards as possible.
- ********************************************************************************************************
- Puella Magi - Mami Tomoe
- Spellcaster/EARTH/Level 7/ATK 2000/DEF 1500 Scale: 6/6
- Pendulum: When this card is activated: Place 1 Spell Counter on it (max. 1). When a monster your opponent controls declares an attack: You can remove 1 Spell Counter from this card; negate the attack. If this card has no Spell Counters on it: You can destroy this card, and if you do, Set 1 Spell/Trap directly from your Deck, that specifically lists the card "Puella Magi - Mami Tomoe" in its text.
- Monster: If this card is Pendulum Summoned: Place 2 Spell Counters on it (max. 3). Gains 300 ATK/DEF for each Spell Counter on it. Once per turn (Quick Effect): You can remove any number of Spell Counters from this card; place a number of Ribbon Counters on a face-up monster(s) on the field. Monsters with a Ribbon Counter are changed to Defense Position, and their DEF becomes 0.
- ********************************************************************************************************
- Puella Magi - Kyoko Sakura
- Spellcaster/FIRE/Level 7/ATK 2100/DEF 2000 Scale: 6/6
- Pendulum: When this card is activated: Place 1 Spell Counter on it (max. 1). You can remove 1 Spell Counter from this card; this turn, your opponent cannot activate cards or effects when you Normal or Special Summon a "Puella Magi" monster(s). If this card has no Spell Counters on it: You can destroy this card, and if you do, Set 1 Spell/Trap directly from your Deck, that specifically lists the card "Puella Magi - Kyoko Sakura" in its text.
- Monster: If this card is Pendulum Summoned: Place 1 Spell Counter on it (max. 2). Gains 300 ATK/DEF for each Spell Counter on it. Once per turn: You can remove any number of Spell Counters from this card; Special Summon that many “Puella Magi - Rosso Fantasma Tokens” (Spellcaster/FIRE/Level 7/ATK 2100/DEF 2000), but they cannot attack directly, nor be used as Link Material, except for the Link Summon of a "Puella Magi" Link Monster. While you control a "Puella Magi - Rosso Fantasma Token", "Puella Magi" Pendulum Monsters you control cannot be destroyed by battle or card effects.
- ********************************************************************************************************
- Puella Magi - Madoka Kaname
- Spellcaster/LIGHT/Level 7/ATK 2500/DEF 2000 Scale 8/8
- Pendulum: When this card is activated: Place 1 Spell Counter on it (max. 1). You can remove 1 Spell Counter from this card; add 1 "Puella Magi" Pendulum Monster from your Deck to your hand, with a different name from the "Puella Magi" Pendulum Monster Cards in your Monster Zone, Pendulum Zone, or face-up Extra Deck. If this card has no Spell Counters: You can destroy this card, and if you do, Set 1 Spell/Trap directly from your Deck, that specifically lists the card "Puella Magi - Madoka Kaname" in its text.
- Monster: Gains 500 ATK/DEF for each Spell Counter on it (max. 1). Once per turn: You can remove 1 Spell Counter from this card, then target 1 card your opponent controls; destroy it.
- ********************************************************************************************************
- Extra Deck Monsters (2 Cards)
- Puella Magi Incubator - Kyubey
- Spellcaster/DARK/Link 2/ATK 0 Arrows: L, R (Link)
- 2 "Puella Magi" monsters
- Cannot be used as Link Material. If this card is Special Summoned: You can add 1 "Incubator's" Spell/Trap from your Deck to your hand. During your Main Phase: You can Special Summon any number of "Puella Magi" Pendulum Monsters with different names from your hand or face-up Extra Deck, and if you do, place as many Spell Counters on those monsters as possible. If this card is in your GY while you control a "Puella Magi" card in your Pendulum Zone: You can Special Summon this card. You can only use each effect of "Puella Magi Incubator - Kyubey" once per turn.
- ********************************************************************************************************
- Ultimate Madoka
- Spellcaster/LIGHT/Link 3/ATK 3500 Arrows: DL, D, DR
- Cannot be Link Summoned. Must be Special Summoned with the effect of "Madoka Kaname". When this card is Special Summoned: You can place 1 or 2 "Puella Magi" Pendulum Monster(s) from your Extra Deck in your Pendulum Zone. Unaffected by other cards' effects. Once per turn: You can target any number of "Puella Magi" Pendulum Monster Cards in your Monster Zone or Pendulum Zone; place as many Spell Counters on those cards as possible.
- ********************************************************************************************************
- Spell/Traps (7 Cards)
- Holy Quintet
- Normal Spell
- Apply these effects, in sequence, based on the number of “Puella Magi” Pendulum Monsters with different names you control.
- ● 1+: Add 1 "Puella Magi" monster from your Deck to your hand.
- ● 2+: All "Puella Magi" Pendulum Monsters you currently control gain 500 ATK until the end of this turn.
- ● 3+: Add up to 2 face-up "Puella Magi" Pendulum Monsters in your Extra Deck to your hand.
- ● 4+: Inflict 1000 damage to your opponent.
- ● 5+: Send all cards your opponent controls to the GY.
- ********************************************************************************************************
- Incubator's Contract
- Normal Spell
- Destroy 1 "Puella Magi" card you control, and if you do, add 1 "Madoka Kaname" and 1 “Puella Magi” monster from your Deck to your hand.
- ********************************************************************************************************
- Madoka's Friends
- Normal Spell
- Add 1 "Puella Magi" monster from your Deck to your hand, except "Puella Magi - Madoka Kaname". If you control a "Madoka Kaname" card, add 2 "Puella Magi" monsters instead. You can only activate 1 "Madoka's Friends" per turn.
- ********************************************************************************************************
- Homura's Shield
- Continuous Spell
- You can only control 1 "Homura's Shield". Each time a Spell Counter is removed from a “Puella Magi” Pendulum Monster Card(s) in your Monster Zone or Pendulum Zone, place 1 Time Counter on this card (max. 3). During your End Phase, if all monsters you control are "Puella Magi" monsters (min. 1): You can remove 3 Time Counters from this card, then activate 1 of these effects, or, if you control "Puella Magi - Homura Akemi", 2 of these effects;
- ● Skip your opponent's next Draw Phase.
- ● Skip your opponent’s next Main Phase 1.
- ● Skip your opponent's next Battle Phase.
- The limitation on only controlling "Puella Magi" monsters is there because of fear of using other monsters to create loops that help you cheese the effect, and lock it more to Puella Magis, with the rationale being that Homura is only comfortable taking people forward in the time skip if she knows them
- ********************************************************************************************************
- Sayaka’s Healing
- Quick-Play Spell
- If this card was Set by the effect of "Puella Magi - Sayaka Miki", you can activate it the turn it was Set. Place 1 Spell Counter on each “Puella Magi” Pendulum Monster Card in your Monster Zone and Pendulum Zone, also, “Puella Magi” Pendulum Monsters you control cannot be destroyed by battle this turn. If you control "Puella Magi - Sayaka Miki", place up to 2 Spell Counters instead.
- ********************************************************************************************************
- Kyoko’s Spear
- Equip Spell
- Equip only to a “Puella Magi" Pendulum Monster. The equipped monster gains 500 ATK/DEF, also, if it battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If the equipped monster is "Puella Magi - Kyoko Sakura", it gains the following effect.
- ● If this card attacks a Defense Position monster, inflict double piercing battle damage.
- ********************************************************************************************************
- Mami’s Ribbon
- Normal Trap
- If this card was Set by the effect of "Puella Magi - Mami Tomoe", you can activate it the turn it was Set. Destroy all monsters with Ribbon Counters your opponent controls. If you control "Puella Magi - Mami Tomoe", banish them instead.
- Planned Cards
- Mitakihara (or Incubator's System, move Kyubey to new place once per turn)
- Field Spell
- 1. When you Special Summon a "Puella Magi" monster can Summon a Witch Token to your opponent's field (2200 ATK)
- 2. When a Witch is destroyed, place 2 counters on this card
- 3. Counter redistribution
- 4. When a "Puella Magi" card you control has no Spell Counters, you can destroy it, then summon a Witch to your opponent's field (Link Monster with negative effects for them, and Link 4's)
- Bebe
- WIND (as they're free flying and opposite to Mami's EARTH)
- Pendulum Effect: Bard that boosts the ATK of your monsters
- Monster Effect: Remove a Spell Counter each time a "Puella Magi" card would be destroyed (endure effect)
- Second Homura Akemi with a different effect
- Tiro Duet
- Mami ATK combine with another Puella Magi monster, half atk if not Mami
- Concurrent Spell/Trap
- Counter Trap that reflects Mami head bite scene maybe?
- Homura's Time Warp
- Banishes a Puella Magi, returns with more spell counters. If you banished Homura, you can return 1 monster special summoned this turn to the Deck
- Sayaka's Endurance (Continuous Trap): Sayaka Miki cannot be destroyed by battle. Removes all spell counters from Sayaka or deestroys it if there were none. When it attacks, lowers the ATK of the opponent's monsters by its own ATK, then it can attack again?
- Madoka's Call: Special Summons "Puella Magi" monsters from hand or Extra Deck. If control Madoka Kaname, can summon 1 from Deck as well. Different names from each other and ones you control.
- Kyoko's Sacrifice
- Destroy 1 to target 2, if Kyoko or Rosson Fantasma?, target 3 instead
- Incubator's Energy
- Destroy 1 Puella Magi card to distribute 5 Spell Counters
- Charlotte: Eats
Advertisement
Add Comment
Please, Sign In to add comment