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- LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms
- LogTurnkeySupport: Selected target: test5_6_1FP
- LogLauncherProfile: Unable to use promoted target - receipt ../../../../../../Users/User/Documents/Unreal Projects/test5_6_1FP/Binaries/Win64/test5_6_1FP.target is not for a promoted target
- LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.6/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/Users/User/Documents/Unreal Projects/test5_6_1FP/test5_6_1FP.uproject" Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=55498 -project="C:/Users/User/Documents/Unreal Projects/test5_6_1FP/test5_6_1FP.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project="C:/Users/User/Documents/Unreal Projects/test5_6_1FP/test5_6_1FP.uproject" -target=test5_6_1FP -unrealexe="C:\Program
- Files\Epic Games\UE_5.6\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -platform=Win64 -installed -stage -archive -package -build -pak -iostore -compressed -prereqs -archivedirectory="C:/Users/User/Documents/Unreal Projects/test5_6_1FP/package_tries/package_pls" -clientconfig=Development" -nocompile -nocompileuat ]
- UATHelper: Packaging (Windows): Running AutomationTool...
- UATHelper: Packaging (Windows): Using bundled DotNet SDK version: 8.0.300 win-x64
- UATHelper: Packaging (Windows): Starting AutomationTool...
- UATHelper: Packaging (Windows): Parsing command line: -ScriptsForProject="C:/Users/User/Documents/Unreal Projects/test5_6_1FP/test5_6_1FP.uproject" Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=55498 -project="C:/Users/User/Documents/Unreal Projects/test5_6_1FP/test5_6_1FP.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project="C:/Users/User/Documents/Unreal Projects/test5_6_1FP/test5_6_1FP.uproject" -target=test5_6_1FP -unrealexe="C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -platform=Win
- 64 -installed -stage -archive -package -build -pak -iostore -compressed -prereqs -archivedirectory="C:/Users/User/Documents/Unreal Projects/test5_6_1FP/package_tries/package_pls" -clientconfig=Development -nocompile -nocompileuat
- UATHelper: Packaging (Windows): Initializing script modules...
- UATHelper: Packaging (Windows): Total script module initialization time: 0.25 s.
- UATHelper: Packaging (Windows): Using C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\MSBuild.exe
- UATHelper: Packaging (Windows): Executing commands...
- UATHelper: Packaging (Windows): Installed Sdk validity:
- UATHelper: Packaging (Windows): Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
- UATHelper: Packaging (Windows): Scanning for envvar changes...
- UATHelper: Packaging (Windows): ... done!
- UATHelper: Packaging (Windows): Cleaning Temp Paths...
- UATHelper: Packaging (Windows): BUILD SUCCESSFUL
- UATHelper: Packaging (Windows): Setting up ProjectParams for C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject
- UATHelper: Packaging (Windows): ********** BUILD COMMAND STARTED **********
- UATHelper: Packaging (Windows): Running: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\ThirdParty\DotNet\8.0.300\win-x64\dotnet.exe "C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" test5_6_1FP Win64 Development -Project="C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject" -Manifest="C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Intermediate\Build\Manifest.xml" -remoteini="C:\Users\User\Documents\Unreal Projects\test5_6_1FP" -skipdeploy -log="C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Progr
- am+Files+Epic+Games+UE_5.6\UBA-test5_6_1FP-Win64-Development.txt"
- UATHelper: Packaging (Windows): Log file: C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\UBA-test5_6_1FP-Win64-Development.txt
- UATHelper: Packaging (Windows): Creating makefile for test5_6_1FP (manifest 'C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Intermediate\Build\Manifest.xml' not found)
- UATHelper: Packaging (Windows): Writing manifest to C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Intermediate\Build\Manifest.xml
- UATHelper: Packaging (Windows): Target is up to date
- UATHelper: Packaging (Windows): Result: Succeeded
- UATHelper: Packaging (Windows): Total execution time: 1.71 seconds
- UATHelper: Packaging (Windows): Took 1.80s to run dotnet.exe, ExitCode=0
- UATHelper: Packaging (Windows): Build command time: 1.82 s
- UATHelper: Packaging (Windows): ********** BUILD COMMAND COMPLETED **********
- UATHelper: Packaging (Windows): ********** COOK COMMAND STARTED **********
- UATHelper: Packaging (Windows): Running UnrealEditor Cook for project C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject
- UATHelper: Packaging (Windows): Commandlet log file is C:\Program Files\Epic Games\UE_5.6\Engine\Programs\AutomationTool\Saved\Cook-2025.08.16-01.18.13.txt
- UATHelper: Packaging (Windows): Running: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\Win64\UnrealEditor-Cmd.exe "C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject" -run=Cook -TargetPlatform=Windows -unversioned -fileopenlog -abslog="C:\Program Files\Epic Games\UE_5.6\Engine\Programs\AutomationTool\Saved\Cook-2025.08.16-01.18.13.txt" -stdout -CrashForUAT -unattended -NoLogTimes
- UATHelper: Packaging (Windows): Took 0.88s to run UnrealEditor-Cmd.exe, ExitCode=0
- UATHelper: Packaging (Windows): Cook command time: 0.89 s
- UATHelper: Packaging (Windows): ********** COOK COMMAND COMPLETED **********
- UATHelper: Packaging (Windows): ********** STAGE COMMAND STARTED **********
- UATHelper: Packaging (Windows): Creating Staging Manifest...
- UATHelper: Packaging (Windows): Patching bootstrap executable; C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Intermediate\Staging\test5_6_1FP.exe
- UATHelper: Packaging (Windows): Begin update resource 'C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Intermediate\Staging\test5_6_1FP.exe' (0)
- UATHelper: Packaging (Windows): Add resource 101, length 104 (True)
- UATHelper: Packaging (Windows): Add resource 1, length 1996 (True)
- UATHelper: Packaging (Windows): Add resource 2, length 2447 (True)
- UATHelper: Packaging (Windows): Add resource 3, length 2535 (True)
- UATHelper: Packaging (Windows): Add resource 4, length 3037 (True)
- UATHelper: Packaging (Windows): Add resource 5, length 3244 (True)
- UATHelper: Packaging (Windows): Add resource 6, length 3531 (True)
- UATHelper: Packaging (Windows): Add resource 7, length 6931 (True)
- UATHelper: Packaging (Windows): Add resource 201, length 86 (True)
- UATHelper: Packaging (Windows): Add resource 202, length 24 (True)
- UATHelper: Packaging (Windows): End update resource (True/0)
- UATHelper: Packaging (Windows): Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Base.ini
- UATHelper: Packaging (Windows): Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseCompat.ini
- UATHelper: Packaging (Windows): Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseDeviceProfiles.ini
- UATHelper: Packaging (Windows): Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseEditor.ini
- UATHelper: Packaging (Windows): Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseEditorKeyBindings.ini
- UATHelper: Packaging (Windows): Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseEditorPerProjectUserSettings.ini
- UATHelper: Packaging (Windows): Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseEditorSettings.ini
- UATHelper: Packaging (Windows): Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseEngine.ini
- UATHelper: Packaging (Windows): Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseGame.ini
- UATHelper: Packaging (Windows): Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseGameUserSettings.ini
- UATHelper: Packaging (Windows): Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseHardware.ini
- UATHelper: Packaging (Windows): Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseInput.ini
- UATHelper: Packaging (Windows): Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseInstallBundle.ini
- UATHelper: Packaging (Windows): Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseLightmass.ini
- UATHelper: Packaging (Windows): Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseMaterialExpressions.ini
- UATHelper: Packaging (Windows): Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BasePakFileRules.ini
- UATHelper: Packaging (Windows): Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseRuntimeOptions.ini
- UATHelper: Packaging (Windows): Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseScalability.ini
- UATHelper: Packaging (Windows): Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseSourceControlSettings.ini
- UATHelper: Packaging (Windows): Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\ConfigRedirects.ini
- UATHelper: Packaging (Windows): Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\ConsoleVariables.ini
- UATHelper: Packaging (Windows): Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\PluginBase.ini
- UATHelper: Packaging (Windows): Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Layouts\DefaultLayout.ini
- UATHelper: Packaging (Windows): Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Layouts\UE4ClassicLayout.ini
- UATHelper: Packaging (Windows): Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Localization\Category.ini
- UATHelper: Packaging (Windows): Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Localization\Editor.ini
- UATHelper: Packaging (Windows): Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Localization\EditorTutorials.ini
- UATHelper: Packaging (Windows): Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Localization\Engine.ini
- UATHelper: Packaging (Windows): Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Localization\Keywords.ini
- UATHelper: Packaging (Windows): Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Localization\PortableObjectExport.ini
- UATHelper: Packaging (Windows): Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Localization\PortableObjectImport.ini
- UATHelper: Packaging (Windows): Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Localization\PropertyNames.ini
- UATHelper: Packaging (Windows): Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Localization\RepairData.ini
- UATHelper: Packaging (Windows): Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Localization\ToolTips.ini
- UATHelper: Packaging (Windows): Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Localization\WordCount.ini
- UATHelper: Packaging (Windows): Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\VulkanPC\DataDrivenPlatformInfo.ini
- UATHelper: Packaging (Windows): Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Windows\BaseWindowsEngine.ini
- UATHelper: Packaging (Windows): Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Windows\BaseWindowsInput.ini
- UATHelper: Packaging (Windows): Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Windows\DataDrivenPlatformInfo.ini
- UATHelper: Packaging (Windows): Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Windows\WindowsEditorPerProjectUserSettings.ini
- UATHelper: Packaging (Windows): Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Windows\WindowsEditorSettings.ini
- UATHelper: Packaging (Windows): Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Windows\WindowsGame.ini
- UATHelper: Packaging (Windows): Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Windows\WindowsInput.ini
- UATHelper: Packaging (Windows): Excluding config file C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Config\DefaultEditor.ini
- UATHelper: Packaging (Windows): Excluding config file C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Config\DefaultEditorPerProjectUserSettings.ini
- UATHelper: Packaging (Windows): Including config file C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Config\DefaultEngine.ini
- UATHelper: Packaging (Windows): Including config file C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Config\DefaultGame.ini
- UATHelper: Packaging (Windows): Including config file C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Config\DefaultInput.ini
- UATHelper: Packaging (Windows): A package store manifest or project store is required when staging to IoStore. Expected to find C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Cooked\Windows\test5_6_1FP\Metadata\packagestore.manifest or C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Cooked\Windows\ue.projectstore. Ensure that cooking was successful.
- UATHelper: Packaging (Windows): (see C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\Log.txt for full exception trace)
- UATHelper: Packaging (Windows): AutomationTool executed for 0h 0m 4s
- UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=1 (Error_Unknown)
- UATHelper: Packaging (Windows): BUILD FAILED
- PackagingResults: Error: Unknown Error
- LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1376.666382
- LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
- LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1377.333008, Update Interval: 331.222260
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