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  1. name: app
  2. description: A new Flutter project.
  3.  
  4. # The following defines the version and build number for your application.
  5. # A version number is three numbers separated by dots, like 1.2.43
  6. # followed by an optional build number separated by a +.
  7. # Both the version and the builder number may be overridden in flutter
  8. # build by specifying --build-name and --build-number, respectively.
  9. # In Android, build-name is used as versionName while build-number used as versionCode.
  10. # Read more about Android versioning at https://developer.android.com/studio/publish/versioning
  11. # In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
  12. # Read more about iOS versioning at
  13. # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
  14. version: 1.0.0+1
  15.  
  16. environment:
  17. sdk: ">=2.1.0 <3.0.0"
  18.  
  19. dependencies:
  20. flutter:
  21. sdk: flutter
  22. firebase_core:
  23. cloud_firestore:
  24.  
  25. # The following adds the Cupertino Icons font to your application.
  26. # Use with the CupertinoIcons class for iOS style icons.
  27. cupertino_icons: ^0.1.2
  28.  
  29. dev_dependencies:
  30. flutter_test:
  31. sdk: flutter
  32.  
  33.  
  34. # For information on the generic Dart part of this file, see the
  35. # following page: https://www.dartlang.org/tools/pub/pubspec
  36.  
  37. # The following section is specific to Flutter.
  38. flutter:
  39.  
  40. # The following line ensures that the Material Icons font is
  41. # included with your application, so that you can use the icons in
  42. # the material Icons class.
  43. uses-material-design: true
  44.  
  45. # To add assets to your application, add an assets section, like this:
  46. # assets:
  47. # - images/a_dot_burr.jpeg
  48. # - images/a_dot_ham.jpeg
  49.  
  50. # An image asset can refer to one or more resolution-specific "variants", see
  51. # https://flutter.dev/assets-and-images/#resolution-aware.
  52.  
  53. # For details regarding adding assets from package dependencies, see
  54. # https://flutter.dev/assets-and-images/#from-packages
  55.  
  56. # To add custom fonts to your application, add a fonts section here,
  57. # in this "flutter" section. Each entry in this list should have a
  58. # "family" key with the font family name, and a "fonts" key with a
  59. # list giving the asset and other descriptors for the font. For
  60. # example:
  61. # fonts:
  62. # - family: Schyler
  63. # fonts:
  64. # - asset: fonts/Schyler-Regular.ttf
  65. # - asset: fonts/Schyler-Italic.ttf
  66. # style: italic
  67. # - family: Trajan Pro
  68. # fonts:
  69. # - asset: fonts/TrajanPro.ttf
  70. # - asset: fonts/TrajanPro_Bold.ttf
  71. # weight: 700
  72. #
  73. # For details regarding fonts from package dependencies,
  74. # see https://flutter.dev/custom-fonts/#from-packages
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