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Jul 21st, 2019
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  1. - Everyone gets inspiration
  2. - Nameplate of the building that we’re in: The Boar’s Rest
  3. - The treasure chest does not open
  4. - Illrune remembers a legend of Hyath Coalstag: famous adventurer who dropped off the grid. No one knows what happened to him, but you do know that the boar’s rest is rumored to be one of his houses.
  5. - We put out two more buildings
  6. - North building is charred but not burnt down
  7. - We see a forge and smithy
  8. - We see a trough of silver bubbling goop
  9. - I dip my quarter staff in the goop, it becomes a silvered quarter staff
  10. - We investigate the house to the northwest
  11. - Hear a bunch of women crying
  12. - We hear people in the NW side of the house
  13. - We see a cellar door covered
  14. - Illrune finds a glinting bronze shield, held by what looks like a dwarf skeleton
  15. - Some master metal worker depicted giant on the shield, decapitated giant lying not he ground and a dwarf is standing over it
  16. - Quality work on it is phenomenal
  17. - Maith investigates house to the south
  18. - Found burned peasants
  19. - Cottages to the north
  20. - Don’t look super attacked
  21. - We found 7 people alive still
  22. - Maith flys them out on griffins
  23. - Also found some elderly people there, maybe the village elder, flying them out on a cloud
  24. - Learn about the farms, they’re not great in the city
  25. - Green fire building
  26. - Maith investigates fire, looks like normal fire but green
  27. - I put it out with dirt, water is not effective
  28. - Inside the building it appears to be just alchemy reagents
  29. - Vials lying around, plant material,
  30. - Kallista takes some vials
  31. - Cloudy brown mixture
  32. - Clear but with leaves
  33. - Blue with chunky algae bits
  34. - Clear with two twigs in it
  35. - Maith finds a pouch under the counter
  36. - Maith grabs a ruined book
  37. - Illrune looted the pouch already
  38. - Found sweet water source behind the alchemy building
  39. - BOAR’S REST NEARBY HOUSES
  40. - 3 farm houses, one is destroyed
  41. - The farm houses were ransacked
  42. - House south of Boar’s Nest:
  43. - Building not on fire
  44. - Maith goes in, sees a couple villagers inside
  45. - Saved 11 people in inn
  46. - Kallista notices that the tree trunks in the forest are not on fire, the leaves and ground are, but weird
  47. - Even deeper in the forest, Kallista sees trees 500ft away that aren’t charred, but the rest is on fire?
  48. - Next house is an abandoned building
  49. - Next house has a sign out front that says “____BOAR TRAVELLERS” - triboar travelers
  50. - Empty farmhouse
  51. - Found a warehouse with zent
  52. - Found a pouch containing 300 gold, manuscript of things stolen, heavy crossbow, and mace
  53. - Unconscious guy told us to meet him in the warehouse by the canal in Waterdeep
  54. - Also rescued some horses from being trapped inside of a house
  55. - Maith explored Wainwright’s Wagons
  56. - Maith looked behind the counter, found square where less dust was than used to be
  57. - Empty building on first floor
  58. - Found a bunch of complaints and poorly paid craftsmen, in one drawer he hired skilled workers, in the other drawer it was bullshit
  59. - None of the letters have the name of the owner tho?
  60. - Outro: We’ve done well to save as many people as we could, Zeph has people helping people and congrats us. Zeph: not all of us can fit in the castle
  61. - Kallista tells Zeph about the forest, Zeph says it might be a protected forest. It sounds like someone has protected the trees in the forest, is there someone living out there?
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