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- - Everyone gets inspiration
- - Nameplate of the building that we’re in: The Boar’s Rest
- - The treasure chest does not open
- - Illrune remembers a legend of Hyath Coalstag: famous adventurer who dropped off the grid. No one knows what happened to him, but you do know that the boar’s rest is rumored to be one of his houses.
- - We put out two more buildings
- - North building is charred but not burnt down
- - We see a forge and smithy
- - We see a trough of silver bubbling goop
- - I dip my quarter staff in the goop, it becomes a silvered quarter staff
- - We investigate the house to the northwest
- - Hear a bunch of women crying
- - We hear people in the NW side of the house
- - We see a cellar door covered
- - Illrune finds a glinting bronze shield, held by what looks like a dwarf skeleton
- - Some master metal worker depicted giant on the shield, decapitated giant lying not he ground and a dwarf is standing over it
- - Quality work on it is phenomenal
- - Maith investigates house to the south
- - Found burned peasants
- - Cottages to the north
- - Don’t look super attacked
- - We found 7 people alive still
- - Maith flys them out on griffins
- - Also found some elderly people there, maybe the village elder, flying them out on a cloud
- - Learn about the farms, they’re not great in the city
- - Green fire building
- - Maith investigates fire, looks like normal fire but green
- - I put it out with dirt, water is not effective
- - Inside the building it appears to be just alchemy reagents
- - Vials lying around, plant material,
- - Kallista takes some vials
- - Cloudy brown mixture
- - Clear but with leaves
- - Blue with chunky algae bits
- - Clear with two twigs in it
- - Maith finds a pouch under the counter
- - Maith grabs a ruined book
- - Illrune looted the pouch already
- - Found sweet water source behind the alchemy building
- - BOAR’S REST NEARBY HOUSES
- - 3 farm houses, one is destroyed
- - The farm houses were ransacked
- - House south of Boar’s Nest:
- - Building not on fire
- - Maith goes in, sees a couple villagers inside
- - Saved 11 people in inn
- - Kallista notices that the tree trunks in the forest are not on fire, the leaves and ground are, but weird
- - Even deeper in the forest, Kallista sees trees 500ft away that aren’t charred, but the rest is on fire?
- - Next house is an abandoned building
- - Next house has a sign out front that says “____BOAR TRAVELLERS” - triboar travelers
- - Empty farmhouse
- - Found a warehouse with zent
- - Found a pouch containing 300 gold, manuscript of things stolen, heavy crossbow, and mace
- - Unconscious guy told us to meet him in the warehouse by the canal in Waterdeep
- - Also rescued some horses from being trapped inside of a house
- - Maith explored Wainwright’s Wagons
- - Maith looked behind the counter, found square where less dust was than used to be
- - Empty building on first floor
- - Found a bunch of complaints and poorly paid craftsmen, in one drawer he hired skilled workers, in the other drawer it was bullshit
- - None of the letters have the name of the owner tho?
- - Outro: We’ve done well to save as many people as we could, Zeph has people helping people and congrats us. Zeph: not all of us can fit in the castle
- - Kallista tells Zeph about the forest, Zeph says it might be a protected forest. It sounds like someone has protected the trees in the forest, is there someone living out there?
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