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Jun 28th, 2017
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  1. Error running mcs: Cannot find the specified file
  2. at Mono.CSharp.CSharpCodeCompiler.CompileFromFileBatch (System.CodeDom.Compiler.CompilerParameters options, System.String[] fileNames) [0x00176] in <6c7c03f48a9747c8a644da4f63a34480>:0
  3. at Mono.CSharp.CSharpCodeCompiler.CompileAssemblyFromFileBatch (System.CodeDom.Compiler.CompilerParameters options, System.String[] fileNames) [0x00011] in <6c7c03f48a9747c8a644da4f63a34480>:0
  4. at System.CodeDom.Compiler.CodeDomProvider.CompileAssemblyFromFile (System.CodeDom.Compiler.CompilerParameters options, System.String[] fileNames) [0x00014] in <6c7c03f48a9747c8a644da4f63a34480>:0
  5. at Terraria.ModLoader.ModCompile.CompileMod (Terraria.ModLoader.ModCompile+BuildingMod mod, System.Collections.Generic.List`1[T] refMods, System.Boolean forWindows, System.Byte[]& dll, System.Byte[]& pdb) [0x0025d] in <6e3dedc957c248ad97aace0bb4d250bf>:0
  6. at Terraria.ModLoader.ModCompile.Build (Terraria.ModLoader.ModCompile+BuildingMod mod, Terraria.ModLoader.ModCompile+IBuildStatus status) [0x00156] in <6e3dedc957c248ad97aace0bb4d250bf>:0
  7. at Terraria.ModLoader.ModCompile.Build (System.String modFolder, Terraria.ModLoader.ModCompile+IBuildStatus status) [0x0000b] in <6e3dedc957c248ad97aace0bb4d250bf>:0
  8. at Terraria.ModLoader.ModLoader+<>c.<BuildMod>b__65_0 (System.Object _) [0x00000] in <6e3dedc957c248ad97aace0bb4d250bf>:0
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