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  1. Exception filling window for Verse.FloatMenu: System.NullReferenceException: Object reference not set to an instance of an object
  2. at CombatExtended.CombatExtended.Jobs.Utils.JobGiverUtils_Reload.MakeReloadJob (Verse.Pawn pawn, CombatExtended.Building_TurretGunCE turret) [0x0005c] in <84d37b91ce4142a0ac7dad9ce71512c9>:0
  3. at CombatExtended.Building_TurretGunCE.TryOrderReload (System.Boolean forced) [0x0008c] in <84d37b91ce4142a0ac7dad9ce71512c9>:0
  4. at CombatExtended.Building_TurretGunCE.TryForceReload () [0x00000] in <84d37b91ce4142a0ac7dad9ce71512c9>:0
  5. at Verse.FloatMenuOption.Chosen (System.Boolean colonistOrdering, Verse.FloatMenu floatMenu) [0x00028] in <284a6ff744b9480aa693aa0b43675384>:0
  6. at Verse.FloatMenuOption.DoGUI (UnityEngine.Rect rect, System.Boolean colonistOrdering, Verse.FloatMenu floatMenu) [0x0030e] in <284a6ff744b9480aa693aa0b43675384>:0
  7. at Verse.FloatMenu.DoWindowContents (UnityEngine.Rect rect) [0x000fb] in <284a6ff744b9480aa693aa0b43675384>:0
  8. at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x00165] in <284a6ff744b9480aa693aa0b43675384>:0
  9. Verse.Log:Error(String, Boolean)
  10. Verse.Window:InnerWindowOnGUI(Int32)
  11. UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
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