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  1.  
  2. -------------------------------------------------------------------------------
  3. Running command: cd "D:\Steam\steamapps\common\Counter-Strike Global Offensive\bin"
  4. -------------------------------------------------------------------------------
  5.  
  6.  
  7. -------------------------------------------------------------------------------
  8. Running command: "D:\Steam\steamapps\common\Counter-Strike Global Offensive\bin\vbsp.exe" -game "D:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo" "d:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_dust_road"
  9. -------------------------------------------------------------------------------
  10.  
  11. Valve Software - vbsp.exe (Jun 16 2017)
  12. 8 threads
  13. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
  14. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
  15. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
  16. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
  17. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
  18. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
  19. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
  20. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
  21. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
  22. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
  23. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
  24. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
  25. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
  26. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
  27. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
  28. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
  29. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
  30. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
  31. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
  32. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
  33. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
  34. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
  35. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
  36. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
  37. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
  38. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
  39. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
  40. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
  41. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
  42. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
  43. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
  44. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
  45. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
  46. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
  47. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
  48. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
  49. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
  50. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
  51. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
  52. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
  53. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
  54. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
  55. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_revolver/pist_revolver.vmt.
  56. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
  57. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
  58. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_survival_bowie/knife_survival_bowie.vmt.
  59. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_sporty/glove_sporty_left.vmt.
  60. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_sporty/glove_sporty_right.vmt.
  61. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_bloodhound/glove_bloodhound_left.vmt.
  62. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_bloodhound/glove_bloodhound_right.vmt.
  63. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_slick/glove_slick_left.vmt.
  64. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_slick/glove_slick_right.vmt.
  65. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_motorcycle/glove_motorcycle_left.vmt.
  66. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_motorcycle/glove_motorcycle_right.vmt.
  67. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_handwrap_leathery/glove_handwrap_leathery_left.vmt.
  68. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_handwrap_leathery/glove_handwrap_leathery_right.vmt.
  69. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_specialist/glove_specialist_left.vmt.
  70. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_specialist/glove_specialist_right.vmt.
  71. CustomMaterialManager: Cached KeyValues materials/models/player/custom_player/paintkits/gloves/mayan_green.vmt.
  72. Failed to load VMT: materials/models/player/custom_player/paintkits/gloves/slick_grape.vmt
  73. Failed to load VMT: materials/models/player/custom_player/paintkits/gloves/sporty_space_blue.vmt
  74. Failed to load VMT: materials/models/player/custom_player/paintkits/gloves/retro_grey.vmt
  75. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/bloodhound_black_silver.vmt.
  76. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/bloodhound_snakeskin_brass.vmt.
  77. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/bloodhound_metallic.vmt.
  78. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/handwrap_leathery_brown_beige.vmt.
  79. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/handwrap_leathery_fabric_grey_camo_blob.vmt.
  80. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/handwrap_leathery_fabric_red_beige.vmt.
  81. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/handwrap_leathery_fabric_yellow_camo.vmt.
  82. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/handwrap_leathery_fabric_red_slaughter.vmt.
  83. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/slick_black.vmt.
  84. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/slick_brown.vmt.
  85. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/slick_military.vmt.
  86. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/slick_red.vmt.
  87. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/slick_snakeskin.vmt.
  88. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_fade.vmt.
  89. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_lightblue.vmt.
  90. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_military.vmt.
  91. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_red.vmt.
  92. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_pink.vmt.
  93. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/motorcycle_basic_black.vmt.
  94. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/motorcycle_choco_boom.vmt.
  95. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/motorcycle_mint_triangle.vmt.
  96. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/motorcycle_mono_boom.vmt.
  97. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/motorcycle_triangle_blue.vmt.
  98. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/motorcycle_yellow_camo.vmt.
  99. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/specialist_ddpat_dense_green_brown.vmt.
  100. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/specialist_forest_brown.vmt.
  101. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/specialist_green_red_black.vmt.
  102. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/specialist_kimono_diamonds_black_red.vmt.
  103. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/specialist_webs_green.vmt.
  104. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/specialist_white_orange_grey.vmt.
  105. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/handwrap_leathery_fabric_orange_camo.vmt.
  106. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_purple.vmt.
  107. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_green.vmt.
  108. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/bloodhound_guerrilla.vmt.
  109. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/slick_snakeskin_yellow.vmt.
  110. materialPath: D:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
  111. Map revision 1
  112. Patching WVT material: maps/de_dust_road/dev/dev_blendmeasure_wvt_patch
  113. Patching WVT material: maps/de_dust_road/nature/blend_sandhighway_01_wvt_patch
  114. fixing up env_cubemap materials on brush sides...
  115. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
  116. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
  117. Processing areas...done (0)
  118. Building Faces...done (0)
  119. Chop Details...done (0)
  120. Find Visible Detail Sides...done (0)
  121. Merging details...done (0)
  122. FixTjuncs...
  123. PruneNodes...
  124. WriteBSP...
  125. done (0)
  126. writing d:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_dust_road.prt...Building visibility clusters...
  127. done (0)
  128. Finding displacement neighbors...
  129. Finding lightmap sample positions...
  130. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  131. Building Physics collision data...
  132. done (0) (118118 bytes)
  133. Error! prop_static using model "models/props_junk/wood_crate001a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
  134. Error loading studio model "models/props_junk/wood_crate001a.mdl"!
  135. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  136. Compacting texture/material tables...
  137. Reduced 488 texinfos to 180
  138. Reduced 8 texdatas to 8 (216 bytes to 216)
  139. Writing d:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_dust_road.bsp
  140. 0 seconds elapsed
  141.  
  142. -------------------------------------------------------------------------------
  143. Running command: cd "D:\Steam\steamapps\common\Counter-Strike Global Offensive\bin"
  144. -------------------------------------------------------------------------------
  145.  
  146.  
  147. -------------------------------------------------------------------------------
  148. Running command: "D:\Steam\steamapps\common\Counter-Strike Global Offensive\bin\vvis.exe" -fast -game "D:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo" "d:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_dust_road"
  149. -------------------------------------------------------------------------------
  150.  
  151. Valve Software - vvis.exe (Jun 16 2017)
  152. fastvis = true
  153. 8 threads
  154. reading d:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_dust_road.bsp
  155. reading d:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_dust_road.prt
  156. 446 portalclusters
  157. 1551 numportals
  158. BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (0)
  159. Optimized: 4522 visible clusters (0.00%)
  160. Total clusters visible: 185292
  161. Average clusters visible: 415
  162. Building PAS...
  163. Average clusters audible: 446
  164. visdatasize:53466 compressed from 49952
  165. writing d:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_dust_road.bsp
  166. 0 seconds elapsed
  167.  
  168. -------------------------------------------------------------------------------
  169. Running command: cd "D:\Steam\steamapps\common\Counter-Strike Global Offensive\bin"
  170. -------------------------------------------------------------------------------
  171.  
  172.  
  173. -------------------------------------------------------------------------------
  174. Running command: "D:\Steam\steamapps\common\Counter-Strike Global Offensive\bin\vrad.exe" -StaticPropLighting -StaticPropSampleScale 0.25 -bounce 2 -noextra -game "D:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo" "d:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_dust_road"
  175. -------------------------------------------------------------------------------
  176.  
  177. Valve Software - vrad.exe SSE (Jun 16 2017)
  178.  
  179. Valve Radiosity Simulator
  180. 8 threads
  181. [Reading texlights from 'lights.rad']
  182. [17 texlights parsed from 'lights.rad']
  183.  
  184. Loading d:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_dust_road.bsp
  185. Setting up ray-trace acceleration structure... Done (0.49 seconds)
  186. 1435 faces
  187. 1574273 square feet [226695376.00 square inches]
  188. 69 Displacements
  189. 32784 Square Feet [4720954.00 Square Inches]
  190. 1435 patches before subdivision
  191. zero area child patch
  192. zero area child patch
  193. zero area child patch
  194. 36951 patches after subdivision
  195. sun extent from map=0.000000
  196. 11 direct lights
  197. BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (2)
  198. BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (1)
  199. transfers 1029971, max 539
  200. transfer lists: 7.9 megs
  201. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  202. Bounce #1 added RGB(75308, 70664, 59099)
  203. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  204. Bounce #2 added RGB(4543, 4141, 3457)
  205. Build Patch/Sample Hash Table(s).....Done<0.0092 sec>
  206. FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (1)
  207. FinalLightFace Done
  208. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  209. ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (1)
  210. Writing leaf ambient...done
  211. Computing static prop lighting : 0ThreadComputeStaticPropLighting: 0...1...2...3...4...5...6...7...8...9...10 (7)
  212.  
  213. Ready to Finish
  214.  
  215. Object names Objects/Maxobjs Memory / Maxmem Fullness
  216. ------------ --------------- --------------- --------
  217. models 5/1024 240/49152 ( 0.5%)
  218. brushes 313/8192 3756/98304 ( 3.8%)
  219. brushsides 2721/65536 21768/524288 ( 4.2%)
  220. planes 2684/65536 53680/1310720 ( 4.1%)
  221. vertexes 2242/65536 26904/786432 ( 3.4%)
  222. nodes 899/65536 28768/2097152 ( 1.4%)
  223. texinfos 180/12288 12960/884736 ( 1.5%)
  224. texdata 8/2048 256/65536 ( 0.4%)
  225. dispinfos 69/0 12144/0 ( 0.0%)
  226. disp_verts 5589/0 111780/0 ( 0.0%)
  227. disp_tris 8832/0 17664/0 ( 0.0%)
  228. disp_multiblend 0/0 0/0 ( 0.0%)
  229. disp_lmsamples 92664/0 92664/0 ( 0.0%)
  230. faces 1435/65536 80360/3670016 ( 2.2%)
  231. hdr faces 0/65536 0/3670016 ( 0.0%)
  232. origfaces 710/65536 39760/3670016 ( 1.1%)
  233. facebrushes 585/0 1170/0 ( 0.0%)
  234. facebrushlists 1435/0 5740/0 ( 0.0%)
  235. leaves 905/65536 28960/2097152 ( 1.4%)
  236. leaffaces 1520/65536 3040/131072 ( 2.3%)
  237. leafbrushes 833/65536 1666/131072 ( 1.3%)
  238. areas 2/1024 16/8192 ( 0.2%)
  239. surfedges 9484/512000 37936/2048000 ( 1.9%)
  240. edges 5314/256000 21256/1024000 ( 2.1%)
  241. LDR worldlights 11/8192 1100/819200 ( 0.1%)
  242. HDR worldlights 0/8192 0/819200 ( 0.0%)
  243. leafwaterdata 0/32768 0/393216 ( 0.0%)
  244. waterstrips 127/32768 1270/327680 ( 0.4%)
  245. waterverts 0/65536 0/786432 ( 0.0%)
  246. waterindices 1905/65536 3810/131072 ( 2.9%)
  247. cubemapsamples 49/1024 784/16384 ( 4.8%)
  248. overlays 0/1024 0/360448 ( 0.0%)
  249. LDR lightdata [variable] 1848656/0 ( 0.0%)
  250. HDR lightdata [variable] 0/0 ( 0.0%)
  251. visdata [variable] 53466/16777216 ( 0.3%)
  252. entdata [variable] 9892/393216 ( 2.5%)
  253. LDR ambient table 905/65536 3620/262144 ( 1.4%)
  254. HDR ambient table 905/65536 3620/262144 ( 1.4%)
  255. LDR leaf ambient 5591/65536 156548/1835008 ( 8.5%)
  256. HDR leaf ambient 905/65536 25340/1835008 ( 1.4%)
  257. occluders 0/0 0/0 ( 0.0%)
  258. occluder polygons 0/0 0/0 ( 0.0%)
  259. occluder vert ind 0/0 0/0 ( 0.0%)
  260. detail props [variable] 1/12 ( 8.3%)
  261. static props [variable] 1/6074 ( 0.0%)
  262. pakfile [variable] 5218589/0 ( 0.0%)
  263. physics [variable] 118118/4194304 ( 2.8%)
  264. physics terrain [variable] 10085/1048576 ( 1.0%)
  265.  
  266. Level flags = 7d
  267.  
  268. Total triangle count: 3832
  269. Writing d:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_dust_road.bsp
  270. 12 seconds elapsed
  271.  
  272. -------------------------------------------------------------------------------
  273. Running command: copy "d:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_dust_road.bsp" "D:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\maps\de_dust_road.bsp"
  274. -------------------------------------------------------------------------------
  275.  
  276.  
  277. -------------------------------------------------------------------------------
  278. Running command: cd "D:\Steam\steamapps\common\Counter-Strike Global Offensive"
  279. -------------------------------------------------------------------------------
  280.  
  281.  
  282. -------------------------------------------------------------------------------
  283. Running command: "D:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo.exe" -hijack -allowdebug -game "D:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo" +map "de_dust_road"
  284. -------------------------------------------------------------------------------
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