IIIaKa

MonumentsWatcher_LangEng

Jun 19th, 2024 (edited)
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  1. {
  2.   "CmdMain": "Available commands:\n\n<color=#D1CBCB>/monument</color> <color=#D1AB9A>show *monumentID*(optional) *floatValue*(optional)</color> - Display the boundary of the monument you are in or specified. The display will last for the specified time or 30 seconds\n<color=#D1CBCB>/monument</color> <color=#D1AB9A>list</color> - List of available monuments\n<color=#D1CBCB>/monument</color> <color=#D1AB9A>rotate *monumentID*(optional) *floatValue*(optional)</color> - Rotate the monument you are in or specified, either in the direction you are looking or in the specified direction\n<color=#D1CBCB>/monument</color> <color=#D1AB9A>recreate custom/all(optional)</color> - Recreate the boundaries of vanilla/custom/all monuments\n\n<color=#D1CBCB>Note:</color> Instead of a monument ID, you can leave it empty, but you must be inside a monument. You can also use the word 'closest' to select the nearest monument to you\n\n--------------------------------------------------",
  3.   "CmdMainShowNotFound": "Monument not found! You must be inside a monument, or specify the name or ID of the monument",
  4.   "CmdMainShow": "Monument '{0}' is located at coordinates: {1}",
  5.   "CmdMainShowList": "{1} monuments found and displayed for the key '{0}'",
  6.   "CmdMainList": "List of available monuments:\n\n{0}\n\n--------------------------------------------------",
  7.   "CmdMainRotateNotFound": "You must be inside a monument and looking in the correct direction, or specify the name or ID of the monument along with the Y-coordinate for direction",
  8.   "CmdMainRotated": "Successful rotation of the {0} by Y-coordinate({1})!",
  9.   "CmdMainRecreated": "The boundaries of the monuments have been successfully recreated!",
  10.   "CargoShip": "CargoShip",
  11.   "airfield_1": "Airfield",
  12.   "airfield_1_station": "Airfield Station",
  13.   "arctic_research_base_a": "Arctic Research Base",
  14.   "arctic_research_base_a_station": "Arctic Station",
  15.   "bandit_town": "Bandit Camp",
  16.   "bandit_town_station": "Bandit Station",
  17.   "compound": "Outpost",
  18.   "compound_station": "Outpost Station",
  19.   "deepsea_floatingcity1": "Floating City",
  20.   "deepsea_floatingcity2": "Floating City",
  21.   "deepsea_floatingcity3": "Floating City",
  22.   "deepsea_floatingcity4": "Floating City",
  23.   "deepsea_island_tropical1": "Tropical Island",
  24.   "deepsea_island_tropical2": "Tropical Island",
  25.   "deepsea_island_tropical3": "Tropical Island",
  26.   "deepsea_island_tropical4": "Tropical Island",
  27.   "desert_military_base_a": "Abandoned Military Base",
  28.   "desert_military_base_a_station": "Dune Station",
  29.   "desert_military_base_b": "Abandoned Military Base",
  30.   "desert_military_base_b_station": "Dune Station",
  31.   "desert_military_base_c": "Abandoned Military Base",
  32.   "desert_military_base_c_station": "Dune Station",
  33.   "desert_military_base_d": "Abandoned Military Base",
  34.   "desert_military_base_d_station": "Dune Station",
  35.   "excavator_1": "Giant Excavator Pit",
  36.   "excavator_1_station": "Excavator Station",
  37.   "ferry_terminal_1": "Ferry Terminal",
  38.   "ferry_terminal_1_station": "Ferry Terminal Station",
  39.   "fishing_village_a": "Large Fishing Village",
  40.   "fishing_village_a_station": "Large Fishing Station",
  41.   "fishing_village_b": "Fishing Village",
  42.   "fishing_village_b_station": "Fishing Station",
  43.   "fishing_village_c": "Fishing Village",
  44.   "fishing_village_c_station": "Fishing Station",
  45.   "gas_station_1": "Oxum's Gas Station",
  46.   "ghostship": "Ghost Ship",
  47.   "ghostship_b": "Ghost Ship",
  48.   "ghostship_c": "Ghost Ship",
  49.   "ghostship_d": "Ghost Ship",
  50.   "harbor_1": "Large Harbor",
  51.   "harbor_1_station": "Large Harbor Station",
  52.   "harbor_2": "Small Harbor",
  53.   "harbor_2_station": "Harbor Station",
  54.   "jungle_ziggurat_a": "Ziggurat",
  55.   "jungle_ziggurat_a_station": "Ziggurat Station",
  56.   "junkyard_1": "Junkyard",
  57.   "junkyard_1_station": "Junkyard Station",
  58.   "launch_site_1": "Launch Site",
  59.   "launch_site_1_station": "Launch Site Station",
  60.   "lighthouse": "Lighthouse",
  61.   "military_tunnel_1": "Military Tunnel",
  62.   "military_tunnel_1_station": "Military Tunnel Station",
  63.   "mining_quarry_a": "Sulfur Quarry",
  64.   "mining_quarry_b": "Stone Quarry",
  65.   "mining_quarry_c": "HQM Quarry",
  66.   "nuclear_missile_silo": "Missile Silo",
  67.   "nuclear_missile_silo_station": "Silo Station",
  68.   "oilrig_1": "Large Oil Rig",
  69.   "oilrig_2": "Oil Rig",
  70.   "powerplant_1": "Power Plant",
  71.   "powerplant_1_station": "Power Plant Station",
  72.   "radtown_1": "Rad Town",
  73.   "radtown_1_station": "Rad Town Station",
  74.   "radtown_small_3": "Sewer Branch",
  75.   "radtown_small_3_station": "Sewer Branch Station",
  76.   "satellite_dish": "Satellite Dish",
  77.   "satellite_dish_station": "Satellite Station",
  78.   "sphere_tank": "The Dome",
  79.   "sphere_tank_station": "The Dome Station",
  80.   "stables_a": "Ranch",
  81.   "stables_a_station": "Ranch Station",
  82.   "stables_b": "Large Barn",
  83.   "stables_b_station": "Barn Station",
  84.   "station-sn-0": "Tunnel Station",
  85.   "station-sn-1": "Tunnel Station",
  86.   "station-sn-2": "Tunnel Station",
  87.   "station-sn-3": "Tunnel Station",
  88.   "station-we-0": "Tunnel Station",
  89.   "station-we-1": "Tunnel Station",
  90.   "station-we-2": "Tunnel Station",
  91.   "station-we-3": "Tunnel Station",
  92.   "supermarket_1": "Abandoned Supermarket",
  93.   "swamp_a": "Wild Swamp",
  94.   "swamp_b": "Wild Swamp",
  95.   "swamp_c": "Abandoned Cabins",
  96.   "trainyard_1": "Train Yard",
  97.   "trainyard_1_station": "Train Yard Station",
  98.   "underwater_lab_a": "Underwater Lab",
  99.   "underwater_lab_b": "Underwater Lab",
  100.   "underwater_lab_c": "Underwater Lab",
  101.   "underwater_lab_d": "Underwater Lab",
  102.   "warehouse": "Mining Outpost",
  103.   "water_treatment_plant_1": "Water Treatment Plant",
  104.   "water_treatment_plant_1_station": "Water Treatment Station",
  105.   "entrance_bunker_a": "Bunker Entrance",
  106.   "entrance_bunker_b": "Bunker Entrance",
  107.   "entrance_bunker_c": "Bunker Entrance",
  108.   "entrance_bunker_d": "Bunker Entrance",
  109.   "cave_small_easy": "Small Cave",
  110.   "cave_small_medium": "Medium Cave",
  111.   "cave_small_hard": "Medium Cave",
  112.   "cave_medium_easy": "Medium Cave",
  113.   "cave_medium_medium": "Medium Cave",
  114.   "cave_medium_hard": "Medium Cave",
  115.   "cave_large_medium": "Medium Cave",
  116.   "cave_large_hard": "Medium Cave",
  117.   "cave_large_sewers_hard": "Large Cave",
  118.   "ice_lake_1": "Ice Lake",
  119.   "ice_lake_2": "Ice Lake",
  120.   "ice_lake_3": "Large Ice Lake",
  121.   "ice_lake_4": "Small Ice Lake",
  122.   "power_sub_small_1": "Substation",
  123.   "power_sub_small_2": "Substation",
  124.   "power_sub_big_1": "Large Substation",
  125.   "power_sub_big_2": "Large Substation",
  126.   "jungle_ruins_a": "Jungle Ruins",
  127.   "jungle_ruins_b": "Jungle Ruins",
  128.   "jungle_ruins_c": "Jungle Ruins",
  129.   "jungle_ruins_d": "Jungle Ruins",
  130.   "jungle_ruins_e": "Jungle Ruins",
  131.   "water_well_a": "Water Well",
  132.   "water_well_b": "Water Well",
  133.   "water_well_c": "Water Well",
  134.   "water_well_d": "Water Well",
  135.   "water_well_e": "Water Well"
  136. }
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