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- Thread Pool Size: 8
- Dedicated Thread: Automatically Enabled
- Rise to Ruins InDev 29
- Operating System: Windows 8.1
- GPU Drivers: aticfx64
- GPU Driver Version: 8.17.10.1560
- Maximum JVM Memory: 1799MB
- Display Mode: Full Screen
- Wed Dec 20 21:30:06 EST 2017 INFO:Slick Build #237
- Wed Dec 20 21:30:06 EST 2017 INFO:LWJGL Version: 2.9.3
- Wed Dec 20 21:30:06 EST 2017 INFO:OriginalDisplayMode: 1920 x 1080 x 32 @59Hz
- Wed Dec 20 21:30:06 EST 2017 INFO:TargetDisplayMode: 1920 x 1080 x 32 @59Hz
- Wed Dec 20 21:30:07 EST 2017 INFO:Starting display 1920x1080
- Wed Dec 20 21:30:07 EST 2017 INFO:Use Java PNG Loader = true
- Wed Dec 20 21:30:07 EST 2017 INFO:Controllers not available
- Wed Dec 20 21:30:08 EST 2017 INFO:Initialising sounds..
- Wed Dec 20 21:30:08 EST 2017 INFO:- Sound works
- Wed Dec 20 21:30:08 EST 2017 INFO:- 64 OpenAL source available
- Wed Dec 20 21:30:08 EST 2017 INFO:- Sounds source generated
- Resetting SPLASH
- Loaded Sound: ARROW_HIT
- Loaded Sound: BOW_FIRE
- Loaded Sound: SLING_FIRE
- Loaded Sound: BALLISTA_FIRE
- Loaded Sound: MAGIC_FIRE
- Resetting SPLASH
- Loaded Sound: MAGIC_HIT
- Loaded Sound: MAGIC_BANISH
- Failed to load limbo villagers.
- Failed to load provisioner resources.
- Failed to load limbo villagers.
- Failed to load provisioner resources.
- Failed to load limbo villagers.
- Failed to load provisioner resources.
- Failed to load limbo villagers.
- Failed to load provisioner resources.
- Failed to load limbo villagers.
- Failed to load provisioner resources.
- Failed to load limbo villagers.
- Failed to load provisioner resources.
- Loading Game
- Font Module: 0
- Save Module: 0
- Time Module: 1
- Sound Module: 0
- Loaded Tileset: GRASS_GREEN (10001) Time: 174
- Loaded Sound: MAGIC_RECALL
- Loaded Tileset: GRASS_EMERALD_GREEN (10801) Time: 159
- Loaded Tileset: TREES_GREEN (30001) Time: 86
- Loaded Tileset: WATER (40001) Time: 56
- Loaded Tileset: ROCK_GRAY (60001) Time: 82
- Loaded Tileset: TREES_BLUE (31801) Time: 80
- Loaded Sound: MAGIC_ATTRACT_FIRE
- Loaded Tileset: ROCK_GRAY_ACCENT (60201) Time: 81
- Loaded Tileset: GRASS_EMERALD_GREEN_ACCENT (11001) Time: 159
- Loaded Tileset: FLOWERS_BLUE (130401) Time: 96
- Loaded Tileset: GRASS_GREEN_ACCENT (10201) Time: 152
- Loaded Sound: MAGIC_HEAL
- Loaded Tileset: TREES_BLUE_ACCENT (32001) Time: 71
- Loaded Tileset: GRAVEL_GRAY (20001) Time: 165
- Loaded Tileset: WATER_ACCENT (40201) Time: 102
- Loaded Tileset: TURNIPS (111201) Time: 103
- Loaded Sound: MAGIC_ZAP
- Loaded Tileset: GRAVEL_GRAY_ACCENT (20201) Time: 156
- Loaded Tileset: SAND_TAN (70001) Time: 155
- Loaded Sound: MAGIC_HEAL_SPELL
- Loaded Tileset: FOOD_STORAGE (2222201) Time: 144
- Loaded Tileset: SAND_TAN_ACCENT (70201) Time: 185
- Loaded Tileset: ANCIENT_CULLIS_GATE (2300001) Time: 20
- Loaded Tileset: CRYSTAL_RED (100001) Time: 54
- Loaded Tileset: TREES_GREEN_ACCENT (30201) Time: 73
- Loaded Tileset: CRYSTAL_BLUE (100801) Time: 93
- Loaded Tileset: ANCIENT_RADIANCE_POOL (2310001) Time: 34
- Loaded Tileset: POTATOES (110601) Time: 96
- Loaded Sound: DISSOLVE
- Loaded Tileset: DIRT_BROWN (401) Time: 153
- Loaded Tileset: DIRT_BROWN_ACCENT (601) Time: 160
- Loaded Tileset: CARROTS (110001) Time: 99
- Loaded Sound: FLAME_FIRE
- Loaded Tileset: FLOWERS_PURPLE (131601) Time: 97
- Loaded Tileset: LOG_PATH_DEBRIS (3001001) Time: 128
- Loaded Tileset: DOGGO_HOUSE (4192201) Time: 39
- Loaded Tileset: HOUSING (4642201) Time: 138
- Loaded Tileset: CRYSTAL_BLUE_ACCENT (101001) Time: 69
- Loaded Sound: METEOR_FIRE
- Loaded Tileset: COBBLE_AND_LOG_PATH_DEBRIS (3003001) Time: 127
- Loaded Tileset: ELEMENTAL_BOLT_TOWER (2122201) Time: 52
- Loaded Tileset: FLOWERS_PURPLE_ACCENT (131801) Time: 96
- Loaded Tileset: TURNIPS_ACCENT (111401) Time: 97
- Loaded Sound: METEOR_HIT
- Loaded Tileset: EQUIPMENT_STORAGE (2572201) Time: 124
- Loaded Tileset: WATER_PURIFIER (3152201) Time: 193
- Loaded Tileset: WELL (3042201) Time: 53
- Map Module: 4409
- Loaded Sound: PHANTNOM_DART_FIRE
- Loaded Sound: PHANTNOM_DART_HIT
- Loaded Sound: SPRAY_BULLET_FIRE
- Loaded Sound: SPRAY_BULLET_HIT
- Map Bottom FBO: 1372
- Loaded Sound: MINING
- Map Middle FBO: 584
- Loaded Sound: STORE_ITEM
- Map Top FBO: 448
- Road Module: 49
- Mini Map Module: 174
- Resource Module: 62
- Transition Module: 0
- Loaded Sound: WOOD_CHOP
- Loaded Sound: BUILDING
- Loaded Sound: OPEN_GATE
- Shadow Module: 1221
- Lighting Module: 54
- Projectile Module: 0
- Missile Module: 8
- Particle Module: 57
- Collision Module: 48
- Depth Module: 37
- Loaded Sound: CLOSE_GATE
- Loaded Sound: THUNDER
- Object Module: 462
- Background Module: 0
- Loaded Sound: PLACE_OBJECT
- Mob Module: 684
- MobJob Module: 1
- Essence Module: 0
- Weather Module: 1
- Resource Module Sync: 1
- Object Module Sync: 3
- Loaded Sound: EARTHQUAKE_ROCKS
- Mob Module Sync: 31
- Essence Module Sync: 0
- Missile Module Sync: 27
- Loaded Sound: EARTHQUAKE_BOOM
- Loaded Sound: HEAVY_WIND
- TOTAL TIME: 11665
- Loaded Sound: GRAB
- Loaded Sound: DROP_RESOURCE
- Loaded Sound: FULL_MOON_MAGIC
- Loaded Sound: MAGIC_CLICK
- Loaded Sound: LOOT_BOX_OPEN
- Loaded Sound: LOOT_BOX_LOCKED
- Loaded Sound: HOLY_SOFT
- Resetting MAIN_MENU
- Loading Game
- LoadingworldMap
- Font Module: 0
- Save Module: 0
- Sound Module: 0
- Resource Module: 0
- Loaded Sound: HOLY_LOUD
- Transition Module: 0
- Loaded Sound: HIT_WEAPON_GENERIC
- Loaded Sound: HIT_TOOL_GENERIC
- Loaded Sound: HIT_GENERIC
- Loaded Sound: HIT_SWEETENER_GENERIC
- Loaded Sound: IDLE_DOGGO
- Particle Module: 2670
- Background Module: 0
- Mob Module: 2
- Help Module: 1
- Resource Module Sync: 0
- Mob Module Sync: 0
- Loaded Sound: GET_HIT_DOGGO
- Loaded Sound: HIT_SWEETENER_DOGGO
- Loaded Sound: DEATH_DOGGO
- Loaded Sound: HIT_SWEETENER_VILLAGER_MALE
- Loaded Sound: HIT_SWEETENER_VILLAGER_FEMALE
- Loaded Sound: DEATH_VILLAGER_MALE
- TOTAL TIME: 6011
- Loaded Sound: DEATH_VILLAGER_FEMALE
- Loaded Sound: DISSOLVE_SPELL
- Loaded Sound: MOTIVATE_LAND_SPELL
- Loaded Sound: ESSENCE_SUCK
- Loaded Sound: BUTTON_CLICK
- Loaded Sound: VILLAGER_DEATH
- Loaded Sound: VILLAGER_BIRTH
- Loaded Sound: VILLAGER_LEVEL_UP
- Loaded Sound: RESURRECT
- Loaded Sound: RESURRECT_NEGATIVE
- Loaded Sound: FULL_MOON
- Loaded Sound: BLOOD_MOON
- Loaded Sound: DISASTER_START
- Loaded Sound: NOMADS
- Loaded Sound: TIP
- Loaded Sound: DAWN_ARRIVED
- Loaded Sound: NIGHT_ARRIVED
- Loaded Sound: RAIN
- Loaded Sound: EARTHQUAKE
- Loaded Sound: RETRO_CLICK
- Loaded Sound: RETRO_NOTE_1
- Loaded Sound: RETRO_NOTE_2
- Loaded Sound: RETRO_NOTE_3
- Loaded Sound: RETRO_NOTE_4
- Loaded Sound: RETRO_NOTE_5
- Loaded Sound: RETRO_NOTE_6
- Loaded Sound: RETRO_NOTE_7
- Loaded Sound: RETRO_NOTE_8
- Loaded Sound: RETRO_NOTE_9
- Loaded Sound: ENVIROMENTAL_VILLAGERS
- Loaded Sound: ENVIROMENTAL_BUILDINGS
- Loading: NarrowPath
- Loaded Sound: ENVIROMENTAL_CONSTRUCTION
- Resetting WORLD_MAP
- Loading Game
- Loadingtraditional
- Loaded Sound: WILHELM
- Font Module: 0
- Save Module: 0
- Time Module: 1
- Sound Module: 0
- Loaded Tileset: GRAVEYARD_SPAWN_SMALL (2400001) Time: 42
- Loaded Tileset: ROCK_GRAY_COLLECTED (60401) Time: 118
- Loaded Tileset: CRYSTAL_RED_ACCENT (100201) Time: 62
- Loaded Tileset: CRYSTAL_HARVESTRY (2150201) Time: 236
- Loaded Tileset: TREES_BLUE_COLLECTED (32201) Time: 65
- Loaded Tileset: FLOWERS_YELLOW (130801) Time: 97
- Loaded Tileset: POTATOES_ACCENT (110801) Time: 90
- Loaded Tileset: LARGE_FIRE_PIT (2290001) Time: 31
- Loaded Tileset: CRYSTAL_RED_COLLECTED (101201) Time: 79
- Loaded Tileset: POTATOES_COLLECTED (111001) Time: 88
- Loaded Tileset: ANCILLARY_UPGRADE_1 (2740201) Time: 214
- Loaded Tileset: CRYSTILLERY (2140801) Time: 124
- Loaded Tileset: LUMBER_SHACK (2010001) Time: 124
- Loaded Tileset: ESSENCE_COLLECTOR (2131201) Time: 28
- Loaded Tileset: KITCHEN (2500201) Time: 76
- Loaded Tileset: LUMBER_MILL (2000201) Time: 336
- Loaded Tileset: MISCELLANEOUS_STORAGE (4450801) Time: 123
- Loaded Tileset: CASTLE_5 (2620001) Time: 205
- Loaded Tileset: FLOWERS_BLACK (132001) Time: 89
- Loaded Tileset: STONE_CUTTERY (2100801) Time: 130
- Loaded Tileset: BOTTLER (3100001) Time: 79
- Loaded Tileset: PATH (3000001) Time: 117
- Loaded Tileset: MINING_FACILITY (2090201) Time: 143
- Loaded Tileset: TURNIPS_COLLECTED (111601) Time: 90
- Loaded Tileset: FARM (2060401) Time: 234
- Loaded Tileset: COBBLE_AND_BOARD_ROAD_DEBRIS (3005001) Time: 115
- Loaded Tileset: CLINIC (2492001) Time: 198
- Loaded Tileset: WOOD_FENCE (1020001) Time: 74
- Loaded Tileset: LOG_PATH (3002001) Time: 119
- Loaded Tileset: LARGE_FOUNTAIN (3142201) Time: 52
- Loaded Tileset: GRAVEYARD_SPAWN_MEDIUM (2410001) Time: 61
- Map Module: 3826
- Map Bottom FBO: 631
- Map Middle FBO: 195
- Map Top FBO: 59
- Road Module: 60
- Map AI Module: 22
- Mini Map Module: 141
- Resource Module: 68
- Trade Module: 0
- Transition Module: 0
- Shadow Module: 660
- Lighting Module: 39
- Projectile Module: 0
- Missile Module: 0
- Particle Module: 20
- Collision Module: 23
- Depth Module: 11
- Object Module: 22
- Background Module: 0
- Mob Module: 29
- MobJob Module: 0
- Essence Module: 2
- Spawn Module: 1
- Influence Module: 7
- Weather Module: 0
- Work Selection Module: 29
- Waypoint Module: 0
- Data Module: 0
- Help Module: 1
- Loot Box Module: 0
- Resource Module Sync: 2
- Object Module Sync: 63
- Mob Module Sync: 10
- Essence Module Sync: 0
- Influence Module Sync: 0
- Missile Module Sync: 0
- Waypoint Module Sync: 125
- TOTAL TIME: 10824
- VILLAGER BOTTLER AI AI_REDISTRIBUTE_RESOURCES STEP 5 time to execute was high: 53
- Wed Dec 20 21:30:49 EST 2017 ERROR:null
- java.lang.NullPointerException
- at rtr.objects.ObjectBase.takeStores(ObjectBase.java:2051)
- at rtr.mobs.ai.AIRedistributeResources.execute(AIRedistributeResources.java:258)
- at rtr.mobs.MobBase.update(MobBase.java:3862)
- at rtr.mobs.MobModule.update(MobModule.java:562)
- at rtr.states.PlayState.update(PlayState.java:327)
- at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266)
- at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:652)
- at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:484)
- at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:394)
- at rtr.system.Game.launchGame(Game.java:115)
- at rtr.system.Launcher.main(Launcher.java:53)
- at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
- at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
- at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
- at java.lang.reflect.Method.invoke(Method.java:497)
- at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)
- Wed Dec 20 21:30:49 EST 2017 ERROR:Game.update() failure - check the game code.
- org.newdawn.slick.SlickException: Game.update() failure - check the game code.
- at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:669)
- at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:484)
- at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:394)
- at rtr.system.Game.launchGame(Game.java:115)
- at rtr.system.Launcher.main(Launcher.java:53)
- at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
- at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
- at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
- at java.lang.reflect.Method.invoke(Method.java:497)
- at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)
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