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Axprotss

BoomBox

Jun 6th, 2021
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5.     print("FE Compatibility code by Mokiros")
  6.     local rp = RealPlayer
  7.     script.Parent = rp.Character
  8.    
  9.     --RemoteEvent for communicating
  10.     local Event = Instance.new("RemoteEvent")
  11.     Event.Name = "UserInput_Event"
  12.  
  13.     --Fake event to make stuff like Mouse.KeyDown work
  14.     local function fakeEvent()
  15.         local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16.         t.connect = t.Connect
  17.         return t
  18.     end
  19.  
  20.     --Creating fake input objects with fake variables
  21.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25.     end}
  26.     --Merged 2 functions into one by checking amount of arguments
  27.     CAS.UnbindAction = CAS.BindAction
  28.  
  29.     --This function will trigger the events that have been :Connect()'ed
  30.     local function te(self,ev,...)
  31.         local t = m[ev]
  32.         if t and t._fakeEvent then
  33.             for _,f in pairs(t.Functions) do
  34.                 f(...)
  35.             end
  36.         end
  37.     end
  38.     m.TrigEvent = te
  39.     UIS.TrigEvent = te
  40.  
  41.     Event.OnServerEvent:Connect(function(plr,io)
  42.         if plr~=rp then return end
  43.         m.Target = io.Target
  44.         m.Hit = io.Hit
  45.         if not io.isMouse then
  46.             local b = io.UserInputState == Enum.UserInputState.Begin
  47.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49.             end
  50.             for _,t in pairs(CAS.Actions) do
  51.                 for _,k in pairs(t.Keys) do
  52.                     if k==io.KeyCode then
  53.                         t.Function(t.Name,io.UserInputState,io)
  54.                     end
  55.                 end
  56.             end
  57.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59.         end
  60.     end)
  61.     Event.Parent = NLS([==[
  62.     local Player = game:GetService("Players").LocalPlayer
  63.     local Event = script:WaitForChild("UserInput_Event")
  64.  
  65.     local Mouse = Player:GetMouse()
  66.     local UIS = game:GetService("UserInputService")
  67.     local input = function(io,a)
  68.         if a then return end
  69.         --Since InputObject is a client-side instance, we create and pass table instead
  70.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71.     end
  72.     UIS.InputBegan:Connect(input)
  73.     UIS.InputEnded:Connect(input)
  74.  
  75.     local h,t
  76.     --Give the server mouse data 30 times every second, but only if the values changed
  77.     --If player is not moving their mouse, client won't fire events
  78.     while wait(1/30) do
  79.         if h~=Mouse.Hit or t~=Mouse.Target then
  80.             h,t=Mouse.Hit,Mouse.Target
  81.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  82.         end
  83.     end]==],Player.Character)
  84.  
  85.     ----Sandboxed game object that allows the usage of client-side methods and services
  86.     --Real game object
  87.     local _rg = game
  88.  
  89.     --Metatable for fake service
  90.     local fsmt = {
  91.         __index = function(self,k)
  92.             local s = rawget(self,"_RealService")
  93.             if s then return s[k] end
  94.         end,
  95.         __newindex = function(self,k,v)
  96.             local s = rawget(self,"_RealService")
  97.             if s then s[k]=v end
  98.         end,
  99.         __call = function(self,...)
  100.             local s = rawget(self,"_RealService")
  101.             if s then return s(...) end
  102.         end
  103.     }
  104.     local function FakeService(t,RealService)
  105.         t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106.         return setmetatable(t,fsmt)
  107.     end
  108.  
  109.     --Fake game object
  110.     local g = {
  111.         GetService = function(self,s)
  112.             return self[s]
  113.         end,
  114.         Players = FakeService({
  115.             LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116.         },"Players"),
  117.         UserInputService = FakeService(UIS,"UserInputService"),
  118.         ContextActionService = FakeService(CAS,"ContextActionService"),
  119.     }
  120.     rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121.     g.service = g.GetService
  122.    
  123.     g.RunService = FakeService({
  124.         RenderStepped = _rg:GetService("RunService").Heartbeat,
  125.         BindToRenderStep = function(self,name,_,fun)
  126.             self._btrs[name] = self.Heartbeat:Connect(fun)
  127.         end,
  128.         UnbindFromRenderStep = function(self,name)
  129.             self._btrs[name]:Disconnect()
  130.         end,
  131.     },"RunService")
  132.  
  133.     setmetatable(g,{
  134.         __index=function(self,s)
  135.             return _rg:GetService(s) or typeof(_rg[s])=="function"
  136.             and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137.         end,
  138.         __newindex = fsmt.__newindex,
  139.         __call = fsmt.__call
  140.     })
  141.     --Changing owner to fake player object to support owner:GetMouse()
  142.     game,owner = g,g.Players.LocalPlayer
  143. end
  144.  
  145. --ffghjkgh67
  146.  
  147. --Script Builder Radio!
  148.  
  149. local Player = game.Players.LocalPlayer
  150. local c = Player.Character
  151. if not c or not c.Parent then
  152.     c = Player.CharacterAdded:wait()
  153. end
  154.  
  155. wait(1)
  156.  
  157. local radio = Instance.new("Part",c)
  158. radio.Name = "Radio"
  159. radio.CanCollide = false
  160. radio.Anchored = true
  161. radio.FormFactor = "Custom"
  162. radio.Size = Vector3.new(3.2, 1.43, 0.8)
  163. radio.CFrame = c.Torso.CFrame * CFrame.new(0,0,.8)
  164. radio.CFrame = radio.CFrame * CFrame.fromEulerAnglesXYZ(0,3.15,0)
  165. radio.CFrame = radio.CFrame * CFrame.fromEulerAnglesXYZ(0,0,-.7)
  166.  
  167. local mesh = Instance.new("SpecialMesh",radio)
  168. mesh.MeshId = "http://www.roblox.com/asset/?id=151760030"
  169. mesh.TextureId = "https://www.roblox.com/Sweg-item?id=156708131"
  170.  
  171. local weld = Instance.new("Weld",radio)
  172. weld.Part0 = c.Torso
  173. weld.Part1 = radio
  174. weld.C0 = c.Torso.CFrame:inverse()
  175. weld.C1 = radio.CFrame:inverse()
  176. radio.Anchored = false
  177.  
  178. local sound = Instance.new("Sound",radio)
  179. sound.Name = "Music"
  180. sound.Looped = true
  181. sound.Volume = 1
  182.  
  183. local gui = Instance.new("ScreenGui",Player.PlayerGui)
  184.  
  185. local frame = Instance.new("Frame",gui)
  186. frame.BackgroundColor3 = Color3.new(58/255,58/255,58/255)
  187. frame.BorderColor3 = Color3.new(0,0,0)
  188. frame.BorderSizePixel = 2
  189. frame.Size = UDim2.new(0,300,0,200)
  190. frame.Position = UDim2.new(0,20,.5,-100)
  191.  
  192. local playb = Instance.new("TextButton",frame)
  193. playb.BackgroundColor3 = Color3.new(0,85/255,0)
  194. playb.BorderColor3 = Color3.new(0,0,0)
  195. playb.BorderSizePixel = 2
  196. playb.Size = UDim2.new(.3,0,.2,0)
  197. playb.Position = UDim2.new(.1,0,.7,0)
  198. playb.Text = "Play"
  199. playb.TextColor3 = Color3.new(255,255,255)
  200. playb.TextScaled = true
  201.  
  202. local stopb = Instance.new("TextButton",frame)
  203. stopb.BackgroundColor3 = Color3.new(170/255,0,0)
  204. stopb.BorderColor3 = Color3.new(0,0,0)
  205. stopb.BorderSizePixel = 2
  206. stopb.Size = UDim2.new(.3,0,.2,0)
  207. stopb.Position = UDim2.new(.6,0,.7,0)
  208. stopb.Text = "Stop"
  209. stopb.TextColor3 = Color3.new(255,255,255)
  210. stopb.TextScaled = true
  211.  
  212. local stipb = Instance.new("TextBox",frame)
  213. stipb.BackgroundColor3 = Color3.new(0,0,127/255)
  214. stipb.BorderColor3 = Color3.new(0,0,0)
  215. stipb.BorderSizePixel = 2
  216. stipb:TweenSize(UDim2.new(.5,0,.25,0),"Out","Quad",1,true)
  217. stipb.Position = UDim2.new(.25,0,.3,0)
  218. stipb.Text = "SoundId"
  219. stipb.TextColor3 = Color3.new(255,255,255)
  220. stipb.TextScaled = true
  221.  
  222. local label = Instance.new("TextLabel",frame)
  223. label.Text = "Made By ChuckXZ!"
  224. label.TextScaled = true
  225. label:TweenSize(UDim2.new(1,0,.2,0))
  226. label.TextColor3 = Color3.new(255,255,255)
  227. label.BackgroundTransparency = 1
  228. --stipb.Size = UDim2.new(1,0,.2,0)
  229.  
  230. local Playing = false
  231.  
  232. stipb.Changed:connect(function()
  233.     sound.SoundId = "rbxassetid://" .. stipb.Text
  234. end)
  235.  
  236. playb.MouseButton1Click:connect(function()
  237.     sound:Play()
  238.     Playing = true
  239. end)
  240.  
  241. stopb.MouseButton1Click:connect(function()
  242.     sound:Stop()
  243.     Playing = false
  244. end)
  245.  
  246. while true do
  247.     if Playing then
  248.         mesh.Scale = Vector3.new(1.1,1.1,1.1)
  249.         wait(.2)
  250.         mesh.Scale = Vector3.new(1,1,1)
  251.     end
  252.     wait(.2)
  253. end
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