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- #define SAMP_COMPAT
- #include <open.mp>
- #include <sscanf2>
- #include <zcmd>
- new PlayerText:PlayerWarnTD[MAX_PLAYERS][33];
- public OnFilterScriptInit()
- {
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- new bool:PlayerWarned[MAX_PLAYERS], PlayerWarnTimer[MAX_PLAYERS], PlayerSpaceTimer[MAX_PLAYERS], PlayerSpaceCount[MAX_PLAYERS];
- public OnPlayerConnect(playerid)
- {
- PlayerWarnTD[playerid][0] = CreatePlayerTextDraw(playerid, 83.000000, -3.000000, "_");
- PlayerTextDrawFont(playerid, PlayerWarnTD[playerid][0], 1);
- PlayerTextDrawLetterSize(playerid, PlayerWarnTD[playerid][0], 0.383332, 49.900009);
- PlayerTextDrawTextSize(playerid, PlayerWarnTD[playerid][0], 315.000000, 1192.500000);
- PlayerTextDrawSetOutline(playerid, PlayerWarnTD[playerid][0], 1);
- PlayerTextDrawSetShadow(playerid, PlayerWarnTD[playerid][0], 0);
- PlayerTextDrawAlignment(playerid, PlayerWarnTD[playerid][0], 2);
- PlayerTextDrawColor(playerid, PlayerWarnTD[playerid][0], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerWarnTD[playerid][0], -16776961);
- PlayerTextDrawBoxColor(playerid, PlayerWarnTD[playerid][0], -1962934137);
- PlayerTextDrawUseBox(playerid, PlayerWarnTD[playerid][0], true);
- PlayerTextDrawSetProportional(playerid, PlayerWarnTD[playerid][0], true);
- PlayerTextDrawSetSelectable(playerid, PlayerWarnTD[playerid][0], false);
- PlayerWarnTD[playerid][1] = CreatePlayerTextDraw(playerid, 211.000000, 147.000000, "-------------------------");
- PlayerTextDrawFont(playerid, PlayerWarnTD[playerid][1], 1);
- PlayerTextDrawLetterSize(playerid, PlayerWarnTD[playerid][1], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid, PlayerWarnTD[playerid][1], 400.000000, 17.000000);
- PlayerTextDrawSetOutline(playerid, PlayerWarnTD[playerid][1], 0);
- PlayerTextDrawSetShadow(playerid, PlayerWarnTD[playerid][1], 0);
- PlayerTextDrawAlignment(playerid, PlayerWarnTD[playerid][1], 1);
- PlayerTextDrawColor(playerid, PlayerWarnTD[playerid][1], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerWarnTD[playerid][1], 255);
- PlayerTextDrawBoxColor(playerid, PlayerWarnTD[playerid][1], 50);
- PlayerTextDrawUseBox(playerid, PlayerWarnTD[playerid][1], false);
- PlayerTextDrawSetProportional(playerid, PlayerWarnTD[playerid][1], true);
- PlayerTextDrawSetSelectable(playerid, PlayerWarnTD[playerid][1], false);
- PlayerWarnTD[playerid][2] = CreatePlayerTextDraw(playerid, 211.000000, 261.000000, "-------------------------");
- PlayerTextDrawFont(playerid, PlayerWarnTD[playerid][2], 1);
- PlayerTextDrawLetterSize(playerid, PlayerWarnTD[playerid][2], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid, PlayerWarnTD[playerid][2], 400.000000, 17.000000);
- PlayerTextDrawSetOutline(playerid, PlayerWarnTD[playerid][2], 0);
- PlayerTextDrawSetShadow(playerid, PlayerWarnTD[playerid][2], 0);
- PlayerTextDrawAlignment(playerid, PlayerWarnTD[playerid][2], 1);
- PlayerTextDrawColor(playerid, PlayerWarnTD[playerid][2], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerWarnTD[playerid][2], 255);
- PlayerTextDrawBoxColor(playerid, PlayerWarnTD[playerid][2], 50);
- PlayerTextDrawUseBox(playerid, PlayerWarnTD[playerid][2], false);
- PlayerTextDrawSetProportional(playerid, PlayerWarnTD[playerid][2], true);
- PlayerTextDrawSetSelectable(playerid, PlayerWarnTD[playerid][2], false);
- PlayerWarnTD[playerid][3] = CreatePlayerTextDraw(playerid, 206.000000, 152.000000, "I");
- PlayerTextDrawFont(playerid, PlayerWarnTD[playerid][3], 2);
- PlayerTextDrawLetterSize(playerid, PlayerWarnTD[playerid][3], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid, PlayerWarnTD[playerid][3], 400.000000, 17.000000);
- PlayerTextDrawSetOutline(playerid, PlayerWarnTD[playerid][3], 0);
- PlayerTextDrawSetShadow(playerid, PlayerWarnTD[playerid][3], 0);
- PlayerTextDrawAlignment(playerid, PlayerWarnTD[playerid][3], 1);
- PlayerTextDrawColor(playerid, PlayerWarnTD[playerid][3], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerWarnTD[playerid][3], 255);
- PlayerTextDrawBoxColor(playerid, PlayerWarnTD[playerid][3], 50);
- PlayerTextDrawUseBox(playerid, PlayerWarnTD[playerid][3], false);
- PlayerTextDrawSetProportional(playerid, PlayerWarnTD[playerid][3], true);
- PlayerTextDrawSetSelectable(playerid, PlayerWarnTD[playerid][3], false);
- PlayerWarnTD[playerid][4] = CreatePlayerTextDraw(playerid, 206.000000, 165.000000, "I");
- PlayerTextDrawFont(playerid, PlayerWarnTD[playerid][4], 2);
- PlayerTextDrawLetterSize(playerid, PlayerWarnTD[playerid][4], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid, PlayerWarnTD[playerid][4], 400.000000, 17.000000);
- PlayerTextDrawSetOutline(playerid, PlayerWarnTD[playerid][4], 0);
- PlayerTextDrawSetShadow(playerid, PlayerWarnTD[playerid][4], 0);
- PlayerTextDrawAlignment(playerid, PlayerWarnTD[playerid][4], 1);
- PlayerTextDrawColor(playerid, PlayerWarnTD[playerid][4], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerWarnTD[playerid][4], 255);
- PlayerTextDrawBoxColor(playerid, PlayerWarnTD[playerid][4], 50);
- PlayerTextDrawUseBox(playerid, PlayerWarnTD[playerid][4], false);
- PlayerTextDrawSetProportional(playerid, PlayerWarnTD[playerid][4], true);
- PlayerTextDrawSetSelectable(playerid, PlayerWarnTD[playerid][4], false);
- PlayerWarnTD[playerid][5] = CreatePlayerTextDraw(playerid, 206.000000, 178.000000, "I");
- PlayerTextDrawFont(playerid, PlayerWarnTD[playerid][5], 2);
- PlayerTextDrawLetterSize(playerid, PlayerWarnTD[playerid][5], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid, PlayerWarnTD[playerid][5], 400.000000, 17.000000);
- PlayerTextDrawSetOutline(playerid, PlayerWarnTD[playerid][5], 0);
- PlayerTextDrawSetShadow(playerid, PlayerWarnTD[playerid][5], 0);
- PlayerTextDrawAlignment(playerid, PlayerWarnTD[playerid][5], 1);
- PlayerTextDrawColor(playerid, PlayerWarnTD[playerid][5], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerWarnTD[playerid][5], 255);
- PlayerTextDrawBoxColor(playerid, PlayerWarnTD[playerid][5], 50);
- PlayerTextDrawUseBox(playerid, PlayerWarnTD[playerid][5], false);
- PlayerTextDrawSetProportional(playerid, PlayerWarnTD[playerid][5], true);
- PlayerTextDrawSetSelectable(playerid, PlayerWarnTD[playerid][5], false);
- PlayerWarnTD[playerid][6] = CreatePlayerTextDraw(playerid, 206.000000, 191.000000, "I");
- PlayerTextDrawFont(playerid, PlayerWarnTD[playerid][6], 2);
- PlayerTextDrawLetterSize(playerid, PlayerWarnTD[playerid][6], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid, PlayerWarnTD[playerid][6], 400.000000, 17.000000);
- PlayerTextDrawSetOutline(playerid, PlayerWarnTD[playerid][6], 0);
- PlayerTextDrawSetShadow(playerid, PlayerWarnTD[playerid][6], 0);
- PlayerTextDrawAlignment(playerid, PlayerWarnTD[playerid][6], 1);
- PlayerTextDrawColor(playerid, PlayerWarnTD[playerid][6], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerWarnTD[playerid][6], 255);
- PlayerTextDrawBoxColor(playerid, PlayerWarnTD[playerid][6], 50);
- PlayerTextDrawUseBox(playerid, PlayerWarnTD[playerid][6], false);
- PlayerTextDrawSetProportional(playerid, PlayerWarnTD[playerid][6], true);
- PlayerTextDrawSetSelectable(playerid, PlayerWarnTD[playerid][6], false);
- PlayerWarnTD[playerid][7] = CreatePlayerTextDraw(playerid, 206.000000, 204.000000, "I");
- PlayerTextDrawFont(playerid, PlayerWarnTD[playerid][7], 2);
- PlayerTextDrawLetterSize(playerid, PlayerWarnTD[playerid][7], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid, PlayerWarnTD[playerid][7], 400.000000, 17.000000);
- PlayerTextDrawSetOutline(playerid, PlayerWarnTD[playerid][7], 0);
- PlayerTextDrawSetShadow(playerid, PlayerWarnTD[playerid][7], 0);
- PlayerTextDrawAlignment(playerid, PlayerWarnTD[playerid][7], 1);
- PlayerTextDrawColor(playerid, PlayerWarnTD[playerid][7], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerWarnTD[playerid][7], 255);
- PlayerTextDrawBoxColor(playerid, PlayerWarnTD[playerid][7], 50);
- PlayerTextDrawUseBox(playerid, PlayerWarnTD[playerid][7], false);
- PlayerTextDrawSetProportional(playerid, PlayerWarnTD[playerid][7], true);
- PlayerTextDrawSetSelectable(playerid, PlayerWarnTD[playerid][7], false);
- PlayerWarnTD[playerid][8] = CreatePlayerTextDraw(playerid, 206.000000, 217.000000, "I");
- PlayerTextDrawFont(playerid, PlayerWarnTD[playerid][8], 2);
- PlayerTextDrawLetterSize(playerid, PlayerWarnTD[playerid][8], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid, PlayerWarnTD[playerid][8], 400.000000, 17.000000);
- PlayerTextDrawSetOutline(playerid, PlayerWarnTD[playerid][8], 0);
- PlayerTextDrawSetShadow(playerid, PlayerWarnTD[playerid][8], 0);
- PlayerTextDrawAlignment(playerid, PlayerWarnTD[playerid][8], 1);
- PlayerTextDrawColor(playerid, PlayerWarnTD[playerid][8], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerWarnTD[playerid][8], 255);
- PlayerTextDrawBoxColor(playerid, PlayerWarnTD[playerid][8], 50);
- PlayerTextDrawUseBox(playerid, PlayerWarnTD[playerid][8], false);
- PlayerTextDrawSetProportional(playerid, PlayerWarnTD[playerid][8], true);
- PlayerTextDrawSetSelectable(playerid, PlayerWarnTD[playerid][8], false);
- PlayerWarnTD[playerid][9] = CreatePlayerTextDraw(playerid, 206.000000, 230.000000, "I");
- PlayerTextDrawFont(playerid, PlayerWarnTD[playerid][9], 2);
- PlayerTextDrawLetterSize(playerid, PlayerWarnTD[playerid][9], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid, PlayerWarnTD[playerid][9], 400.000000, 17.000000);
- PlayerTextDrawSetOutline(playerid, PlayerWarnTD[playerid][9], 0);
- PlayerTextDrawSetShadow(playerid, PlayerWarnTD[playerid][9], 0);
- PlayerTextDrawAlignment(playerid, PlayerWarnTD[playerid][9], 1);
- PlayerTextDrawColor(playerid, PlayerWarnTD[playerid][9], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerWarnTD[playerid][9], 255);
- PlayerTextDrawBoxColor(playerid, PlayerWarnTD[playerid][9], 50);
- PlayerTextDrawUseBox(playerid, PlayerWarnTD[playerid][9], false);
- PlayerTextDrawSetProportional(playerid, PlayerWarnTD[playerid][9], true);
- PlayerTextDrawSetSelectable(playerid, PlayerWarnTD[playerid][9], false);
- PlayerWarnTD[playerid][10] = CreatePlayerTextDraw(playerid, 206.000000, 243.000000, "I");
- PlayerTextDrawFont(playerid, PlayerWarnTD[playerid][10], 2);
- PlayerTextDrawLetterSize(playerid, PlayerWarnTD[playerid][10], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid, PlayerWarnTD[playerid][10], 400.000000, 17.000000);
- PlayerTextDrawSetOutline(playerid, PlayerWarnTD[playerid][10], 0);
- PlayerTextDrawSetShadow(playerid, PlayerWarnTD[playerid][10], 0);
- PlayerTextDrawAlignment(playerid, PlayerWarnTD[playerid][10], 1);
- PlayerTextDrawColor(playerid, PlayerWarnTD[playerid][10], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerWarnTD[playerid][10], 255);
- PlayerTextDrawBoxColor(playerid, PlayerWarnTD[playerid][10], 50);
- PlayerTextDrawUseBox(playerid, PlayerWarnTD[playerid][10], false);
- PlayerTextDrawSetProportional(playerid, PlayerWarnTD[playerid][10], true);
- PlayerTextDrawSetSelectable(playerid, PlayerWarnTD[playerid][10], false);
- PlayerWarnTD[playerid][11] = CreatePlayerTextDraw(playerid, 206.000000, 257.000000, "I");
- PlayerTextDrawFont(playerid, PlayerWarnTD[playerid][11], 2);
- PlayerTextDrawLetterSize(playerid, PlayerWarnTD[playerid][11], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid, PlayerWarnTD[playerid][11], 400.000000, 17.000000);
- PlayerTextDrawSetOutline(playerid, PlayerWarnTD[playerid][11], 0);
- PlayerTextDrawSetShadow(playerid, PlayerWarnTD[playerid][11], 0);
- PlayerTextDrawAlignment(playerid, PlayerWarnTD[playerid][11], 1);
- PlayerTextDrawColor(playerid, PlayerWarnTD[playerid][11], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerWarnTD[playerid][11], 255);
- PlayerTextDrawBoxColor(playerid, PlayerWarnTD[playerid][11], 50);
- PlayerTextDrawUseBox(playerid, PlayerWarnTD[playerid][11], false);
- PlayerTextDrawSetProportional(playerid, PlayerWarnTD[playerid][11], true);
- PlayerTextDrawSetSelectable(playerid, PlayerWarnTD[playerid][11], false);
- PlayerWarnTD[playerid][12] = CreatePlayerTextDraw(playerid, 419.000000, 152.000000, "I");
- PlayerTextDrawFont(playerid, PlayerWarnTD[playerid][12], 2);
- PlayerTextDrawLetterSize(playerid, PlayerWarnTD[playerid][12], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid, PlayerWarnTD[playerid][12], 400.000000, 17.000000);
- PlayerTextDrawSetOutline(playerid, PlayerWarnTD[playerid][12], 0);
- PlayerTextDrawSetShadow(playerid, PlayerWarnTD[playerid][12], 0);
- PlayerTextDrawAlignment(playerid, PlayerWarnTD[playerid][12], 1);
- PlayerTextDrawColor(playerid, PlayerWarnTD[playerid][12], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerWarnTD[playerid][12], 255);
- PlayerTextDrawBoxColor(playerid, PlayerWarnTD[playerid][12], 50);
- PlayerTextDrawUseBox(playerid, PlayerWarnTD[playerid][12], false);
- PlayerTextDrawSetProportional(playerid, PlayerWarnTD[playerid][12], true);
- PlayerTextDrawSetSelectable(playerid, PlayerWarnTD[playerid][12], false);
- PlayerWarnTD[playerid][13] = CreatePlayerTextDraw(playerid, 419.000000, 165.000000, "I");
- PlayerTextDrawFont(playerid, PlayerWarnTD[playerid][13], 2);
- PlayerTextDrawLetterSize(playerid, PlayerWarnTD[playerid][13], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid, PlayerWarnTD[playerid][13], 400.000000, 17.000000);
- PlayerTextDrawSetOutline(playerid, PlayerWarnTD[playerid][13], 0);
- PlayerTextDrawSetShadow(playerid, PlayerWarnTD[playerid][13], 0);
- PlayerTextDrawAlignment(playerid, PlayerWarnTD[playerid][13], 1);
- PlayerTextDrawColor(playerid, PlayerWarnTD[playerid][13], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerWarnTD[playerid][13], 255);
- PlayerTextDrawBoxColor(playerid, PlayerWarnTD[playerid][13], 50);
- PlayerTextDrawUseBox(playerid, PlayerWarnTD[playerid][13], false);
- PlayerTextDrawSetProportional(playerid, PlayerWarnTD[playerid][13], true);
- PlayerTextDrawSetSelectable(playerid, PlayerWarnTD[playerid][13], false);
- PlayerWarnTD[playerid][14] = CreatePlayerTextDraw(playerid, 419.000000, 178.000000, "I");
- PlayerTextDrawFont(playerid, PlayerWarnTD[playerid][14], 2);
- PlayerTextDrawLetterSize(playerid, PlayerWarnTD[playerid][14], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid, PlayerWarnTD[playerid][14], 400.000000, 17.000000);
- PlayerTextDrawSetOutline(playerid, PlayerWarnTD[playerid][14], 0);
- PlayerTextDrawSetShadow(playerid, PlayerWarnTD[playerid][14], 0);
- PlayerTextDrawAlignment(playerid, PlayerWarnTD[playerid][14], 1);
- PlayerTextDrawColor(playerid, PlayerWarnTD[playerid][14], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerWarnTD[playerid][14], 255);
- PlayerTextDrawBoxColor(playerid, PlayerWarnTD[playerid][14], 50);
- PlayerTextDrawUseBox(playerid, PlayerWarnTD[playerid][14], false);
- PlayerTextDrawSetProportional(playerid, PlayerWarnTD[playerid][14], true);
- PlayerTextDrawSetSelectable(playerid, PlayerWarnTD[playerid][14], false);
- PlayerWarnTD[playerid][15] = CreatePlayerTextDraw(playerid, 419.000000, 191.000000, "I");
- PlayerTextDrawFont(playerid, PlayerWarnTD[playerid][15], 2);
- PlayerTextDrawLetterSize(playerid, PlayerWarnTD[playerid][15], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid, PlayerWarnTD[playerid][15], 400.000000, 17.000000);
- PlayerTextDrawSetOutline(playerid, PlayerWarnTD[playerid][15], 0);
- PlayerTextDrawSetShadow(playerid, PlayerWarnTD[playerid][15], 0);
- PlayerTextDrawAlignment(playerid, PlayerWarnTD[playerid][15], 1);
- PlayerTextDrawColor(playerid, PlayerWarnTD[playerid][15], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerWarnTD[playerid][15], 255);
- PlayerTextDrawBoxColor(playerid, PlayerWarnTD[playerid][15], 50);
- PlayerTextDrawUseBox(playerid, PlayerWarnTD[playerid][15], false);
- PlayerTextDrawSetProportional(playerid, PlayerWarnTD[playerid][15], true);
- PlayerTextDrawSetSelectable(playerid, PlayerWarnTD[playerid][15], false);
- PlayerWarnTD[playerid][16] = CreatePlayerTextDraw(playerid, 419.000000, 204.000000, "I");
- PlayerTextDrawFont(playerid, PlayerWarnTD[playerid][16], 2);
- PlayerTextDrawLetterSize(playerid, PlayerWarnTD[playerid][16], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid, PlayerWarnTD[playerid][16], 400.000000, 17.000000);
- PlayerTextDrawSetOutline(playerid, PlayerWarnTD[playerid][16], 0);
- PlayerTextDrawSetShadow(playerid, PlayerWarnTD[playerid][16], 0);
- PlayerTextDrawAlignment(playerid, PlayerWarnTD[playerid][16], 1);
- PlayerTextDrawColor(playerid, PlayerWarnTD[playerid][16], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerWarnTD[playerid][16], 255);
- PlayerTextDrawBoxColor(playerid, PlayerWarnTD[playerid][16], 50);
- PlayerTextDrawUseBox(playerid, PlayerWarnTD[playerid][16], false);
- PlayerTextDrawSetProportional(playerid, PlayerWarnTD[playerid][16], true);
- PlayerTextDrawSetSelectable(playerid, PlayerWarnTD[playerid][16], false);
- PlayerWarnTD[playerid][17] = CreatePlayerTextDraw(playerid, 419.000000, 217.000000, "I");
- PlayerTextDrawFont(playerid, PlayerWarnTD[playerid][17], 2);
- PlayerTextDrawLetterSize(playerid, PlayerWarnTD[playerid][17], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid, PlayerWarnTD[playerid][17], 400.000000, 17.000000);
- PlayerTextDrawSetOutline(playerid, PlayerWarnTD[playerid][17], 0);
- PlayerTextDrawSetShadow(playerid, PlayerWarnTD[playerid][17], 0);
- PlayerTextDrawAlignment(playerid, PlayerWarnTD[playerid][17], 1);
- PlayerTextDrawColor(playerid, PlayerWarnTD[playerid][17], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerWarnTD[playerid][17], 255);
- PlayerTextDrawBoxColor(playerid, PlayerWarnTD[playerid][17], 50);
- PlayerTextDrawUseBox(playerid, PlayerWarnTD[playerid][17], false);
- PlayerTextDrawSetProportional(playerid, PlayerWarnTD[playerid][17], true);
- PlayerTextDrawSetSelectable(playerid, PlayerWarnTD[playerid][17], false);
- PlayerWarnTD[playerid][18] = CreatePlayerTextDraw(playerid, 419.000000, 230.000000, "I");
- PlayerTextDrawFont(playerid, PlayerWarnTD[playerid][18], 2);
- PlayerTextDrawLetterSize(playerid, PlayerWarnTD[playerid][18], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid, PlayerWarnTD[playerid][18], 400.000000, 17.000000);
- PlayerTextDrawSetOutline(playerid, PlayerWarnTD[playerid][18], 0);
- PlayerTextDrawSetShadow(playerid, PlayerWarnTD[playerid][18], 0);
- PlayerTextDrawAlignment(playerid, PlayerWarnTD[playerid][18], 1);
- PlayerTextDrawColor(playerid, PlayerWarnTD[playerid][18], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerWarnTD[playerid][18], 255);
- PlayerTextDrawBoxColor(playerid, PlayerWarnTD[playerid][18], 50);
- PlayerTextDrawUseBox(playerid, PlayerWarnTD[playerid][18], false);
- PlayerTextDrawSetProportional(playerid, PlayerWarnTD[playerid][18], true);
- PlayerTextDrawSetSelectable(playerid, PlayerWarnTD[playerid][18], false);
- PlayerWarnTD[playerid][19] = CreatePlayerTextDraw(playerid, 419.000000, 243.000000, "I");
- PlayerTextDrawFont(playerid, PlayerWarnTD[playerid][19], 2);
- PlayerTextDrawLetterSize(playerid, PlayerWarnTD[playerid][19], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid, PlayerWarnTD[playerid][19], 400.000000, 17.000000);
- PlayerTextDrawSetOutline(playerid, PlayerWarnTD[playerid][19], 0);
- PlayerTextDrawSetShadow(playerid, PlayerWarnTD[playerid][19], 0);
- PlayerTextDrawAlignment(playerid, PlayerWarnTD[playerid][19], 1);
- PlayerTextDrawColor(playerid, PlayerWarnTD[playerid][19], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerWarnTD[playerid][19], 255);
- PlayerTextDrawBoxColor(playerid, PlayerWarnTD[playerid][19], 50);
- PlayerTextDrawUseBox(playerid, PlayerWarnTD[playerid][19], false);
- PlayerTextDrawSetProportional(playerid, PlayerWarnTD[playerid][19], true);
- PlayerTextDrawSetSelectable(playerid, PlayerWarnTD[playerid][19], false);
- PlayerWarnTD[playerid][20] = CreatePlayerTextDraw(playerid, 419.000000, 256.000000, "I");
- PlayerTextDrawFont(playerid, PlayerWarnTD[playerid][20], 2);
- PlayerTextDrawLetterSize(playerid, PlayerWarnTD[playerid][20], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid, PlayerWarnTD[playerid][20], 400.000000, 17.000000);
- PlayerTextDrawSetOutline(playerid, PlayerWarnTD[playerid][20], 0);
- PlayerTextDrawSetShadow(playerid, PlayerWarnTD[playerid][20], 0);
- PlayerTextDrawAlignment(playerid, PlayerWarnTD[playerid][20], 1);
- PlayerTextDrawColor(playerid, PlayerWarnTD[playerid][20], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerWarnTD[playerid][20], 255);
- PlayerTextDrawBoxColor(playerid, PlayerWarnTD[playerid][20], 50);
- PlayerTextDrawUseBox(playerid, PlayerWarnTD[playerid][20], false);
- PlayerTextDrawSetProportional(playerid, PlayerWarnTD[playerid][20], true);
- PlayerTextDrawSetSelectable(playerid, PlayerWarnTD[playerid][20], false);
- PlayerWarnTD[playerid][21] = CreatePlayerTextDraw(playerid, 225.000000, 165.000000, "hud:radar_enemyattack");
- PlayerTextDrawFont(playerid, PlayerWarnTD[playerid][21], 4);
- PlayerTextDrawLetterSize(playerid, PlayerWarnTD[playerid][21], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid, PlayerWarnTD[playerid][21], 19.000000, 27.000000);
- PlayerTextDrawSetOutline(playerid, PlayerWarnTD[playerid][21], 1);
- PlayerTextDrawSetShadow(playerid, PlayerWarnTD[playerid][21], 0);
- PlayerTextDrawAlignment(playerid, PlayerWarnTD[playerid][21], 1);
- PlayerTextDrawColor(playerid, PlayerWarnTD[playerid][21], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerWarnTD[playerid][21], 255);
- PlayerTextDrawBoxColor(playerid, PlayerWarnTD[playerid][21], 50);
- PlayerTextDrawUseBox(playerid, PlayerWarnTD[playerid][21], true);
- PlayerTextDrawSetProportional(playerid, PlayerWarnTD[playerid][21], true);
- PlayerTextDrawSetSelectable(playerid, PlayerWarnTD[playerid][21], false);
- PlayerWarnTD[playerid][22] = CreatePlayerTextDraw(playerid, 255.000000, 165.000000, "WARNING");
- PlayerTextDrawFont(playerid, PlayerWarnTD[playerid][22], 3);
- PlayerTextDrawLetterSize(playerid, PlayerWarnTD[playerid][22], 0.766665, 2.749999);
- PlayerTextDrawTextSize(playerid, PlayerWarnTD[playerid][22], 399.500000, 19.500000);
- PlayerTextDrawSetOutline(playerid, PlayerWarnTD[playerid][22], 1);
- PlayerTextDrawSetShadow(playerid, PlayerWarnTD[playerid][22], 0);
- PlayerTextDrawAlignment(playerid, PlayerWarnTD[playerid][22], 1);
- PlayerTextDrawColor(playerid, PlayerWarnTD[playerid][22], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerWarnTD[playerid][22], 255);
- PlayerTextDrawBoxColor(playerid, PlayerWarnTD[playerid][22], 50);
- PlayerTextDrawUseBox(playerid, PlayerWarnTD[playerid][22], false);
- PlayerTextDrawSetProportional(playerid, PlayerWarnTD[playerid][22], true);
- PlayerTextDrawSetSelectable(playerid, PlayerWarnTD[playerid][22], false);
- PlayerWarnTD[playerid][23] = CreatePlayerTextDraw(playerid, 378.000000, 165.000000, "hud:radar_enemyattack");
- PlayerTextDrawFont(playerid, PlayerWarnTD[playerid][23], 4);
- PlayerTextDrawLetterSize(playerid, PlayerWarnTD[playerid][23], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid, PlayerWarnTD[playerid][23], 20.000000, 27.000000);
- PlayerTextDrawSetOutline(playerid, PlayerWarnTD[playerid][23], 1);
- PlayerTextDrawSetShadow(playerid, PlayerWarnTD[playerid][23], 0);
- PlayerTextDrawAlignment(playerid, PlayerWarnTD[playerid][23], 1);
- PlayerTextDrawColor(playerid, PlayerWarnTD[playerid][23], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerWarnTD[playerid][23], 255);
- PlayerTextDrawBoxColor(playerid, PlayerWarnTD[playerid][23], 50);
- PlayerTextDrawUseBox(playerid, PlayerWarnTD[playerid][23], true);
- PlayerTextDrawSetProportional(playerid, PlayerWarnTD[playerid][23], true);
- PlayerTextDrawSetSelectable(playerid, PlayerWarnTD[playerid][23], false);
- PlayerWarnTD[playerid][24] = CreatePlayerTextDraw(playerid, 224.000000, 188.000000, "--------------------------");
- PlayerTextDrawFont(playerid, PlayerWarnTD[playerid][24], 1);
- PlayerTextDrawLetterSize(playerid, PlayerWarnTD[playerid][24], 0.483332, 1.500000);
- PlayerTextDrawTextSize(playerid, PlayerWarnTD[playerid][24], 401.500000, 67.000000);
- PlayerTextDrawSetOutline(playerid, PlayerWarnTD[playerid][24], 0);
- PlayerTextDrawSetShadow(playerid, PlayerWarnTD[playerid][24], 0);
- PlayerTextDrawAlignment(playerid, PlayerWarnTD[playerid][24], 1);
- PlayerTextDrawColor(playerid, PlayerWarnTD[playerid][24], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerWarnTD[playerid][24], 255);
- PlayerTextDrawBoxColor(playerid, PlayerWarnTD[playerid][24], 50);
- PlayerTextDrawUseBox(playerid, PlayerWarnTD[playerid][24], false);
- PlayerTextDrawSetProportional(playerid, PlayerWarnTD[playerid][24], true);
- PlayerTextDrawSetSelectable(playerid, PlayerWarnTD[playerid][24], false);
- PlayerWarnTD[playerid][25] = CreatePlayerTextDraw(playerid, 222.000000, 188.000000, "--------------------------");
- PlayerTextDrawFont(playerid, PlayerWarnTD[playerid][25], 1);
- PlayerTextDrawLetterSize(playerid, PlayerWarnTD[playerid][25], 0.483332, 1.500000);
- PlayerTextDrawTextSize(playerid, PlayerWarnTD[playerid][25], 401.500000, 67.000000);
- PlayerTextDrawSetOutline(playerid, PlayerWarnTD[playerid][25], 0);
- PlayerTextDrawSetShadow(playerid, PlayerWarnTD[playerid][25], 0);
- PlayerTextDrawAlignment(playerid, PlayerWarnTD[playerid][25], 1);
- PlayerTextDrawColor(playerid, PlayerWarnTD[playerid][25], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerWarnTD[playerid][25], 255);
- PlayerTextDrawBoxColor(playerid, PlayerWarnTD[playerid][25], 50);
- PlayerTextDrawUseBox(playerid, PlayerWarnTD[playerid][25], false);
- PlayerTextDrawSetProportional(playerid, PlayerWarnTD[playerid][25], true);
- PlayerTextDrawSetSelectable(playerid, PlayerWarnTD[playerid][25], false);
- PlayerWarnTD[playerid][26] = CreatePlayerTextDraw(playerid, 220.000000, 188.000000, "--------------------------");
- PlayerTextDrawFont(playerid, PlayerWarnTD[playerid][26], 1);
- PlayerTextDrawLetterSize(playerid, PlayerWarnTD[playerid][26], 0.483332, 1.500000);
- PlayerTextDrawTextSize(playerid, PlayerWarnTD[playerid][26], 401.500000, 67.000000);
- PlayerTextDrawSetOutline(playerid, PlayerWarnTD[playerid][26], 0);
- PlayerTextDrawSetShadow(playerid, PlayerWarnTD[playerid][26], 0);
- PlayerTextDrawAlignment(playerid, PlayerWarnTD[playerid][26], 1);
- PlayerTextDrawColor(playerid, PlayerWarnTD[playerid][26], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerWarnTD[playerid][26], 255);
- PlayerTextDrawBoxColor(playerid, PlayerWarnTD[playerid][26], 50);
- PlayerTextDrawUseBox(playerid, PlayerWarnTD[playerid][26], false);
- PlayerTextDrawSetProportional(playerid, PlayerWarnTD[playerid][26], true);
- PlayerTextDrawSetSelectable(playerid, PlayerWarnTD[playerid][26], false);
- PlayerWarnTD[playerid][27] = CreatePlayerTextDraw(playerid, 222.000000, 188.000000, "--------------------------");
- PlayerTextDrawFont(playerid, PlayerWarnTD[playerid][27], 1);
- PlayerTextDrawLetterSize(playerid, PlayerWarnTD[playerid][27], 0.483332, 1.500000);
- PlayerTextDrawTextSize(playerid, PlayerWarnTD[playerid][27], 401.500000, 67.000000);
- PlayerTextDrawSetOutline(playerid, PlayerWarnTD[playerid][27], 0);
- PlayerTextDrawSetShadow(playerid, PlayerWarnTD[playerid][27], 0);
- PlayerTextDrawAlignment(playerid, PlayerWarnTD[playerid][27], 1);
- PlayerTextDrawColor(playerid, PlayerWarnTD[playerid][27], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerWarnTD[playerid][27], 255);
- PlayerTextDrawBoxColor(playerid, PlayerWarnTD[playerid][27], 50);
- PlayerTextDrawUseBox(playerid, PlayerWarnTD[playerid][27], false);
- PlayerTextDrawSetProportional(playerid, PlayerWarnTD[playerid][27], true);
- PlayerTextDrawSetSelectable(playerid, PlayerWarnTD[playerid][27], false);
- PlayerWarnTD[playerid][28] = CreatePlayerTextDraw(playerid, 224.000000, 188.000000, "--------------------------");
- PlayerTextDrawFont(playerid, PlayerWarnTD[playerid][28], 1);
- PlayerTextDrawLetterSize(playerid, PlayerWarnTD[playerid][28], 0.483332, 1.500000);
- PlayerTextDrawTextSize(playerid, PlayerWarnTD[playerid][28], 401.500000, 67.000000);
- PlayerTextDrawSetOutline(playerid, PlayerWarnTD[playerid][28], 0);
- PlayerTextDrawSetShadow(playerid, PlayerWarnTD[playerid][28], 0);
- PlayerTextDrawAlignment(playerid, PlayerWarnTD[playerid][28], 1);
- PlayerTextDrawColor(playerid, PlayerWarnTD[playerid][28], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerWarnTD[playerid][28], 255);
- PlayerTextDrawBoxColor(playerid, PlayerWarnTD[playerid][28], 50);
- PlayerTextDrawUseBox(playerid, PlayerWarnTD[playerid][28], false);
- PlayerTextDrawSetProportional(playerid, PlayerWarnTD[playerid][28], true);
- PlayerTextDrawSetSelectable(playerid, PlayerWarnTD[playerid][28], false);
- PlayerWarnTD[playerid][29] = CreatePlayerTextDraw(playerid, 218.000000, 202.000000, " "); // Caracters 17 por texto
- PlayerTextDrawFont(playerid, PlayerWarnTD[playerid][29], 2);
- PlayerTextDrawLetterSize(playerid, PlayerWarnTD[playerid][29], 0.316666, 2.000000);
- PlayerTextDrawTextSize(playerid, PlayerWarnTD[playerid][29], 328.500000, 18.500000);
- PlayerTextDrawSetOutline(playerid, PlayerWarnTD[playerid][29], 1);
- PlayerTextDrawSetShadow(playerid, PlayerWarnTD[playerid][29], 0);
- PlayerTextDrawAlignment(playerid, PlayerWarnTD[playerid][29], 1);
- PlayerTextDrawColor(playerid, PlayerWarnTD[playerid][29], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerWarnTD[playerid][29], 255);
- PlayerTextDrawBoxColor(playerid, PlayerWarnTD[playerid][29], 50);
- PlayerTextDrawUseBox(playerid, PlayerWarnTD[playerid][29], false);
- PlayerTextDrawSetProportional(playerid, PlayerWarnTD[playerid][29], true);
- PlayerTextDrawSetSelectable(playerid, PlayerWarnTD[playerid][29], false);
- PlayerWarnTD[playerid][30] = CreatePlayerTextDraw(playerid, 270.000000, 251.000000, "Warned by:");
- PlayerTextDrawFont(playerid, PlayerWarnTD[playerid][30], 1);
- PlayerTextDrawLetterSize(playerid, PlayerWarnTD[playerid][30], 0.262499, 2.000000);
- PlayerTextDrawTextSize(playerid, PlayerWarnTD[playerid][30], 400.000000, 17.000000);
- PlayerTextDrawSetOutline(playerid, PlayerWarnTD[playerid][30], 1);
- PlayerTextDrawSetShadow(playerid, PlayerWarnTD[playerid][30], 0);
- PlayerTextDrawAlignment(playerid, PlayerWarnTD[playerid][30], 1);
- PlayerTextDrawColor(playerid, PlayerWarnTD[playerid][30], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerWarnTD[playerid][30], 255);
- PlayerTextDrawBoxColor(playerid, PlayerWarnTD[playerid][30], 50);
- PlayerTextDrawUseBox(playerid, PlayerWarnTD[playerid][30], false);
- PlayerTextDrawSetProportional(playerid, PlayerWarnTD[playerid][30], true);
- PlayerTextDrawSetSelectable(playerid, PlayerWarnTD[playerid][30], false);
- PlayerWarnTD[playerid][31] = CreatePlayerTextDraw(playerid, 326.000000, 252.000000, " "); // Caracters 12 por texto
- PlayerTextDrawFont(playerid, PlayerWarnTD[playerid][31], 3);
- PlayerTextDrawLetterSize(playerid, PlayerWarnTD[playerid][31], 0.312500, 2.000000);
- PlayerTextDrawTextSize(playerid, PlayerWarnTD[playerid][31], 400.000000, 17.000000);
- PlayerTextDrawSetOutline(playerid, PlayerWarnTD[playerid][31], 1);
- PlayerTextDrawSetShadow(playerid, PlayerWarnTD[playerid][31], 0);
- PlayerTextDrawAlignment(playerid, PlayerWarnTD[playerid][31], 1);
- PlayerTextDrawColor(playerid, PlayerWarnTD[playerid][31], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerWarnTD[playerid][31], 255);
- PlayerTextDrawBoxColor(playerid, PlayerWarnTD[playerid][31], 50);
- PlayerTextDrawUseBox(playerid, PlayerWarnTD[playerid][31], false);
- PlayerTextDrawSetProportional(playerid, PlayerWarnTD[playerid][31], true);
- PlayerTextDrawSetSelectable(playerid, PlayerWarnTD[playerid][31], false);
- PlayerWarnTD[playerid][32] = CreatePlayerTextDraw(playerid, 233.000000, 275.000000, "Hold [SPACE] for 10 seconds to dismiss this message.");
- PlayerTextDrawFont(playerid, PlayerWarnTD[playerid][32], 1);
- PlayerTextDrawLetterSize(playerid, PlayerWarnTD[playerid][32], 0.170833, 1.600000);
- PlayerTextDrawTextSize(playerid, PlayerWarnTD[playerid][32], 398.500000, 19.000000);
- PlayerTextDrawSetOutline(playerid, PlayerWarnTD[playerid][32], 1);
- PlayerTextDrawSetShadow(playerid, PlayerWarnTD[playerid][32], 0);
- PlayerTextDrawAlignment(playerid, PlayerWarnTD[playerid][32], 1);
- PlayerTextDrawColor(playerid, PlayerWarnTD[playerid][32], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerWarnTD[playerid][32], 255);
- PlayerTextDrawBoxColor(playerid, PlayerWarnTD[playerid][32], 50);
- PlayerTextDrawUseBox(playerid, PlayerWarnTD[playerid][32], false);
- PlayerTextDrawSetProportional(playerid, PlayerWarnTD[playerid][32], true);
- PlayerTextDrawSetSelectable(playerid, PlayerWarnTD[playerid][32], false);
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- PlayerTextDrawDestroy(playerid, PlayerWarnTD[playerid][0]);
- PlayerTextDrawDestroy(playerid, PlayerWarnTD[playerid][1]);
- PlayerTextDrawDestroy(playerid, PlayerWarnTD[playerid][2]);
- PlayerTextDrawDestroy(playerid, PlayerWarnTD[playerid][3]);
- PlayerTextDrawDestroy(playerid, PlayerWarnTD[playerid][4]);
- PlayerTextDrawDestroy(playerid, PlayerWarnTD[playerid][5]);
- PlayerTextDrawDestroy(playerid, PlayerWarnTD[playerid][6]);
- PlayerTextDrawDestroy(playerid, PlayerWarnTD[playerid][7]);
- PlayerTextDrawDestroy(playerid, PlayerWarnTD[playerid][8]);
- PlayerTextDrawDestroy(playerid, PlayerWarnTD[playerid][9]);
- PlayerTextDrawDestroy(playerid, PlayerWarnTD[playerid][10]);
- PlayerTextDrawDestroy(playerid, PlayerWarnTD[playerid][11]);
- PlayerTextDrawDestroy(playerid, PlayerWarnTD[playerid][12]);
- PlayerTextDrawDestroy(playerid, PlayerWarnTD[playerid][13]);
- PlayerTextDrawDestroy(playerid, PlayerWarnTD[playerid][14]);
- PlayerTextDrawDestroy(playerid, PlayerWarnTD[playerid][15]);
- PlayerTextDrawDestroy(playerid, PlayerWarnTD[playerid][16]);
- PlayerTextDrawDestroy(playerid, PlayerWarnTD[playerid][17]);
- PlayerTextDrawDestroy(playerid, PlayerWarnTD[playerid][18]);
- PlayerTextDrawDestroy(playerid, PlayerWarnTD[playerid][19]);
- PlayerTextDrawDestroy(playerid, PlayerWarnTD[playerid][20]);
- PlayerTextDrawDestroy(playerid, PlayerWarnTD[playerid][21]);
- PlayerTextDrawDestroy(playerid, PlayerWarnTD[playerid][22]);
- PlayerTextDrawDestroy(playerid, PlayerWarnTD[playerid][23]);
- PlayerTextDrawDestroy(playerid, PlayerWarnTD[playerid][24]);
- PlayerTextDrawDestroy(playerid, PlayerWarnTD[playerid][25]);
- PlayerTextDrawDestroy(playerid, PlayerWarnTD[playerid][26]);
- PlayerTextDrawDestroy(playerid, PlayerWarnTD[playerid][27]);
- PlayerTextDrawDestroy(playerid, PlayerWarnTD[playerid][28]);
- PlayerTextDrawDestroy(playerid, PlayerWarnTD[playerid][29]);
- PlayerTextDrawDestroy(playerid, PlayerWarnTD[playerid][30]);
- PlayerTextDrawDestroy(playerid, PlayerWarnTD[playerid][31]);
- PlayerTextDrawDestroy(playerid, PlayerWarnTD[playerid][32]);
- return 1;
- }
- CMD:warn(playerid, params[])
- {
- new targetid, text[128];
- if (sscanf(params, "us[128]", targetid, text)) return SendClientMessage(playerid, -1, "Uso: /warn <playerid> <texto>");
- if (!IsPlayerConnected(targetid)) return SendClientMessage(playerid, -1, "O Jogador nao esta conectado!");
- for(new i = 0; i < 33; i++) {
- PlayerTextDrawShow(targetid, PlayerWarnTD[targetid][i]);
- }
- PlayerTextDrawSetString(targetid, PlayerWarnTD[targetid][29], text);
- new adminName[MAX_PLAYER_NAME];
- GetPlayerName(playerid, adminName, sizeof(adminName));
- PlayerTextDrawSetString(targetid, PlayerWarnTD[targetid][31], adminName);
- PlayerWarned[targetid] = true;
- PlayerSpaceCount[targetid] = 0;
- return 1;
- }
- CMD:unwarn(playerid, params[])
- {
- new targetid;
- if (sscanf(params, "u", targetid))
- return SendClientMessage(playerid, -1, "Uso: /unwarn <playerid>");
- if (!IsPlayerConnected(targetid))
- return SendClientMessage(playerid, -1, "O Jogador nao esta conectado!");
- if (!PlayerWarned[targetid])
- return SendClientMessage(playerid, -1, "O Jogador nao esta advertido!");
- // Hide warning textdraws
- for(new i = 0; i < 33; i++) {
- PlayerTextDrawHide(targetid, PlayerWarnTD[targetid][i]);
- }
- PlayerWarned[targetid] = false;
- if (PlayerWarnTimer[targetid]) KillTimer(PlayerWarnTimer[targetid]);
- if (PlayerSpaceTimer[targetid]) KillTimer(PlayerSpaceTimer[targetid]);
- PlayerSpaceCount[targetid] = 0;
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- if (PlayerWarned[playerid]) {
- if ((newkeys & KEY_SPRINT) && !(oldkeys & KEY_SPRINT)) {
- PlayerSpaceCount[playerid] = 0;
- PlayerSpaceTimer[playerid] = SetTimerEx("SpaceHeld", 1000, true, "i", playerid);
- PlayerWarnTimer[playerid] = SetTimerEx("FlashWarning", 500, true, "i", playerid);
- } else if ((oldkeys & KEY_SPRINT) && !(newkeys & KEY_SPRINT)) {
- if (PlayerSpaceTimer[playerid]) KillTimer(PlayerSpaceTimer[playerid]);
- if (PlayerWarnTimer[playerid]) KillTimer(PlayerWarnTimer[playerid]);
- for(new i = 0; i < 33; i++) {
- PlayerTextDrawShow(playerid, PlayerWarnTD[playerid][i]);
- }
- }
- }
- return 1;
- }
- forward FlashWarning(playerid);
- public FlashWarning(playerid)
- {
- static bool:flash[MAX_PLAYERS];
- if (flash[playerid]) {
- for(new i = 0; i < 33; i++) {
- PlayerTextDrawShow(playerid, PlayerWarnTD[playerid][i]);
- }
- } else {
- for(new i = 0; i < 33; i++) {
- PlayerTextDrawHide(playerid, PlayerWarnTD[playerid][i]);
- }
- }
- flash[playerid] = !flash[playerid];
- }
- forward SpaceHeld(playerid);
- public SpaceHeld(playerid)
- {
- PlayerSpaceCount[playerid]++;
- if (PlayerSpaceCount[playerid] >= 10) {
- for(new i = 0; i < 33; i++) {
- PlayerTextDrawHide(playerid, PlayerWarnTD[playerid][i]);
- }
- PlayerWarned[playerid] = false;
- KillTimer(PlayerSpaceTimer[playerid]);
- if (PlayerWarnTimer[playerid]) KillTimer(PlayerWarnTimer[playerid]);
- PlayerSpaceCount[playerid] = 0;
- }
- }
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