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- 1.03 PATCH NOTES
- Adjusted the sensitivity slider once more to make sure the game plays great with mouse and controller as well
- Fixed a bug where the VSync setting was not memorized when exiting and reentering the game
- Fixed a bug which caused a stutter when the camera was being rotated
- Added the option to disable Chromatic Aberration from the options in the main menu
- Fixed a bug where opening the in-game menu at the swamp chase would overlay the menu on top of the in-game view
- The F12 and print screen keys don't skip cut-scenes anymore, allowing you to take screenshots without skipping
- 1.02 PATCH NOTES:
- Massively optimized checkpoint saving which should minimize the performance cost of saving progress
- Eliminated mouse smoothing from the game
- Fixed the way the aim sensitivity slider works, this should be much more useful now
- Fixed a bug which caused some of the decals to flicker
- 1.01 PATCH NOTES:
- Fixed a major bug where half of the game's ending was automatically skipped for some players
- Removed the camera swaying during most cut-scenes and all dialogues, greatly reduced the rest
- Modified input handling to ensure that all customized key options work as intended and replace existing keys
- The Crouch key is now available to customize in the options menu
- Fixed a bug where the mouse cursor was not available when a gamepad was connected to the PC
- Fixed a bug where the fired shots wouldn't travel through between two objects even though they should
- Fixed a bug where sprinting would be possible with L3 instead of the left switch as it was intended
- Rifle accuracy has been increased
- Fixed a bug where it was possible to pass through the droneyard barrier in mission 1
- Fixed enemies shooting through walls in mission 1
- Added the names of translators to the main menu, this is displayed when their corresponding language is selected
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