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Jan 22nd, 2019
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  1. [GLOBAL]
  2.  
  3.  
  4.  
  5. UseWeaponConfigurations = 1
  6. Panic = 122
  7. FACEITSecure = 1
  8. DNSCacheGuard = 0
  9. BeepOnLoad = 1
  10.  
  11. [AIMBOT]
  12.  
  13. Active = 1
  14. Bone = 7
  15. Fov = 3
  16. Smooth = 200
  17. AimTime = 0
  18. IgnoreJumping = 0
  19. DynamicBone = 1
  20. TargetAllies = 0
  21. Key = 1
  22. RecoilControlSystem = 1
  23. NonSticky = 0
  24. UseIntelligentSmooth = 1
  25. IntelligentSmoothFactor = 2
  26. UseIntelligentFov = 0
  27. IntelligentFovFactor = 0
  28. VisCheck = 1
  29. FlickShotKey = 0
  30.  
  31. [TRIGGERBOT]
  32.  
  33.  
  34.  
  35. Active = 1
  36. Key = 5
  37. BurstFire = 0
  38. DelayBullet = 22
  39. Magnet = 1
  40. MagnetSmooth = 2
  41. VisCheck = 1
  42.  
  43. [KNIFEBOT]
  44.  
  45.  
  46.  
  47. Active = 0
  48. Mode = 1
  49. Key = 4
  50. Fov = 5
  51.  
  52. [SONAR]
  53.  
  54.  
  55.  
  56. Active = 0
  57. Key = 16
  58. Fov = 13
  59.  
  60. [PISTOL]
  61.  
  62.  
  63.  
  64. Active = 1
  65. Bone = 8
  66. Fov = 3
  67. Smooth = 100
  68. AimTime = 0
  69. IgnoreJumping = 0
  70. DynamicBone = 1
  71. TargetAllies = 0
  72. Key = 1
  73. RecoilControlSystem = 1
  74. NonSticky = 1
  75. UseIntelligentSmooth = 1
  76. IntelligentSmoothFactor = 4
  77. UseIntelligentFov = 0
  78. IntelligentFovFactor = 0
  79. VisCheck = 1
  80. FlickShotKey = 0
  81.  
  82. [SHOTGUN]
  83.  
  84.  
  85.  
  86. Active = 1
  87. Bone = 8
  88. Fov = 3
  89. Smooth = 100
  90. AimTime = 0
  91. IgnoreJumping = 0
  92. DynamicBone = 1
  93. TargetAllies = 0
  94. Key = 1
  95. RecoilControlSystem = 1
  96. NonSticky = 1
  97. UseIntelligentSmooth = 0
  98. IntelligentSmoothFactor = 0
  99. UseIntelligentFov = 0
  100. IntelligentFovFactor = 0
  101. VisCheck = 1
  102. FlickShotKey = 0
  103.  
  104. [SMG]
  105.  
  106.  
  107.  
  108. Active = 1
  109. Bone = 7
  110. Fov = 4
  111. Smooth = 160
  112. AimTime = 30
  113. IgnoreJumping = 0
  114. DynamicBone = 1
  115. TargetAllies = 0
  116. Key = 1
  117. RecoilControlSystem = 1
  118. NonSticky = 1
  119. UseIntelligentSmooth = 1
  120. IntelligentSmoothFactor = 3
  121. UseIntelligentFov = 0
  122. IntelligentFovFactor = 0
  123. VisCheck = 1
  124. FlickShotKey = 0
  125.  
  126. [ASR]
  127.  
  128.  
  129.  
  130. Active = 1
  131. Bone = 7
  132. Fov = 4
  133. Smooth = 194
  134. AimTime = 30
  135. IgnoreJumping = 0
  136. DynamicBone = 1
  137. TargetAllies = 0
  138. Key = 1
  139. RecoilControlSystem = 1
  140. NonSticky = 0
  141. UseIntelligentSmooth = 1
  142. IntelligentSmoothFactor = 14
  143. UseIntelligentFov = 0
  144. IntelligentFovFactor = 0
  145. VisCheck = 1
  146. FlickShotKey = 0
  147.  
  148. [MG]
  149.  
  150.  
  151.  
  152. Active = 1
  153. Bone = 8
  154. Fov = 3
  155. Smooth = 150
  156. AimTime = 0
  157. IgnoreJumping = 0
  158. DynamicBone = 1
  159. TargetAllies = 0
  160. Key = 1
  161. RecoilControlSystem = 1
  162. NonSticky = 1
  163. UseIntelligentSmooth = 1
  164. IntelligentSmoothFactor = 6
  165. UseIntelligentFov = 0
  166. IntelligentFovFactor = 0
  167. VisCheck = 1
  168. FlickShotKey = 0
  169.  
  170. [SNIPER]
  171.  
  172.  
  173.  
  174. Active = 1
  175. Bone = 5
  176. Fov = 3
  177. Smooth = 1
  178. AimTime = 1
  179. IgnoreJumping = 0
  180. DynamicBone = 1
  181. TargetAllies = 0
  182. Key = 1
  183. RecoilControlSystem = 0
  184. NonSticky = 1
  185. UseIntelligentSmooth = 1
  186. IntelligentSmoothFactor = 14
  187. UseIntelligentFov = 0
  188. IntelligentFovFactor = 0
  189. VisCheck = 1
  190. FlickShotKey = 1
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