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Oct 22nd, 2017
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  1. [Steam]
  2.  
  3. # Application ID, must be set
  4. # http://store.steampowered.com/app/%AppId%/
  5. AppId = 49520
  6. Key = bDrQ71afI/QdelQNjGjMkQ==
  7.  
  8. # Steam User ID
  9. # This option will set specific steam account ID associated with a launched game
  10. # For example you can use this value to make compatible saves made by other emus:
  11. # RELOADED steam ID = 4919 (1337)
  12. # CODEX steam ID = 1638 (666)
  13. # SteamUserID = 0
  14.  
  15. [StatsAndAchievements]
  16.  
  17. # Enable wrapper stats (this will disable native steam stats code / currently works only with 011 version of ISteamUserStats interface)
  18. EnableStats = false
  19.  
  20. # Enable wrapper achievements (this will disable native steam achievements code / currently works only with 011 version of ISteamUserStats interface)
  21. EnableAchievements = false
  22.  
  23. # Unlock only achievements that are listed in configuration file
  24. UnlockListedAchievements = false
  25.  
  26. # Listed achievements (see example below):
  27.  
  28. #ACH_LEVEL_COMPLETED = true
  29.  
  30. # Unlock all game achievements (this will only work when "EnableAchievements" value is set to "true". This option will override "UnlockListedAchievements")
  31. UnlockAllAchievements = false
  32.  
  33. [DLC]
  34.  
  35. # Base DLC AppID for enumeration, if not set and AppID is set it uses AppID
  36. DLCEnumBase = 0
  37.  
  38. # number of DLCs enumerated
  39. DLCEnumCount = 0
  40.  
  41. # By default DLC active or not
  42. # Default value will override all other values, so setting this to true will enable all DLCs!
  43. Default = true
  44.  
  45. # List of all DLCs the app should own. Index starts from 0
  46. # <index> = <appid>
  47.  
  48. 001=49536
  49. 002=49537
  50. 003=49538
  51. 004=207850
  52. 005=207870
  53. 006=208690
  54. 007=213210
  55. 008=213230
  56. 009=213250
  57. 010=213780
  58. 011=213782
  59. 012=218550
  60. 013=218560
  61. 014=221710
  62. 015=224140
  63. 016=224141
  64. 017=224142
  65. 018=224143
  66. 019=224144
  67. 020=224145
  68. 021=224160
  69. 022=224161
  70. 023=224162
  71. 024=224163
  72. 025=224164
  73. 026=224165
  74. 027=224166
  75. 028=224167
  76. 029=224168
  77. 030=224180
  78. 031=224200
  79. 032=225820
  80. 033=225821
  81. 034=225822
  82. 035=225823
  83. 036=225824
  84. 037=225825
  85. 038=225826
  86. 039=225827
  87. 040=225828
  88. 041=225829
  89. 042=225830
  90. 043=225831
  91. 044=225832
  92. 045=225833
  93. 046=225834
  94. 047=225860
  95. 048=230090
  96. 049=245750
  97. 050=245751
  98. 051=245752
  99. 052=245753
  100. 053=245754
  101. 054=245890
  102. 055=245910
  103. 056=245930
  104. 057=245950
  105. 058=245970
  106.  
  107. [Subscriptions]
  108.  
  109. # By default subscribed or not
  110. # Default value will override all other values, so setting this to true will enable all Subscriptions!
  111. Default = true
  112.  
  113. # Manual List
  114. # <appid> = <true/false>
  115.  
  116. [Settings]
  117.  
  118. # Change the language for games that uses steam_api.api/steamclient.dll to decide it.
  119. # Can be not set, then ValveAPI.dll/steamclient.dll will decide (including Steam)
  120. Language = english
  121.  
  122. # Set the specific location of save games
  123. # 0 = Default REVOLT wrapper saves location (/saves)
  124. # 1 = 3DMGAME (/3DMGAME/3DMGAME/storage)
  125. # 2 = ALI213 (/Profile/saves)
  126. # 3 = RELOADED (%SystemDrive%/ProgramData/Steam/RLD!/%AppId%/storage)
  127. # 4 = CODEX (%SystemDrive%/AppData/Roaming/Steam/CODEX/%AppId%/remote)
  128. # 5 = FLT (%SystemDrive%/AppData/Local/EMU/Steam/%AppId%/remote)
  129. # 6 = SKIDROW (%SystemDrive%/AppData/Local/SKIDROW/%AppId%/storage)
  130. # 7 = CPY (%SystemDrive%/Users/%UserName%/Documents/CPY_SAVES/%AppId%)
  131. SaveType = 0
  132.  
  133. # Disable save file handling.
  134. EnableSave = true
  135.  
  136. # Log to file name, not set to disable logging
  137. LogFile = true
  138. LogFileName = REVOLT.log
  139.  
  140. # Enable loging to console.
  141. LogConsole = false
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