Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- // VJEZBE IZ RACUNALNE GRAFIKE
- {
- "shell_cmd": "g++ -I.. ‐o \"$file_base_name\" \"$file_name\" ..\\shader.cpp ..\\objloader.cpp ..\\textures.cpp ..\\beziercurve.cpp ..\\bmath.cpp ‐lglew32 -lglfw3dll ‐lopengl32 && \"$file_base_name\"",
- "working_dir": "$file_path",
- "selector": "source.cpp",
- "shell": true
- }
- // PROJEKTI IZ RACUNALNE GRAFIKE
- /*{
- "shell_cmd": "g++ -I..\\..\\utils -I..\\.. -I.. ‐o \"$file_base_name\" \"$file_name\" ..\\..\\utils\\shader.cpp ..\\..\\utils\\objloader.cpp ..\\..\\utils\\textures.cpp ..\\..\\utils\\bmath.cpp ..\\..\\utils\\sphere.cpp ‐lglew32 -lglfw3dll ‐lopengl32 && \"$file_base_name\"",
- "working_dir": "$file_path",
- "selector": "source.cpp",
- "shell": true,
- "variants":
- [
- {
- "name": "Build",
- "shell_cmd": "g++ -I..\\..\\utils -I..\\.. -I.. ‐o \"$file_base_name\" \"$file_name\" ..\\..\\utils\\shader.cpp ..\\..\\utils\\objloader.cpp ..\\..\\utils\\textures.cpp ..\\..\\utils\\bmath.cpp ..\\..\\utils\\sphere.cpp ‐lglew32 -lglfw3dll ‐lopengl32 && \"$file_base_name\""
- },
- {
- "name": "Run",
- "shell_cmd": "\"$file_base_name\""
- }
- ]
- }*/
Advertisement
Add Comment
Please, Sign In to add comment