Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- using UnityEngine;
- using Photon.Pun;
- using Photon.Realtime;
- public class LoginManager : MonoBehaviourPunCallbacks {
- public GameObject m_player;
- public Vector3 m_playerInitPosition;
- public Vector3 m_playerInitRotation;
- private void Start() {
- Login();
- }
- public void Login() {
- PhotonNetwork.GameVersion = "1.0";
- PhotonNetwork.ConnectUsingSettings();
- }
- public override void OnConnectedToMaster() {
- PhotonNetwork.JoinOrCreateRoom("MainRoom", new RoomOptions(), TypedLobby.Default);
- }
- public override void OnJoinedRoom() {
- PhotonNetwork.Instantiate(m_player.name, m_playerInitPosition, Quaternion.Euler(m_playerInitRotation));
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement