Advertisement
Ehibika

Neumodian Beta A2 Changelog

Jul 21st, 2017
134
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.72 KB | None | 0 0
  1. [+]====================|Beta A2 Changelog|========================[+]
  2.  
  3. ==General==
  4. [+] weapons with cycling reloads no longer auto reload
  5. [+] introduced (or technically reintroduces) a new weapon, the Hi.P.E.R Beam. the bigger brother
  6. to the Hi.P.E gun, this powerfull charged, bolt action hitscan weapon deals damage without
  7. falloff! it's charge shots pack a punch but also a fair bit of kickback on your end, and
  8. cannot be held forever. use the kickback to give yourself a vertical boost!
  9.  
  10. ==BusterGun==
  11. [+] Can now use altfire or swap weapons when overheated
  12. [+] minimum damage increased from 20 to 30
  13.  
  14. ==Blitzer==
  15. [+] projectile speed increased from 90 to 150
  16. [+] spread reduced from 2.6 to 2.0
  17. [+] Firing frames reduced from 24 to 18
  18.  
  19. ==Hi.P.E Gun==
  20. [+] fixed issue with weapon stalling while trying to fire on an empty clip
  21. [+] hud graphic was modified
  22.  
  23. == MediCarbine ==
  24. [+] hud graphic was modified
  25.  
  26. ==Slam Cannon==
  27. [+] fixed issue with weapon stalling while trying to fire on an empty clip
  28. [+] updated weapon description
  29. [+] Adjust reload mechanics to make chain blastjumping easier.
  30. [+] shots now have damage falloff, doing between 50-75 instead of always doing 75 direct damage (minus splash)
  31.  
  32. ==Grappling hook==
  33. [+] cooldown increased from 2 seconds to 3
  34. [+] can no longer cling to skyboxes
  35. [+] hook can detatch early by pressing altfire again
  36.  
  37. ==Proxy Mine==
  38. [+] max mine count reduced from 3 to 2
  39. [+] Altered cloaking graphics to be a bit easier to detect
  40. [+] Horizontal Knockback reduced from 70 to 40
  41. [+] vertical knockback reduced from 60 to 30
  42. [+] proxymines placed near another proxymine tied to you will erase the pre-existing proxy mine.
  43.  
  44. ==TAG Missile==
  45. [+] improved targeting system by using similar code employed by Mending Tool and Medicarbine
  46. [+] Missile now speed up when foes are 450 map units away from it
  47. [+] homing ramps up faster while rushing
  48. [+] projectile speed reduced from 20 to 15
  49.  
  50. ==Thrice Gun==
  51. [+] Max damage per shot decreased from 80 to 65
  52. [+] Minimum damage decreased from 45 to 40
  53. [+] Knockback class changed to Spreadshot 2, which has weaker knockback than Spreadshot 1
  54.  
  55. ==wave beam==
  56. [+]Cooldown reduced from 22 seconds to 10
  57. [+]Radius increased from 55 to 80, beam visuals altered to reflect size increase
  58.  
  59. ==TimeBomb==
  60. [+] Health reduced from 250 to 150
  61.  
  62. ==Health Generator==
  63. [+] levels up after every second spawn instead of every third
  64. [+] pickups restore 125 health instead of 70% health
  65.  
  66. ==bug fixes==
  67. [+] fixed allied health bars on blue team not showing for healers.
  68. [+] greatly improved blastjumping mechanics.
  69. [+] made fixes to the targeting system.
  70. [+] Mending tool no longer heals or sticks onto dead allies
  71. [+] Optimized lightscreen for low ping players
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement