Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Variables:
- {%player%.part} = 0
- every ticks:
- loop all players:
- if {%loop-player%.part} is 1:
- execute console command "/execute %loop-player% ~ ~ ~ particle angryVillager ~ ~ ~ 0.1 0.1 0.1 0 1"
- if {%loop-player%.part} is 2:
- execute console command "/execute %loop-player% ~ ~ ~ particle blockcrack ~ ~ ~ 0.1 0.1 0.1 0 1"
- if {%loop-player%.part} is 3:
- execute console command "/execute %loop-player% ~ ~ ~ particle bubble ~ ~ ~ 0.1 0.1 0.1 0 1"
- if {%loop-player%.part} is 4:
- execute console command "/execute %loop-player% ~ ~ ~ particle cloud ~ ~ ~ 0.1 0.1 0.1 0 1"
- if {%loop-player%.part} is 5:
- execute console command "/execute %loop-player% ~ ~ ~ particle crit ~ ~ ~ 0.1 0.1 0.1 0 1"
- if {%loop-player%.part} is 6:
- execute console command "/execute %loop-player% ~ ~ ~ particle dragonbreath ~ ~ ~ 0.1 0.1 0.1 0 1"
- if {%loop-player%.part} is 7:
- execute console command "/execute %loop-player% ~ ~ ~ particle dripLava ~ ~ ~ 0.1 0.1 0.1 0 1"
- if {%loop-player%.part} is 8:
- execute console command "/execute %loop-player% ~ ~ ~ particle dripWater ~ ~ ~ 0.1 0.1 0.1 0 1"
- if {%loop-player%.part} is 9:
- execute console command "/execute %loop-player% ~ ~ ~ particle enchantmenttable ~ ~ ~ 0.1 0.1 0.1 0 1"
- if {%loop-player%.part} is 10:
- execute console command "/execute %loop-player% ~ ~ ~ particle endRod ~ ~ ~ 0.1 0.1 0.1 0 1"
- if {%loop-player%.part} is 11:
- execute console command "/execute %loop-player% ~ ~ ~ particle explode ~ ~ ~ 0.1 0.1 0.1 0 1"
- if {%loop-player%.part} is 12:
- execute console command "/execute %loop-player% ~ ~ ~ particle fireworksSpark ~ ~ ~ 0.1 0.1 0.1 0 1"
- if {%loop-player%.part} is 13:
- execute console command "/execute %loop-player% ~ ~ ~ particle flame ~ ~ ~ 0.1 0.1 0.1 0 1"
- if {%loop-player%.part} is 14:
- execute console command "/execute %loop-player% ~ ~ ~ particle happyVillager ~ ~ ~ 0.1 0.1 0.1 0 1"
- if {%loop-player%.part} is 15:
- execute console command "/execute %loop-player% ~ ~ ~ particle heart ~ ~ ~ 0.1 0.1 0.1 0 1"
- if {%loop-player%.part} is 16:
- execute console command "/execute %loop-player% ~ ~ ~ particle instantSpell ~ ~ ~ 0.1 0.1 0.1 0 1"
- if {%loop-player%.part} is 17:
- execute console command "/execute %loop-player% ~ ~ ~ particle lava ~ ~ ~ 0.1 0.1 0.1 0 1"
- if {%loop-player%.part} is 18:
- execute console command "/execute %loop-player% ~ ~ ~ particle magicCrit ~ ~ ~ 0.1 0.1 0.1 0 1"
- if {%loop-player%.part} is 19:
- execute console command "/execute %loop-player% ~ ~ ~ particle mobSpell ~ ~ ~ 0.1 0.1 0.1 0 1"
- if {%loop-player%.part} is 20:
- execute console command "/execute %loop-player% ~ ~ ~ particle note ~ ~ ~ 0.1 0.1 0.1 0 1"
- if {%loop-player%.part} is 21:
- execute console command "/execute %loop-player% ~ ~ ~ particle portal ~ ~ ~ 0.1 0.1 0.1 0 1"
- if {%loop-player%.part} is 22:
- execute console command "/execute %loop-player% ~ ~ ~ particle reddust ~ ~ ~ 0.1 0.1 0.1 0 1"
- if {%loop-player%.part} is 23:
- execute console command "/execute %loop-player% ~ ~ ~ particle reddust ~ ~ ~ 0.1 0.1 0.1 1 1"
- if {%loop-player%.part} is 24:
- execute console command "/execute %loop-player% ~ ~ ~ particle slime ~ ~ ~ 0.1 0.1 0.1 0 1"
- if {%loop-player%.part} is 25:
- execute console command "/execute %loop-player% ~ ~ ~ particle splash ~ ~ ~ 0.1 0.1 0.1 0 1"
- if {%loop-player%.part} is 26:
- execute console command "/execute %loop-player% ~ ~ ~ particle totem ~ ~ ~ 0.1 0.1 0.1 0 1"
- if {%loop-player%.part} is 27:
- execute console command "/execute %loop-player% ~ ~ ~ particle sweepAttack ~ ~ ~ 0.1 0.1 0.1 0 1"
- command /pset <int>:
- trigger:
- set {%player%.part} to arg 1
- command /plist <int>:
- trigger:
- message "1:angryVillager/2:blockcrack/3:bubble/4:cloud/5:crit/6:dragonbreath/7:dripLava/8:dripWater/9:enchantmenttable/10:endRod/11:explode/12:fireworksSpark/13:flame/14:happyVillager/15:heart/16:instantSpell/17:lava/18:magicCrit/19:mobSpell/20:note/21:portal/22:reddust/23:reddust/24:slime/25:splash/26:totem/27:sweepAttack"
Add Comment
Please, Sign In to add comment