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Tanki X Output log

Sep 14th, 2017
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  1. Initialize engine version: 5.6.2p3 (b95d8ca7b219)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: NVIDIA GeForce 820M (ID=0x1140)
  6. Vendor: NVIDIA
  7. VRAM: 1994 MB
  8. Driver: 9.18.13.4052
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: C:\Users\Joon\AppData\Local\TankiX\tankix_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading C:\Users\Joon\AppData\Local\TankiX\tankix_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: C:\Users\Joon\AppData\Local\TankiX\tankix_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  13. Loading C:\Users\Joon\AppData\Local\TankiX\tankix_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  14. Platform assembly: C:\Users\Joon\AppData\Local\TankiX\tankix_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  15. Loading C:\Users\Joon\AppData\Local\TankiX\tankix_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  16. Platform assembly: C:\Users\Joon\AppData\Local\TankiX\tankix_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  17. Loading C:\Users\Joon\AppData\Local\TankiX\tankix_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  18. Platform assembly: C:\Users\Joon\AppData\Local\TankiX\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll (this message is harmless)
  19. Loading C:\Users\Joon\AppData\Local\TankiX\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll into Unity Child Domain
  20. Platform assembly: C:\Users\Joon\AppData\Local\TankiX\tankix_Data\Managed\alternet.thirdparty.System.Configuration.dll (this message is harmless)
  21. Loading C:\Users\Joon\AppData\Local\TankiX\tankix_Data\Managed\alternet.thirdparty.System.Configuration.dll into Unity Child Domain
  22. Platform assembly: C:\Users\Joon\AppData\Local\TankiX\tankix_Data\Managed\TextMeshPro.dll (this message is harmless)
  23. Loading C:\Users\Joon\AppData\Local\TankiX\tankix_Data\Managed\TextMeshPro.dll into Unity Child Domain
  24. Platform assembly: C:\Users\Joon\AppData\Local\TankiX\tankix_Data\Managed\AmplifyBloom.dll (this message is harmless)
  25. Loading C:\Users\Joon\AppData\Local\TankiX\tankix_Data\Managed\AmplifyBloom.dll into Unity Child Domain
  26. - Completed reload, in 0.066 seconds
  27. Platform assembly: C:\Users\Joon\AppData\Local\TankiX\tankix_Data\Managed\System.Core.dll (this message is harmless)
  28. Platform assembly: C:\Users\Joon\AppData\Local\TankiX\tankix_Data\Managed\System.dll (this message is harmless)
  29. Platform assembly: C:\Users\Joon\AppData\Local\TankiX\tankix_Data\Managed\System.Xml.dll (this message is harmless)
  30. <RI> Initializing input.
  31.  
  32. <RI> Input initialized.
  33.  
  34. desktop: 1366x768 40Hz; virtual: 1366x768 at 0,0
  35. <RI> Initialized touch support.
  36.  
  37. UnloadTime: 1.745258 ms
  38. Platform assembly: C:\Users\Joon\AppData\Local\TankiX\tankix_Data\Managed\Mono.Security.dll (this message is harmless)
  39. load client logger config: file://C:/Users/Joon/AppData/Local/TankiX/tankix_Data/log4net.xml
  40.  
  41. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  42.  
  43. Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
  44. UnloadTime: 1.581894 ms
  45. load client logger config: file://C:/Users/Joon/AppData/Local/TankiX/tankix_Data/log4net.xml
  46.  
  47. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  48.  
  49.  
  50. Unloading 164 unused Assets to reduce memory usage. Loaded Objects now: 6084.
  51. Total: 48.835155 ms (FindLiveObjects: 0.239486 ms CreateObjectMapping: 0.459728 ms MarkObjects: 45.967731 ms DeleteObjects: 2.166925 ms)
  52.  
  53. MandatoryAssetsLoading: Unexpected asset 872b68bcec1e1314c9bd8d8c94705f58 will be loaded as mandatory!
  54. MandatoryAssetsLoading: Unexpected asset b7cc9b1d4e70d13469da6e1e7edef47a will be loaded as mandatory!
  55. MandatoryAssetsLoading: Unexpected asset 080365ebe3c14854cb9abdd5146e68c9 will be loaded as mandatory!
  56. MandatoryAssetsLoading: Unexpected asset 491914e5505b9e84aa549211c17bfae3 will be loaded as mandatory!
  57. MandatoryAssetsLoading: Unexpected asset c871a8243f12171469e118a5aef34416 will be loaded as mandatory!
  58. MandatoryAssetsLoading: Unexpected asset eac2221d96334b84ab3d7cf5398f0ff6 will be loaded as mandatory!
  59. MandatoryAssetsLoading: Unexpected asset b2af3246c7ba18e409e76a3ef284e213 will be loaded as mandatory!
  60. [Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
  61.  
  62. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  63.  
  64. AssetBundleDiskCache: requiredFreeSpace: 2499 bytes.
  65. LOG_MARK: Client session added: 281479362814034
  66. LOG_MARK: Lobby added
  67. CleanBundleRequest
  68. CleanBundleRequest
  69. CleanBundleRequest
  70. CleanBundleRequest
  71. CleanBundleRequest
  72. CleanBundleRequest
  73. CleanBundleRequest
  74. MandatoryAssetsLoading: Unexpected asset b7cc9b1d4e70d13469da6e1e7edef47a will be loaded as mandatory!
  75. CleanBundleRequest
  76. MandatoryAssetsLoading: Unexpected asset 9cb3d877c9758eb4fa979365ac621b74 will be loaded as mandatory!
  77. CleanBundleRequest
  78. MandatoryAssetsLoading: Unexpected asset a14b0f57b805cd74bb7d4c93da29b703 will be loaded as mandatory!
  79. CleanBundleRequest
  80. MandatoryAssetsLoading: Unexpected asset edb369eb371e193438302d6830ad2577 will be loaded as mandatory!
  81. CleanBundleRequest
  82. LOG_MARK: TopPanelAuthenticatedComponent added
  83. LOG_MARK: Self user added: 281478552447257
  84. LOG_MARK: Device type: Desktop
  85. LOG_MARK: Graphics device name: NVIDIA GeForce 820M
  86. LOG_MARK: Graphics memory size: 1994 Mb
  87. LOG_MARK: Graphics shader model: 50
  88. LOG_MARK: Operating system: Windows 8.1 (6.3.0) 64bit
  89. LOG_MARK: System memory size: ~4027 Mb
  90. LOG_MARK: Processor type: Intel(R) Core(TM) i5-4210U CPU @ 1.70GHz
  91. LOG_MARK: Processor count: 4
  92. CleanBundleRequest
  93. CleanBundleRequest
  94. CleanBundleRequest
  95. CleanBundleRequest
  96. CleanBundleRequest
  97. LOG_MARK: Garage scene start async loading
  98. Unloading 11 Unused Serialized files (Serialized files now loaded: 284)
  99. Shader 'UpdateRankEffect/Distortion/CullBack': fallback shader 'Effects/Distortion/Free/CullOff' not found
  100. UnloadTime: 4.253024 ms
  101.  
  102. Unloading 428 unused Assets to reduce memory usage. Loaded Objects now: 41170.
  103. Total: 172.518402 ms (FindLiveObjects: 3.567494 ms CreateObjectMapping: 3.031215 ms MarkObjects: 156.611374 ms DeleteObjects: 9.306618 ms)
  104.  
  105. CleanBundleRequest
  106. CleanBundleRequest
  107. CleanBundleRequest
  108. LOG_MARK: Lobby load is completed
  109. CleanBundleRequest
  110. CleanBundleRequest
  111. CleanBundleRequest
  112. LOG_MARK: User ready to lobby
  113. LOG_MARK: User is on Home screen.
  114. CleanBundleRequest
  115. CleanBundleRequest
  116. CleanBundleRequest
  117. CleanBundleRequest
  118. CleanBundleRequest
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