Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- variables:
- {cobble.generator::1::*} = 0
- {iron.generator::1::*} = 0
- {gold.generator::1::*} = 0
- {diamond.generator::1::*} = 0
- {emerald.generator::1::*} = 0
- {redstone.generator::1::*} = 0
- {obsidian.generator::1::*} = 0
- {random.generator::1::*} = 0
- {toggle.gens.%player%} = true
- every 5 second:
- drop 1 potato 0.75 meters above {potato.generator::1::*}
- drop 1 iron ingot 0.5 meters above {iron.generator::1::*}
- drop 1 gold ingot 0.5 meters above {gold.generator::1::*}
- drop 1 diamond 0.5 meters above {diamond.generator::1::*}
- drop 1 emerald 0.5 meters above {emerald.generator::1::*}
- drop 1 redstone 0.5 meters above {redstone.generator::1::*}
- drop 1 obsidian 0.5 meters above {obsidian.generator::1::*}
- on place:
- add event-block's location to {potato.generator::1::*}
- send action bar "&6ポテト生産装置を置きました。" to player
- on break:
- if {potato.generator::1::*} contains event-block's location:
- remove event-block's location from {potato.generator::1::*}
- send action bar "&6ポテト生産装置を壊しました。" to player
Advertisement
Add Comment
Please, Sign In to add comment