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- [20:06:02.089] ------- Init Cemu 2.6 -------
- [20:06:02.090] Init Wii U memory space (base: 0x0000014bcdfc0000)
- [20:06:02.090] mlc01 path: C:/Users/pc/AppData/Roaming/Cemu/mlc01
- [20:06:02.090] CPU: 11th Gen Intel(R) Core(TM) i5-11400 @ 2.60GHz
- [20:06:02.090] RAM: 16201MB
- [20:06:02.090] Platform: Windows 10 Pro (Build 9200)
- [20:06:02.090] Used CPU extensions: SSSE3, SSE4.1, AVX, AVX2, LZCNT, MOVBE, BMI2, AES-NI, INVARIANT-TSC
- [20:06:02.092] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
- [20:06:02.092] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
- [20:06:23.071] Mounting title 00050000101c9400
- [20:06:23.071] Base: G:/Downloads/Legend of Zelda The - Breath of the Wild (USA) (EnFrEs)/Legend of Zelda, The - Breath of the Wild (USA) (En,Fr,Es).wux [WUD]
- [20:06:23.074] Update: C:/Users/pc/AppData/Roaming/Cemu/mlc01/usr/title/0005000e/101c9400 [Folder]
- [20:06:23.074] DLC: C:/Users/pc/AppData/Roaming/Cemu/mlc01/usr/title/0005000c/101c9400 [Folder]
- [20:06:23.153] COS: System fonts found. Generated shareddata (26609KB)
- [20:06:23.159] Recompiler initialized
- [20:06:23.703] ------- Init Vulkan graphics backend -------
- [20:06:23.727] Vulkan instance version: 1.4
- [20:06:24.664] Using GPU: Intel(R) UHD Graphics 730
- [20:06:24.664] Driver version: 101.6790
- [20:06:24.665] Vulkan: present_wait extension: unsupported
- [20:06:24.665] VulkanLimits: UBAlignment 64 nonCoherentAtomSize 1
- [20:06:24.679] Using available debug function: vkCreateDebugUtilsMessengerEXT()
- [20:06:24.679] Vulkan device memory info:
- [20:06:24.679] Heap 0 - Size 8100MB Flags 0x00000001
- [20:06:24.679] Memory 0 - HeapIndex 0 Flags 0x00000001
- [20:06:24.679] Memory 1 - HeapIndex 0 Flags 0x00000007
- [20:06:24.679] Memory 2 - HeapIndex 0 Flags 0x0000000f
- [20:06:24.679] VK_FORMAT_R4G4_UNORM_PACK8 not supported
- [20:06:26.086] ------- Loaded title -------
- [20:06:26.086] TitleId: 00050000-101c9400
- [20:06:26.086] TitleVersion: v208
- [20:06:26.086] TitleRegion: US
- [20:06:26.087] Save path: C:/Users/pc/AppData/Roaming/Cemu/mlc01/usr/save/00050000/101C9400/user/
- [20:06:26.087] Shader cache file: shaderCache/transferable/00050000101c9400.bin
- [20:06:26.087] gameprofile path: gameProfiles/00050000101c9400.ini
- [20:06:26.087] RPX hash (updated): fb7911ad
- [20:06:26.087] RPX hash (base): dcac9927
- [20:06:26.106] nsyshid::BackendLibusb: device not on whitelist: 0c45:7663
- [20:06:26.106] nsyshid::BackendLibusb: device not on whitelist: 1bcf:08a0
- [20:06:26.106] nsyshid::BackendLibusb: device not on whitelist: 8086:06ed
- [20:06:26.231] Loaded module 'u-king' with checksum 0x6267bfd0
- [20:06:26.231] RPL link time: 125ms
- [20:06:26.322] HLE scan time: 93ms
- [20:06:26.322] ------- Active settings -------
- [20:06:26.322] CPU-Mode: 3 (gameprofile)
- [20:06:26.322] Load shared libraries: true (gameprofile)
- [20:06:26.322] Use precompiled shaders: 0 (gameprofile)
- [20:06:26.322] Full sync at GX2DrawDone: false
- [20:06:26.322] Strict shader mul: true
- [20:06:26.322] Async compile: true
- [20:06:26.322] Console language: 1
- [20:06:27.083] ------- Activate graphic packs -------
- [20:06:27.119] Applying patch group 'BotW_AspectRatio_Shared' (Codecave: 01800000-01800008)
- [20:06:27.119] Applying patch group 'BotW_AspectRatio_V208'
- [20:06:27.119] Applying patch group 'BotW_GUIAspectRatio_V208' (Codecave: 01800100-01802498)
- [20:06:27.119] Applying patch group 'BotW_GUIScreenNames_V208' (Codecave: 01802500-0180347f)
- [20:06:27.125] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics [Presets: 16:9 (Default),960x540,Edge HUD (Default),Normal FXAA (Default),Medium (100%, Default),High (Default)]
- [20:06:27.126] Applying patch group 'BotW_CameraSensitivity_V208' (Codecave: 01803500-01803508)
- [20:06:27.126] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Camera Sensitivity [Presets: 1.4x (Recommended),1.15x (Recommended),1x (Default)]
- [20:06:27.132] Applying patch group 'BotW_ControllerScrollSpeed_V208' (Codecave: 01803600-018039dc)
- [20:06:27.132] Applying patch group 'BotW_Cutscene_V208' (Codecave: 01803a00-01803c38)
- [20:06:27.132] Applying patch group 'BotW_FenceMethod_V208' (Codecave: 01803d00-01803d6c)
- [20:06:27.132] Applying patch group 'BotW_Gamespeed_V208' (Codecave: 01803e00-018040d0)
- [20:06:27.132] Applying patch group 'BotW_KorokChasing_V208' (Codecave: 01804100-01804120)
- [20:06:27.132] Applying patch group 'BotW_LoadingScreen_V208'
- [20:06:27.132] Applying patch group 'BotW_MastercycleSpeed_V208' (Codecave: 01804200-01804214)
- [20:06:27.132] Applying patch group 'BotW_Ragdolls_V208' (Codecave: 01804300-01804310)
- [20:06:27.132] Applying patch group 'BotW_VSync_V208' (Codecave: 01804400-018044a4)
- [20:06:27.132] Applying patch group 'BotW_WaterPhysics_V208' (Codecave: 01804500-01804538)
- [20:06:27.133] Set vsync frequency to 60 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++)
- [20:06:27.133] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++ [Presets: Advanced Settings,30FPS Limit,60FPS (ideal for 240/120/60Hz displays),Automatically Limit In Few Cutscenes (Recommended),Disabled (Default, dynamically adjust game speed),16 Frames Averaged,Fence Skip,Disabled (Default)]
- [20:06:27.133] ------- Init Audio backend -------
- [20:06:27.133] DirectSound: available
- [20:06:27.133] XAudio 2.8: available
- [20:06:27.133] Cubeb: available
- [20:06:27.133] ------- Init Audio input backend -------
- [20:06:27.133] Cubeb: available
- [20:06:27.133] ------- Run title -------
- [20:06:27.139] Graphic pack "Graphics" prevents rendertarget size optimization. This warning can be ignored and is intended for graphic pack developers
- [20:06:46.656] Shader cache loaded with 3884 shaders. Commited mem 631MB. Took 19517ms
- [20:06:50.308] IOSU_ACT: using account default in first slot
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