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- [03:00:02] Outdated graphic pack or unknown version in 'C:/Games/CEMU/graphicPacks/BreathOfTheWild_LwzxNullCheck\rules.txt'
- [03:00:03] ------- Init Cemu 1.17.0d -------
- [03:00:03] Init Wii U memory space (base: 0x28ab04d0000)
- [03:00:03] mlc01 path: X:\games\Cemu Emulator Backup\mlc01\
- [03:00:03] Cemuhook version: 0.5.7.3
- [03:00:03] CPU: AMD Ryzen 5 3600 6-Core Processor
- [03:00:03] RAM: 16334MB
- [03:00:03] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
- [03:00:05] Loading U-King.rpx
- [03:00:05] ------- Init Vulkan graphics backend -------
- [03:00:05] Using GPU: GeForce GTX 1080
- [03:00:05] Driver version (as stored in device info): 6E55C000
- [03:00:05] Vulkan device memory info:
- [03:00:05] Heap 0 - Size 8079MB Flags 0x00000001
- [03:00:05] Heap 1 - Size 8167MB Flags 0x00000000
- [03:00:05] Memory 0 - HeapIndex 1 Flags 0x00000000
- [03:00:05] Memory 1 - HeapIndex 1 Flags 0x00000000
- [03:00:05] Memory 2 - HeapIndex 1 Flags 0x00000000
- [03:00:05] Memory 3 - HeapIndex 1 Flags 0x00000000
- [03:00:05] Memory 4 - HeapIndex 1 Flags 0x00000000
- [03:00:05] Memory 5 - HeapIndex 1 Flags 0x00000000
- [03:00:05] Memory 6 - HeapIndex 1 Flags 0x00000000
- [03:00:05] Memory 7 - HeapIndex 0 Flags 0x00000001
- [03:00:05] Memory 8 - HeapIndex 0 Flags 0x00000001
- [03:00:05] Memory 9 - HeapIndex 1 Flags 0x00000006
- [03:00:05] Memory 10 - HeapIndex 1 Flags 0x0000000e
- [03:00:05] VK_FORMAT_R4G4B4A4_UNORM_PACK16 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
- [03:00:05] VK_FORMAT_R4G4_UNORM_PACK8 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
- [03:00:05] VK_FORMAT_R5G5B5A1_UNORM_PACK16 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
- [03:00:05] Enable surface copies via buffer
- [03:00:06] Loaded RPL module u-king (checksum 0x6267BFD0)
- [03:00:06] Thread quantum set to 100000
- [03:00:06] ------- Loaded title -------
- [03:00:06] TitleId: 00050000-101c9400
- [03:00:06] TitleVersion: v208
- [03:00:06] Update path: <mlc01>\usr\title\0005000E\101C9400\
- [03:00:06] AOC path: <mlc01>\usr\title\0005000C\101C9400\
- [03:00:06] Save path: <mlc01>\usr\save\00050000\101C9400\user\
- [03:00:06] Shader cache file: shaderCache\transferable\00050000101c9400.bin
- [03:00:06] gameprofile path: gameProfiles\00050000101c9400.ini
- [03:00:06] RPX hash: fb7911ad
- [03:00:06] Loaded module 'u-king' with checksum 0x6267bfd0
- [03:00:06] RPL link time: 125ms
- [03:00:06] HLE scan time: 94ms
- [03:00:06] ------- Active settings -------
- [03:00:06] CPU-Mode: Triple-core recompiler (gameprofile)
- [03:00:06] Load shared libraries: true (gameprofile)
- [03:00:06] GPUBufferCacheAccuracy: low (gameprofile)
- [03:00:06] Use precompiled shaders: auto (gameprofile)
- [03:00:06] Full sync at GX2DrawDone: true
- [03:00:06] Console region: Auto
- [03:00:06] Console language: English
- [03:00:06] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [03:00:06] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Cel-Shading Removal (SkalFate & Altros)/Amiibo Mode
- [03:00:06] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Camera Mods/Classic FOV
- [03:00:06] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Distant Fog Removal/Distant Fog - Main
- [03:00:06] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Distant Fog Removal/NPC Fog Removal
- [03:00:06] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Dynamic Gamespeed (Required)
- [03:00:06] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Fence Method (Required)
- [03:00:06] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Set FPS Limit (Required)
- [03:00:06] Set vsync frequency to 60 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++/Set FPS Limit (Required))
- [03:00:06] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/NPC Stutter Fix (CPU Occlusion Query)
- [03:00:06] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Resolution
- [03:00:06] unknown constant found "$shadowRes" in expression: $shadowRes * 768
- [03:00:06] ------- Init Audio backend -------
- [03:00:06] DirectSound: available
- [03:00:06] XAudio 2.8: available
- [03:00:06] ------- Run title -------
- [03:00:16] Shader cache loaded with 3686 shaders. Commited mem 422MB. Took 10061ms
- [03:00:16] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
- [03:00:17] Custom timer mode: QPC
- [03:00:17] Applying patch group BotwFPSV208 from pack 'Dynamic Gamespeed' v3 to module u-king (checksum 0x6267BFD0)
- [03:00:17] Applying patch group BotwFenceV208 from pack 'Fence Method' v3 to module u-king (checksum 0x6267BFD0)
- [03:00:17] Applying patch group BotwFPSV208 from pack 'CPU Occlusion Query' v3 to module u-king (checksum 0x6267BFD0)
- [03:00:17] Applying patch group BotwAspectsV208 from pack 'Resolution' v3 to module u-king (checksum 0x6267BFD0)
- [03:00:17] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
- [03:00:17] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
- [03:00:17] IOSU_ACT: using account taboo_ in first slot
- [03:00:25] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [03:39:08] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [03:39:08] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [03:39:08] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [03:39:08] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [03:39:19] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [03:41:08] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [03:59:58] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [04:06:53] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [04:11:09] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [04:25:45] Vulkan-Info: Ran out of unreserved vertex cache memory. Waiting for memory to become available..
- [04:34:33] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [04:42:04] Applying patch group BotwV208 from pack 'Infinite Stamina' v3 to module u-king (checksum 0x6267BFD0)
- [04:49:20] Reverting patch group BotwV208 from pack 'Infinite Stamina' v3
- [05:07:51] Vulkan-Info: Ran out of unreserved vertex cache memory. Waiting for memory to become available..
- [05:13:44] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [05:13:56] Vulkan-Info: Ran out of unreserved vertex cache memory. Waiting for memory to become available..
- [05:24:07] Vulkan-Info: Ran out of unreserved vertex cache memory. Waiting for memory to become available..
- [05:24:37] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [05:24:42] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [05:24:51] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [05:27:56] Vulkan-Info: Ran out of unreserved vertex cache memory. Waiting for memory to become available..
- [05:28:06] Vulkan-Info: Ran out of unreserved vertex cache memory. Waiting for memory to become available..
- [05:28:06] Vulkan-Info: Ran out of unreserved vertex cache memory. Waiting for memory to become available..
- [05:28:13] Vulkan-Info: Ran out of unreserved vertex cache memory. Waiting for memory to become available..
- [05:28:52] Vulkan-Info: Ran out of unreserved vertex cache memory. Waiting for memory to become available..
- [05:42:40] Vulkan-Info: Ran out of unreserved vertex cache memory. Waiting for memory to become available..
- [05:55:04] Vulkan-Info: Ran out of unreserved vertex cache memory. Waiting for memory to become available..
- [06:06:00] Vulkan-Info: Ran out of unreserved vertex cache memory. Waiting for memory to become available..
- [06:06:07] Vulkan-Info: Shader 0x7720fddac4ee60bd uses 2D texture but bound texture has mismatching type (dim: 0x05)
- [06:17:10] Unrecoverable error in Vulkan renderer
- [06:17:10] Msg: failed to submit command buffer. Error -4
- Crashlog for Cemu 1.17.0d
- Date: 27-01-2020 06:17:10
- -----------------------------------------
- Stack trace
- -----------------------------------------
- 0x00007ff741ef1f3a +0x00241f3a Cemu.exe cemuLog_log
- 0x00007ff741ef31ad +0x002431ad Cemu.exe cemuLog_log
- 0x00007ffacd56f67a +0x000ff67a KERNELBASE.dll UnhandledExceptionFilter
- 0x00007ffacfca4af2 +0x000a4af2 ntdll.dll memset
- 0x00007ffacfc8c6d6 +0x0008c6d6 ntdll.dll _C_specific_handler
- 0x00007ffacfca11ff +0x000a11ff ntdll.dll _chkstk
- 0x00007ffacfc6a289 +0x0006a289 ntdll.dll RtlRaiseException
- 0x00007ffacfc6a043 +0x0006a043 ntdll.dll RtlRaiseException
- 0x00007ffacd4aa839 +0x0003a839 KERNELBASE.dll RaiseException
- 0x00007ff742553195 +0x008a3195 Cemu.exe osLib_registerHLEFunction
- 0x00007ff741f7e816 +0x002ce816 Cemu.exe memory_getBase
- 0x00007ff741f7f78b +0x002cf78b Cemu.exe memory_getBase
- 0x00007ff741f8f8ac +0x002df8ac Cemu.exe memory_getBase
- 0x00007ff741dbf5c8 +0x0010f5c8 Cemu.exe ExpressionParser_EvaluateToDouble
- 0x00007ff741dc0426 +0x00110426 Cemu.exe ExpressionParser_EvaluateToDouble
- 0x00007ff741fd623b +0x0032623b Cemu.exe osLib_registerHLEFunction
- 0x00007ff741e2c355 +0x0017c355 Cemu.exe wxCheckTree::~wxCheckTree
- 0x00007ff741d7fbd9 +0x000cfbd9 Cemu.exe wxMainWindowCreated
- 0x00007ff742580210 +0x008d0210 Cemu.exe osLib_registerHLEFunction
- 0x00007fface347bd4 +0x00017bd4 KERNEL32.DLL BaseThreadInitThunk
- 0x00007ffacfc6ced1 +0x0006ced1 ntdll.dll RtlUserThreadStart
- Exception 0xe06d7363 at 0x7ffacd4aa839(+0x3a839) in module KERNELBASE.dll
- cemu.exe at 0x7ff741cb0000
- RAX=0000000000000000 RBX=00007ff742b3d688 RCX=000000c1d5afeb60 RDX=000000000000002e
- RSP=000000c1d5aff240 RBP=000000c1d5aff380 RDI=000000c1d5aff3b0 RSI=0000028aaf6bf220
- R8 =0000000000000000 R9 =0000000000000000 R10=00007ffa7fa2827d R11=696166203a67734d
- R12=0000000000000000 R13=0000000000000001 R14=0000028bca5872e0 R15=0000028bb8a92120
- -----------------------------------------
- Game info
- -----------------------------------------
- Game: Breath of the Wild [US v208]
- TitleId: 50000101c9400
- RPXHash: dcac9927
- -----------------------------------------
- Active PPC instance
- -----------------------------------------
- Not active
- -----------------------------------------
- PPC threads
- -----------------------------------------
- 7c65b8e0 Ent 00e05f74 IP 00e00050 LR 031faa14 SUSPENDED Aff 010 Pri 80 Name NULL
- 109f8c78 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 010 Pri 84 Name Prepare Thread
- 12afc1b0 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 100 Pri 80 Name WorkerMgr/Worker1(Any)
- 12b3ca88 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 001 Pri 80 Name WorkerMgr/Worker2(Any)
- 15b47930 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 010 Pri 81 Name OverlayArena Prepare
- 15b49618 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 001 Pri 83 Name DecompThread
- 302dd6b8 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 001 Pri 83 Name Resource Loading
- 302e82c8 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name Resource Control
- 302f3048 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name Resource Memory
- 302fdf38 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name MovableMemory
- 36c65ac8 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name res::Compaction
- 1059e0c0 Ent 042180cc IP 00e04840 LR 04218258 SUSPENDED Aff 100 Pri 67 Name nw::snd::TaskThread
- 7c32f7a8 Ent 00e05fbc IP 00e05fbc LR 00e00000 SUSPENDED Aff 100 Pri 14 Name NULL
- 3e170200 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 100 Pri 82 Name aal::LowPrioWorkerThread
- 3e55fd20 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 100 Pri 72 Name AsyncPatternRumbleThread
- 3f024e38 Ent 030bbea8 IP 038ded84 LR 038ded84 WAITING Aff 010 Pri 86 Name ProductReportBackGround Thread
- 3f254398 Ent 030bbea8 IP 03429ed8 LR 03429ed8 WAITING Aff 010 Pri 83 Name NFP Thread
- 10e15020 Ent 03fa39f0 IP 03f7b168 LR 03f7b168 SUSPENDED Aff 001 Pri 80 Name Physics:HavokWorkerEntity(Core2)
- 10e16850 Ent 03fa39f0 IP 03f7b168 LR 03f7b168 SUSPENDED Aff 100 Pri 80 Name Physics:HavokWorkerEntity(Core0)
- 1109f620 Ent 03fa39f0 IP 03f7b168 LR 03f7b168 SUSPENDED Aff 001 Pri 80 Name Physics:HavokWorkerSensor(Core2)
- 1109ee10 Ent 03fa39f0 IP 03f7b168 LR 03f7b168 SUSPENDED Aff 100 Pri 80 Name Physics:HavokWorkerSensor(Core0)
- 3f3640c8 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name NavMeshSystemThread
- 3f3e0678 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 010 Pri 84 Name
- 3f40b728 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name
- 3f4367d8 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 001 Pri 84 Name
- 3f54f500 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 100 Pri 82 Name SaveMgrThread
- 41a05150 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 100 Pri 81 Name WorkerSupport[0]
- 41a26460 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 001 Pri 81 Name WorkerSupport[1]
- 41a28000 Ent 030bbea8 IP 031ff784 LR 031ff784 WAITING Aff 001 Pri 79 Name Sleeper
- 41b354d8 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 001 Pri 84 Name ActorCreate
- 41b0c8c0 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name ActorCreate
- 41c04318 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 010 Pri 81 Name GameScen TaskMgr
- 43440c18 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 001 Pri 84 Name uiLowPrioThreadMgr
- 425fed08 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name tera::ImageResourceMgr
- 4ba33e30 Ent 030bbea8 IP 02a36878 LR 02a36878 RUNNING Aff 001 Pri 85 Name RadarMgr
- 4b61b2b8 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name act::ClusteredRenderer
- 4a864910 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 001 Pri 84 Name PlacementMgr
- 4ba10068 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 001 Pri 84 Name AutoPlacementMgr
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