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- [karos@karos-server rust]$ ./start
- [UnityMemory] Configuration Parameters - Can be set up in boot.config
- "memorysetup-bucket-allocator-granularity=16"
- "memorysetup-bucket-allocator-bucket-count=8"
- "memorysetup-bucket-allocator-block-size=4194304"
- "memorysetup-bucket-allocator-block-count=1"
- "memorysetup-main-allocator-block-size=16777216"
- "memorysetup-thread-allocator-block-size=16777216"
- "memorysetup-gfx-main-allocator-block-size=16777216"
- "memorysetup-gfx-thread-allocator-block-size=16777216"
- "memorysetup-cache-allocator-block-size=4194304"
- "memorysetup-typetree-allocator-block-size=2097152"
- "memorysetup-profiler-bucket-allocator-granularity=16"
- "memorysetup-profiler-bucket-allocator-bucket-count=8"
- "memorysetup-profiler-bucket-allocator-block-size=4194304"
- "memorysetup-profiler-bucket-allocator-block-count=1"
- "memorysetup-profiler-allocator-block-size=16777216"
- "memorysetup-profiler-editor-allocator-block-size=1048576"
- "memorysetup-temp-allocator-size-main=4194304"
- "memorysetup-job-temp-allocator-block-size=2097152"
- "memorysetup-job-temp-allocator-block-size-background=1048576"
- "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
- "memorysetup-temp-allocator-size-background-worker=32768"
- "memorysetup-temp-allocator-size-job-worker=262144"
- "memorysetup-temp-allocator-size-preload-manager=262144"
- "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
- "memorysetup-temp-allocator-size-audio-worker=65536"
- "memorysetup-temp-allocator-size-cloud-worker=32768"
- "memorysetup-temp-allocator-size-gfx=262144"
- Mono path[0] = '/home/karos/Servers/rust/RustDedicated_Data/Managed'
- Mono config path = '/home/karos/Servers/rust/RustDedicated_Data/MonoBleedingEdge/etc'
- Shutdown handler: initialize.
- Preloaded 'libEOSSDK-Linux-Shipping.so'
- Preloaded 'libRakNet.so'
- Preloaded 'libRustNative.so'
- Preloaded 'lib_burst_generated.so'
- Preloaded 'libsqlite3.so'
- Preloaded 'libsqlite3.so.0'
- Preloaded 'libsteam_api.so'
- Preloaded 'libsqlite3.so'
- Preloaded 'libsqlite3.so.0'
- Preloaded 'libsteam_api.so'
- Preloaded 'steamclient.so'
- Unable to preload the following plugins:
- libRenderer.so
- Initialize engine version: 2021.3.29f1 (204d6dc9ae1c)
- [Subsystems] Discovering subsystems at path /home/karos/Servers/rust/RustDedicated_Data/UnitySubsystems
- Forcing GfxDevice: Null
- GfxDevice: creating device client; threaded=0; jobified=0
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- Begin MonoManager ReloadAssembly
- - Completed reload, in 1.547 seconds
- ERROR: Shader Hidden/PostProcessing/Copy shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Hidden/PostProcessing/CopyStd shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Hidden/ViewModel shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Hidden/DLSSUtils shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader MeshPaintable3D/UVRender shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Custom/RaycastDepthShader' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Custom/RaycastDepthShader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Custom/RaycastDepthShader' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader UI/Colourize shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
- WARNING: Shader Unsupported: 'TextMeshPro/Distance Field' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader TextMeshPro/Distance Field shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'TextMeshPro/Distance Field' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- UnloadTime: 7.868829 ms
- Set managed directory to '/home/karos/Servers/rust/RustDedicated_Data/Managed'
- Set harmony directory to '/home/karos/Servers/rust/RustDedicated_Data/../HarmonyMods'
- ERROR: Shader Hidden/VolumetricLightBeam2Pass shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Hidden/VolumetricLightBeam1Pass shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Legacy Shaders/Particles/Alpha Blended shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- Bootstrap Startup
- ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- Loading maps/maps.bundle
- Loading shared/content.bundle
- Loading shared/content.private.bundle
- Loading shared/items.preload.bundle
- Loading shared/monuments.bundle
- Loading shared/skinnables.preload.bundle
- System
- Name: karos-server
- OS: Linux 6.6 Arch Linux 64bit
- CPU
- Model: Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz
- Cores: 4
- Memory: 23945 MB
- GPU
- Model: Null Device
- API: NULL 1.0 [1.0]
- Memory: 128 MB
- SM: 50
- Process
- Memory: 0 MB
- Mono
- Collects: 42
- Memory: 8 MB
- Manifest Metadata Loaded
- 26858 pooled strings
- 12024 prefab properties
- 419 effect categories
- 1613 entity names
- Command Line: "./RustDedicated" "-batchmode" "+logfile" "/home/karos/Servers/rust/logs.log" "+server.port" "28015" "+server.rcon_port" "28016" "+sever.level" "Procedural Map" "+server.seed" "42069" "+server.worldsize" "2000" "+server.maxplayers" "5" "+server.hostname" "karos-server"
- Command 'batchmode' not found
- Command 'logfile' not found
- server.port: "28015"
- Command 'server.rcon_port' not found
- Command 'sever.level' not found
- server.seed: "42069"
- server.worldsize: "2000"
- server.maxplayers: "5"
- server.hostname: "karos-server"
- Command 'batchmode' not found
- Command 'logfile' not found
- server.port: "28015"
- Command 'server.rcon_port' not found
- Command 'sever.level' not found
- server.seed: "42069"
- server.worldsize: "2000"
- server.maxplayers: "5"
- server.hostname: "karos-server"
- Server Config Loaded
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- Loading Items Took: 16.308164 seconds
- Building Items Took: 16.3383817 seconds / Items: 903 / Blueprints: 505
- Skinnable Warmup
- Manifest Assets Loaded
- 118 skinnable objects
- Initializing Nexus
- Nexus endpoint and/or secret key is not set, not starting nexus connection
- Loading Scene
- HDR Render Texture not supported, disabling HDR on reflection probe.
- Unloading 5 Unused Serialized files (Serialized files now loaded: 59)
- UnloadTime: 7.653388 ms
- Missing shader in Main Camera (TOD_Scattering)
- Missing shader in Main Camera (TOD_Scattering)
- Missing shader in Main Camera (TOD_Scattering)
- Unloading 97339 unused Assets to reduce memory usage. Loaded Objects now: 44142.
- Total: 96.056777 ms (FindLiveObjects: 5.858506 ms CreateObjectMapping: 8.876016 ms MarkObjects: 53.118434 ms DeleteObjects: 28.203048 ms)
- Asset Warmup (1/11342)
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- Asset Warmup (456/11342)
- Asset Warmup (462/11342)
- Asset Warmup (467/11342)
- Asset Warmup (476/11342)
- Asset Warmup (480/11342)
- ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- Asset Warmup (484/11342)
- Asset Warmup (492/11342)
- Asset Warmup (524/11342)
- ERROR: Shader Legacy Shaders/Particles/Alpha Blended Premultiply shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- Asset Warmup (727/11342)
- Asset Warmup (1170/11342)
- Asset Warmup (1490/11342)
- Asset Warmup (1559/11342)
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- Asset Warmup (2330/11342)
- Asset Warmup (2377/11342)
- Asset Warmup (2475/11342)
- Asset Warmup (2609/11342)
- Couldn't create a Convex Mesh from source mesh "patrol_helicopter_part02" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- Asset Warmup (2761/11342)
- Asset Warmup (2833/11342)
- Asset Warmup (3067/11342)
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- Asset Warmup (4000/11342)
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- Asset Warmup (4270/11342)
- Asset Warmup (4391/11342)
- Asset Warmup (4487/11342)
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- Asset Warmup (4885/11342)
- Asset Warmup (5070/11342)
- Asset Warmup (5183/11342)
- Asset Warmup (5283/11342)
- Can't remove RawImage (Script) because SoftMaskable (Script) depends on it
- Can't remove RawImage (Script) because SoftMaskable (Script) depends on it
- Can't remove CanvasRenderer because RawImage (Script), RawImage (Script), RawImage (Script) depends on it
- Can't remove CanvasRenderer because RawImage (Script), RawImage (Script), RawImage (Script) depends on it
- Couldn't create a Convex Mesh from source mesh "Old_Boat_GM" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- Asset Warmup (5321/11342)
- Asset Warmup (5380/11342)
- Asset Warmup (5487/11342)
- Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part002" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part046" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- Asset Warmup (5568/11342)
- Asset Warmup (5620/11342)
- Asset Warmup (5659/11342)
- ERROR: Shader GUI/Text Shader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- Asset Warmup (5853/11342)
- Asset Warmup (5973/11342)
- Asset Warmup (6154/11342)
- Asset Warmup (6324/11342)
- Asset Warmup (6483/11342)
- Asset Warmup (6726/11342)
- Asset Warmup (6937/11342)
- Asset Warmup (7146/11342)
- WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Particles/Standard Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- Asset Warmup (7354/11342)
- Asset Warmup (7580/11342)
- HDR Render Texture not supported, disabling HDR on reflection probe.
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/Vertexlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Hidden/TerrainEngine/Details/Vertexlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/Vertexlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- Asset Warmup (7702/11342)
- Asset Warmup (8018/11342)
- Asset Warmup (8078/11342)
- Couldn't create a Convex Mesh from source mesh "rocking_chair_variant2_LOD0" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- Asset Warmup (8279/11342)
- Asset Warmup (8481/11342)
- Asset Warmup (8849/11342)
- Asset Warmup (9018/11342)
- Asset Warmup (9149/11342)
- The referenced script on this Behaviour (Game Object '') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object 'effect - FXAA') is missing!
- The referenced script on this Behaviour (Game Object 'effect - FXAA') is missing!
- Asset Warmup (9447/11342)
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- Asset Warmup (11196/11342)
- Asset Warmup (11317/11342)
- The referenced script (ModelViewer.modelviewer) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object '') is missing!
- The referenced script (ModelViewer.modelviewer) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'ModelViewerCamera') is missing!
- The referenced script on this Behaviour (Game Object 'ModelViewerCamera') is missing!
- Asset Warmup (11342/11342)
- Generating procedural map of size 2000 with seed 42069
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- [22.0s] Spawning World
- [0.4s] Terrain Mesh
- [0.5s] Train Track Collation
- [1.1s] Processing World
- Generated ocean patrol path with node count: 211
- [6.8s] Ocean Patrol Paths
- [1.0s] Finalizing World
- Unloading 2 Unused Serialized files (Serialized files now loaded: 59)
- [3.1s] Cleaning Up
- Unloading 222354 unused Assets to reduce memory usage. Loaded Objects now: 3097245.
- Total: 1491.252754 ms (FindLiveObjects: 234.920931 ms CreateObjectMapping: 175.698857 ms MarkObjects: 990.616244 ms DeleteObjects: 90.015631 ms)
- Starting Navmesh Source Collecting
- Navmesh Source Collecting took 0.03 seconds
- Starting Navmesh Build with 20700 sources
- RuntimeNavMeshBuilder: Source mesh mlrs_interior_LOD3 is skipped because it does not allow read access
- RuntimeNavMeshBuilder: Source mesh turnstile_endbit_LOD2 is skipped because it does not allow read access
- RuntimeNavMeshBuilder: Source mesh ferry_terminal_interior_col_wood is skipped because it does not allow read access
- RuntimeNavMeshBuilder: Source mesh trailer_lorry_side_skirts_LOD2 is skipped because it does not allow read access
- RuntimeNavMeshBuilder: Source mesh lighthouse_small_COL is skipped because it does not allow read access
- RuntimeNavMeshBuilder: Source mesh trailer_lorry_interior_LOD3 is skipped because it does not allow read access
- RuntimeNavMeshBuilder: Source mesh trailer_lorry_LOD3 is skipped because it does not allow read access
- RuntimeNavMeshBuilder: Source mesh ferry_ramp_flap_a_COL is skipped because it does not allow read access
- RuntimeNavMeshBuilder: Source mesh ferry_ramp_flap_a_COL is skipped because it does not allow read access
- RuntimeNavMeshBuilder: Source mesh ferry_ramp_flap_a_COL is skipped because it does not allow read access
- RuntimeNavMeshBuilder: Source mesh ferry_ramp_flap_a_COL is skipped because it does not allow read access
- RuntimeNavMeshBuilder: Source mesh mlrs_body_LOD2 is skipped because it does not allow read access
- RuntimeNavMeshBuilder: Source mesh mlrs_rocket_launcher_LOD3 is skipped because it does not allow read access
- RuntimeNavMeshBuilder: Source mesh mlrs_rotator_LOD2 is skipped because it does not allow read access
- RuntimeNavMeshBuilder: Source mesh ferry_terminal_interior_col_conc is skipped because it does not allow read access
- RuntimeNavMeshBuilder: Source mesh ferry_terminal_interior_col_generic is skipped because it does not allow read access
- RuntimeNavMeshBuilder: Source mesh ferry_ramp_flap_a_COL is skipped because it does not allow read access
- RuntimeNavMeshBuilder: Source mesh ferry_ramp_flap_a_COL is skipped because it does not allow read access
- RuntimeNavMeshBuilder: Source mesh ferry_ramp_flap_a_COL is skipped because it does not allow read access
- RuntimeNavMeshBuilder: Source mesh ferry_ramp_flap_a_COL is skipped because it does not allow read access
- RuntimeNavMeshBuilder: Source mesh ferry_ramp_flap_a_COL is skipped because it does not allow read access
- RuntimeNavMeshBuilder: Source mesh ferry_ramp_flap_a_COL is skipped because it does not allow read access
- RuntimeNavMeshBuilder: Source mesh ferry_ramp_flap_a_COL is skipped because it does not allow read access
- RuntimeNavMeshBuilder: Source mesh trailer_lorry_interior_LOD3 is skipped because it does not allow read access
- RuntimeNavMeshBuilder: Source mesh trailer_lorry_LOD3 is skipped because it does not allow read access
- RuntimeNavMeshBuilder: Source mesh ferry_ramp_flap_a_COL is skipped because it does not allow read access
- RuntimeNavMeshBuilder: Source mesh ferry_road_bridge_COL_b is skipped because it does not allow read access
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- Navmesh Build took 18.73 seconds
- Starting Navmesh Source Collecting
- Navmesh Source Collecting took 0.00 seconds
- Starting Monument Navmesh Build with 362 sources
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- Monument Navmesh Build took 1.30 seconds
- Starting Navmesh Source Collecting
- Navmesh Source Collecting took 0.00 seconds
- Starting Monument Navmesh Build with 1782 sources
- AIInformationZone performing complete refresh, please wait...
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- 31%
- 56%
- 81%
- Monument Navmesh Build took 1.02 seconds
- Starting Navmesh Source Collecting
- Navmesh Source Collecting took 0.02 seconds
- Starting Monument Navmesh Build with 711 sources
- RuntimeNavMeshBuilder: Source mesh source_pipes_COL is skipped because it does not allow read access
- RuntimeNavMeshBuilder: Source mesh structure_bottom_COL is skipped because it does not allow read access
- AIInformationZone performing complete refresh, please wait...
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- 60%
- Monument Navmesh Build took 0.51 seconds
- Starting Navmesh Source Collecting
- Navmesh Source Collecting took 0.02 seconds
- Starting Monument Navmesh Build with 1661 sources
- RuntimeNavMeshBuilder: Source mesh waterpumps_COL is skipped because it does not allow read access
- AIInformationZone performing complete refresh, please wait...
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- 56%
- 73%
- Monument Navmesh Build took 0.88 seconds
- Starting Navmesh Source Collecting
- Navmesh Source Collecting took 0.01 seconds
- Starting Dungeon Navmesh Build with 6973 sources
- AIInformationZone performing complete refresh, please wait...
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- 7%
- 12%
- 20%
- 27%
- 33%
- Monument Navmesh Build took 1.60 seconds
- Starting Navmesh Source Collecting
- Navmesh Source Collecting took 0.00 seconds
- Starting Dungeon Navmesh Build with 981 sources
- AIInformationZone performing complete refresh, please wait...
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- 20%
- 85%
- Monument Navmesh Build took 0.53 seconds
- Map Spawned 930 entities
- Destroying 998 old entities
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- done.
- Spawning 9164 entities
- Post server load
- Server DoGeneration,calling routine update nav mesh
- Dungeon Building navmesh
- Starting Navmesh Source Collecting
- Post server load
- Post server load
- Server DoGeneration,calling routine update nav mesh
- Dungeon Building navmesh
- Starting Navmesh Source Collecting
- Post server load
- Starting to load entities into GlobalNetworkHandler...
- Took 2ms to load entities into GlobalNetworkHandler
- Post server load
- Server DoGeneration,calling routine update nav mesh
- Dungeon Building navmesh
- Starting Navmesh Source Collecting
- Post server load
- Post server load
- Server DoGeneration,calling routine update nav mesh
- Dungeon Building navmesh
- Starting Navmesh Source Collecting
- Post server load
- Post server load
- Server DoGeneration,calling routine update nav mesh
- Dungeon Building navmesh
- Starting Navmesh Source Collecting
- Post server load
- Post server load
- Server DoGeneration,calling routine update nav mesh
- Dungeon Building navmesh
- Starting Navmesh Source Collecting
- Post server load
- done.
- Enforcing SpawnPopulation Limits
- done.
- Navmesh Source Collecting took 11.88 seconds
- Starting Monument Navmesh Build with 37 sources
- Navmesh Source Collecting took 11.87 seconds
- Starting Monument Navmesh Build with 18 sources
- Navmesh Source Collecting took 11.86 seconds
- Starting Monument Navmesh Build with 37 sources
- Navmesh Source Collecting took 11.85 seconds
- Starting Monument Navmesh Build with 22 sources
- Navmesh Source Collecting took 11.84 seconds
- Starting Monument Navmesh Build with 30 sources
- Navmesh Source Collecting took 11.84 seconds
- Starting Monument Navmesh Build with 34 sources
- Initializing 9551 entity links
- done.
- Initializing 197 stability supports
- done.
- Monument Navmesh Build took 0.25 seconds
- Dungeon done!
- Monument Navmesh Build took 0.25 seconds
- Dungeon done!
- Monument Navmesh Build took 0.25 seconds
- Dungeon done!
- Monument Navmesh Build took 0.25 seconds
- Dungeon done!
- Monument Navmesh Build took 0.25 seconds
- Dungeon done!
- Monument Navmesh Build took 0.25 seconds
- Dungeon done!
- Initializing 9175 entity save caches
- done.
- Gamemode Convar :
- No Gamemode.
- dlopen failed trying to load:
- steamclient.so
- with error:
- steamclient.so: cannot open shared object file: No such file or directory
- [S_API] SteamAPI_Init(): Loaded '/home/karos/.steam/sdk64/steamclient.so' OK. (First tried local 'steamclient.so')
- CAppInfoCacheReadFromDiskThread took 149 milliseconds to initialize
- dlmopen steamservice.so failed: steamservice.so: cannot open shared object file: No such file or directory
- Setting breakpad minidump AppID = 252490
- SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561197960265728 [API loaded no]
- [S_API FAIL] Tried to access Steam interface SteamNetworkingUtils004 before SteamAPI_Init succeeded.
- SteamServer Initialized
- Server startup complete
- SteamServer Connected
- Checking for new Steam Item Definitions..
- Rust+ companion server connectivity test failed! Disabling Rust+ features.
- Could not establish a TCP connection to ***.***.***.***:28082
- Saved 9,639 ents, cache(0.01), write(0.01), disk(0.00).
- Saving complete
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