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- Typos/Spelling:
- * Fixed typo in spearmint slug name
- * Fixed domiguous wood missing name
- * Fixed eucadon wood missing name
- * Fixed missing messages in immortallis
- * Fixed mis-capitalisation on lborean gems
- Items:
- * Fixed wither cannon consuming grenades
- * Fixed bulb cannon consuming grenades
- * Fixed flame wrecker not saving bullets 33% of the time
- * Fixed chain wrecker not saving bullets 33% of the time
- * Fixed candlefire sword effect kills not dropping items
- * Fixed off-colour texture of amethind boots
- * Changed name of petal pile to avoid being politically incorrect
- * Changed description of explosive bow to be slightly more clear
- * Changed rosite shovel colour to be more in line with other rosite tools
- * Changed rosite axe colour to be more in line with other rosite tools
- * Fixed screamer bow lightning effects being invisible
- * Hopefully fixed bows sometimes requiring normal arrows to fire
- * Fixed another crash with knight's armor
- * Fixed elemental arrows not working on the end dragon or crystals
- * Fixed firefly staff being able to fire directly down or up
- * Fixed staves being able to be fired as fast as the user could click
- * Fixed beamer potentially killing its holder
- * Re-ordered luxon stickler descriptions
- * Fixed rosidons putting players on the roof of crystevia
- * Fixed shyre staff being held like a greatblade
- * Fixed ultimatum staff being held like a greatblade
- * Fixed sky staff being held like a greatblade
- * Fixed lightshine staff being held like a greatblade
- * Removed incorrect knockback description from amplifier
- * Added a set effect to ice armor
- * Nerfed sunshine bow slightly
- Blocks:
- * Fixed extraction device giving 16/32 rosite ingots instead of 1/2
- * Changed failure calculation on extraction from a flat 33% to a scaling amount based on level
- * Fixed entire extraction reward table being 5 levels off, and not giving xp+fail drop
- * Allowed diamond bowls to work on extraction
- * Bowls now take damage from extraction
- + Added planks for the 4 new log blocks from 1.1 - Went for a smoother texture, not sure if I'm happy with it
- * Fixed shyre rock not working for foraging
- * Changed precasia grass material to rock
- * Changed creative tab of illusion altar
- * Changed creative tab of shadow altar
- * Changed creative tab of guardian altar
- * Changed creative tab of rockrider shrine
- * Changed deeplands lava trap to only spawn 1 lava block
- * Changed marshmallow block material to cloth
- * Changed name of purple rock candy
- * Gave crops some more distinct growth textures
- * Reduced hardness of bricks
- * Cleared an extra layer of stone above the ancient teleporter frame
- * Changed the death message from slug acid
- * Removed ancient rock from ore dictionary
- * Changed greckon & runandor portals to come back to the overworld instead of mysterium. For now...
- Mobs:
- * Fixed Fishix's head being broken
- * Fixed eeo missing living sound
- * Fixed eeo running missing living sound
- * Moved dicer model down so it's not floating
- * Fixed flash still teleporting incorrectly on hit
- * Gave the corrupted traveller some passive limb movement
- * Allowed two more nethengeic wither heads to turn
- * Made the nethengeic wither a bit more appropriate in size
- * Added a wither effect to nethengeic wither. Good luck.
- * Reduced the almighty arcworm's hitbox to the correct size. All hail arcworm.
- * Moved omnilight's model down to the ground & fixed its hitbox size
- * Reduced arcbeast hitbox to correct size
- * Fixed arcworm using wrong death sound
- * Reduced mermage hitbox to correct size
- * Slightly increased rainicorn spawn rate
- * Gave hive workers sounds
- * Increased hive soldier hitbox
- * Fixed rune templars causing crashes in runandor
- * Gave mermage some sounds
- * Fixed corallus teeth coming loose
- * Made fischers are bit rarer
- * Fixed arkanyne's head being misplaced
- * Reduced hitbox of wither wizard to correct size
- * Reduced hitbox of rockbiter to correct size
- * Increased hitbox of dweller & its clones to correct size
- * Removed broken Hermetism master dialogue
- * Bane clones should be cleaned up after his death
- * Gave dracyon some flappy movement
- * Fixed soulscornes not playing nice with graves
- * Fixed paravite's knock-off attack not working
- * Tried some more fixes for look-vector based mobs (it's never going to be perfect.. in 1.7.10)
- * Removed bow and gun immunity identifiers from arocknids
- * Reduced shyre troll hitbox to correct size
- * Fixed shyre troll ears
- * Reduced hitbox for nightwatcher to correct size
- * Reduced hitbox for night reaper to correct size
- * Fixed modulo firing at players through walls
- * Reduced seeker's hitbox to correct size
- * Reduced visular hitbox to correct size
- * Increased visualent hitbox
- * Reduced demon reaper hitbox to correct size
- * Fixed cryptids griefing blocks
- * Increased cost of soul agent trade
- Misc:
- * Hopefully fixed the pulsing night vision effect on all night vision armor items
- * Fixed intervention not being removed from worn armor on death
- * Fixed some more sounds
- * Changed shyre mining trap to only spawn 1 lava block
- * Fixed ancient cactus not spawning in precasian deserts
- * Fixed stray red pixels on token collector gui
- * Fixed gaining expedition xp and boosts while riding boat/carts/mobs
- * Replaced keepallinventory noticeboard tip
- * Fixed misplaced inmate x spawner in lunalus prisons
- * Re-balanced foraging drops/xp
- * Re-balanced logging drops/xp
- * Fixed not getting any xp from double log drops from logging
- * Re-balanced rune loot count from hauling
- * Re-balanced anima stone drop rates
- + Added in russian language files
- + Added in chinese-simplified language files
- * Fixed translation not quite working for sent messages
- ** NOTE: Balances are not intended to be final for 1.12 **
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