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Tslat

Nevermine2 - Tslat-1.1.3 Changelog

Mar 6th, 2019
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  1. Typos/Spelling:
  2. * Fixed typo in spearmint slug name
  3. * Fixed domiguous wood missing name
  4. * Fixed eucadon wood missing name
  5. * Fixed missing messages in immortallis
  6. * Fixed mis-capitalisation on lborean gems
  7.  
  8. Items:
  9. * Fixed wither cannon consuming grenades
  10. * Fixed bulb cannon consuming grenades
  11. * Fixed flame wrecker not saving bullets 33% of the time
  12. * Fixed chain wrecker not saving bullets 33% of the time
  13. * Fixed candlefire sword effect kills not dropping items
  14. * Fixed off-colour texture of amethind boots
  15. * Changed name of petal pile to avoid being politically incorrect
  16. * Changed description of explosive bow to be slightly more clear
  17. * Changed rosite shovel colour to be more in line with other rosite tools
  18. * Changed rosite axe colour to be more in line with other rosite tools
  19. * Fixed screamer bow lightning effects being invisible
  20. * Hopefully fixed bows sometimes requiring normal arrows to fire
  21. * Fixed another crash with knight's armor
  22. * Fixed elemental arrows not working on the end dragon or crystals
  23. * Fixed firefly staff being able to fire directly down or up
  24. * Fixed staves being able to be fired as fast as the user could click
  25. * Fixed beamer potentially killing its holder
  26. * Re-ordered luxon stickler descriptions
  27. * Fixed rosidons putting players on the roof of crystevia
  28. * Fixed shyre staff being held like a greatblade
  29. * Fixed ultimatum staff being held like a greatblade
  30. * Fixed sky staff being held like a greatblade
  31. * Fixed lightshine staff being held like a greatblade
  32. * Removed incorrect knockback description from amplifier
  33. * Added a set effect to ice armor
  34. * Nerfed sunshine bow slightly
  35.  
  36. Blocks:
  37. * Fixed extraction device giving 16/32 rosite ingots instead of 1/2
  38. * Changed failure calculation on extraction from a flat 33% to a scaling amount based on level
  39. * Fixed entire extraction reward table being 5 levels off, and not giving xp+fail drop
  40. * Allowed diamond bowls to work on extraction
  41. * Bowls now take damage from extraction
  42. + Added planks for the 4 new log blocks from 1.1 - Went for a smoother texture, not sure if I'm happy with it
  43. * Fixed shyre rock not working for foraging
  44. * Changed precasia grass material to rock
  45. * Changed creative tab of illusion altar
  46. * Changed creative tab of shadow altar
  47. * Changed creative tab of guardian altar
  48. * Changed creative tab of rockrider shrine
  49. * Changed deeplands lava trap to only spawn 1 lava block
  50. * Changed marshmallow block material to cloth
  51. * Changed name of purple rock candy
  52. * Gave crops some more distinct growth textures
  53. * Reduced hardness of bricks
  54. * Cleared an extra layer of stone above the ancient teleporter frame
  55. * Changed the death message from slug acid
  56. * Removed ancient rock from ore dictionary
  57. * Changed greckon & runandor portals to come back to the overworld instead of mysterium. For now...
  58.  
  59. Mobs:
  60. * Fixed Fishix's head being broken
  61. * Fixed eeo missing living sound
  62. * Fixed eeo running missing living sound
  63. * Moved dicer model down so it's not floating
  64. * Fixed flash still teleporting incorrectly on hit
  65. * Gave the corrupted traveller some passive limb movement
  66. * Allowed two more nethengeic wither heads to turn
  67. * Made the nethengeic wither a bit more appropriate in size
  68. * Added a wither effect to nethengeic wither. Good luck.
  69. * Reduced the almighty arcworm's hitbox to the correct size. All hail arcworm.
  70. * Moved omnilight's model down to the ground & fixed its hitbox size
  71. * Reduced arcbeast hitbox to correct size
  72. * Fixed arcworm using wrong death sound
  73. * Reduced mermage hitbox to correct size
  74. * Slightly increased rainicorn spawn rate
  75. * Gave hive workers sounds
  76. * Increased hive soldier hitbox
  77. * Fixed rune templars causing crashes in runandor
  78. * Gave mermage some sounds
  79. * Fixed corallus teeth coming loose
  80. * Made fischers are bit rarer
  81. * Fixed arkanyne's head being misplaced
  82. * Reduced hitbox of wither wizard to correct size
  83. * Reduced hitbox of rockbiter to correct size
  84. * Increased hitbox of dweller & its clones to correct size
  85. * Removed broken Hermetism master dialogue
  86. * Bane clones should be cleaned up after his death
  87. * Gave dracyon some flappy movement
  88. * Fixed soulscornes not playing nice with graves
  89. * Fixed paravite's knock-off attack not working
  90. * Tried some more fixes for look-vector based mobs (it's never going to be perfect.. in 1.7.10)
  91. * Removed bow and gun immunity identifiers from arocknids
  92. * Reduced shyre troll hitbox to correct size
  93. * Fixed shyre troll ears
  94. * Reduced hitbox for nightwatcher to correct size
  95. * Reduced hitbox for night reaper to correct size
  96. * Fixed modulo firing at players through walls
  97. * Reduced seeker's hitbox to correct size
  98. * Reduced visular hitbox to correct size
  99. * Increased visualent hitbox
  100. * Reduced demon reaper hitbox to correct size
  101. * Fixed cryptids griefing blocks
  102. * Increased cost of soul agent trade
  103.  
  104. Misc:
  105. * Hopefully fixed the pulsing night vision effect on all night vision armor items
  106. * Fixed intervention not being removed from worn armor on death
  107. * Fixed some more sounds
  108. * Changed shyre mining trap to only spawn 1 lava block
  109. * Fixed ancient cactus not spawning in precasian deserts
  110. * Fixed stray red pixels on token collector gui
  111. * Fixed gaining expedition xp and boosts while riding boat/carts/mobs
  112. * Replaced keepallinventory noticeboard tip
  113. * Fixed misplaced inmate x spawner in lunalus prisons
  114. * Re-balanced foraging drops/xp
  115. * Re-balanced logging drops/xp
  116. * Fixed not getting any xp from double log drops from logging
  117. * Re-balanced rune loot count from hauling
  118. * Re-balanced anima stone drop rates
  119. + Added in russian language files
  120. + Added in chinese-simplified language files
  121. * Fixed translation not quite working for sent messages
  122.  
  123. ** NOTE: Balances are not intended to be final for 1.12 **
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