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  1. Log uploaded on Thursday, December 14, 2017, 12:14:58 AM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. Rimcolle: (no assemblies)
  5. Increased Stack: (no assemblies)
  6. Various Space Ship Chunk [A18]: 0Harmony(1.0.9.1), ShipChunkTranspiler(0.17.0.0)
  7. Growing Plots: (no assemblies)
  8. MT - Everyone Hauls: (no assemblies)
  9. Rimsenal: (no assemblies)
  10. HugsLib[4.0.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
  11. Stack XXL[1.0.0]: $HugsLibChecker(0.4.0.0), StackXXL(1.0.0.0)
  12. RuntimeGC: RuntimeGC(18.0.12.0)
  13. RimRoads: 0Harmony(1.0.9.1)
  14.  
  15. Active Harmony patches:
  16. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  17. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  18. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  19. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  20. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  21. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  22. IncidentWorker_ShipChunkDrop.SpawnChunk: TRANS: ShipChunkDrop_Transpiler.HarmonyPatches.IncidentWorker_ShipChunkDrop_SpawnChunk_Transpiler
  23. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  24. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  25. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  26. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  27. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  28. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  29. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  30. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  31. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  32. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, mehni.rimworld.shipchunks.main:1.0.9.1
  33.  
  34. Platform information: (hidden, hold Shift while publishing to include)
  35.  
  36. Log file contents:
  37. Initialize engine version: 5.6.3p1 (9c92e827232b)
  38. GfxDevice: [Renderer information redacted]
  39. Begin MonoManager ReloadAssembly
  40. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  41. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  42. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  43. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  44. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  45. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  46. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  47. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  48. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  49. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  50. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  51. RimWorld 0.18.1722 rev1198
  52.  
  53. Duplicate def-linked translation key: Ambush.label
  54.  
  55. Duplicate def-linked translation key: Ambush.letterText
  56.  
  57. Duplicate def-linked translation key: Ambush.letterLabel
  58.  
  59. Duplicate def-linked translation key: ManhunterAmbush.label
  60.  
  61. Duplicate def-linked translation key: ManhunterAmbush.letterText
  62.  
  63. Duplicate def-linked translation key: ManhunterAmbush.letterLabel
  64.  
  65. Duplicate def-linked translation key: CaravanMeeting.label
  66.  
  67. Duplicate def-linked translation key: JourneyOffer.label
  68.  
  69. Duplicate def-linked translation key: Ambush.label
  70.  
  71. Duplicate def-linked translation key: Ambush.description
  72.  
  73. Def-linked translation error: Found no Verse.ThingDef named Bullet_ModularCarbine to match Bullet_ModularCarbine.label
  74.  
  75. Def-linked translation error: Found no Verse.ThingDef named Bullet_ModularLMG to match Bullet_ModularLMG.label
  76.  
  77. Def-linked translation error: Found no Verse.ThingDef named Bullet_GrenadeLauncher to match Bullet_GrenadeLauncher.label
  78.  
  79. Couldn't load backstory RitualChild78: System.Exception: Backstory not found matching identifier RitualChild78
  80. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  81. Full XML text:
  82.  
  83. <RitualChild78>
  84. <title>仪式儿童</title>
  85. <titleShort>祭品</titleShort>
  86. <desc>由于出生时脖子上有个特殊印记,还在襁褓中的NAME变被自己的部落当作宗教仪式上的祭品。
  87.  
  88.  
  89. HECAP被留在树林中作为仪式的一部分等待死亡,但被一群北极狼所收养。随着时间的推移,HE学会了使用工具来帮助自己随着狼群狩猎。</desc>
  90. </RitualChild78>
  91.  
  92. Couldn't load backstory TransferStudent56: System.Exception: Backstory not found matching identifier TransferStudent56
  93. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  94. Full XML text:
  95.  
  96. <TransferStudent56>
  97. <title>转学生</title>
  98. <titleShort>学生</titleShort>
  99. <desc>NAME出生在一个中世界,HIS父母足够富有将HIM送到闪耀世界接受更好的教育。NAME是一名才华横溢的学生,在闪耀世界学习时期表现得非常优秀。然而,由于家庭的富裕,HE从未从事过体力劳动。</desc>
  100. </TransferStudent56>
  101.  
  102. Couldn't load backstory Politician83: System.Exception: Backstory not found matching identifier Politician83
  103. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  104. Full XML text:
  105.  
  106. <Politician83>
  107. <title>政客</title>
  108. <titleShort>政客</titleShort>
  109. <desc>成年后,NAME对政治的渴望和兴趣变得更大,HE最终成为一个庞大政治派别的积极分子。在那里,HE学会了说服和演讲的艺术。HECAP有许多政敌,因而参加了自卫课程并秘密地训练射击。</desc>
  110. </Politician83>
  111.  
  112. Couldn't load backstory ApprenticeOracle14: System.Exception: Backstory not found matching identifier ApprenticeOracle14
  113. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  114. Full XML text:
  115.  
  116. <ApprenticeOracle14>
  117. <title>学徒先知</title>
  118. <titleShort>先知</titleShort>
  119. <desc>NAME出生在一颗人烟稀少的星球上,最初被选为村里的长老来维持神谕的神圣仪式。作为一个无法抑制好奇心的孩子,NAME引发过一场部落的宗教危机,那时HE不小心拨动了开关打开了神的“坟墓”——仍然沉睡着一些混乱的祖先的低温休眠舱。</desc>
  120. </ApprenticeOracle14>
  121.  
  122. Couldn't load backstory CasketBuilder46: System.Exception: Backstory not found matching identifier CasketBuilder46
  123. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  124. Full XML text:
  125.  
  126. <CasketBuilder46>
  127. <title>休眠舱建造师</title>
  128. <titleShort>建造师</titleShort>
  129. <desc>NAME对低温休眠有着终生的迷恋,毕生都在学习机械与生命支持。当在一个中世界中被雇佣作为一名汇编工程师后,HE利用被丢弃的部件建造了一个实验性的原型舱。不幸的是,在中世纪的家被炸弹夷为平地之前,NAME无法获得最后一个组件来测试他的原型。</desc>
  130. </CasketBuilder46>
  131.  
  132. [RuntimeGC] MainTabWindow inserted.
  133.  
  134. [HugsLib] v4.0.1 initialized StackXXL
  135.  
  136. [StackXXL] Loaded
  137.  
  138. Setting up 2 worker threads for Enlighten.
  139. Thread -> id: 2578 -> priority: 1
  140. Thread -> id: 2880 -> priority: 1
  141. Initialize engine version: 5.6.3p1 (9c92e827232b)
  142. GfxDevice: creating device client; threaded=1
  143. Direct3D:
  144. Version: Direct3D 9.0c [nvd3dum.dll 23.21.13.8813]
  145. Renderer: NVIDIA GeForce GTX 1060 6GB
  146. Vendor: NVIDIA
  147. VRAM: 1949 MB (via DXGI)
  148. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  149. Begin MonoManager ReloadAssembly
  150. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  151. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  152. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  153. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  154. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  155. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  156. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  157. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  158. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  159. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  160. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  161. RimWorld 0.18.1722 rev1198
  162.  
  163. ReflectionTypeLoadException getting types in assembly RimRoads: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  164. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  165. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  166. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  167.  
  168. Loader exceptions:
  169. => System.TypeLoadException: Could not load type 'RimRoads.HarmonyPatches+<>c__DisplayClass1_1' from assembly 'RimRoads, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  170. => System.TypeLoadException: Could not load type 'RimRoads.HarmonyPatches+<>c__DisplayClass1_2' from assembly 'RimRoads, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  171. => System.TypeLoadException: Could not load type 'RimRoads.RoadTracker+<>c__DisplayClass22_0' from assembly 'RimRoads, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  172. => System.TypeLoadException: Could not load type 'JecsTools.CaravanJobDriver' from assembly '0JecsTools, Version=1.0.8.0, Culture=neutral, PublicKeyToken=null'.
  173. => System.TypeLoadException: Could not load type 'JecsTools.CaravanJobDriver' from assembly '0JecsTools, Version=1.0.8.0, Culture=neutral, PublicKeyToken=null'.
  174. => System.TypeLoadException: Could not load type 'JecsTools.WorldObjectBlueprint' from assembly '0JecsTools, Version=1.0.8.0, Culture=neutral, PublicKeyToken=null'.
  175. => System.TypeLoadException: Could not load type 'JecsTools.WorldObjectRecipeDef' from assembly '0JecsTools, Version=1.0.8.0, Culture=neutral, PublicKeyToken=null'.
  176. => System.TypeLoadException: Could not load type '<>c' from assembly 'RimRoads, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  177. => System.TypeLoadException: Could not load type '<MakeNewToils>d__12' from assembly 'RimRoads, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  178. => System.TypeLoadException: Could not load type '<>c' from assembly 'RimRoads, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  179. => System.TypeLoadException: Could not load type '<MakeNewToils>d__8' from assembly 'RimRoads, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  180. => System.TypeLoadException: Could not load type '<>c__DisplayClass19_0' from assembly 'RimRoads, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  181.  
  182.  
  183. Found no usable data when trying to get defs from file CaravanJobs.xml
  184.  
  185. Could not find a type named RimRoads.RoadBlueprint
  186.  
  187. Duplicate def-linked translation key: Ambush.label
  188.  
  189. Duplicate def-linked translation key: Ambush.letterText
  190.  
  191. Duplicate def-linked translation key: Ambush.letterLabel
  192.  
  193. Duplicate def-linked translation key: ManhunterAmbush.label
  194.  
  195. Duplicate def-linked translation key: ManhunterAmbush.letterText
  196.  
  197. Duplicate def-linked translation key: ManhunterAmbush.letterLabel
  198.  
  199. Duplicate def-linked translation key: CaravanMeeting.label
  200.  
  201. Duplicate def-linked translation key: JourneyOffer.label
  202.  
  203. Duplicate def-linked translation key: Ambush.label
  204.  
  205. Duplicate def-linked translation key: Ambush.description
  206.  
  207. Def-linked translation error: Found no Verse.ThingDef named Bullet_ModularCarbine to match Bullet_ModularCarbine.label
  208.  
  209. Def-linked translation error: Found no Verse.ThingDef named Bullet_ModularLMG to match Bullet_ModularLMG.label
  210.  
  211. Def-linked translation error: Found no Verse.ThingDef named Bullet_GrenadeLauncher to match Bullet_GrenadeLauncher.label
  212.  
  213. Couldn't load backstory RitualChild78: System.Exception: Backstory not found matching identifier RitualChild78
  214. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  215. Full XML text:
  216.  
  217. <RitualChild78>
  218. <title>仪式儿童</title>
  219. <titleShort>祭品</titleShort>
  220. <desc>由于出生时脖子上有个特殊印记,还在襁褓中的NAME变被自己的部落当作宗教仪式上的祭品。
  221.  
  222.  
  223. HECAP被留在树林中作为仪式的一部分等待死亡,但被一群北极狼所收养。随着时间的推移,HE学会了使用工具来帮助自己随着狼群狩猎。</desc>
  224. </RitualChild78>
  225.  
  226. Couldn't load backstory TransferStudent56: System.Exception: Backstory not found matching identifier TransferStudent56
  227. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  228. Full XML text:
  229.  
  230. <TransferStudent56>
  231. <title>转学生</title>
  232. <titleShort>学生</titleShort>
  233. <desc>NAME出生在一个中世界,HIS父母足够富有将HIM送到闪耀世界接受更好的教育。NAME是一名才华横溢的学生,在闪耀世界学习时期表现得非常优秀。然而,由于家庭的富裕,HE从未从事过体力劳动。</desc>
  234. </TransferStudent56>
  235.  
  236. Couldn't load backstory Politician83: System.Exception: Backstory not found matching identifier Politician83
  237. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  238. Full XML text:
  239.  
  240. <Politician83>
  241. <title>政客</title>
  242. <titleShort>政客</titleShort>
  243. <desc>成年后,NAME对政治的渴望和兴趣变得更大,HE最终成为一个庞大政治派别的积极分子。在那里,HE学会了说服和演讲的艺术。HECAP有许多政敌,因而参加了自卫课程并秘密地训练射击。</desc>
  244. </Politician83>
  245.  
  246. Couldn't load backstory ApprenticeOracle14: System.Exception: Backstory not found matching identifier ApprenticeOracle14
  247. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  248. Full XML text:
  249.  
  250. <ApprenticeOracle14>
  251. <title>学徒先知</title>
  252. <titleShort>先知</titleShort>
  253. <desc>NAME出生在一颗人烟稀少的星球上,最初被选为村里的长老来维持神谕的神圣仪式。作为一个无法抑制好奇心的孩子,NAME引发过一场部落的宗教危机,那时HE不小心拨动了开关打开了神的“坟墓”——仍然沉睡着一些混乱的祖先的低温休眠舱。</desc>
  254. </ApprenticeOracle14>
  255.  
  256. Couldn't load backstory CasketBuilder46: System.Exception: Backstory not found matching identifier CasketBuilder46
  257. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  258. Full XML text:
  259.  
  260. <CasketBuilder46>
  261. <title>休眠舱建造师</title>
  262. <titleShort>建造师</titleShort>
  263. <desc>NAME对低温休眠有着终生的迷恋,毕生都在学习机械与生命支持。当在一个中世界中被雇佣作为一名汇编工程师后,HE利用被丢弃的部件建造了一个实验性的原型舱。不幸的是,在中世纪的家被炸弹夷为平地之前,NAME无法获得最后一个组件来测试他的原型。</desc>
  264. </CasketBuilder46>
  265.  
  266. [RuntimeGC] MainTabWindow inserted.
  267.  
  268. [HugsLib] v4.0.1 initialized StackXXL
  269.  
  270. [StackXXL] Loaded
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