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Aug 25th, 2021
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  1. Mono path[0] = 'C:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
  2. Mono config path = 'C:/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.2.17f1 (8e603399ca02)
  4. [XR] Discovering subsystems at path C:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
  5. Forcing GfxDevice: Direct3D 11
  6. GfxDevice: creating device client; threaded=1
  7. Direct3D:
  8. Version: Direct3D 11.0 [level 11.1]
  9. Renderer: NVIDIA GeForce RTX 2060 (ID=0x1f11)
  10. Vendor:
  11. VRAM: 5980 MB
  12. Driver: 30.0.14.7168
  13. Begin MonoManager ReloadAssembly
  14. - Completed reload, in 0.410 seconds
  15. <RI> Initializing input.
  16.  
  17. <RI> Input initialized.
  18.  
  19. <RI> Initialized touch support.
  20.  
  21. UnloadTime: 0.855000 ms
  22. 2021-08-22T18:42:44 0.022 INF [Steamworks.NET] SteamAPI_Init() ok
  23. 2021-08-22T18:42:44 0.251 INF Localization language: english
  24. 2021-08-22T18:42:44 0.281 INF Texture quality is set to 1
  25. 2021-08-22T18:42:44 0.282 INF Precaching...
  26. 2021-08-22T18:42:44 0.284 INF Precaching file: 7DaysToDie_Data/resources.assets
  27. 2021-08-22T18:42:44 0.356 INF [EAC] Initializing ...
  28. 2021-08-22T18:42:44 0.360 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  29. 2021-08-22T18:42:45 1.002 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  30. 2021-08-22T18:42:45 1.005 INF Precaching file: Data/Bundles/blocktextureatlases
  31. 2021-08-22T18:42:45 1.518 INF Precaching file: Data/Bundles/terraintextures
  32. 2021-08-22T18:42:46 2.014 INF Precaching done
  33.  
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