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  1. DebugHotloadCache: GameDebug initialized!
  2. MainMenu: Loading MainMenu.lua for YnAMP...
  3. MainMenu: Game version : 1.0.0.328 (426563)
  4. MainMenu: Checking Mods status for MainMenu Media...
  5. MainMenu: - Enabled : DLC: Australia Civilization Pack
  6. MainMenu: - Enabled : DLC: Aztec Civilization Pack
  7. MainMenu: - Enabled : Expansion: Rise and Fall
  8. MainMenu: - Enabled : DLC: Khmer and Indonesia Civilization Pack
  9. MainMenu: - Enabled : DLC: Persia and Macedon Civilization Pack
  10. MainMenu: - Enabled : DLC: Nubia Civilization Pack
  11. MainMenu: - Enabled : DLC: Poland Civilization Pack
  12. MainMenu: - Enabled : Loyal Capitals
  13. MainMenu: - Enabled : TCS Free Walls for City-States
  14. MainMenu: - Enabled : Zee's Strategic Resource Overhaul
  15. MainMenu: - Enabled : Steel and Thunder: Unit Expansion
  16. MainMenu: - Enabled : Steel and Thunder: Unique Units
  17. MainMenu: - Enabled : [COLOR_FLOAT_CULTURE]Religion Expanded[ENDCOLOR]
  18. MainMenu: - Enabled : Good Goody Huts
  19. MainMenu: - Enabled : Prismatic - Color and Jersey Overhaul
  20. MainMenu: - Enabled : Terra Mirabilis
  21. MainMenu: - Enabled : Expansion: Gathering Storm
  22. MainMenu: - Enabled : More Barbarian EXP
  23. MainMenu: - Enabled : Farms Plus Plus
  24. MainMenu: - Enabled : Better Coastal Cities and Water Tiles
  25. MainMenu: - Enabled : p0kiehl's Improved Specialists
  26. MainMenu: - Enabled : Globe Theatre (World Wonder)
  27. MainMenu: - Enabled : p0kiehl's Better Pantheons
  28. MainMenu: - Enabled : Slower Tech and more Req + Tweaks
  29. MainMenu: - Enabled : JFD's [COLOR_FLOAT_GOLD]RwF[ENDCOLOR]: Starting Governments
  30. MainMenu: - Enabled : Real Eurekas
  31. MainMenu: - Enabled : Borobudur (World Wonder)
  32. MainMenu: - Enabled : p0kiehl's Temple of Poseidon
  33. MainMenu: - Enabled : Neuschwanstein Castle (World Wonder)
  34. MainMenu: - Enabled : JFD's [COLOR_FLOAT_GOLD]RwF[ENDCOLOR]: Great Theologians
  35. MainMenu: - Enabled : JFD's [COLOR_FLOAT_GOLD]RwF[ENDCOLOR]: Government Overview
  36. MainMenu: - Enabled : Real Tech Tree
  37. MainMenu: - Enabled : Real Great People
  38. MainMenu: - Enabled : Real Strategy
  39. MainMenu: - Enabled : Real Building Upgrades
  40. MainMenu: - Enabled : JFD's [COLOR_FLOAT_GOLD]RwF[ENDCOLOR]: Religious Policies
  41. MainMenu: - Enabled : Yet (not) Another Maps Pack
  42. MainMenu: - Enabled : Cogitator's Earth Huge - Wonders Version
  43. MainMenu: - Enabled : TSL Earth Remastered
  44. Test: Test.LUA loaded!
  45. MainMenu: Checking Mods status for MainMenu Media...
  46. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  47. AdvancedSetup: loading AdvancedSetup for Yet (not) Another Maps Pack...
  48. AdvancedSetup: There are 6 participating players.
  49. AdvancedSetup: Building Game Setup
  50. AdvancedSetup: Player Count Changed
  51. AdvancedSetup: There are 6 participating players.
  52. AdvancedSetup: Player Count Changed
  53. AdvancedSetup: There are 6 participating players.
  54. MainMenu: Checking Mods status for MainMenu Media...
  55. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  56. AdvancedSetup: Hiding Game Setup
  57. MainMenu: Checking Mods status for MainMenu Media...
  58. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  59. AdvancedSetup: There are 16 participating players.
  60. AdvancedSetup: Building Game Setup
  61. AdvancedSetup: YnAMP checking for number of players limit on Start...
  62. AdvancedSetup: num. players = 16, num. CS = 24
  63. AdvancedSetup: YnAMP setting specific CS slots...
  64. AdvancedSetup: free slots = 24
  65. AdvancedSetup: - Reserving player slot#16 for Buenos Aires
  66. AdvancedSetup: - Reserving player slot#17 for Geneva
  67. AdvancedSetup: - Reserving player slot#18 for Hong Kong
  68. AdvancedSetup: - Reserving player slot#19 for Bandar Brunei
  69. AdvancedSetup: - Reserving player slot#20 for Jerusalem
  70. AdvancedSetup: - Reserving player slot#21 for Kabul
  71. AdvancedSetup: - Reserving player slot#22 for Kandy
  72. AdvancedSetup: - Reserving player slot#23 for Kumasi
  73. AdvancedSetup: - Reserving player slot#24 for Nan Madol
  74. AdvancedSetup: - Reserving player slot#25 for Valletta
  75. AdvancedSetup: - Reserving player slot#26 for Vilnius
  76. AdvancedSetup: - Reserving player slot#27 for Yerevan
  77. AdvancedSetup: - Reserving player slot#28 for Zanzibar
  78. AdvancedSetup: - Reserving player slot#29 for Auckland
  79. AdvancedSetup: - Reserving player slot#30 for Antananarivo
  80. AdvancedSetup: - Reserving player slot#31 for Palenque
  81. AdvancedSetup: - Reserving player slot#32 for Cahokia
  82. AdvancedSetup: - Reserving player slot#33 for Cardiff
  83. AdvancedSetup: - Reserving player slot#34 for Fez
  84. AdvancedSetup: - Reserving player slot#35 for Nazca
  85. AdvancedSetup: - Reserving player slot#36 for Ngazargamu
  86. AdvancedSetup: - Reserving player slot#37 for Rapa Nui
  87. AdvancedSetup: - Free slots left for random CS = 2
  88. MainMenu: Checking Mods status for MainMenu Media...
  89. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  90. AdvancedSetup: Hiding Game Setup
  91. LoadScreen: true
  92. LoadScreen: false
  93. LoadScreen: true
  94. Map Script: loading modded AssignStartingPlots
  95. Map Script: Yet (not) Another Maps Pack version 7.6.12 (2016-2019) by Gedemon
  96. Map Script: Game version: 1.0.0.328 (426563)
  97. Map Script: Active mods:
  98. Map Script: Setting YnAMP globals and cache...
  99. Map Script: Map Name = GiantEarth
  100. Map Script: Reference Map =
  101. Map Script: YnAMP Options:
  102. Map Script: - Culturally Linked = false, TSL = true, Exclusion Zones = false, Requested Resources = true, Real Deposits = false, Place All Luxuries = false
  103. Map Script: - Features placement = PLACEMENT_IMPORT
  104. Map Script: - Rivers Placement = PLACEMENT_IMPORT
  105. Map Script: - Resource placement = PLACEMENT_IMPORT
  106. Map Script: - Natural Wonders placement = PLACEMENT_IMPORT
  107. Map Script: - Continents naming = PLACEMENT_IMPORT
  108. Map Script: - Lowland placement = PLACEMENT_DEFAULT
  109. Map Script: - Flood Plains placement = nil
  110. Map Script: Loading YnAMP functions ...
  111. Map Script: Replacing ResourceBuilder.CanHaveResource by YnAMP_CanHaveResource...
  112. Map Script: Loading GiantEarth script
  113. GenerateRandomMap: Map Seed = 1460522139
  114. Map Script: Calling Map Generator...
  115. Map Script: bUseOffset false
  116. Map Script: StartX 0
  117. Map Script: EndX 179
  118. Map Script: StartY 0
  119. Map Script: EndY 93
  120. Map Script: g_UncutMapWidth 180
  121. Map Script: g_UncutMapHeight 94
  122. Map Script: g_iW 180
  123. Map Script: g_iH 94
  124. Map Script: Map.GetGridSize() 180 94
  125. Map Script: g_MaxStartDistanceMajor = 32.519225083018
  126. Map Script: g_MinStartDistanceMajor = 10.839741694339
  127. Map Script: Importing Map Data (Civ5 = false)
  128. Map Script: Current timer at beginning of Map creation (Map script is loaded) = 0 seconds
  129. Map Script: Importing Civ6 Map ( Terrain = true, Rivers = false, Features = true, Resources = false, Continents = false)
  130. Map Script: Placed terrain on 16920 tiles
  131. Map Script: Intermediate timer = 0 seconds
  132. Map Script: After Adding Hills: 3764
  133. Map Script: Intermediate timer = 0 seconds
  134. Map Script: YnAMP Natural Wonders placement...
  135. Map Script: - Loading FEATURE_BARRIER_REEF position from the DB
  136. Map Script: - Loading FEATURE_CLIFFS_DOVER position from the DB
  137. Map Script: - Loading FEATURE_CRATER_LAKE position from the DB
  138. Map Script: - Loading FEATURE_DEAD_SEA position from the DB
  139. Map Script: - Loading FEATURE_EVEREST position from the DB
  140. Map Script: - Loading FEATURE_GALAPAGOS position from the DB
  141. Map Script: - Loading FEATURE_KILIMANJARO position from the DB
  142. Map Script: - Loading FEATURE_PANTANAL position from the DB
  143. Map Script: - Loading FEATURE_PIOPIOTAHI position from the DB
  144. Map Script: - Loading FEATURE_TORRES_DEL_PAINE position from the DB
  145. Map Script: - Loading FEATURE_TSINGY position from the DB
  146. Map Script: - Loading FEATURE_YOSEMITE position from the DB
  147. Map Script: - Loading FEATURE_ULURU position from the DB
  148. Map Script: - Loading FEATURE_HA_LONG_BAY position from the DB
  149. Map Script: - Loading FEATURE_RORAIMA position from the DB
  150. Map Script: - Loading FEATURE_ZHANGYE_DANXIA position from the DB
  151. Map Script: - Loading FEATURE_UBSUNUR_HOLLOW position from the DB
  152. Map Script: - Loading FEATURE_LAKE_RETBA position from the DB
  153. Map Script: - Loading FEATURE_MATTERHORN position from the DB
  154. Map Script: - Loading FEATURE_DELICATE_ARCH position from the DB
  155. Map Script: - Loading FEATURE_EYE_OF_THE_SAHARA position from the DB
  156. Map Script: - Loading FEATURE_CHOCOLATEHILLS position from the DB
  157. Map Script: - Loading FEATURE_GOBUSTAN position from the DB
  158. Map Script: - Loading FEATURE_PAMUKKALE position from the DB
  159. Map Script: - Loading FEATURE_WHITEDESERT position from the DB
  160. Map Script: - Loading FEATURE_DEVILSTOWER position from the DB
  161. Map Script: - Loading FEATURE_IKKIL position from the DB
  162. Map Script: - Loading FEATURE_VESUVIUS position from the DB
  163. Map Script: - Loading FEATURE_BARRINGER_CRATER position from the DB
  164. Map Script: - Loading FEATURE_CERRO_DE_POTOSI position from the DB
  165. Map Script: - Loading FEATURE_GIBRALTAR position from the DB
  166. Map Script: - Loading FEATURE_GRAND_MESA position from the DB
  167. Map Script: - Loading FEATURE_KAILASH position from the DB
  168. Map Script: - Loading FEATURE_KRAKATOA position from the DB
  169. Map Script: - Loading FEATURE_LAKE_VICTORIA position from the DB
  170. Map Script: - Loading FEATURE_MOTLATSE_CANYON position from the DB
  171. Map Script: - Loading FEATURE_OLD_FAITHFUL position from the DB
  172. Map Script: - Loading FEATURE_SALAR_DE_UYUNI position from the DB
  173. Map Script: - Loading FEATURE_SINAI position from the DB
  174. Map Script: - Loading FEATURE_SRI_PADA position from the DB
  175. Map Script: - Loading FEATURE_WULINGYUAN position from the DB
  176. Map Script: - Loading FEATURE_VREDEFORT_DOME position from the DB
  177. Map Script: - Loading FEATURE_OUNIANGA position from the DB
  178. Map Script: - Loading FEATURE_MOSI_OA_TUNYA position from the DB
  179. Map Script: - Loading FEATURE_NAMIB position from the DB
  180. Map Script: - Loading FEATURE_BIOLUMINESCENT_BAY position from the DB
  181. Map Script: - Loading FEATURE_DALLOL position from the DB
  182. Map Script: - Trying to place FEATURE_BARRIER_REEF at (101, 23)
  183. Map Script: ref map position: 101 23 check back ref map from x,y: 101 23
  184. Map Script: - Preparing position...
  185. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  186. Map Script: - Trying Direct Placement...
  187. Map Script: - Using plot list for placement
  188. Map Script: - Success : plot is now a natural wonder !
  189. Map Script: - Trying to place FEATURE_CLIFFS_DOVER at (11, 71)
  190. Map Script: ref map position: 11 71 check back ref map from x,y: 11 71
  191. Map Script: - Preparing position...
  192. Map Script: - Trying Direct Placement...
  193. Map Script: - Success : plot is now a natural wonder !
  194. Map Script: - Trying to place FEATURE_CRATER_LAKE at (131, 66)
  195. Map Script: ref map position: 131 66 check back ref map from x,y: 131 66
  196. Map Script: - Trying Direct Placement...
  197. Map Script: - Success : plot is now a natural wonder !
  198. Map Script: - Trying to place FEATURE_DEAD_SEA at (37, 50)
  199. Map Script: ref map position: 37 50 check back ref map from x,y: 37 50
  200. Map Script: - Preparing position...
  201. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  202. Map Script: - Trying Direct Placement...
  203. Map Script: - Using plot list for placement
  204. Map Script: - Success : plot is now a natural wonder !
  205. Map Script: - Trying to place FEATURE_EVEREST at (64, 54)
  206. Map Script: ref map position: 64 54 check back ref map from x,y: 64 54
  207. Map Script: - Preparing position...
  208. Map Script: - Trying Direct Placement...
  209. Map Script: - Success : plot is now a natural wonder !
  210. Map Script: - Trying to place FEATURE_GALAPAGOS at (146, 35)
  211. Map Script: ref map position: 146 35 check back ref map from x,y: 146 35
  212. Map Script: - Preparing position...
  213. Map Script: - Using plot list for placement
  214. Map Script: - Success : plot is now a natural wonder !
  215. Map Script: - Trying to place FEATURE_KILIMANJARO at (32, 27)
  216. Map Script: ref map position: 32 27 check back ref map from x,y: 32 27
  217. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  218. Map Script: - Trying Direct Placement...
  219. Map Script: - Success : plot is now a natural wonder !
  220. Map Script: - Trying to place FEATURE_PANTANAL at (159, 27)
  221. Map Script: ref map position: 159 27 check back ref map from x,y: 159 27
  222. Map Script: - Preparing position...
  223. Map Script: - Trying Direct Placement...
  224. Map Script: - Success : plot is now a natural wonder !
  225. Map Script: - Trying to place FEATURE_PIOPIOTAHI at (107, 3)
  226. Map Script: ref map position: 107 3 check back ref map from x,y: 107 3
  227. Map Script: - Preparing position...
  228. Map Script: - Trying Direct Placement...
  229. Map Script: - Using plot list for placement
  230. Map Script: - Success : plot is now a natural wonder !
  231. Map Script: - Trying to place FEATURE_TORRES_DEL_PAINE at (154, 7)
  232. Map Script: ref map position: 154 7 check back ref map from x,y: 154 7
  233. Map Script: - Preparing position...
  234. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  235. Map Script: - Trying Direct Placement...
  236. Map Script: - Using plot list for placement
  237. Map Script: - Success : plot is now a natural wonder !
  238. Map Script: - Trying to place FEATURE_TSINGY at (36, 18)
  239. Map Script: ref map position: 36 18 check back ref map from x,y: 36 18
  240. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  241. Map Script: - Trying Direct Placement...
  242. Map Script: - Success : plot is now a natural wonder !
  243. Map Script: - Trying to place FEATURE_YOSEMITE at (132, 62)
  244. Map Script: ref map position: 132 62 check back ref map from x,y: 132 62
  245. Map Script: - Preparing position...
  246. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  247. Map Script: - Trying Direct Placement...
  248. Map Script: - Using plot list for placement
  249. Map Script: - Success : plot is now a natural wonder !
  250. Map Script: - Trying to place FEATURE_HA_LONG_BAY at (78, 45)
  251. Map Script: ref map position: 78 45 check back ref map from x,y: 78 45
  252. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  253. Map Script: - Using plot list for placement
  254. Map Script: - Success : plot is now a natural wonder !
  255. Map Script: - Trying to place FEATURE_ULURU at (93, 16)
  256. Map Script: ref map position: 93 16 check back ref map from x,y: 93 16
  257. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  258. Map Script: - Trying Direct Placement...
  259. Map Script: - Success : plot is now a natural wonder !
  260. Map Script: - Trying to place FEATURE_DELICATE_ARCH at (136, 61)
  261. Map Script: ref map position: 136 61 check back ref map from x,y: 136 61
  262. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  263. Map Script: - Trying Direct Placement...
  264. Map Script: - Success : plot is now a natural wonder !
  265. Map Script: - Trying to place FEATURE_EYE_OF_THE_SAHARA at (8, 43)
  266. Map Script: ref map position: 8 43 check back ref map from x,y: 8 43
  267. Map Script: - Trying Direct Placement...
  268. Map Script: - Success : plot is now a natural wonder !
  269. Map Script: - Trying to place FEATURE_LAKE_RETBA at (4, 39)
  270. Map Script: ref map position: 4 39 check back ref map from x,y: 4 39
  271. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  272. Map Script: - Using plot list for placement
  273. Map Script: - Success : plot is now a natural wonder !
  274. Map Script: - Trying to place FEATURE_MATTERHORN at (17, 64)
  275. Map Script: ref map position: 17 64 check back ref map from x,y: 17 64
  276. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  277. Map Script: - Trying Direct Placement...
  278. Map Script: - Success : plot is now a natural wonder !
  279. Map Script: - Trying to place FEATURE_RORAIMA at (161, 35)
  280. Map Script: ref map position: 161 35 check back ref map from x,y: 161 35
  281. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  282. Map Script: - Using plot list for placement
  283. Map Script: - Success : plot is now a natural wonder !
  284. Map Script: - Trying to place FEATURE_UBSUNUR_HOLLOW at (70, 72)
  285. Map Script: ref map position: 70 72 check back ref map from x,y: 70 72
  286. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  287. Map Script: - Using plot list for placement
  288. Map Script: - Success : plot is now a natural wonder !
  289. Map Script: - Trying to place FEATURE_ZHANGYE_DANXIA at (71, 58)
  290. Map Script: ref map position: 71 58 check back ref map from x,y: 71 58
  291. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  292. Map Script: - Using plot list for placement
  293. Map Script: - Success : plot is now a natural wonder !
  294. Map Script: - Trying to place FEATURE_CHOCOLATEHILLS at (89, 39)
  295. Map Script: ref map position: 89 39 check back ref map from x,y: 89 39
  296. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  297. Map Script: - Using plot list for placement
  298. Map Script: - Success : plot is now a natural wonder !
  299. Map Script: - Trying to place FEATURE_DEVILSTOWER at (138, 68)
  300. Map Script: ref map position: 138 68 check back ref map from x,y: 138 68
  301. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  302. Map Script: - Trying Direct Placement...
  303. Map Script: - Success : plot is now a natural wonder !
  304. Map Script: - Trying to place FEATURE_GOBUSTAN at (44, 60)
  305. Map Script: ref map position: 44 60 check back ref map from x,y: 44 60
  306. Map Script: - Using plot list for placement
  307. Map Script: - Success : plot is now a natural wonder !
  308. Map Script: - Trying to place FEATURE_IKKIL at (146, 49)
  309. Map Script: ref map position: 146 49 check back ref map from x,y: 146 49
  310. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  311. Map Script: - Trying Direct Placement...
  312. Map Script: - Success : plot is now a natural wonder !
  313. Map Script: - Trying to place FEATURE_PAMUKKALE at (32, 57)
  314. Map Script: ref map position: 32 57 check back ref map from x,y: 32 57
  315. Map Script: - Using plot list for placement
  316. Map Script: - Success : plot is now a natural wonder !
  317. Map Script: - Trying to place FEATURE_VESUVIUS at (22, 56)
  318. Map Script: ref map position: 22 56 check back ref map from x,y: 22 56
  319. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  320. Map Script: - Trying Direct Placement...
  321. Map Script: - Success : plot is now a natural wonder !
  322. Map Script: - Trying to place FEATURE_WHITEDESERT at (27, 45)
  323. Map Script: ref map position: 27 45 check back ref map from x,y: 27 45
  324. Map Script: - Using plot list for placement
  325. Map Script: - Success : plot is now a natural wonder !
  326. Map Script: - Trying to place FEATURE_BARRINGER_CRATER at (135, 61)
  327. Map Script: ref map position: 135 61 check back ref map from x,y: 135 61
  328. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  329. Map Script: - Trying Direct Placement...
  330. Map Script: - Success : plot is now a natural wonder !
  331. Map Script: - Trying to place FEATURE_BIOLUMINESCENT_BAY at (158, 46)
  332. Map Script: ref map position: 158 46 check back ref map from x,y: 158 46
  333. Map Script: - Trying Direct Placement...
  334. Map Script: - Success : plot is now a natural wonder !
  335. Map Script: - Trying to place FEATURE_CERRO_DE_POTOSI at (155, 21)
  336. Map Script: ref map position: 155 21 check back ref map from x,y: 155 21
  337. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  338. Map Script: - Trying Direct Placement...
  339. Map Script: - Success : plot is now a natural wonder !
  340. Map Script: - Trying to place FEATURE_DALLOL at (35, 38)
  341. Map Script: ref map position: 35 38 check back ref map from x,y: 35 38
  342. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  343. Map Script: - Trying Direct Placement...
  344. Map Script: - Success : plot is now a natural wonder !
  345. Map Script: - Trying to place FEATURE_GIBRALTAR at (7, 52)
  346. Map Script: ref map position: 7 52 check back ref map from x,y: 7 52
  347. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  348. Map Script: - Trying Direct Placement...
  349. Map Script: - Success : plot is now a natural wonder !
  350. Map Script: - Trying to place FEATURE_GRAND_MESA at (136, 66)
  351. Map Script: ref map position: 136 66 check back ref map from x,y: 136 66
  352. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  353. Map Script: - Trying Direct Placement...
  354. Map Script: - Success : plot is now a natural wonder !
  355. Map Script: - Trying to place FEATURE_KAILASH at (63, 58)
  356. Map Script: ref map position: 63 58 check back ref map from x,y: 63 58
  357. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  358. Map Script: - Trying Direct Placement...
  359. Map Script: - Success : plot is now a natural wonder !
  360. Map Script: - Trying to place FEATURE_KRAKATOA at (78, 25)
  361. Map Script: ref map position: 78 25 check back ref map from x,y: 78 25
  362. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  363. Map Script: - Trying Direct Placement...
  364. Map Script: - Success : plot is now a natural wonder !
  365. Map Script: - Trying to place FEATURE_LAKE_VICTORIA at (29, 28)
  366. Map Script: ref map position: 29 28 check back ref map from x,y: 29 28
  367. Map Script: - Preparing position...
  368. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  369. Map Script: - Trying Direct Placement...
  370. Map Script: - Using plot list for placement
  371. Map Script: - Success : plot is now a natural wonder !
  372. Map Script: - Trying to place FEATURE_MOSI_OA_TUNYA at (27, 23)
  373. Map Script: ref map position: 27 23 check back ref map from x,y: 27 23
  374. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  375. Map Script: - Trying Direct Placement...
  376. Map Script: - Success : plot is now a natural wonder !
  377. Map Script: - Trying to place FEATURE_MOTLATSE_CANYON at (29, 16)
  378. Map Script: ref map position: 29 16 check back ref map from x,y: 29 16
  379. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  380. Map Script: - Using plot list for placement
  381. Map Script: - Success : plot is now a natural wonder !
  382. Map Script: - Trying to place FEATURE_NAMIB at (21, 20)
  383. Map Script: ref map position: 21 20 check back ref map from x,y: 21 20
  384. Map Script: - Using plot list for placement
  385. Map Script: - Success : plot is now a natural wonder !
  386. Map Script: - Trying to place FEATURE_OLD_FAITHFUL at (136, 71)
  387. Map Script: ref map position: 136 71 check back ref map from x,y: 136 71
  388. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  389. Map Script: - Trying Direct Placement...
  390. Map Script: - Success : plot is now a natural wonder !
  391. Map Script: - Trying to place FEATURE_OUNIANGA at (26, 42)
  392. Map Script: ref map position: 26 42 check back ref map from x,y: 26 42
  393. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  394. Map Script: - Using plot list for placement
  395. Map Script: - Success : plot is now a natural wonder !
  396. Map Script: - Trying to place FEATURE_SALAR_DE_UYUNI at (156, 19)
  397. Map Script: ref map position: 156 19 check back ref map from x,y: 156 19
  398. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  399. Map Script: - Using plot list for placement
  400. Map Script: - Success : plot is now a natural wonder !
  401. Map Script: - Trying to place FEATURE_SINAI at (33, 48)
  402. Map Script: ref map position: 33 48 check back ref map from x,y: 33 48
  403. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  404. Map Script: - Trying Direct Placement...
  405. Map Script: - Success : plot is now a natural wonder !
  406. Map Script: - Trying to place FEATURE_SRI_PADA at (63, 32)
  407. Map Script: ref map position: 63 32 check back ref map from x,y: 63 32
  408. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  409. Map Script: - Trying Direct Placement...
  410. Map Script: - Success : plot is now a natural wonder !
  411. Map Script: - Trying to place FEATURE_VREDEFORT_DOME at (27, 12)
  412. Map Script: ref map position: 27 12 check back ref map from x,y: 27 12
  413. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  414. Map Script: - Using plot list for placement
  415. Map Script: - Success : plot is now a natural wonder !
  416. Map Script: - Trying to place FEATURE_WULINGYUAN at (79, 54)
  417. Map Script: ref map position: 79 54 check back ref map from x,y: 79 54
  418. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  419. Map Script: - Using plot list for placement
  420. Map Script: - Success : plot is now a natural wonder !
  421. Map Script: Intermediate timer = 0 seconds
  422. Map Script: Importing Civ6 Map ( Terrain = false, Rivers = true, Features = false, Resources = true, Continents = true)
  423. Map Script: Placed terrain on 0 tiles
  424. Map Script: Set rivers IDs...
  425. Map Script: Added ID to 326 rivers
  426. Map Script: Generate Floodplains...
  427. Map Script: Intermediate timer before AreaBuilder.Recalculate() = 1 seconds
  428. Map Script: Intermediate timer = 1 seconds
  429. Map Script: -------------------------------
  430. Map Script: Checking for extra placement...
  431. Map Script: - Trying to place TERRAIN_GRASS_HILLS at 31,59
  432. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 35,37
  433. Map Script: - Trying to place FEATURE_VOLCANO at 35,37
  434. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 73,32
  435. Map Script: - Trying to place FEATURE_VOLCANO at 73,32
  436. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 88,42
  437. Map Script: - Trying to place FEATURE_VOLCANO at 88,42
  438. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 113,10
  439. Map Script: - Trying to place FEATURE_VOLCANO at 113,10
  440. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 36,21
  441. Map Script: - Trying to place FEATURE_VOLCANO at 36,21
  442. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 48,16
  443. Map Script: - Trying to place FEATURE_VOLCANO at 48,16
  444. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 75,29
  445. Map Script: - Trying to place FEATURE_VOLCANO at 75,29
  446. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 84,24
  447. Map Script: - Trying to place FEATURE_VOLCANO at 84,24
  448. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 87,24
  449. Map Script: - Trying to place FEATURE_VOLCANO at 87,24
  450. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 89,41
  451. Map Script: - Trying to place FEATURE_VOLCANO at 89,41
  452. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 89,38
  453. Map Script: - Trying to place FEATURE_VOLCANO at 89,38
  454. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 89,32
  455. Map Script: - Trying to place FEATURE_VOLCANO at 89,32
  456. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 99,33
  457. Map Script: - Trying to place FEATURE_VOLCANO at 99,33
  458. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 102,77
  459. Map Script: - Trying to place FEATURE_VOLCANO at 102,77
  460. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 143,46
  461. Map Script: - Trying to place FEATURE_VOLCANO at 143,46
  462. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 111,9
  463. Map Script: - Trying to place FEATURE_VOLCANO at 111,9
  464. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 141,47
  465. Map Script: - Trying to place FEATURE_VOLCANO at 141,47
  466. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 154,9
  467. Map Script: - Trying to place FEATURE_VOLCANO at 154,9
  468. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 42,61
  469. Map Script: - Trying to place FEATURE_VOLCANO at 42,61
  470. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 38,57
  471. Map Script: - Trying to place FEATURE_VOLCANO at 38,57
  472. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 115,81
  473. Map Script: - Trying to place FEATURE_VOLCANO at 115,81
  474. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 155,19
  475. Map Script: - Trying to place FEATURE_VOLCANO at 155,19
  476. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 21,52
  477. Map Script: - Trying to place FEATURE_VOLCANO at 21,52
  478. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 30,54
  479. Map Script: - Trying to place FEATURE_VOLCANO at 30,54
  480. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 132,68
  481. Map Script: - Trying to place FEATURE_VOLCANO at 132,68
  482. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 132,48
  483. Map Script: - Trying to place FEATURE_VOLCANO at 132,48
  484. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 120,48
  485. Map Script: - Trying to place FEATURE_VOLCANO at 120,48
  486. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 151,37
  487. Map Script: - Trying to place FEATURE_VOLCANO at 151,37
  488. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 144,45
  489. Map Script: - Trying to place FEATURE_VOLCANO at 144,45
  490. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 1,45
  491. Map Script: - Trying to place FEATURE_VOLCANO at 1,45
  492. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 29,27
  493. Map Script: - Trying to place FEATURE_VOLCANO at 29,27
  494. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 90,53
  495. Map Script: - Trying to place FEATURE_VOLCANO at 90,53
  496. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 82,24
  497. Map Script: - Trying to place FEATURE_VOLCANO at 82,24
  498. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 104,32
  499. Map Script: - Trying to place FEATURE_VOLCANO at 104,32
  500. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 88,40
  501. Map Script: - Trying to place FEATURE_VOLCANO at 88,40
  502. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 103,76
  503. Map Script: - Trying to place FEATURE_VOLCANO at 103,76
  504. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 90,65
  505. Map Script: - Trying to place FEATURE_VOLCANO at 90,65
  506. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 131,67
  507. Map Script: - Trying to place FEATURE_VOLCANO at 131,67
  508. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 42,62
  509. Map Script: - Trying to place FEATURE_VOLCANO at 42,62
  510. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 20,55
  511. Map Script: - Trying to place FEATURE_VOLCANO at 20,55
  512. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 88,25
  513. Map Script: - Trying to place FEATURE_VOLCANO at 88,25
  514. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 139,48
  515. Map Script: - Trying to place FEATURE_VOLCANO at 139,48
  516. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 151,34
  517. Map Script: - Trying to place FEATURE_VOLCANO at 151,34
  518. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 42,58
  519. Map Script: - Trying to place FEATURE_VOLCANO at 42,58
  520. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 98,60
  521. Map Script: - Trying to place FEATURE_VOLCANO at 98,60
  522. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 111,73
  523. Map Script: - Trying to place FEATURE_VOLCANO at 111,73
  524. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 113,78
  525. Map Script: - Trying to place FEATURE_VOLCANO at 113,78
  526. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 154,45
  527. Map Script: - Trying to place FEATURE_VOLCANO at 154,45
  528. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 161,42
  529. Map Script: - Trying to place FEATURE_VOLCANO at 161,42
  530. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 152,39
  531. Map Script: - Trying to place FEATURE_VOLCANO at 152,39
  532. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 155,22
  533. Map Script: - Trying to place FEATURE_VOLCANO at 155,22
  534. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 154,34
  535. Map Script: - Trying to place FEATURE_VOLCANO at 154,34
  536. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 115,13
  537. Map Script: - Trying to place FEATURE_VOLCANO at 115,13
  538. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 154,11
  539. Map Script: - Trying to place FEATURE_VOLCANO at 154,11
  540. Map Script: Intermediate timer before second call to TerrainBuilder.AnalyzeChokepoints() = 1 seconds
  541. Map Script: Intermediate timer = 76 seconds
  542. Map Script: Creating start plot database.
  543. Map Script: ------------------------------------------------------------------------------
  544. Map Script: Building TSL list for GiantEarth...
  545. Map Script: - Checking generic civilization TSL for LEADER_T_ROOSEVELT of CIVILIZATION_AMERICA at 155,64
  546. Map Script: - Reserving TSL at 155,64
  547. Map Script: - Checking generic civilization TSL for LEADER_ELEANOR_ENGLAND of CIVILIZATION_ENGLAND at 12,72
  548. Map Script: - Reserving TSL at 12,72
  549. Map Script: - Checking generic civilization TSL for LEADER_TAMAR of CIVILIZATION_GEORGIA at 43,60
  550. Map Script: - Reserving TSL at 43,60
  551. Map Script: - Checking Leader specific TSL for LEADER_GORGO of CIVILIZATION_GREECE at 31,60
  552. Map Script: - Reserving TSL at 31,60
  553. Map Script: - Checking generic civilization TSL for LEADER_HOJO of CIVILIZATION_JAPAN at 96,58
  554. Map Script: - Reserving TSL at 96,58
  555. Map Script: - Checking generic civilization TSL for LEADER_ALEXANDER of CIVILIZATION_MACEDON at 26,60
  556. Map Script: - Reserving TSL at 26,60
  557. Map Script: - Checking generic civilization TSL for LEADER_LAUTARO of CIVILIZATION_MAPUCHE at 155,15
  558. Map Script: - Reserving TSL at 155,15
  559. Map Script: - Checking generic civilization TSL for LEADER_WILHELMINA of CIVILIZATION_NETHERLANDS at 15,71
  560. Map Script: - Reserving TSL at 15,71
  561. Map Script: - Checking generic civilization TSL for LEADER_ROBERT_THE_BRUCE of CIVILIZATION_SCOTLAND at 10,78
  562. Map Script: - Reserving TSL at 10,78
  563. Map Script: - Checking generic civilization TSL for LEADER_PHILIP_II of CIVILIZATION_SPAIN at 7,57
  564. Map Script: - Reserving TSL at 7,57
  565. Map Script: - Checking generic civilization TSL for LEADER_CYRUS of CIVILIZATION_PERSIA at 46,54
  566. Map Script: - Reserving TSL at 46,54
  567. Map Script: - Checking generic civilization TSL for LEADER_KRISTINA of CIVILIZATION_SWEDEN at 24,79
  568. Map Script: - Reserving TSL at 24,79
  569. Map Script: - Checking generic civilization TSL for LEADER_MANSA_MUSA of CIVILIZATION_MALI at 7,39
  570. Map Script: - Reserving TSL at 7,39
  571. Map Script: - Checking generic civilization TSL for LEADER_DIDO of CIVILIZATION_PHOENICIA at 36,52
  572. Map Script: - Reserving TSL at 36,52
  573. Map Script: - Checking generic civilization TSL for LEADER_PACHACUTI of CIVILIZATION_INCA at 155,25
  574. Map Script: - Reserving TSL at 155,25
  575. Map Script: - Checking generic civilization TSL for LEADER_SULEIMAN of CIVILIZATION_OTTOMAN at 31,59
  576. Map Script: - Reserving TSL with WARNING (too close from another TSL and no alternative TSL found) at 31,59
  577. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_BUENOS_AIRES of CIVILIZATION_BUENOS_AIRES at 159,15
  578. Map Script: - Reserving TSL at 159,15
  579. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_GENEVA of CIVILIZATION_GENEVA at 15,63
  580. Map Script: - Reserving TSL at 15,63
  581. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_HONG_KONG of CIVILIZATION_HONG_KONG at 84,48
  582. Map Script: - Reserving TSL at 84,48
  583. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_JAKARTA of CIVILIZATION_JAKARTA at 80,26
  584. Map Script: - Reserving TSL at 80,26
  585. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_JERUSALEM of CIVILIZATION_JERUSALEM at 36,51
  586. Map Script: - Reserving TSL with WARNING (too close from another TSL and no alternative TSL found) at 36,51
  587. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_KABUL of CIVILIZATION_KABUL at 53,55
  588. Map Script: - Reserving TSL at 53,55
  589. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_KANDY of CIVILIZATION_KANDY at 62,33
  590. Map Script: - Reserving TSL at 62,33
  591. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_KUMASI of CIVILIZATION_KUMASI at 11,34
  592. Map Script: - Reserving TSL at 11,34
  593. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_NAN_MADOL of CIVILIZATION_NAN_MADOL at 105,31
  594. Map Script: - Reserving TSL with WARNING (plot is impassable or water and no alternative TSL found) at 105,31
  595. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_VALLETTA of CIVILIZATION_VALLETTA at 22,51
  596. Map Script: - Reserving TSL at 22,51
  597. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_VILNIUS of CIVILIZATION_VILNIUS at 29,73
  598. Map Script: - Reserving TSL at 29,73
  599. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_YEREVAN of CIVILIZATION_YEREVAN at 43,58
  600. Map Script: - Reserving TSL with WARNING (too close from another TSL and no alternative TSL found) at 43,58
  601. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_ZANZIBAR of CIVILIZATION_ZANZIBAR at 33,25
  602. Map Script: - Reserving TSL at 33,25
  603. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_CAHOKIA of CIVILIZATION_CAHOKIA at 146,64
  604. Map Script: - Reserving TSL at 146,64
  605. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_CARDIFF of CIVILIZATION_CARDIFF at 8,73
  606. Map Script: - Reserving TSL at 8,73
  607. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_FEZ of CIVILIZATION_FEZ at 7,49
  608. Map Script: - Reserving TSL at 7,49
  609. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_NAZCA of CIVILIZATION_NAZCA at 153,24
  610. Map Script: - Reserving TSL at 153,24
  611. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_NGAZARGAMU of CIVILIZATION_NGAZARGAMU at 21,39
  612. Map Script: - Reserving TSL at 21,39
  613. Map Script: WARNING : no starting position reserved for nil of nil
  614. Map Script: WARNING : no starting position reserved for nil of nil
  615. Map Script: WARNING : no starting position reserved for nil of nil
  616. Map Script: ------------------------------------------------------------------------------
  617. Map Script: Intermediate timer before AssignStartingPlots.Create(args) = 76 seconds
  618. Map Script: Removing default LowLands...
  619. Map Script: Placing LowLands using map generator...
  620. Map Script: Map Generation - Marking Coastal Lowlands
  621. Map Script: 506 Coastal Lowland tiles added
  622. Map Script: 4510074221650f eligible coastal tiles
  623. Map Script: -------------------------------------------------------
  624. Map Script: Beginning True Starting Location placement for GiantEarth
  625. Map Script: - CIVILIZATION_MAPUCHE at 155,15
  626. Map Script: - CIVILIZATION_ENGLAND at 12,72
  627. Map Script: - CIVILIZATION_OTTOMAN at 31,59
  628. Map Script: - CIVILIZATION_AMERICA at 155,64
  629. Map Script: - CIVILIZATION_PHOENICIA at 36,52
  630. Map Script: - CIVILIZATION_GEORGIA at 43,60
  631. Map Script: - CIVILIZATION_JAPAN at 96,58
  632. Map Script: - CIVILIZATION_SWEDEN at 24,79
  633. Map Script: - CIVILIZATION_INCA at 155,25
  634. Map Script: - CIVILIZATION_SPAIN at 7,57
  635. Map Script: - CIVILIZATION_NETHERLANDS at 15,71
  636. Map Script: - CIVILIZATION_GREECE at 31,60
  637. Map Script: WARNING ! Plot is too close from another Starting Position
  638. Map Script: - CIVILIZATION_MACEDON at 26,60
  639. Map Script: - CIVILIZATION_SCOTLAND at 10,78
  640. Map Script: - CIVILIZATION_MALI at 7,39
  641. Map Script: - CIVILIZATION_PERSIA at 46,54
  642. Map Script: - CIVILIZATION_BUENOS_AIRES at 159,15
  643. Map Script: - CIVILIZATION_GENEVA at 15,63
  644. Map Script: - CIVILIZATION_HONG_KONG at 84,48
  645. Map Script: - CIVILIZATION_JAKARTA at 80,26
  646. Map Script: - CIVILIZATION_JERUSALEM at 36,51
  647. Map Script: WARNING ! Plot is too close from another Starting Position
  648. Map Script: - CIVILIZATION_KABUL at 53,55
  649. Map Script: - CIVILIZATION_KANDY at 62,33
  650. Map Script: - CIVILIZATION_KUMASI at 11,34
  651. Map Script: - CIVILIZATION_NAN_MADOL at 105,31
  652. Map Script: WARNING ! Plot is out of land !
  653. Map Script: - CIVILIZATION_VALLETTA at 22,51
  654. Map Script: - CIVILIZATION_VILNIUS at 29,73
  655. Map Script: - CIVILIZATION_YEREVAN at 43,58
  656. Map Script: WARNING ! Plot is too close from another Starting Position
  657. Map Script: - CIVILIZATION_ZANZIBAR at 33,25
  658. Map Script: - CIVILIZATION_CAHOKIA at 146,64
  659. Map Script: - CIVILIZATION_CARDIFF at 8,73
  660. Map Script: - CIVILIZATION_FEZ at 7,49
  661. Map Script: - CIVILIZATION_NAZCA at 153,24
  662. Map Script: - CIVILIZATION_NGAZARGAMU at 21,39
  663. Map Script: -----------------------------------------
  664. Map Script: -- Adding requested resources for civs...
  665. Map Script: -----------------------------------------
  666. Map Script: -------------------------------
  667. Map Script: WARNING : no starting plot set for player ID#11 LOC_LEADER_GORGO_NAME
  668. Map Script: GetCustomStartingPlots returns 2879 plots
  669. Map Script: Searching custom starting plot for LOC_LEADER_GORGO_NAME
  670. Map Script: GetBestStartingPlotFromList : returning plot #2/2879 at fertility = 351
  671. Map Script: - Set starting plot at 60 45
  672. Map Script: All #16 major civilizations placed !
  673. Map Script: WARNING : no starting plot set for player ID#20 LOC_CIVILIZATION_JERUSALEM_NAME
  674. Map Script: WARNING : no starting plot set for player ID#24 LOC_CIVILIZATION_NAN_MADOL_NAME
  675. Map Script: WARNING : no starting plot set for player ID#27 LOC_CIVILIZATION_YEREVAN_NAME
  676. Map Script: WARNING : no starting plot set for player ID#37 LOC_CIVILIZATION_RAPA_NUI_NAME
  677. Map Script: GetCustomStartingPlots returns 2879 plots
  678. Map Script: Searching custom starting plot for LOC_CIVILIZATION_JERUSALEM_NAME
  679. Map Script: GetBestStartingPlotFromList : returning plot #3/2879 at fertility = 349
  680. Map Script: Searching custom starting plot for LOC_CIVILIZATION_NAN_MADOL_NAME
  681. Map Script: GetBestStartingPlotFromList : returning plot #27/2879 at fertility = 325
  682. Map Script: Searching custom starting plot for LOC_CIVILIZATION_YEREVAN_NAME
  683. Map Script: GetBestStartingPlotFromList : returning plot #51/2879 at fertility = 309
  684. Map Script: Searching custom starting plot for LOC_CIVILIZATION_RAPA_NUI_NAME
  685. Map Script: GetBestStartingPlotFromList : returning plot #52/2879 at fertility = 309
  686. Map Script: All #19 minor civilizations placed !
  687. Map Script: Intermediate timer = 78 seconds
  688. Map Script: ------------------------------------
  689. Map Script: -- Resources Placement Statistics --
  690. Map Script: ------------------------------------
  691. Map Script: -- Total plots on map = 16920
  692. Map Script: ------------------------------------
  693. Map Script: Resource = RESOURCE_BANANAS placed = 46 (0.6910074221650f land) frequency = 4 ratio = 17
  694. Map Script: Resource = RESOURCE_CATTLE placed = 66 (0.9910074221650f land) frequency = 6 ratio = 17
  695. Map Script: Resource = RESOURCE_COPPER placed = 35 (0.5310074221650f land) frequency = 4 ratio = 13
  696. Map Script: Resource = RESOURCE_DEER placed = 80 (1.210074221650f land) frequency = 4 ratio = 30
  697. Map Script: Resource = RESOURCE_RICE placed = 0 (0.0010074221650f land) frequency = 6 ratio = 0.00
  698. Map Script: Resource = RESOURCE_SHEEP placed = 74 (1.1110074221650f land) frequency = 4 ratio = 28
  699. Map Script: Resource = RESOURCE_STONE placed = 60 (0.910074221650f land) frequency = 10 ratio = 9
  700. Map Script: Resource = RESOURCE_WHEAT placed = 145 (2.1810074221650f land) frequency = 10 ratio = 22
  701. Map Script: Resource = RESOURCE_CITRUS placed = 30 (0.4510074221650f land) frequency = 2 ratio = 23
  702. Map Script: Resource = RESOURCE_COCOA placed = 20 (0.310074221650f land) frequency = 2 ratio = 15
  703. Map Script: Resource = RESOURCE_COFFEE placed = 0 (0.0010074221650f land) frequency = 2 ratio = 0.00
  704. Map Script: Resource = RESOURCE_COTTON placed = 34 (0.5110074221650f land) frequency = 2 ratio = 26
  705. Map Script: Resource = RESOURCE_DIAMONDS placed = 35 (0.5310074221650f land) frequency = 2 ratio = 27
  706. Map Script: Resource = RESOURCE_DYES placed = 43 (0.6510074221650f land) frequency = 2 ratio = 33
  707. Map Script: Resource = RESOURCE_FURS placed = 78 (1.1710074221650f land) frequency = 2 ratio = 59
  708. Map Script: Resource = RESOURCE_GYPSUM placed = 0 (0.0010074221650f land) frequency = 2 ratio = 0.00
  709. Map Script: Resource = RESOURCE_INCENSE placed = 23 (0.3510074221650f land) frequency = 2 ratio = 18
  710. Map Script: Resource = RESOURCE_IVORY placed = 37 (0.5610074221650f land) frequency = 2 ratio = 28
  711. Map Script: Resource = RESOURCE_JADE placed = 0 (0.0010074221650f land) frequency = 2 ratio = 0.00
  712. Map Script: Resource = RESOURCE_MARBLE placed = 19 (0.2910074221650f land) frequency = 2 ratio = 14
  713. Map Script: Resource = RESOURCE_MERCURY placed = 0 (0.0010074221650f land) frequency = 2 ratio = 0.00
  714. Map Script: Resource = RESOURCE_SALT placed = 27 (0.4110074221650f land) frequency = 2 ratio = 21
  715. Map Script: Resource = RESOURCE_SILK placed = 30 (0.4510074221650f land) frequency = 2 ratio = 23
  716. Map Script: Resource = RESOURCE_SILVER placed = 32 (0.4810074221650f land) frequency = 2 ratio = 24
  717. Map Script: Resource = RESOURCE_SPICES placed = 36 (0.5410074221650f land) frequency = 2 ratio = 27
  718. Map Script: Resource = RESOURCE_SUGAR placed = 35 (0.5310074221650f land) frequency = 2 ratio = 27
  719. Map Script: Resource = RESOURCE_TEA placed = 0 (0.0010074221650f land) frequency = 2 ratio = 0.00
  720. Map Script: Resource = RESOURCE_TOBACCO placed = 0 (0.0010074221650f land) frequency = 2 ratio = 0.00
  721. Map Script: Resource = RESOURCE_TRUFFLES placed = 40 (0.610074221650f land) frequency = 2 ratio = 30
  722. Map Script: Resource = RESOURCE_WINE placed = 24 (0.3610074221650f land) frequency = 2 ratio = 18
  723. Map Script: Resource = RESOURCE_ALUMINUM placed = 44 (0.6610074221650f land) frequency = 7 ratio = 9
  724. Map Script: Resource = RESOURCE_COAL placed = 61 (0.9210074221650f land) frequency = 10 ratio = 9
  725. Map Script: Resource = RESOURCE_HORSES placed = 50 (0.7510074221650f land) frequency = 11 ratio = 7
  726. Map Script: Resource = RESOURCE_IRON placed = 97 (1.4610074221650f land) frequency = 10 ratio = 15
  727. Map Script: Resource = RESOURCE_NITER placed = 31 (0.4710074221650f land) frequency = 10 ratio = 5
  728. Map Script: Resource = RESOURCE_OIL placed = 93 (1.410074221650f land) frequency = 10 ratio = 14
  729. Map Script: Resource = RESOURCE_URANIUM placed = 30 (0.4510074221650f land) frequency = 5 ratio = 9
  730. Map Script: Resource = RESOURCE_AMBER placed = 0 (0.0010074221650f land) frequency = 2 ratio = 0.00
  731. Map Script: Resource = RESOURCE_OLIVES placed = 0 (0.0010074221650f land) frequency = 2 ratio = 0.00
  732. Map Script: Resource = RESOURCE_GOLD placed = 1 (0.0210074221650f land) frequency = 4 ratio = 1
  733. Map Script: ------------------------------------
  734. Map Script: -----------------------------------------
  735. Map Script: -- Adding requested resources for civs...
  736. Map Script: -----------------------------------------
  737. Map Script: -------------------------------
  738. Map Script: Intermediate timer before balancing TSL = 78 seconds
  739. Map Script: Intermediate timer = 78 seconds
  740. Map Script: -------------------------------
  741. Map Script: Map Generation - Adding Goodies
  742. Map Script: -------------------------------
  743. Map Script: Total time for Map creation = 78 seconds
  744. Map Script: Handle Nile delta flow direction...
  745. Map Script: Handle source of the Nile flow direction...
  746. Map Script: Handle Volga flow direction...
  747. Map Script: Handle Svir flow direction...
  748. YnAMP_Script: Yet (not) Another Maps Pack version 7.6.12 (2016-2019) by Gedemon
  749. YnAMP_Script: loading YnAMP_Script.lua
  750. YnAMP_Script: Loading PlotIterators.lua.
  751. YnAMP_Script: Map Name = GiantEarth
  752. YnAMP_Script: Pairing Civilization Type with PlayerIDs...
  753. YnAMP_Script: WARNING for playerID #29 : CivilizationTypeName is NIL
  754. YnAMP_Script: WARNING for playerID #30 : CivilizationTypeName is NIL
  755. YnAMP_Script: WARNING for playerID #31 : CivilizationTypeName is NIL
  756. YnAMP_Script: Activating Auto City Naming...
  757. YnAMP_Script: Enforcing TSL...
  758. YnAMP_Script: Limiting Barbarian Scouts is ON...
  759. YnAMP_Script: ===========================================================================
  760. YnAMP_Script: Scenario Settings
  761. YnAMP_Script: ===========================================================================
  762. YnAMP_Script: Scenario Name : SCENARIO_DEFAULT
  763. YnAMP_Script: City Placement : nil
  764. YnAMP_Script: Border Placement : nil
  765. YnAMP_Script: Number Major Cities : nil
  766. YnAMP_Script: Number Minor Cities : nil
  767. YnAMP_Script: WorldBuilder.CityManager : function: 00000000267F3690
  768. YnAMP_Script: ExposedMembers.CityManager : nil
  769. YnAMP_Script: Initializing the RouteIndexForEra table...
  770. YnAMP_Script: LaunchScriptWithPause
  771. RealEurekas: Loading RealEurekas.lua from Real Eurekas version 4.0
  772. RealEurekas: OK loaded RealEurekas.lua from Real Eurekas
  773. RBU_Main: Loading RBU_Main.lua from Real Building Upgrades version 4.1
  774. RBU_Main: OK loaded RBU_Main.lua from Real Building Upgrades
  775. TSLEE_Script: loading TSLEE_Script.lua
  776. TSLEE_Script: Map Name = GiantEarth
  777. TSLEE_Script: Extra tribes: nil
  778. WorldCongress: Initializing World Congress Lua
  779. RealStrategy: Loading RealStrategy.lua from Real Strategy version 1.4
  780. RealStrategy: Loading Serialize.lua from Real Strategy version 1.4
  781. RealStrategy: OK loaded Serialize.lua from Real Strategy
  782. RealStrategy: Rise & Fall YES
  783. RealStrategy: Gathering Storm: YES
  784. RealStrategy: Randomization: ON (Game.GetRandNum)
  785. RealStrategy: Max religions: 12
  786. RealStrategy: ...registering player 0 LEADER_LAUTARO
  787. RealStrategy: ...registering player 1 LEADER_ELEANOR_ENGLAND
  788. RealStrategy: ...registering player 2 LEADER_SULEIMAN
  789. RealStrategy: ...registering player 3 LEADER_T_ROOSEVELT
  790. RealStrategy: ...registering player 4 LEADER_DIDO
  791. RealStrategy: ...registering player 5 LEADER_TAMAR
  792. RealStrategy: ...registering player 6 LEADER_HOJO
  793. RealStrategy: ...registering player 7 LEADER_KRISTINA
  794. RealStrategy: ...registering player 8 LEADER_PACHACUTI
  795. RealStrategy: ...registering player 9 LEADER_PHILIP_II
  796. RealStrategy: ...registering player 10 LEADER_WILHELMINA
  797. RealStrategy: ...registering player 11 LEADER_GORGO
  798. RealStrategy: ...registering player 12 LEADER_ALEXANDER
  799. RealStrategy: ...registering player 13 LEADER_ROBERT_THE_BRUCE
  800. RealStrategy: ...registering player 14 LEADER_MANSA_MUSA
  801. RealStrategy: ...registering player 15 LEADER_CYRUS
  802. RealStrategy: ...registering player 16 LEADER_MINOR_CIV_BUENOS_AIRES
  803. RealStrategy: ...registering player 17 LEADER_MINOR_CIV_GENEVA
  804. RealStrategy: ...registering player 18 LEADER_MINOR_CIV_HONG_KONG
  805. RealStrategy: ...registering player 19 LEADER_MINOR_CIV_JAKARTA
  806. RealStrategy: ...registering player 20 LEADER_MINOR_CIV_JERUSALEM
  807. RealStrategy: ...registering player 21 LEADER_MINOR_CIV_KABUL
  808. RealStrategy: ...registering player 22 LEADER_MINOR_CIV_KANDY
  809. RealStrategy: ...registering player 23 LEADER_MINOR_CIV_KUMASI
  810. RealStrategy: ...registering player 24 LEADER_MINOR_CIV_NAN_MADOL
  811. RealStrategy: ...registering player 25 LEADER_MINOR_CIV_VALLETTA
  812. RealStrategy: ...registering player 26 LEADER_MINOR_CIV_VILNIUS
  813. RealStrategy: ...registering player 27 LEADER_MINOR_CIV_YEREVAN
  814. RealStrategy: ...registering player 28 LEADER_MINOR_CIV_ZANZIBAR
  815. RealStrategy: ...registering player 32 LEADER_MINOR_CIV_CAHOKIA
  816. RealStrategy: ...registering player 33 LEADER_MINOR_CIV_CARDIFF
  817. RealStrategy: ...registering player 34 LEADER_MINOR_CIV_FEZ
  818. RealStrategy: ...registering player 35 LEADER_MINOR_CIV_NAZCA
  819. RealStrategy: ...registering player 36 LEADER_MINOR_CIV_NGAZARGAMU
  820. RealStrategy: ...registering player 37 LEADER_MINOR_CIV_RAPA_NUI
  821. RealStrategy: ...registering player 62 LEADER_FREE_CITIES
  822. RealStrategy: ...registering player 63 nil
  823. RealStrategy: Table of priorities:
  824. RealStrategy: 1 LEADER_TOMYRIS : CONQUEST 6.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 4.0 : DIPLO 3.0
  825. RealStrategy: 1 POLICY_ROBBER_BARONS : CONQUEST 4.0 : SCIENCE 4.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  826. RealStrategy: 1 BELIEF_GODDESS_OF_THE_HUNT : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  827. RealStrategy: 1 POLICY_RETAINERS : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  828. RealStrategy: 1 BELIEF_WAT : CONQUEST 0.0 : SCIENCE 4.0 : CULTURE 0.0 : RELIGION 5.0 : DIPLO 0.0
  829. RealStrategy: 1 POLICY_MONASTICISM : CONQUEST 0.0 : SCIENCE 4.0 : CULTURE -2.0 : RELIGION 0.0 : DIPLO 0.0
  830. RealStrategy: 1 GREAT_PERSON_CLASS_MUSICIAN : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 4.0 : RELIGION 0.0 : DIPLO 0.0
  831. RealStrategy: 1 POLICY_LITERARY_TRADITION : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 5.0 : RELIGION 0.0 : DIPLO 0.0
  832. RealStrategy: 1 POLICY_GOV_AUTOCRACY : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 2.0
  833. RealStrategy: 1 BELIEF_PILGRIMAGE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 3.0 : DIPLO 0.0
  834. RealStrategy: 1 POLICY_NUCLEAR_ESPIONAGE : CONQUEST 0.0 : SCIENCE 4.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  835. RealStrategy: 1 LEADER_ALEXANDER : CONQUEST 9.0 : SCIENCE 5.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 1.0
  836. RealStrategy: 1 BELIEF_GOD_OF_THE_SEA : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  837. RealStrategy: 1 LEADER_GITARJA : CONQUEST 1.0 : SCIENCE 4.0 : CULTURE 4.0 : RELIGION 6.0 : DIPLO 1.0
  838. RealStrategy: 1 LEADER_KUPE : CONQUEST 4.0 : SCIENCE 1.0 : CULTURE 7.0 : RELIGION 4.0 : DIPLO 4.0
  839. RealStrategy: 1 POLICY_LIBERALISM : CONQUEST 0.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 0.0 : DIPLO 0.0
  840. RealStrategy: 1 BELIEF_CHURCH_PROPERTY : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 3.0 : DIPLO 0.0
  841. RealStrategy: 1 POLICY_COMMUNICATIONS_OFFICE : CONQUEST 3.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  842. RealStrategy: 1 BELIEF_RELIQUARIES : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 7.0 : RELIGION 3.0 : DIPLO 0.0
  843. RealStrategy: 1 POLICY_BASTIONS : CONQUEST 0.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 1.0 : DIPLO 2.0
  844. RealStrategy: 1 LEADER_HARDRADA : CONQUEST 7.0 : SCIENCE 3.0 : CULTURE 1.0 : RELIGION 5.0 : DIPLO 1.0
  845. RealStrategy: 1 POLICY_LIMES : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  846. RealStrategy: 1 LEADER_GENGHIS_KHAN : CONQUEST 8.0 : SCIENCE 4.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 2.0
  847. RealStrategy: 1 BUILDING_HALICARNASSUS_MAUSOLEUM : CONQUEST 2.0 : SCIENCE 3.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  848. RealStrategy: 1 GOVERNMENT_CLASSICAL_REPUBLIC : CONQUEST 1.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 3.0
  849. RealStrategy: 1 BELIEF_RELIGIOUS_SETTLEMENTS : CONQUEST 3.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  850. RealStrategy: 1 POLICY_COLLECTIVIZATION : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO 0.0
  851. RealStrategy: 1 GOVERNMENT_MONARCHY : CONQUEST 4.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 4.0
  852. RealStrategy: 1 POLICY_RETINUES : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  853. RealStrategy: 1 POLICY_NAVAL_INFRASTRUCTURE : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 1.0
  854. RealStrategy: 1 BELIEF_RELIGIOUS_UNITY : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 4.0 : DIPLO 5.0
  855. RealStrategy: 1 BELIEF_MOSQUE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 9.0 : DIPLO 0.0
  856. RealStrategy: 1 LEADER_SEONDEOK : CONQUEST 4.0 : SCIENCE 9.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 1.0
  857. RealStrategy: 1 POLICY_CARAVANSARIES : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  858. RealStrategy: 1 LEADER_CLEOPATRA : CONQUEST 1.0 : SCIENCE 4.0 : CULTURE 7.0 : RELIGION 5.0 : DIPLO 5.0
  859. RealStrategy: 1 BUILDING_CASA_DE_CONTRATACION : CONQUEST 0.0 : SCIENCE 2.0 : CULTURE 0.0 : RELIGION 2.0 : DIPLO 0.0
  860. RealStrategy: 1 POLICY_SKYSCRAPERS : CONQUEST 1.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 3.0
  861. RealStrategy: 1 BUILDING_GREAT_LIBRARY : CONQUEST 0.0 : SCIENCE 6.0 : CULTURE 3.0 : RELIGION 0.0 : DIPLO 0.0
  862. RealStrategy: 1 LEADER_JADWIGA : CONQUEST 4.0 : SCIENCE 1.0 : CULTURE 4.0 : RELIGION 7.0 : DIPLO 2.0
  863. RealStrategy: 1 BELIEF_RIVER_GODDESS : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 3.0 : DIPLO 0.0
  864. RealStrategy: 1 POLICY_EXPROPRIATION : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 0.0
  865. RealStrategy: 1 GOVERNMENT_OLIGARCHY : CONQUEST 6.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 2.0
  866. RealStrategy: 1 POLICY_TWILIGHT_VALOR : CONQUEST 3.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  867. RealStrategy: 1 BUILDING_BIG_BEN : CONQUEST 0.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 1.0
  868. RealStrategy: 1 POLICY_COLONIAL_TAXES : CONQUEST 2.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  869. RealStrategy: 1 GOVERNMENT_CHIEFDOM : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 2.0
  870. RealStrategy: 1 POLICY_COLONIZATION : CONQUEST 0.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 0.0
  871. RealStrategy: 1 GOVERNMENT_DEMOCRACY : CONQUEST 1.0 : SCIENCE 5.0 : CULTURE 7.0 : RELIGION 3.0 : DIPLO 6.0
  872. RealStrategy: 1 BUILDING_POTALA_PALACE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 4.0
  873. RealStrategy: 1 POLICY_CRAFTSMEN : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO 0.0
  874. RealStrategy: 1 BELIEF_ZEN_MEDITATION : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  875. RealStrategy: 1 BUILDING_HANGING_GARDENS : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 1.0 : RELIGION 2.0 : DIPLO 0.0
  876. RealStrategy: 1 POLICY_GOTHIC_ARCHITECTURE : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 3.0 : RELIGION 3.0 : DIPLO 0.0
  877. RealStrategy: 1 GOVERNMENT_MERCHANT_REPUBLIC : CONQUEST 2.0 : SCIENCE 4.0 : CULTURE 4.0 : RELIGION 1.0 : DIPLO 4.0
  878. RealStrategy: 1 POLICY_ECOMMERCE : CONQUEST 0.0 : SCIENCE 3.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 3.0
  879. RealStrategy: 1 POLICY_SPORTS_MEDIA : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 6.0 : RELIGION 1.0 : DIPLO 1.0
  880. RealStrategy: 1 POLICY_VETERANCY : CONQUEST 4.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  881. RealStrategy: 1 BUILDING_MAHABODHI_TEMPLE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 5.0 : DIPLO 8.0
  882. RealStrategy: 1 POLICY_FRESCOES : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 5.0 : RELIGION 0.0 : DIPLO 0.0
  883. RealStrategy: 1 POLICY_TRIANGULAR_TRADE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 3.0 : DIPLO 2.0
  884. RealStrategy: 1 POLICY_DEFENSE_OF_MOTHERLAND : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  885. RealStrategy: 1 POLICY_MILITARY_FIRST : CONQUEST 6.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  886. RealStrategy: 1 LEADER_PERICLES : CONQUEST 3.0 : SCIENCE 2.0 : CULTURE 8.0 : RELIGION 1.0 : DIPLO 8.0
  887. RealStrategy: 1 POLICY_FUTURE_VICTORY_CULTURE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 9.0 : RELIGION 0.0 : DIPLO 0.0
  888. RealStrategy: 1 POLICY_HERITAGE_TOURISM : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 8.0 : RELIGION 0.0 : DIPLO 0.0
  889. RealStrategy: 1 POLICY_LAND_SURVEYORS : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  890. RealStrategy: 1 BELIEF_WORLD_CHURCH : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 4.0 : RELIGION 4.0 : DIPLO 0.0
  891. RealStrategy: 1 POLICY_EQUESTRIAN_ORDERS : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  892. RealStrategy: 1 POLICY_GRAND_OPERA : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 6.0 : RELIGION 0.0 : DIPLO 0.0
  893. RealStrategy: 1 POLICY_MACHIAVELLIANISM : CONQUEST 2.0 : SCIENCE 0.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO 2.0
  894. RealStrategy: 1 BELIEF_WARRIOR_MONKS : CONQUEST 7.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 3.0 : DIPLO 0.0
  895. RealStrategy: 1 LEADER_T_ROOSEVELT : CONQUEST 4.0 : SCIENCE 4.0 : CULTURE 7.0 : RELIGION 1.0 : DIPLO 7.0
  896. RealStrategy: 1 POLICY_INVENTION : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  897. RealStrategy: 1 POLICY_WARS_OF_RELIGION : CONQUEST 6.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  898. RealStrategy: 1 BELIEF_TITHE : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 2.0 : DIPLO 0.0
  899. RealStrategy: 1 GOVERNMENT_CORPORATE_LIBERTARIANISM : CONQUEST 7.0 : SCIENCE 1.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 1.0
  900. RealStrategy: 1 POLICY_MILITARY_RESEARCH : CONQUEST 0.0 : SCIENCE 3.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  901. RealStrategy: 1 BUILDING_TEMPLE_ARTEMIS : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  902. RealStrategy: 1 GREAT_PERSON_CLASS_PROPHET : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 5.0 : DIPLO 0.0
  903. RealStrategy: 1 POLICY_NAVIGATION : CONQUEST 3.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  904. RealStrategy: 1 POLICY_GOV_THEOCRACY : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 7.0 : DIPLO 0.0
  905. RealStrategy: 1 BUILDING_PETRA : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 0.0
  906. RealStrategy: 1 LEADER_SHAKA : CONQUEST 9.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 1.0 : DIPLO 1.0
  907. RealStrategy: 1 POLICY_FORCE_MODERNIZATION : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  908. RealStrategy: 1 POLICY_GRANDE_ARMEE : CONQUEST 6.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  909. RealStrategy: 1 BELIEF_EARTH_GODDESS : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 9.0 : DIPLO 0.0
  910. RealStrategy: 1 POLICY_ONLINE_COMMUNITIES : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 8.0 : RELIGION 0.0 : DIPLO 0.0
  911. RealStrategy: 1 BELIEF_DIVINE_SPARK : CONQUEST 0.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 3.0 : DIPLO 0.0
  912. RealStrategy: 1 POLICY_NATIVE_CONQUEST : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  913. RealStrategy: 1 POLICY_AESTHETICS : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 7.0 : RELIGION 0.0 : DIPLO 0.0
  914. RealStrategy: 1 BELIEF_CITY_PATRON_GODDESS : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  915. RealStrategy: 1 LEADER_GILGAMESH : CONQUEST 5.0 : SCIENCE 8.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 3.0
  916. RealStrategy: 1 POLICY_FEUDAL_CONTRACT : CONQUEST 6.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  917. RealStrategy: 1 LEADER_PEDRO : CONQUEST 1.0 : SCIENCE 6.0 : CULTURE 8.0 : RELIGION 3.0 : DIPLO 1.0
  918. RealStrategy: 1 BELIEF_GOD_OF_THE_FORGE : CONQUEST 8.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  919. RealStrategy: 1 POLICY_NOBEL_PRIZE : CONQUEST 0.0 : SCIENCE 5.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  920. RealStrategy: 1 POLICY_SATELLITE_BROADCASTS : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 8.0 : RELIGION 0.0 : DIPLO 0.0
  921. RealStrategy: 1 POLICY_GOD_KING : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 3.0 : DIPLO 0.0
  922. RealStrategy: 1 LEADER_PETER_GREAT : CONQUEST 3.0 : SCIENCE 2.0 : CULTURE 6.0 : RELIGION 7.0 : DIPLO 4.0
  923. RealStrategy: 1 POLICY_PUBLIC_TRANSPORT : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 2.0
  924. RealStrategy: 1 POLICY_COLLECTIVISM : CONQUEST 2.0 : SCIENCE 1.0 : CULTURE -2.0 : RELIGION 0.0 : DIPLO 0.0
  925. RealStrategy: 1 POLICY_INSULAE : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  926. RealStrategy: 1 BELIEF_CHORAL_MUSIC : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 4.0 : RELIGION 0.0 : DIPLO 0.0
  927. RealStrategy: 1 POLICY_RAJ : CONQUEST 0.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 0.0
  928. RealStrategy: 1 POLICY_MILITARY_ORGANIZATION : CONQUEST 8.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  929. RealStrategy: 1 POLICY_STRATEGIC_AIR_FORCE : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  930. RealStrategy: 1 BUILDING_HAGIA_SOPHIA : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 7.0 : DIPLO 0.0
  931. RealStrategy: 1 BUILDING_GREAT_BATH : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 5.0 : DIPLO 1.0
  932. RealStrategy: 1 INDUSTRIAL : CONQUEST 2.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 4.0
  933. RealStrategy: 1 GREAT_PERSON_CLASS_ENGINEER : CONQUEST 0.0 : SCIENCE 2.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO 0.0
  934. RealStrategy: 1 POLICY_STRATEGOS : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  935. RealStrategy: 1 POLICY_SERFDOM : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  936. RealStrategy: 1 BELIEF_RELIGIOUS_IDOLS : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 5.0 : DIPLO 0.0
  937. RealStrategy: 1 POLICY_URBAN_PLANNING : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  938. RealStrategy: 1 LEADER_DIDO : CONQUEST 5.0 : SCIENCE 5.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 4.0
  939. RealStrategy: 1 BELIEF_DESERT_FOLKLORE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 5.0 : DIPLO 0.0
  940. RealStrategy: 1 POLICY_FUTURE_VICTORY_DOMINATION : CONQUEST 9.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  941. RealStrategy: 1 POLICY_INQUISITION : CONQUEST 0.0 : SCIENCE -2.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  942. RealStrategy: 1 POLICY_SURVEY : CONQUEST 1.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 1.0
  943. RealStrategy: 1 POLICY_ECONOMIC_UNION : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  944. RealStrategy: 1 POLICY_GOV_COMMUNISM : CONQUEST 3.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 0.0
  945. RealStrategy: 1 LEADER_KRISTINA : CONQUEST 2.0 : SCIENCE 4.0 : CULTURE 7.0 : RELIGION 2.0 : DIPLO 8.0
  946. RealStrategy: 1 BELIEF_WORK_ETHIC : CONQUEST 3.0 : SCIENCE 4.0 : CULTURE 2.0 : RELIGION 3.0 : DIPLO 0.0
  947. RealStrategy: 1 SCIENTIFIC : CONQUEST 0.0 : SCIENCE 6.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 4.0
  948. RealStrategy: 1 POLICY_MANEUVER : CONQUEST 7.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  949. RealStrategy: 1 POLICY_CIVIL_PRESTIGE : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  950. RealStrategy: 1 POLICY_PRESS_GANGS : CONQUEST 4.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  951. RealStrategy: 1 LEADER_CHANDRAGUPTA : CONQUEST 7.0 : SCIENCE 4.0 : CULTURE 4.0 : RELIGION 5.0 : DIPLO 1.0
  952. RealStrategy: 1 LEADER_PHILIP_II : CONQUEST 5.0 : SCIENCE 4.0 : CULTURE 2.0 : RELIGION 7.0 : DIPLO 2.0
  953. RealStrategy: 1 BELIEF_MONUMENT_TO_THE_GODS : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 0.0
  954. RealStrategy: 1 BELIEF_CROSS_CULTURAL_DIALOGUE : CONQUEST 0.0 : SCIENCE 3.0 : CULTURE 0.0 : RELIGION 3.0 : DIPLO 0.0
  955. RealStrategy: 1 POLICY_TRADE_CONFEDERATION : CONQUEST 0.0 : SCIENCE 4.0 : CULTURE 4.0 : RELIGION 0.0 : DIPLO 2.0
  956. RealStrategy: 1 POLICY_FUTURE_COUNTER_CULTURE : CONQUEST 3.0 : SCIENCE 3.0 : CULTURE 0.0 : RELIGION 2.0 : DIPLO 3.0
  957. RealStrategy: 1 BELIEF_MISSIONARY_ZEAL : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 8.0 : DIPLO 0.0
  958. RealStrategy: 1 BELIEF_JUST_WAR : CONQUEST 7.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 4.0 : DIPLO 0.0
  959. RealStrategy: 1 GREAT_PERSON_CLASS_MERCHANT : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO 0.0
  960. RealStrategy: 1 BUILDING_EIFFEL_TOWER : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 6.0 : RELIGION 0.0 : DIPLO 0.0
  961. RealStrategy: 1 POLICY_FIVE_YEAR_PLAN : CONQUEST 3.0 : SCIENCE 6.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  962. RealStrategy: 1 LEADER_JAYAVARMAN : CONQUEST 2.0 : SCIENCE 1.0 : CULTURE 5.0 : RELIGION 8.0 : DIPLO 1.0
  963. RealStrategy: 1 BUILDING_STATUE_LIBERTY : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 8.0
  964. RealStrategy: 1 POLICY_GOV_OLIGARCHY : CONQUEST 6.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  965. RealStrategy: 1 POLICY_THIRD_ALTERNATIVE : CONQUEST 3.0 : SCIENCE 6.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  966. RealStrategy: 1 POLICY_TOWN_CHARTERS : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  967. RealStrategy: 1 POLICY_INSPIRATION : CONQUEST 0.0 : SCIENCE 5.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  968. RealStrategy: 1 LEADER_LAUTARO : CONQUEST 5.0 : SCIENCE 2.0 : CULTURE 5.0 : RELIGION 1.0 : DIPLO 1.0
  969. RealStrategy: 1 BELIEF_DEFENDER_OF_FAITH : CONQUEST 1.0 : SCIENCE 0.0 : CULTURE 2.0 : RELIGION 3.0 : DIPLO 0.0
  970. RealStrategy: 1 POLICY_COLLECTIVE_ACTIVISM : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 6.0 : RELIGION 0.0 : DIPLO 0.0
  971. RealStrategy: 1 BUILDING_KOTOKU_IN : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 3.0 : DIPLO 0.0
  972. RealStrategy: 1 LEADER_MVEMBA : CONQUEST 2.0 : SCIENCE 4.0 : CULTURE 8.0 : RELIGION 1.0 : DIPLO 2.0
  973. RealStrategy: 1 GOVERNMENT_FASCISM : CONQUEST 9.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 1.0 : DIPLO 1.0
  974. RealStrategy: 1 BUILDING_APADANA : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 3.0 : RELIGION 0.0 : DIPLO 4.0
  975. RealStrategy: 1 POLICY_DRILL_MANUALS : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  976. RealStrategy: 1 BELIEF_JESUIT_EDUCATION : CONQUEST 0.0 : SCIENCE 8.0 : CULTURE 8.0 : RELIGION 0.0 : DIPLO 0.0
  977. RealStrategy: 1 LEADER_PACHACUTI : CONQUEST 5.0 : SCIENCE 7.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 1.0
  978. RealStrategy: 1 POLICY_NATURAL_PHILOSOPHY : CONQUEST 0.0 : SCIENCE 7.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  979. RealStrategy: 1 BELIEF_PAPAL_PRIMACY : CONQUEST 5.0 : SCIENCE 5.0 : CULTURE 5.0 : RELIGION 5.0 : DIPLO 0.0
  980. RealStrategy: 1 BELIEF_LADY_OF_THE_REEDS_AND_MARSHES : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  981. RealStrategy: 1 POLICY_CHARISMATIC_LEADER : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 3.0
  982. RealStrategy: 1 BELIEF_DIVINE_INSPIRATION : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 3.0 : RELIGION 4.0 : DIPLO 0.0
  983. RealStrategy: 1 POLICY_RESOURCE_MANAGEMENT : CONQUEST 6.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  984. RealStrategy: 1 BUILDING_CRISTO_REDENTOR : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 9.0 : RELIGION 0.0 : DIPLO 0.0
  985. RealStrategy: 1 POLICY_TRAVELING_MERCHANTS : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  986. RealStrategy: 1 POLICY_FUTURE_VICTORY_SCIENCE : CONQUEST 4.0 : SCIENCE 9.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  987. RealStrategy: 1 BELIEF_GOD_OF_WAR : CONQUEST 4.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  988. RealStrategy: 1 POLICY_PROPAGANDA : CONQUEST 7.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  989. RealStrategy: 1 POLICY_NATIONAL_IDENTITY : CONQUEST 7.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  990. RealStrategy: 1 BUILDING_GOLDEN_GATE_BRIDGE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 5.0 : RELIGION 0.0 : DIPLO 0.0
  991. RealStrategy: 1 POLICY_PROFESSIONAL_ARMY : CONQUEST 3.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  992. RealStrategy: 1 BUILDING_PANAMA_CANAL : CONQUEST 1.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  993. RealStrategy: 1 BUILDING_STONEHENGE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 7.0 : DIPLO 0.0
  994. RealStrategy: 1 POLICY_MARTIAL_LAW : CONQUEST 7.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  995. RealStrategy: 1 BUILDING_ORSZAGHAZ : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO 7.0
  996. RealStrategy: 1 BUILDING_UNIVERSITY_SANKORE : CONQUEST 0.0 : SCIENCE 7.0 : CULTURE 0.0 : RELIGION 2.0 : DIPLO 0.0
  997. RealStrategy: 1 BUILDING_MEENAKSHI_TEMPLE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 7.0 : DIPLO 0.0
  998. RealStrategy: 1 BUILDING_MACHU_PICCHU : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 2.0 : RELIGION 0.0 : DIPLO 0.0
  999. RealStrategy: 1 LEADER_SULEIMAN : CONQUEST 8.0 : SCIENCE 4.0 : CULTURE 4.0 : RELIGION 2.0 : DIPLO 1.0
  1000. RealStrategy: 1 LEADER_MATTHIAS_CORVINUS : CONQUEST 7.0 : SCIENCE 2.0 : CULTURE 3.0 : RELIGION 2.0 : DIPLO 5.0
  1001. RealStrategy: 1 BUILDING_PYRAMIDS : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 0.0
  1002. RealStrategy: 1 LEADER_MANSA_MUSA : CONQUEST 3.0 : SCIENCE 4.0 : CULTURE 3.0 : RELIGION 3.0 : DIPLO 5.0
  1003. RealStrategy: 1 LEADER_LAURIER : CONQUEST 1.0 : SCIENCE 4.0 : CULTURE 7.0 : RELIGION 1.0 : DIPLO 7.0
  1004. RealStrategy: 1 LEADER_ELEANOR_FRANCE : CONQUEST 2.0 : SCIENCE 3.0 : CULTURE 8.0 : RELIGION 3.0 : DIPLO 4.0
  1005. RealStrategy: 1 POLICY_GOV_MONARCHY : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 2.0
  1006. RealStrategy: 1 LEADER_ELEANOR_ENGLAND : CONQUEST 3.0 : SCIENCE 4.0 : CULTURE 5.0 : RELIGION 1.0 : DIPLO 3.0
  1007. RealStrategy: 1 BUILDING_ORACLE : CONQUEST 0.0 : SCIENCE 3.0 : CULTURE 4.0 : RELIGION 0.0 : DIPLO 0.0
  1008. RealStrategy: 1 POLICY_GUNBOAT_DIPLOMACY : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 3.0
  1009. RealStrategy: 1 POLICY_MARKET_ECONOMY : CONQUEST 0.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 0.0 : DIPLO 2.0
  1010. RealStrategy: 1 BELIEF_ORAL_TRADITION : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 3.0 : RELIGION 0.0 : DIPLO 0.0
  1011. RealStrategy: 1 BUILDING_HUEY_TEOCALLI : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  1012. RealStrategy: 1 POLICY_ELITE_FORCES : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1013. RealStrategy: 1 BELIEF_FEED_THE_WORLD : CONQUEST 0.0 : SCIENCE 3.0 : CULTURE 2.0 : RELIGION 0.0 : DIPLO 0.0
  1014. RealStrategy: 1 MILITARISTIC : CONQUEST 6.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 4.0
  1015. RealStrategy: 1 POLICY_LOGISTICS : CONQUEST 5.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  1016. RealStrategy: 1 LEADER_GANDHI : CONQUEST 1.0 : SCIENCE 4.0 : CULTURE 5.0 : RELIGION 8.0 : DIPLO 3.0
  1017. RealStrategy: 1 BELIEF_FERTILITY_RITES : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 0.0
  1018. RealStrategy: 1 GOVERNMENT_DIGITAL_DEMOCRACY : CONQUEST 3.0 : SCIENCE 1.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 6.0
  1019. RealStrategy: 1 GOVERNMENT_COMMUNISM : CONQUEST 4.0 : SCIENCE 8.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 1.0
  1020. RealStrategy: 1 POLICY_FUTURE_COUNTER_DIPLOMATIC : CONQUEST 0.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 0.0 : DIPLO 6.0
  1021. RealStrategy: 1 POLICY_GOV_CLASSICAL_REPUBLIC : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 2.0
  1022. RealStrategy: 1 BELIEF_PAGODA : CONQUEST 1.0 : SCIENCE 2.0 : CULTURE 1.0 : RELIGION 5.0 : DIPLO 0.0
  1023. RealStrategy: 1 POLICY_FUTURE_VICTORY_DIPLOMATIC : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 9.0
  1024. RealStrategy: 1 POLICY_INTERNATIONAL_WATERS : CONQUEST 3.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1025. RealStrategy: 1 POLICY_MEDINA_QUARTER : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 2.0
  1026. RealStrategy: 1 POLICY_FUTURE_COUNTER_DOMINATION : CONQUEST 0.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 0.0 : DIPLO 3.0
  1027. RealStrategy: 1 BELIEF_STEWARDSHIP : CONQUEST 0.0 : SCIENCE 6.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1028. RealStrategy: 1 POLICY_ISOLATIONISM : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO 0.0
  1029. RealStrategy: 1 POLICY_SIMULTANEUM : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 4.0 : RELIGION 7.0 : DIPLO 0.0
  1030. RealStrategy: 1 POLICY_GOV_MERCHANT_REPUBLIC : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 2.0
  1031. RealStrategy: 1 BUILDING_FORBIDDEN_CITY : CONQUEST 3.0 : SCIENCE 3.0 : CULTURE 4.0 : RELIGION 3.0 : DIPLO 3.0
  1032. RealStrategy: 1 LEADER_TRAJAN : CONQUEST 5.0 : SCIENCE 3.0 : CULTURE 4.0 : RELIGION 1.0 : DIPLO 2.0
  1033. RealStrategy: 1 POLICY_CONSCRIPTION : CONQUEST 3.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  1034. RealStrategy: 1 LEADER_BARBAROSSA : CONQUEST 6.0 : SCIENCE 7.0 : CULTURE 4.0 : RELIGION 2.0 : DIPLO 2.0
  1035. RealStrategy: 1 POLICY_GOV_FASCISM : CONQUEST 8.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1036. RealStrategy: 1 POLICY_CONTAINMENT : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 4.0
  1037. RealStrategy: 1 BUILDING_KILWA_KISIWANI : CONQUEST 3.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 3.0 : DIPLO 4.0
  1038. RealStrategy: 1 BELIEF_GODDESS_OF_THE_HARVEST : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 4.0 : DIPLO 0.0
  1039. RealStrategy: 1 POLICY_SECOND_STRIKE_CAPABILITY : CONQUEST 6.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1040. RealStrategy: 1 POLICY_ROGUE_STATE : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO -2.0
  1041. RealStrategy: 1 BELIEF_DANCE_OF_THE_AURORA : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 4.0 : DIPLO 0.0
  1042. RealStrategy: 1 POLICY_WISSELBANKEN : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 4.0
  1043. RealStrategy: 1 POLICY_FREE_MARKET : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  1044. RealStrategy: 1 BELIEF_ITINERANT_PREACHERS : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 6.0 : DIPLO 0.0
  1045. RealStrategy: 1 POLICY_CORVEE : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 0.0
  1046. RealStrategy: 1 BELIEF_BURIAL_GROUNDS : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 3.0 : DIPLO 0.0
  1047. RealStrategy: 1 GREAT_PERSON_CLASS_ADMIRAL : CONQUEST 3.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1048. RealStrategy: 1 BUILDING_CHICHEN_ITZA : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 2.0 : RELIGION 0.0 : DIPLO 0.0
  1049. RealStrategy: 1 LEADER_CYRUS : CONQUEST 7.0 : SCIENCE 3.0 : CULTURE 5.0 : RELIGION 1.0 : DIPLO 2.0
  1050. RealStrategy: 1 BUILDING_TAJ_MAHAL : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 0.0
  1051. RealStrategy: 1 POLICY_LAISSEZ_FAIRE : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  1052. RealStrategy: 1 BUILDING_ST_BASILS_CATHEDRAL : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 7.0 : RELIGION 0.0 : DIPLO 0.0
  1053. RealStrategy: 1 BELIEF_GOD_OF_THE_OPEN_SKY : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 5.0 : RELIGION 0.0 : DIPLO 0.0
  1054. RealStrategy: 1 POLICY_SCRIPTURE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 6.0 : DIPLO 0.0
  1055. RealStrategy: 1 LEADER_AMANITORE : CONQUEST 5.0 : SCIENCE 7.0 : CULTURE 3.0 : RELIGION 5.0 : DIPLO 1.0
  1056. RealStrategy: 1 POLICY_INTEGRATED_SPACE_CELL : CONQUEST 0.0 : SCIENCE 7.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1057. RealStrategy: 1 POLICY_ILKUM : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  1058. RealStrategy: 1 RELIGIOUS : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 6.0 : DIPLO 4.0
  1059. RealStrategy: 1 BELIEF_GODDESS_OF_FESTIVALS : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  1060. RealStrategy: 1 GOVERNMENT_AUTOCRACY : CONQUEST 4.0 : SCIENCE 2.0 : CULTURE 4.0 : RELIGION 2.0 : DIPLO 1.0
  1061. RealStrategy: 1 POLICY_LEVEE_EN_MASSE : CONQUEST 3.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  1062. RealStrategy: 1 LEADER_JOHN_CURTIN : CONQUEST 3.0 : SCIENCE 7.0 : CULTURE 5.0 : RELIGION 1.0 : DIPLO 3.0
  1063. RealStrategy: 1 BUILDING_AMUNDSEN_SCOTT_RESEARCH_STATION : CONQUEST 0.0 : SCIENCE 8.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1064. RealStrategy: 1 LEADER_WILHELMINA : CONQUEST 3.0 : SCIENCE 6.0 : CULTURE 6.0 : RELIGION 1.0 : DIPLO 4.0
  1065. RealStrategy: 1 POLICY_RAID : CONQUEST 6.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 0.0
  1066. RealStrategy: 1 LEADER_ROBERT_THE_BRUCE : CONQUEST 3.0 : SCIENCE 8.0 : CULTURE 5.0 : RELIGION 1.0 : DIPLO 1.0
  1067. RealStrategy: 1 BUILDING_GREAT_ZIMBABWE : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO 2.0
  1068. RealStrategy: 1 GOVERNMENT_THEOCRACY : CONQUEST 4.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 7.0 : DIPLO 2.0
  1069. RealStrategy: 1 POLICY_CHIVALRY : CONQUEST 6.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1070. RealStrategy: 1 POLICY_LETTERS_OF_MARQUE : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1071. RealStrategy: 1 TRADE : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 4.0
  1072. RealStrategy: 1 BELIEF_INITIATION_RITES : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 2.0 : DIPLO 0.0
  1073. RealStrategy: 1 POLICY_INTERNATIONAL_SPACE_AGENCY : CONQUEST 0.0 : SCIENCE 6.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1074. RealStrategy: 1 POLICY_PUBLIC_WORKS : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 2.0
  1075. RealStrategy: 1 POLICY_REVELATION : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 8.0 : DIPLO 0.0
  1076. RealStrategy: 1 BELIEF_SACRED_PATH : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 3.0 : DIPLO 0.0
  1077. RealStrategy: 1 BELIEF_SYNAGOGUE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 6.0 : DIPLO 0.0
  1078. RealStrategy: 1 BELIEF_MONASTIC_ISOLATION : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 7.0 : DIPLO 0.0
  1079. RealStrategy: 1 BELIEF_RELIGIOUS_COMMUNITY : CONQUEST 1.0 : SCIENCE 2.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  1080. RealStrategy: 1 BELIEF_MEETING_HOUSE : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 0.0 : RELIGION 5.0 : DIPLO 0.0
  1081. RealStrategy: 1 LEADER_POUNDMAKER : CONQUEST 1.0 : SCIENCE 5.0 : CULTURE 5.0 : RELIGION 4.0 : DIPLO 5.0
  1082. RealStrategy: 1 BUILDING_ANGKOR_WAT : CONQUEST 0.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 3.0 : DIPLO 0.0
  1083. RealStrategy: 1 POLICY_DIPLOMATIC_LEAGUE : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 2.0
  1084. RealStrategy: 1 POLICY_LIMITANEI : CONQUEST 4.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1085. RealStrategy: 1 POLICY_MERCHANT_CONFEDERATION : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  1086. RealStrategy: 1 POLICY_MARITIME_INDUSTRIES : CONQUEST 3.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1087. RealStrategy: 1 POLICY_NEW_DEAL : CONQUEST 3.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 3.0 : DIPLO 3.0
  1088. RealStrategy: 1 LEADER_CATHERINE_DE_MEDICI : CONQUEST 4.0 : SCIENCE 4.0 : CULTURE 7.0 : RELIGION 2.0 : DIPLO 2.0
  1089. RealStrategy: 1 BUILDING_COLOSSUS : CONQUEST 2.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 1.0
  1090. RealStrategy: 1 POLICY_RELIGIOUS_ORDERS : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 7.0 : DIPLO 0.0
  1091. RealStrategy: 1 LEADER_TAMAR : CONQUEST 3.0 : SCIENCE 1.0 : CULTURE 3.0 : RELIGION 6.0 : DIPLO 7.0
  1092. RealStrategy: 1 LEADER_MONTEZUMA : CONQUEST 8.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 4.0 : DIPLO 1.0
  1093. RealStrategy: 1 GREAT_PERSON_CLASS_SCIENTIST : CONQUEST 0.0 : SCIENCE 8.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1094. RealStrategy: 1 BUILDING_GREAT_LIGHTHOUSE : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1095. RealStrategy: 1 POLICY_PRAETORIUM : CONQUEST 1.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1096. RealStrategy: 1 CULTURAL : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 6.0 : RELIGION 0.0 : DIPLO 4.0
  1097. RealStrategy: 1 BELIEF_CATHEDRAL : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 2.0 : RELIGION 5.0 : DIPLO 0.0
  1098. RealStrategy: 1 BUILDING_JEBEL_BARKAL : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 4.0 : DIPLO 0.0
  1099. RealStrategy: 1 BUILDING_BROADWAY : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 8.0 : RELIGION 0.0 : DIPLO 0.0
  1100. RealStrategy: 1 LEADER_QIN : CONQUEST 3.0 : SCIENCE 5.0 : CULTURE 7.0 : RELIGION 1.0 : DIPLO 2.0
  1101. RealStrategy: 1 LEADER_GORGO : CONQUEST 7.0 : SCIENCE 2.0 : CULTURE 6.0 : RELIGION 1.0 : DIPLO 3.0
  1102. RealStrategy: 1 BELIEF_STUPA : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 5.0 : DIPLO 0.0
  1103. RealStrategy: 1 BELIEF_GOD_OF_HEALING : CONQUEST 3.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 8.0 : DIPLO 0.0
  1104. RealStrategy: 1 GREAT_PERSON_CLASS_GENERAL : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1105. RealStrategy: 1 POLICY_SYMPHONIES : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 6.0 : RELIGION 0.0 : DIPLO 0.0
  1106. RealStrategy: 1 BELIEF_GURDWARA : CONQUEST 1.0 : SCIENCE 2.0 : CULTURE 1.0 : RELIGION 6.0 : DIPLO 0.0
  1107. RealStrategy: 1 LEADER_VICTORIA : CONQUEST 6.0 : SCIENCE 4.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 2.0
  1108. RealStrategy: 1 POLICY_AFTER_ACTION_REPORTS : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1109. RealStrategy: 1 BELIEF_DAR_E_MEHR : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 6.0 : DIPLO 0.0
  1110. RealStrategy: 1 POLICY_AGOGE : CONQUEST 6.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1111. RealStrategy: 1 GREAT_PERSON_CLASS_ARTIST : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 4.0 : RELIGION 0.0 : DIPLO 0.0
  1112. RealStrategy: 1 BUILDING_RUHR_VALLEY : CONQUEST 5.0 : SCIENCE 6.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 0.0
  1113. RealStrategy: 1 BELIEF_SCRIPTURE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 8.0 : DIPLO 0.0
  1114. RealStrategy: 1 LEADER_HOJO : CONQUEST 4.0 : SCIENCE 2.0 : CULTURE 6.0 : RELIGION 6.0 : DIPLO 1.0
  1115. RealStrategy: 1 BELIEF_GOD_OF_CRAFTSMEN : CONQUEST 3.0 : SCIENCE 3.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  1116. RealStrategy: 1 POLICY_GOV_DEMOCRACY : CONQUEST 2.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 0.0
  1117. RealStrategy: 1 POLICY_LIGHTNING_WARFARE : CONQUEST 7.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1118. RealStrategy: 1 BUILDING_VENETIAN_ARSENAL : CONQUEST 7.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1119. RealStrategy: 1 BELIEF_HOLY_ORDER : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 6.0 : DIPLO 0.0
  1120. RealStrategy: 1 BUILDING_SYDNEY_OPERA_HOUSE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 8.0 : RELIGION 0.0 : DIPLO 0.0
  1121. RealStrategy: 1 BUILDING_BOLSHOI_THEATRE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 8.0 : RELIGION 0.0 : DIPLO 0.0
  1122. RealStrategy: 1 BUILDING_OXFORD_UNIVERSITY : CONQUEST 0.0 : SCIENCE 6.0 : CULTURE 2.0 : RELIGION 0.0 : DIPLO 0.0
  1123. RealStrategy: 1 BUILDING_MONT_ST_MICHEL : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 5.0 : RELIGION 4.0 : DIPLO 0.0
  1124. RealStrategy: 1 BUILDING_HERMITAGE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 8.0 : RELIGION 0.0 : DIPLO 0.0
  1125. RealStrategy: 1 BELIEF_STONE_CIRCLES : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 5.0 : DIPLO 0.0
  1126. RealStrategy: 1 POLICY_FINEST_HOUR : CONQUEST 7.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1127. RealStrategy: 1 BUILDING_ESTADIO_DO_MARACANA : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 4.0 : RELIGION 2.0 : DIPLO 0.0
  1128. RealStrategy: 1 POLICY_RATIONALISM : CONQUEST 0.0 : SCIENCE 7.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1129. RealStrategy: 1 LEADER_SALADIN : CONQUEST 2.0 : SCIENCE 6.0 : CULTURE 4.0 : RELIGION 7.0 : DIPLO 1.0
  1130. RealStrategy: 1 POLICY_DISCIPLINE : CONQUEST 2.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1131. RealStrategy: 1 BUILDING_ALHAMBRA : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1132. RealStrategy: 1 POLICY_FUTURE_COUNTER_SCIENCE : CONQUEST 0.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 0.0 : DIPLO 3.0
  1133. RealStrategy: 1 BUILDING_COLOSSEUM : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 3.0 : RELIGION 0.0 : DIPLO 0.0
  1134. RealStrategy: 1 GOVERNMENT_SYNTHETIC_TECHNOCRACY : CONQUEST 3.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 3.0
  1135. RealStrategy: 1 GREAT_PERSON_CLASS_WRITER : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 3.0 : RELIGION 0.0 : DIPLO 0.0
  1136. RealStrategy: 1 POLICY_CRYPTOGRAPHY : CONQUEST 0.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 0.0 : DIPLO 1.0
  1137. RealStrategy: 1 BELIEF_RELIGIOUS_COLONIZATION : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 4.0 : DIPLO 0.0
  1138. RealStrategy: 1 BELIEF_LAY_MINISTRY : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 3.0 : RELIGION 3.0 : DIPLO 0.0
  1139. RealStrategy: 1 BUILDING_TERRACOTTA_ARMY : CONQUEST 7.0 : SCIENCE 0.0 : CULTURE 5.0 : RELIGION 0.0 : DIPLO 0.0
  1140. RealStrategy: 1 POLICY_COLONIAL_OFFICES : CONQUEST 4.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1141. RealStrategy: 1 POLICY_TOTAL_WAR : CONQUEST 6.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 0.0
  1142. RealStrategy: Initial naval thresholds 22 48 80
  1143. RealStrategy: Map Size & Delta 30 -22
  1144. RealStrategy: Final naval thresholds 0 26 58
  1145. RealStrategy: OK loaded RealStrategy.lua from Real Strategy
  1146. RealStrategy_GreatPeople: Loading RealStrategy_GreatPeople.lua from Real Strategy version 1.4
  1147. RealStrategy_GreatPeople: OK loaded RealStrategy_GreatPeople.lua from Real Strategy
  1148. MapLabelManager: TETHYS OCEAN (6.1071017421557e+33, -8.8694208842203e+30)
  1149. MapLabelManager: TETHYS OCEAN (1.1747823191851e+34, -1.3851650807719e+31)
  1150. MapLabelManager: TETHYS OCEAN (1.1593830878604e+34, -1.377826296584e+31)
  1151. MapLabelManager: TETHYS OCEAN (1.0817518679968e+34, -1.5025842979611e+31)
  1152. MapLabelManager: TETHYS OCEAN (1.1514668326912e+34, -1.4291973023294e+31)
  1153. MapLabelManager: TETHYS OCEAN (1.0046406448467e+34, -1.4952456346657e+31)
  1154. MapLabelManager: TETHYS OCEAN (-7.8873850535052e+31, -4.2179894083003e+29)
  1155. MapLabelManager: TETHYS OCEAN (9.587900073627e+33, -1.3851648389868e+31)
  1156. MapLabelManager: TETHYS OCEAN (1.05910103151e+34, -1.3778261756914e+31)
  1157. MapLabelManager: TETHYS OCEAN (1.0820697709989e+34, -1.4218585181415e+31)
  1158. MapLabelManager: TETHYS OCEAN (1.2594629886024e+34, -1.429197423222e+31)
  1159. MapLabelManager: TETHYS OCEAN (-2.479463760242e+33, -2.7701840024123e+30)
  1160. MapLabelManager: TETHYS OCEAN (-2.715218454006e+33, -3.8709904480441e+30)
  1161. MapLabelManager: TETHYS OCEAN (1.2063028722594e+34, -1.2163747369448e+31)
  1162. MapLabelManager: TETHYS OCEAN (-2.1703253736316e+33, -2.6234104342731e+30)
  1163. MapLabelManager: TETHYS OCEAN (-2.94663896495e+33, -3.8709901458126e+30)
  1164. MapLabelManager: TETHYS OCEAN (1.2520669158377e+34, -1.3484716434024e+31)
  1165. MapLabelManager: TETHYS OCEAN (1.2264398084342e+33, -1.9629293776465e+30)
  1166. MapLabelManager: TETHYS OCEAN (-3.8887905630087e+32, -7.8873418344071e+29)
  1167. MapLabelManager: TETHYS OCEAN (-4.7006455675975e+32, -1.8161535427714e+30)
  1168. MapLabelManager: TETHYS OCEAN (-1.9357264516368e+33, -1.8161521827299e+30)
  1169. MapLabelManager: TETHYS OCEAN (1.0436729561824e+34, -1.3778261756914e+31)
  1170. MapLabelManager: TETHYS OCEAN (1.1123767714527e+34, -1.5612940878945e+31)
  1171. MapLabelManager: TETHYS OCEAN (-7.945176543386e+31, -5.685731512111e+29)
  1172. MapLabelManager: TETHYS OCEAN (-3.0232009141047e+33, -3.7242159732105e+30)
  1173. MapLabelManager: TETHYS OCEAN (-3.3294496391783e+33, -3.137118678339e+30)
  1174. MapLabelManager: PACIFIC OCEAN (8.2766523200652e+33, -1.0409893400938e+31)
  1175. MapLabelManager: PACIFIC OCEAN (6.0562143599308e+33, -9.595192850934e+30)
  1176. MapLabelManager: PACIFIC OCEAN (9.6742866244184e+33, -1.1503261628234e+31)
  1177. MapLabelManager: PACIFIC OCEAN (6.6727580170965e+33, -9.7419667213047e+30)
  1178. MapLabelManager: PACIFIC OCEAN (8.4429349020221e+33, -1.0769389254066e+31)
  1179. MapLabelManager: PACIFIC OCEAN (6.2873458118756e+33, -9.6685800883508e+30)
  1180. MapLabelManager: PACIFIC OCEAN (9.2146252515213e+33, -1.0696002621112e+31)
  1181. MapLabelManager: PACIFIC OCEAN (8.9814710055523e+33, -1.1136324836687e+31)
  1182. MapLabelManager: PACIFIC OCEAN (8.6734882359686e+33, -1.0989550361853e+31)
  1183. MapLabelManager: PACIFIC OCEAN (7.7466511941359e+33, -1.1283098102594e+31)
  1184. MapLabelManager: PACIFIC OCEAN (8.5186299836643e+33, -1.1136324836687e+31)
  1185. MapLabelManager: PACIFIC OCEAN (9.3671716508023e+33, -1.1136324836687e+31)
  1186. MapLabelManager: PACIFIC OCEAN (5.9799417792603e+33, -9.3750311386836e+30)
  1187. MapLabelManager: PACIFIC OCEAN (6.4358472420782e+33, -1.1136322418835e+31)
  1188. MapLabelManager: PACIFIC OCEAN (6.2064501441285e+33, -1.062261236138e+31)
  1189. MapLabelManager: PACIFIC OCEAN (9.911775517435e+33, -9.9621314558696e+30)
  1190. MapLabelManager: PACIFIC OCEAN (7.7521414582102e+33, -9.8887424050641e+30)
  1191. MapLabelManager: PACIFIC OCEAN (6.2809889897739e+33, -1.1283096893669e+31)
  1192. MapLabelManager: PACIFIC OCEAN (9.4500901125737e+33, -9.6685831106653e+30)
  1193. MapLabelManager: PACIFIC OCEAN (1.1373392133749e+34, -1.0989552779705e+31)
  1194. MapLabelManager: PACIFIC OCEAN (5.5176782564006e+33, -9.22825666385e+30)
  1195. MapLabelManager: PACIFIC OCEAN (5.9773408672378e+33, -1.0035515066509e+31)
  1196. MapLabelManager: PACIFIC OCEAN (1.021918016902e+34, -1.0255681614463e+31)
  1197. MapLabelManager: PACIFIC OCEAN (8.603860917429e+33, -9.081485211331e+30)
  1198. MapLabelManager: PACIFIC OCEAN (7.9020869454686e+33, -1.0989549152927e+31)
  1199. MapLabelManager: PACIFIC OCEAN (6.4398922111566e+33, -1.0108902908389e+31)
  1200. MapLabelManager: PACIFIC OCEAN (9.219248338598e+33, -9.5218086358317e+30)
  1201. MapLabelManager: PACIFIC OCEAN (7.1350203020161e+33, -9.8887418006012e+30)
  1202. MapLabelManager: PACIFIC OCEAN (1.1680796166364e+34, -1.1283101729372e+31)
  1203. MapLabelManager: THE WASH (-1.629440897847e+33, -4.0975377064736e+30)
  1204. WorldTracker: Loading WorldTracker_REU_XP1.lua from Real Eurekas version 4.0
  1205. WorldTracker: Loading RealizeMeterAndBoosts_REU.lua from Real Eurekas version 4.0
  1206. WorldTracker: OK loaded RealizeMeterAndBoosts_REU.lua from Real Eurekas
  1207. WorldTracker: OK loaded WorldTracker_REU_XP1.lua from Real Eurekas
  1208. WorldTracker: ICON_TECHUNLOCK_10
  1209. WorldTracker: ICON_TECHUNLOCK_10
  1210. WorldTracker: ICON_TECHUNLOCK_12
  1211. WorldTracker: ICON_TECHUNLOCK_11
  1212. WorldTracker: ICON_SLOT_JFD_RELIGIOUS
  1213. WorldTracker: ICON_TECHUNLOCK_1
  1214. MapSearchPanel: Created SearchContext 'MapSearch_Primary'
  1215. MapSearchPanel: Created SearchContext 'MapSearch_Suggestions'
  1216. TechTree: Loading TechTree_REU_XP2.lua from Real Eurekas version 4.0
  1217. TechTree: OK loaded TechTree_REU_XP2.lua from Real Eurekas
  1218. CivicsTree: Loading CivicsTree_REU_XP2.lua from Real Eurekas version 4.0
  1219. CivicsTree: OK loaded CivicsTree_REU_XP2.lua from Real Eurekas
  1220. CivicsTree: ICON_TECHUNLOCK_11
  1221. CivicsTree: ICON_TECHUNLOCK_12
  1222. CivicsTree: ICON_TECHUNLOCK_12
  1223. CivicsTree: ICON_TECHUNLOCK_0
  1224. CivicsTree: ICON_TECHUNLOCK_10
  1225. CivicsTree: ICON_TECHUNLOCK_10
  1226. CivicsTree: ICON_SLOT_JFD_RELIGIOUS
  1227. CivicsTree: ICON_TECHUNLOCK_8
  1228. CivicsTree: ICON_TECHUNLOCK_9
  1229. CivicsTree: ICON_TECHUNLOCK_11
  1230. CivicsTree: ICON_TECHUNLOCK_9
  1231. CivicsTree: ICON_TECHUNLOCK_9
  1232. CivicsTree: ICON_SLOT_JFD_RELIGIOUS
  1233. CivicsTree: ICON_TECHUNLOCK_1
  1234. CivicsTree: ICON_TECHUNLOCK_1
  1235. CivicsTree: ICON_TECHUNLOCK_0
  1236. CivicsTree: ICON_TECHUNLOCK_11
  1237. CivicsTree: ICON_TECHUNLOCK_10
  1238. CivicsTree: ICON_TECHUNLOCK_11
  1239. CivicsTree: ICON_TECHUNLOCK_10
  1240. CivicsTree: ICON_SLOT_JFD_RELIGIOUS
  1241. CivicsTree: ICON_TECHUNLOCK_4
  1242. CivicsTree: ICON_TECHUNLOCK_10
  1243. CivicsTree: ICON_TECHUNLOCK_10
  1244. CivicsTree: ICON_TECHUNLOCK_10
  1245. CivicsTree: ICON_TECHUNLOCK_1
  1246. CivicsTree: ICON_TECHUNLOCK_12
  1247. CivicsTree: ICON_TECHUNLOCK_12
  1248. CivicsTree: ICON_TECHUNLOCK_10
  1249. CivicsTree: ICON_TECHUNLOCK_8
  1250. CivicsTree: ICON_TECHUNLOCK_8
  1251. CivicsTree: ICON_TECHUNLOCK_10
  1252. CivicsTree: ICON_TECHUNLOCK_1
  1253. CivicsTree: ICON_TECHUNLOCK_8
  1254. CivicsTree: ICON_TECHUNLOCK_12
  1255. CivicsTree: ICON_TECHUNLOCK_9
  1256. CivicsTree: ICON_TECHUNLOCK_12
  1257. CivicsTree: ICON_TECHUNLOCK_9
  1258. CivicsTree: ICON_TECHUNLOCK_0
  1259. CivicsTree: ICON_TECHUNLOCK_12
  1260. CivicsTree: ICON_TECHUNLOCK_1
  1261. CivicsTree: ICON_TECHUNLOCK_0
  1262. CivicsTree: ICON_TECHUNLOCK_1
  1263. CivicsTree: ICON_TECHUNLOCK_3
  1264. CivicsTree: ICON_TECHUNLOCK_10
  1265. CivicsTree: ICON_TECHUNLOCK_12
  1266. CivicsTree: ICON_TECHUNLOCK_9
  1267. CivicsTree: ICON_TECHUNLOCK_9
  1268. CivicsTree: ICON_TECHUNLOCK_10
  1269. CivicsTree: ICON_TECHUNLOCK_12
  1270. CivicsTree: ICON_TECHUNLOCK_11
  1271. CivicsTree: ICON_SLOT_JFD_RELIGIOUS
  1272. CivicsTree: ICON_TECHUNLOCK_10
  1273. CivicsTree: ICON_TECHUNLOCK_10
  1274. CivicsTree: ICON_TECHUNLOCK_0
  1275. CivicsTree: ICON_TECHUNLOCK_8
  1276. CivicsTree: ICON_TECHUNLOCK_8
  1277. CivicsTree: ICON_TECHUNLOCK_10
  1278. CivicsTree: ICON_TECHUNLOCK_9
  1279. CivicsTree: ICON_TECHUNLOCK_12
  1280. CivicsTree: ICON_TECHUNLOCK_10
  1281. CivicsTree: ICON_TECHUNLOCK_10
  1282. CivicsTree: ICON_TECHUNLOCK_2
  1283. CivicsTree: ICON_TECHUNLOCK_10
  1284. CivicsTree: ICON_SLOT_JFD_RELIGIOUS
  1285. CivicsTree: ICON_SLOT_JFD_RELIGIOUS
  1286. CivicsTree: ICON_TECHUNLOCK_0
  1287. CivicsTree: ICON_TECHUNLOCK_1
  1288. CivicsTree: ICON_TECHUNLOCK_9
  1289. CivicsTree: ICON_TECHUNLOCK_9
  1290. CivicsTree: ICON_TECHUNLOCK_12
  1291. CivicsTree: ICON_TECHUNLOCK_11
  1292. CivicsTree: ICON_TECHUNLOCK_0
  1293. CivicsTree: ICON_TECHUNLOCK_1
  1294. CivicsTree: ICON_TECHUNLOCK_0
  1295. CivicsTree: ICON_TECHUNLOCK_9
  1296. CivicsTree: ICON_TECHUNLOCK_9
  1297. CivicsTree: ICON_TECHUNLOCK_9
  1298. CivicsTree: ICON_TECHUNLOCK_1
  1299. CivicsTree: ICON_TECHUNLOCK_2
  1300. CivicsTree: ICON_TECHUNLOCK_12
  1301. CivicsTree: ICON_TECHUNLOCK_9
  1302. CivicsTree: ICON_TECHUNLOCK_0
  1303. CivicsTree: ICON_TECHUNLOCK_0
  1304. CivicsTree: ICON_TECHUNLOCK_11
  1305. CivicsTree: ICON_TECHUNLOCK_11
  1306. CivicsTree: ICON_TECHUNLOCK_0
  1307. CivicsTree: ICON_TECHUNLOCK_10
  1308. CivicsTree: ICON_TECHUNLOCK_12
  1309. CivicsTree: ICON_TECHUNLOCK_10
  1310. CivicsTree: ICON_TECHUNLOCK_4
  1311. CivicsTree: ICON_TECHUNLOCK_10
  1312. CivicsTree: ICON_TECHUNLOCK_12
  1313. CivicsTree: ICON_TECHUNLOCK_10
  1314. CivicsTree: ICON_SLOT_JFD_RELIGIOUS
  1315. CivicsTree: ICON_TECHUNLOCK_12
  1316. CivicsTree: ICON_TECHUNLOCK_10
  1317. CivicsTree: ICON_TECHUNLOCK_2
  1318. CivicsTree: ICON_TECHUNLOCK_12
  1319. CivicsTree: ICON_SLOT_JFD_RELIGIOUS
  1320. CivicsTree: ICON_TECHUNLOCK_0
  1321. CivicsTree: ICON_TECHUNLOCK_1
  1322. CivicsTree: ICON_TECHUNLOCK_5
  1323. CivicsTree: ICON_TECHUNLOCK_10
  1324. CivicsTree: ICON_TECHUNLOCK_0
  1325. CivicsTree: ICON_TECHUNLOCK_0
  1326. CivicsTree: ICON_TECHUNLOCK_1
  1327. CivicsTree: ICON_TECHUNLOCK_1
  1328. CivicsTree: ICON_TECHUNLOCK_9
  1329. CivicsTree: ICON_TECHUNLOCK_9
  1330. CivicsTree: ICON_SLOT_JFD_RELIGIOUS
  1331. CivicsTree: ICON_SLOT_JFD_RELIGIOUS
  1332. CivicsTree: ICON_TECHUNLOCK_0
  1333. CivicsTree: ICON_TECHUNLOCK_1
  1334. CivicsTree: ICON_TECHUNLOCK_12
  1335. CivicsTree: ICON_TECHUNLOCK_11
  1336. CivicsTree: ICON_TECHUNLOCK_11
  1337. CivicsTree: ICON_SLOT_JFD_RELIGIOUS
  1338. CivicsTree: ICON_TECHUNLOCK_1
  1339. CivicsTree: ICON_TECHUNLOCK_9
  1340. CivicsTree: ICON_TECHUNLOCK_12
  1341. CivicsTree: ICON_TECHUNLOCK_1
  1342. CivicsTree: ICON_TECHUNLOCK_12
  1343. CivicsTree: ICON_TECHUNLOCK_10
  1344. CivicsTree: ICON_TECHUNLOCK_3
  1345. CivicsTree: ICON_TECHUNLOCK_12
  1346. CivicsTree: ICON_TECHUNLOCK_10
  1347. CivicsTree: ICON_TECHUNLOCK_11
  1348. CivicsTree: ICON_SLOT_JFD_RELIGIOUS
  1349. CivicsTree: ICON_TECHUNLOCK_1
  1350. CivicsTree: ICON_TECHUNLOCK_0
  1351. CivicsTree: ICON_TECHUNLOCK_1
  1352. CivicsTree: ICON_TECHUNLOCK_1
  1353. CivicsTree: ICON_TECHUNLOCK_2
  1354. CivicsTree: ICON_TECHUNLOCK_4
  1355. CivicsTree: ICON_TECHUNLOCK_5
  1356. CivicsTree: ICON_TECHUNLOCK_9
  1357. CivicsTree: ICON_TECHUNLOCK_9
  1358. CivicsTree: ICON_TECHUNLOCK_10
  1359. CivicsTree: ICON_TECHUNLOCK_10
  1360. CivicsTree: ICON_TECHUNLOCK_12
  1361. CivicsTree: ICON_TECHUNLOCK_11
  1362. CivicsTree: ICON_SLOT_JFD_RELIGIOUS
  1363. CivicsTree: ICON_TECHUNLOCK_1
  1364. CivicsTree: ICON_SLOT_JFD_RELIGIOUS
  1365. CivicsTree: ICON_SLOT_JFD_RELIGIOUS
  1366. CivicsTree: ICON_TECHUNLOCK_1
  1367. CivicsTree: ICON_TECHUNLOCK_0
  1368. CivicsTree: ICON_TECHUNLOCK_12
  1369. CivicsTree: ICON_TECHUNLOCK_10
  1370. CivicsTree: ICON_TECHUNLOCK_4
  1371. CivicsTree: ICON_TECHUNLOCK_8
  1372. CivicsTree: ICON_TECHUNLOCK_8
  1373. CivicsTree: ICON_TECHUNLOCK_12
  1374. CivicsTree: ICON_TECHUNLOCK_12
  1375. CivicsTree: ICON_TECHUNLOCK_9
  1376. CivicsTree: ICON_TECHUNLOCK_0
  1377. CivicsTree: ICON_TECHUNLOCK_12
  1378. CivicsTree: ICON_SLOT_JFD_RELIGIOUS
  1379. CivicsTree: ICON_TECHUNLOCK_1
  1380. CivicsTree: ICON_TECHUNLOCK_0
  1381. CivicsTree: ICON_TECHUNLOCK_2
  1382. CivicsTree: ICON_TECHUNLOCK_10
  1383. CivicsTree: ICON_TECHUNLOCK_9
  1384. CivicsTree: ICON_SLOT_JFD_RELIGIOUS
  1385. CivicsTree: ICON_TECHUNLOCK_12
  1386. CivicsTree: ICON_TECHUNLOCK_12
  1387. CivicsTree: ICON_TECHUNLOCK_12
  1388. CivicsTree: ICON_SLOT_JFD_RELIGIOUS
  1389. CivicsTree: ICON_TECHUNLOCK_1
  1390. CivicsTree: ICON_TECHUNLOCK_1
  1391. CivicsTree: ICON_TECHUNLOCK_9
  1392. CivicsTree: ICON_TECHUNLOCK_12
  1393. CivicsTree: ICON_SLOT_JFD_RELIGIOUS
  1394. CivicsTree: ICON_TECHUNLOCK_12
  1395. CivicsTree: ICON_TECHUNLOCK_12
  1396. CivicsTree: ICON_TECHUNLOCK_0
  1397. CivicsTree: ICON_TECHUNLOCK_12
  1398. CivicsTree: ICON_TECHUNLOCK_10
  1399. CivicsTree: ICON_TECHUNLOCK_11
  1400. CivicsTree: ICON_TECHUNLOCK_12
  1401. CivicsTree: ICON_SLOT_JFD_RELIGIOUS
  1402. CivicsTree: ICON_TECHUNLOCK_8
  1403. CivicsTree: ICON_TECHUNLOCK_11
  1404. CivicsTree: ICON_TECHUNLOCK_11
  1405. CivicsTree: ICON_SLOT_JFD_RELIGIOUS
  1406. CivicsTree: ICON_TECHUNLOCK_8
  1407. CivicsTree: ICON_TECHUNLOCK_8
  1408. CivicsTree: ICON_TECHUNLOCK_8
  1409. CivicsTree: ICON_TECHUNLOCK_10
  1410. CivicsTree: ICON_TECHUNLOCK_12
  1411. CivicsTree: ICON_TECHUNLOCK_11
  1412. CivicsTree: ICON_SLOT_JFD_RELIGIOUS
  1413. CivicsTree: ICON_TECHUNLOCK_10
  1414. CivicsTree: ICON_TECHUNLOCK_10
  1415. CivicsTree: ICON_TECHUNLOCK_0
  1416. CivicsTree: ICON_TECHUNLOCK_10
  1417. CivicsTree: ICON_TECHUNLOCK_12
  1418. CivicsTree: ICON_SLOT_JFD_RELIGIOUS
  1419. CivicsTree: ICON_TECHUNLOCK_0
  1420. CivicsTree: ICON_TECHUNLOCK_0
  1421. CivicsTree: ICON_TECHUNLOCK_1
  1422. CivicsTree: ICON_TECHUNLOCK_10
  1423. CivicsTree: ICON_TECHUNLOCK_12
  1424. CivicsTree: ICON_TECHUNLOCK_10
  1425. CivicsTree: ICON_TECHUNLOCK_1
  1426. CivicsTree: ICON_TECHUNLOCK_4
  1427. CivicsTree: ICON_TECHUNLOCK_10
  1428. CivicsTree: ICON_TECHUNLOCK_12
  1429. CivicsTree: ICON_TECHUNLOCK_9
  1430. CivicsTree: ICON_TECHUNLOCK_10
  1431. CivicsTree: ICON_TECHUNLOCK_12
  1432. CivicsTree: ICON_SLOT_JFD_RELIGIOUS
  1433. CivicsTree: ICON_TECHUNLOCK_0
  1434. CivicsTree: ICON_TECHUNLOCK_8
  1435. GovernmentScreen: This is the GovernmentScreen replacement UI for RwF
  1436. GreatPeoplePopup: Loading GreatPeoplePopup.lua from RGP Mod, version 3.3
  1437. GreatPeoplePopup: OK loaded GreatPeoplePopup.lua from RGP Mod
  1438. CivicsChooser: Loading CivicsChooser_REU.lua from Real Eurekas version 4.0
  1439. CivicsChooser: Loading RealizeMeterAndBoosts_REU.lua from Real Eurekas version 4.0
  1440. CivicsChooser: OK loaded RealizeMeterAndBoosts_REU.lua from Real Eurekas
  1441. CivicsChooser: OK loaded CivicsChooser_REU.lua from Real Eurekas
  1442. CivicsChooser: ICON_TECHUNLOCK_10
  1443. CivicsChooser: ICON_TECHUNLOCK_10
  1444. CivicsChooser: ICON_TECHUNLOCK_12
  1445. CivicsChooser: ICON_TECHUNLOCK_11
  1446. CivicsChooser: ICON_SLOT_JFD_RELIGIOUS
  1447. CivicsChooser: ICON_TECHUNLOCK_1
  1448. ResearchChooser: Loading ResearchChooser_REU_XP1.lua from Real Eurekas version 4.0
  1449. ResearchChooser: Loading RealizeMeterAndBoosts_REU.lua from Real Eurekas version 4.0
  1450. ResearchChooser: OK loaded RealizeMeterAndBoosts_REU.lua from Real Eurekas
  1451. ResearchChooser: OK loaded ResearchChooser_REU_XP1.lua from Real Eurekas
  1452. MapPinPopup: initializing MapTacks.IconOptions(0)
  1453. MapPinPopup: Selected 14 columns
  1454. BoostUnlockedPopup: Loading BoostUnlockedPopup_REU.lua from Real Eurekas version 4.0
  1455. BoostUnlockedPopup: OK loaded BoostUnlockedPopup_REU.lua from Real Eurekas
  1456. CivilopediaScreen: Loading CivilopediaPage_Civic.lua (XP2) from Real Eurekas version 4.0
  1457. CivilopediaScreen: OK loaded CivilopediaPage_Civic.lua (XP2) from Real Eurekas
  1458. CivilopediaScreen: Loading CivilopediaPage_GreatPerson.lua from RGP Mod, version 3.3
  1459. CivilopediaScreen: OK loaded CivilopediaPage_GreatPerson.lua from RGP Mod
  1460. CivilopediaScreen: Loading CivilopediaPage_Technology.lua (XP2) from Real Eurekas version 4.0
  1461. CivilopediaScreen: OK loaded CivilopediaPage_Technology.lua (XP2) from Real Eurekas
  1462. CivilopediaScreen: Loading CivilopediaPage_Civic.lua (XP2) from Real Eurekas version 4.0
  1463. CivilopediaScreen: OK loaded CivilopediaPage_Civic.lua (XP2) from Real Eurekas
  1464. CivilopediaScreen: Loading CivilopediaPage_GreatPerson.lua from RGP Mod, version 3.3
  1465. CivilopediaScreen: OK loaded CivilopediaPage_GreatPerson.lua from RGP Mod
  1466. CivilopediaScreen: Loading CivilopediaPage_Technology.lua (XP2) from Real Eurekas version 4.0
  1467. CivilopediaScreen: OK loaded CivilopediaPage_Technology.lua (XP2) from Real Eurekas
  1468. InGame: Loading InGame UI - C:/Program Files (x86)/Steam/steamapps/workshop/content/289070/1788136817/Lua/JFD_StartGovts_UIFunctions
  1469. InGame: Loading InGame UI - C:/Program Files (x86)/Steam/steamapps/workshop/content/289070/871861883/Scripts/YnAMP_InGame
  1470. YnAMP_InGame: Yet (not) Another Maps Pack version 7.6.12 (2016-2019) by Gedemon
  1471. YnAMP_InGame: loading YnAMP_InGame.lua
  1472. YnAMP_InGame: Active mods:
  1473. YnAMP_InGame: - DLC: Australia Civilization Pack
  1474. YnAMP_InGame: - DLC: Aztec Civilization Pack
  1475. YnAMP_InGame: - Expansion: Rise and Fall
  1476. YnAMP_InGame: - DLC: Khmer and Indonesia Civilization Pack
  1477. YnAMP_InGame: - DLC: Persia and Macedon Civilization Pack
  1478. YnAMP_InGame: - DLC: Nubia Civilization Pack
  1479. YnAMP_InGame: - DLC: Poland Civilization Pack
  1480. YnAMP_InGame: - Loyal Capitals
  1481. YnAMP_InGame: - TCS Free Walls for City-States
  1482. YnAMP_InGame: - Zee's Strategic Resource Overhaul
  1483. YnAMP_InGame: - Steel and Thunder: Unit Expansion
  1484. YnAMP_InGame: - Steel and Thunder: Unique Units
  1485. YnAMP_InGame: - [COLOR_FLOAT_CULTURE]Religion Expanded[ENDCOLOR]
  1486. YnAMP_InGame: - Good Goody Huts
  1487. YnAMP_InGame: - Prismatic - Color and Jersey Overhaul
  1488. YnAMP_InGame: - Terra Mirabilis
  1489. YnAMP_InGame: - Expansion: Gathering Storm
  1490. YnAMP_InGame: - More Barbarian EXP
  1491. YnAMP_InGame: - Farms Plus Plus
  1492. YnAMP_InGame: - Better Coastal Cities and Water Tiles
  1493. YnAMP_InGame: - p0kiehl's Improved Specialists
  1494. YnAMP_InGame: - Globe Theatre (World Wonder)
  1495. YnAMP_InGame: - p0kiehl's Better Pantheons
  1496. YnAMP_InGame: - Real Strategy
  1497. YnAMP_InGame: - Real Tech Tree
  1498. YnAMP_InGame: - JFD's [COLOR_FLOAT_GOLD]RwF[ENDCOLOR]: Starting Governments
  1499. YnAMP_InGame: - Real Eurekas
  1500. YnAMP_InGame: - Borobudur (World Wonder)
  1501. YnAMP_InGame: - p0kiehl's Temple of Poseidon
  1502. YnAMP_InGame: - Neuschwanstein Castle (World Wonder)
  1503. YnAMP_InGame: - JFD's [COLOR_FLOAT_GOLD]RwF[ENDCOLOR]: Great Theologians
  1504. YnAMP_InGame: - JFD's [COLOR_FLOAT_GOLD]RwF[ENDCOLOR]: Government Overview
  1505. YnAMP_InGame: - Real Great People
  1506. YnAMP_InGame: - Real Building Upgrades
  1507. YnAMP_InGame: - JFD's [COLOR_FLOAT_GOLD]RwF[ENDCOLOR]: Religious Policies
  1508. YnAMP_InGame: - Yet (not) Another Maps Pack
  1509. YnAMP_InGame: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Mu'a City-State[ENDCOLOR]
  1510. YnAMP_InGame: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Goa City-State[ENDCOLOR]
  1511. YnAMP_InGame: - Legendary Speed
  1512. YnAMP_InGame: - TSL Earth Remastered
  1513. YnAMP_InGame: Map Name = GiantEarth
  1514. YnAMP_InGame: Starting Loading Text Update...
  1515. InGame: Loading InGame UI - C:/Program Files (x86)/Steam/steamapps/workshop/content/289070/886630163/Utils/RealEurekas_InGameExp
  1516. RealEurekas_InGameExp: Loading RealEurekas_InGameExp.lua from Real Eurekas version 4.0
  1517. RealEurekas_InGameExp: OK loaded RealEurekas_InGameExp.lua from Real Eurekas
  1518. InGame: Loading InGame UI - C:/Program Files (x86)/Steam/steamapps/workshop/content/289070/1800805509/Lua/JFD_GovtOverview_UIFunctions
  1519. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/DedicationPopup
  1520. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/DisloyalCityChooser
  1521. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/EraProgressPanel
  1522. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/EraReviewPopup
  1523. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/ExpansionIntro
  1524. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/GovernorAssignmentChooser
  1525. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/GovernorPanel
  1526. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/HistoricMoments
  1527. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/WorldCrisisPopup
  1528. InGame: Loading InGame UI - C:/Users/bramage78/Documents/My Games/Sid Meier's Civilization VI/Mods/Real Strategy/Lua/RealStrategy_InGameExp
  1529. RealStrategy_InGameExp: Loading RealStrategy_InGameExp.lua from Real Strategy version 1.4
  1530. RealStrategy_InGameExp: OK loaded RealStrategy_InGameExp.lua from Real Strategy
  1531. TutorialUIRoot: Tutorial: Firaxis in game tutorial prompts.
  1532. TutorialUIRoot: Version: 1
  1533. TutorialUIRoot: Loading bank of items for tutorial scenario: 'BASE'
  1534. YnAMP_InGame: LoadScreen LoadScreen Context = nil
  1535. YnAMP_InGame: LoadScreen InGame Context = nil
  1536. YnAMP_InGame: LoadScreen FrontEnd Context = nil
  1537. YnAMP_InGame: FrontEnd Context = nil
  1538. YnAMP_InGame: InGame Context = LuaContext: 0000000022074400
  1539. WorldTracker: ICON_TECHUNLOCK_10
  1540. WorldTracker: ICON_TECHUNLOCK_10
  1541. WorldTracker: ICON_TECHUNLOCK_12
  1542. WorldTracker: ICON_TECHUNLOCK_11
  1543. WorldTracker: ICON_SLOT_JFD_RELIGIOUS
  1544. WorldTracker: ICON_TECHUNLOCK_1
  1545. RealEurekas: ERROR: no player is active
  1546. MapLabelManager: TETHYS OCEAN (-5543.1909179688, 2355.1118164063)
  1547. MapLabelManager: TETHYS OCEAN (5352.953125, 1682.3093261719)
  1548. MapLabelManager: TETHYS OCEAN (5000.8940429688, 1525.8850097656)
  1549. MapLabelManager: TETHYS OCEAN (5030.3173828125, 402.88500976563)
  1550. MapLabelManager: TETHYS OCEAN (-5941.5151367188, -2211.0993652344)
  1551. MapLabelManager: TETHYS OCEAN (-4884.365234375, -1218.5668945313)
  1552. MapLabelManager: TETHYS OCEAN (4350.4458007813, 418.95352172852)
  1553. MapLabelManager: TETHYS OCEAN (-4477.9541015625, -2395.0144042969)
  1554. MapLabelManager: TETHYS OCEAN (-5842.1762695313, 417.20681762695)
  1555. MapLabelManager: TETHYS OCEAN (-5727.2163085938, 1439.7325439453)
  1556. MapLabelManager: TETHYS OCEAN (4868.0087890625, -209.3544921875)
  1557. MapLabelManager: TETHYS OCEAN (5420.787109375, -1502.1867675781)
  1558. MapLabelManager: TETHYS OCEAN (-4384.7875976563, 2417.4672851563)
  1559. MapLabelManager: TETHYS OCEAN (5549.2114257813, -186.25646972656)
  1560. MapLabelManager: TETHYS OCEAN (5336.5595703125, 986.34832763672)
  1561. MapLabelManager: TETHYS OCEAN (-4693.5869140625, 2136.1892089844)
  1562. MapLabelManager: TETHYS OCEAN (-4788.9580078125, 2426.6552734375)
  1563. MapLabelManager: TETHYS OCEAN (5339.4970703125, -731.71215820313)
  1564. MapLabelManager: TETHYS OCEAN (-4734.3422851563, -1910.8950195313)
  1565. MapLabelManager: TETHYS OCEAN (-5512.8129882813, 962.68713378906)
  1566. MapLabelManager: TETHYS OCEAN (5966.2944335938, -1003.4113769531)
  1567. MapLabelManager: TETHYS OCEAN (4858.1450195313, -2065.6569824219)
  1568. MapLabelManager: TETHYS OCEAN (4631.4541015625, 959.39471435547)
  1569. MapLabelManager: TETHYS OCEAN (-5127.9526367188, 2369.4936523438)
  1570. MapLabelManager: TETHYS OCEAN (-5319.4624023438, -2005.7861328125)
  1571. MapLabelManager: TETHYS OCEAN (-5847.6396484375, 1967.7504882813)
  1572. MapLabelManager: PACIFIC OCEAN (3771.4099121094, -1457.3787841797)
  1573. MapLabelManager: PACIFIC OCEAN (2338.3601074219, -2357.3332519531)
  1574. MapLabelManager: PACIFIC OCEAN (3217.4462890625, -1636.5699462891)
  1575. MapLabelManager: PACIFIC OCEAN (2366.3737792969, 657.52893066406)
  1576. MapLabelManager: PACIFIC OCEAN (958.04827880859, 1127.8851318359)
  1577. MapLabelManager: PACIFIC OCEAN (1999.3192138672, -267.62933349609)
  1578. MapLabelManager: PACIFIC OCEAN (2982.3850097656, -1080.6240234375)
  1579. MapLabelManager: PACIFIC OCEAN (2412.3388671875, -718.255859375)
  1580. MapLabelManager: PACIFIC OCEAN (1622.5499267578, -2408.1640625)
  1581. MapLabelManager: PACIFIC OCEAN (1721.0709228516, -751.16790771484)
  1582. MapLabelManager: PACIFIC OCEAN (1162.5217285156, -2016.4809570313)
  1583. MapLabelManager: PACIFIC OCEAN (1360.3806152344, 742.38824462891)
  1584. MapLabelManager: PACIFIC OCEAN (3456.5224609375, -2186.3203125)
  1585. MapLabelManager: PACIFIC OCEAN (2217.5949707031, 1340.1856689453)
  1586. MapLabelManager: PACIFIC OCEAN (1864.27734375, 963.85980224609)
  1587. MapLabelManager: PACIFIC OCEAN (2599.5200195313, -1702.5637207031)
  1588. MapLabelManager: PACIFIC OCEAN (3871.4436035156, -2299.365234375)
  1589. MapLabelManager: PACIFIC OCEAN (1548.5198974609, -1536.7451171875)
  1590. MapLabelManager: PACIFIC OCEAN (882.81292724609, 359.6823425293)
  1591. MapLabelManager: PACIFIC OCEAN (1413.8208007813, -57.729625701904)
  1592. MapLabelManager: PACIFIC OCEAN (2169.2006835938, -1270.4396972656)
  1593. MapLabelManager: PACIFIC OCEAN (1729.6652832031, 1486.1639404297)
  1594. MapLabelManager: PACIFIC OCEAN (899.64605712891, -420.43811035156)
  1595. MapLabelManager: PACIFIC OCEAN (1978.8391113281, -1909.1287841797)
  1596. MapLabelManager: PACIFIC OCEAN (3542.6000976563, -644.53131103516)
  1597. MapLabelManager: PACIFIC OCEAN (2991.8371582031, -379.82357788086)
  1598. MapLabelManager: PACIFIC OCEAN (2479.5327148438, 20.668849945068)
  1599. MapLabelManager: PACIFIC OCEAN (2936.6635742188, -2256.3469238281)
  1600. MapLabelManager: PACIFIC OCEAN (1878.1625976563, 394.35806274414)
  1601. MapLabelManager: THE WASH (-4634.4052734375, 1662.8283691406)
  1602. LoadScreen: OnLoadGameViewStateDone
  1603. YnAMP_Script: GetScenarioRow: 25 CIVILIZATION_MAPUCHE false nil
  1604. YnAMP_Script: ----------------------------
  1605. YnAMP_Script: Scenario settings for CIVILIZATION_MAPUCHE
  1606. YnAMP_Script: No Scenario row
  1607. YnAMP_Script: - BorderMaxDistance false
  1608. YnAMP_Script: - CitiesToPlace false
  1609. YnAMP_Script: - CityUseCityMap false
  1610. YnAMP_Script: - CityUseImport false
  1611. YnAMP_Script: - CityUseTerrain false
  1612. YnAMP_Script: - MaxDistanceFromCapital 1
  1613. YnAMP_Script: - MaxRoadPerCity 1
  1614. YnAMP_Script: - OnlySameLandMass false
  1615. YnAMP_Script: - PlaceCapital false
  1616. YnAMP_Script: - Priority 1
  1617. YnAMP_Script: - RouteIndex 4
  1618. YnAMP_Script: - StartingPlot table: 0000000146773640
  1619. YnAMP_Script: GetScenarioRow: 9 CIVILIZATION_ENGLAND false nil
  1620. YnAMP_Script: ----------------------------
  1621. YnAMP_Script: Scenario settings for CIVILIZATION_ENGLAND
  1622. YnAMP_Script: No Scenario row
  1623. YnAMP_Script: - BorderMaxDistance false
  1624. YnAMP_Script: - CitiesToPlace false
  1625. YnAMP_Script: - CityUseCityMap false
  1626. YnAMP_Script: - CityUseImport false
  1627. YnAMP_Script: - CityUseTerrain false
  1628. YnAMP_Script: - MaxDistanceFromCapital 1
  1629. YnAMP_Script: - MaxRoadPerCity 1
  1630. YnAMP_Script: - OnlySameLandMass false
  1631. YnAMP_Script: - PlaceCapital false
  1632. YnAMP_Script: - Priority 1
  1633. YnAMP_Script: - RouteIndex 4
  1634. YnAMP_Script: - StartingPlot table: 0000000146773D20
  1635. YnAMP_Script: GetScenarioRow: 30 CIVILIZATION_OTTOMAN false nil
  1636. YnAMP_Script: ----------------------------
  1637. YnAMP_Script: Scenario settings for CIVILIZATION_OTTOMAN
  1638. YnAMP_Script: No Scenario row
  1639. YnAMP_Script: - BorderMaxDistance false
  1640. YnAMP_Script: - CitiesToPlace false
  1641. YnAMP_Script: - CityUseCityMap false
  1642. YnAMP_Script: - CityUseImport false
  1643. YnAMP_Script: - CityUseTerrain false
  1644. YnAMP_Script: - MaxDistanceFromCapital 1
  1645. YnAMP_Script: - MaxRoadPerCity 1
  1646. YnAMP_Script: - OnlySameLandMass false
  1647. YnAMP_Script: - PlaceCapital false
  1648. YnAMP_Script: - Priority 1
  1649. YnAMP_Script: - RouteIndex 4
  1650. YnAMP_Script: - StartingPlot table: 0000000146773E10
  1651. YnAMP_Script: GetScenarioRow: 0 CIVILIZATION_AMERICA false nil
  1652. YnAMP_Script: ----------------------------
  1653. YnAMP_Script: Scenario settings for CIVILIZATION_AMERICA
  1654. YnAMP_Script: No Scenario row
  1655. YnAMP_Script: - BorderMaxDistance false
  1656. YnAMP_Script: - CitiesToPlace false
  1657. YnAMP_Script: - CityUseCityMap false
  1658. YnAMP_Script: - CityUseImport false
  1659. YnAMP_Script: - CityUseTerrain false
  1660. YnAMP_Script: - MaxDistanceFromCapital 1
  1661. YnAMP_Script: - MaxRoadPerCity 1
  1662. YnAMP_Script: - OnlySameLandMass false
  1663. YnAMP_Script: - PlaceCapital false
  1664. YnAMP_Script: - Priority 1
  1665. YnAMP_Script: - RouteIndex 4
  1666. YnAMP_Script: - StartingPlot table: 0000000146773190
  1667. YnAMP_Script: GetScenarioRow: 32 CIVILIZATION_PHOENICIA false nil
  1668. YnAMP_Script: ----------------------------
  1669. YnAMP_Script: Scenario settings for CIVILIZATION_PHOENICIA
  1670. YnAMP_Script: No Scenario row
  1671. YnAMP_Script: - BorderMaxDistance false
  1672. YnAMP_Script: - CitiesToPlace false
  1673. YnAMP_Script: - CityUseCityMap false
  1674. YnAMP_Script: - CityUseImport false
  1675. YnAMP_Script: - CityUseTerrain false
  1676. YnAMP_Script: - MaxDistanceFromCapital 1
  1677. YnAMP_Script: - MaxRoadPerCity 1
  1678. YnAMP_Script: - OnlySameLandMass false
  1679. YnAMP_Script: - PlaceCapital false
  1680. YnAMP_Script: - Priority 1
  1681. YnAMP_Script: - RouteIndex 4
  1682. YnAMP_Script: - StartingPlot table: 0000000146774360
  1683. YnAMP_Script: GetScenarioRow: 11 CIVILIZATION_GEORGIA false nil
  1684. YnAMP_Script: ----------------------------
  1685. YnAMP_Script: Scenario settings for CIVILIZATION_GEORGIA
  1686. YnAMP_Script: No Scenario row
  1687. YnAMP_Script: - BorderMaxDistance false
  1688. YnAMP_Script: - CitiesToPlace false
  1689. YnAMP_Script: - CityUseCityMap false
  1690. YnAMP_Script: - CityUseImport false
  1691. YnAMP_Script: - CityUseTerrain false
  1692. YnAMP_Script: - MaxDistanceFromCapital 1
  1693. YnAMP_Script: - MaxRoadPerCity 1
  1694. YnAMP_Script: - OnlySameLandMass false
  1695. YnAMP_Script: - PlaceCapital false
  1696. YnAMP_Script: - Priority 1
  1697. YnAMP_Script: - RouteIndex 4
  1698. YnAMP_Script: - StartingPlot table: 0000000146773460
  1699. YnAMP_Script: GetScenarioRow: 18 CIVILIZATION_JAPAN false nil
  1700. YnAMP_Script: ----------------------------
  1701. YnAMP_Script: Scenario settings for CIVILIZATION_JAPAN
  1702. YnAMP_Script: No Scenario row
  1703. YnAMP_Script: - BorderMaxDistance false
  1704. YnAMP_Script: - CitiesToPlace false
  1705. YnAMP_Script: - CityUseCityMap false
  1706. YnAMP_Script: - CityUseImport false
  1707. YnAMP_Script: - CityUseTerrain false
  1708. YnAMP_Script: - MaxDistanceFromCapital 1
  1709. YnAMP_Script: - MaxRoadPerCity 1
  1710. YnAMP_Script: - OnlySameLandMass false
  1711. YnAMP_Script: - PlaceCapital false
  1712. YnAMP_Script: - Priority 1
  1713. YnAMP_Script: - RouteIndex 4
  1714. YnAMP_Script: - StartingPlot table: 00000001467751C0
  1715. YnAMP_Script: GetScenarioRow: 40 CIVILIZATION_SWEDEN false nil
  1716. YnAMP_Script: ----------------------------
  1717. YnAMP_Script: Scenario settings for CIVILIZATION_SWEDEN
  1718. YnAMP_Script: No Scenario row
  1719. YnAMP_Script: - BorderMaxDistance false
  1720. YnAMP_Script: - CitiesToPlace false
  1721. YnAMP_Script: - CityUseCityMap false
  1722. YnAMP_Script: - CityUseImport false
  1723. YnAMP_Script: - CityUseTerrain false
  1724. YnAMP_Script: - MaxDistanceFromCapital 1
  1725. YnAMP_Script: - MaxRoadPerCity 1
  1726. YnAMP_Script: - OnlySameLandMass false
  1727. YnAMP_Script: - PlaceCapital false
  1728. YnAMP_Script: - Priority 1
  1729. YnAMP_Script: - RouteIndex 4
  1730. YnAMP_Script: - StartingPlot table: 0000000146775800
  1731. YnAMP_Script: GetScenarioRow: 15 CIVILIZATION_INCA false nil
  1732. YnAMP_Script: ----------------------------
  1733. YnAMP_Script: Scenario settings for CIVILIZATION_INCA
  1734. YnAMP_Script: No Scenario row
  1735. YnAMP_Script: - BorderMaxDistance false
  1736. YnAMP_Script: - CitiesToPlace false
  1737. YnAMP_Script: - CityUseCityMap false
  1738. YnAMP_Script: - CityUseImport false
  1739. YnAMP_Script: - CityUseTerrain false
  1740. YnAMP_Script: - MaxDistanceFromCapital 1
  1741. YnAMP_Script: - MaxRoadPerCity 1
  1742. YnAMP_Script: - OnlySameLandMass false
  1743. YnAMP_Script: - PlaceCapital false
  1744. YnAMP_Script: - Priority 1
  1745. YnAMP_Script: - RouteIndex 4
  1746. YnAMP_Script: - StartingPlot table: 00000001467755D0
  1747. YnAMP_Script: GetScenarioRow: 38 CIVILIZATION_SPAIN false nil
  1748. YnAMP_Script: ----------------------------
  1749. YnAMP_Script: Scenario settings for CIVILIZATION_SPAIN
  1750. YnAMP_Script: No Scenario row
  1751. YnAMP_Script: - BorderMaxDistance false
  1752. YnAMP_Script: - CitiesToPlace false
  1753. YnAMP_Script: - CityUseCityMap false
  1754. YnAMP_Script: - CityUseImport false
  1755. YnAMP_Script: - CityUseTerrain false
  1756. YnAMP_Script: - MaxDistanceFromCapital 1
  1757. YnAMP_Script: - MaxRoadPerCity 1
  1758. YnAMP_Script: - OnlySameLandMass false
  1759. YnAMP_Script: - PlaceCapital false
  1760. YnAMP_Script: - Priority 1
  1761. YnAMP_Script: - RouteIndex 4
  1762. YnAMP_Script: - StartingPlot table: 0000000146774AE0
  1763. YnAMP_Script: GetScenarioRow: 27 CIVILIZATION_NETHERLANDS false nil
  1764. YnAMP_Script: ----------------------------
  1765. YnAMP_Script: Scenario settings for CIVILIZATION_NETHERLANDS
  1766. YnAMP_Script: No Scenario row
  1767. YnAMP_Script: - BorderMaxDistance false
  1768. YnAMP_Script: - CitiesToPlace false
  1769. YnAMP_Script: - CityUseCityMap false
  1770. YnAMP_Script: - CityUseImport false
  1771. YnAMP_Script: - CityUseTerrain false
  1772. YnAMP_Script: - MaxDistanceFromCapital 1
  1773. YnAMP_Script: - MaxRoadPerCity 1
  1774. YnAMP_Script: - OnlySameLandMass false
  1775. YnAMP_Script: - PlaceCapital false
  1776. YnAMP_Script: - Priority 1
  1777. YnAMP_Script: - RouteIndex 4
  1778. YnAMP_Script: - StartingPlot table: 0000000146775300
  1779. YnAMP_Script: GetScenarioRow: 13 CIVILIZATION_GREECE false nil
  1780. YnAMP_Script: ----------------------------
  1781. YnAMP_Script: Scenario settings for CIVILIZATION_GREECE
  1782. YnAMP_Script: No Scenario row
  1783. YnAMP_Script: - BorderMaxDistance false
  1784. YnAMP_Script: - CitiesToPlace false
  1785. YnAMP_Script: - CityUseCityMap false
  1786. YnAMP_Script: - CityUseImport false
  1787. YnAMP_Script: - CityUseTerrain false
  1788. YnAMP_Script: - MaxDistanceFromCapital 1
  1789. YnAMP_Script: - MaxRoadPerCity 1
  1790. YnAMP_Script: - OnlySameLandMass false
  1791. YnAMP_Script: - PlaceCapital false
  1792. YnAMP_Script: - Priority 1
  1793. YnAMP_Script: - RouteIndex 4
  1794. YnAMP_Script: - StartingPlot table: 0000000146775850
  1795. YnAMP_Script: GetScenarioRow: 22 CIVILIZATION_MACEDON false nil
  1796. YnAMP_Script: ----------------------------
  1797. YnAMP_Script: Scenario settings for CIVILIZATION_MACEDON
  1798. YnAMP_Script: No Scenario row
  1799. YnAMP_Script: - BorderMaxDistance false
  1800. YnAMP_Script: - CitiesToPlace false
  1801. YnAMP_Script: - CityUseCityMap false
  1802. YnAMP_Script: - CityUseImport false
  1803. YnAMP_Script: - CityUseTerrain false
  1804. YnAMP_Script: - MaxDistanceFromCapital 1
  1805. YnAMP_Script: - MaxRoadPerCity 1
  1806. YnAMP_Script: - OnlySameLandMass false
  1807. YnAMP_Script: - PlaceCapital false
  1808. YnAMP_Script: - Priority 1
  1809. YnAMP_Script: - RouteIndex 4
  1810. YnAMP_Script: - StartingPlot table: 0000000146775490
  1811. YnAMP_Script: GetScenarioRow: 36 CIVILIZATION_SCOTLAND false nil
  1812. YnAMP_Script: ----------------------------
  1813. YnAMP_Script: Scenario settings for CIVILIZATION_SCOTLAND
  1814. YnAMP_Script: No Scenario row
  1815. YnAMP_Script: - BorderMaxDistance false
  1816. YnAMP_Script: - CitiesToPlace false
  1817. YnAMP_Script: - CityUseCityMap false
  1818. YnAMP_Script: - CityUseImport false
  1819. YnAMP_Script: - CityUseTerrain false
  1820. YnAMP_Script: - MaxDistanceFromCapital 1
  1821. YnAMP_Script: - MaxRoadPerCity 1
  1822. YnAMP_Script: - OnlySameLandMass false
  1823. YnAMP_Script: - PlaceCapital false
  1824. YnAMP_Script: - Priority 1
  1825. YnAMP_Script: - RouteIndex 4
  1826. YnAMP_Script: - StartingPlot table: 0000000146774F90
  1827. YnAMP_Script: GetScenarioRow: 23 CIVILIZATION_MALI false nil
  1828. YnAMP_Script: ----------------------------
  1829. YnAMP_Script: Scenario settings for CIVILIZATION_MALI
  1830. YnAMP_Script: No Scenario row
  1831. YnAMP_Script: - BorderMaxDistance false
  1832. YnAMP_Script: - CitiesToPlace false
  1833. YnAMP_Script: - CityUseCityMap false
  1834. YnAMP_Script: - CityUseImport false
  1835. YnAMP_Script: - CityUseTerrain false
  1836. YnAMP_Script: - MaxDistanceFromCapital 1
  1837. YnAMP_Script: - MaxRoadPerCity 1
  1838. YnAMP_Script: - OnlySameLandMass false
  1839. YnAMP_Script: - PlaceCapital false
  1840. YnAMP_Script: - Priority 1
  1841. YnAMP_Script: - RouteIndex 4
  1842. YnAMP_Script: - StartingPlot table: 0000000146774BD0
  1843. YnAMP_Script: GetScenarioRow: 31 CIVILIZATION_PERSIA false nil
  1844. YnAMP_Script: ----------------------------
  1845. YnAMP_Script: Scenario settings for CIVILIZATION_PERSIA
  1846. YnAMP_Script: No Scenario row
  1847. YnAMP_Script: - BorderMaxDistance false
  1848. YnAMP_Script: - CitiesToPlace false
  1849. YnAMP_Script: - CityUseCityMap false
  1850. YnAMP_Script: - CityUseImport false
  1851. YnAMP_Script: - CityUseTerrain false
  1852. YnAMP_Script: - MaxDistanceFromCapital 1
  1853. YnAMP_Script: - MaxRoadPerCity 1
  1854. YnAMP_Script: - OnlySameLandMass false
  1855. YnAMP_Script: - PlaceCapital false
  1856. YnAMP_Script: - Priority 1
  1857. YnAMP_Script: - RouteIndex 4
  1858. YnAMP_Script: - StartingPlot table: 0000000146774CC0
  1859. YnAMP_Script: Scenario settings for CIVILIZATION_BUENOS_AIRES
  1860. YnAMP_Script: No Scenario row
  1861. YnAMP_Script: - BorderMaxDistance 1
  1862. YnAMP_Script: - CityUseCityMap false
  1863. YnAMP_Script: - CityUseImport false
  1864. YnAMP_Script: - CityUseTerrain false
  1865. YnAMP_Script: - MaxDistanceFromCapital 1
  1866. YnAMP_Script: - MaxRoadPerCity 1
  1867. YnAMP_Script: - OnlySameLandMass false
  1868. YnAMP_Script: - PlaceCapital false
  1869. YnAMP_Script: - Priority 0
  1870. YnAMP_Script: - RouteIndex 4
  1871. YnAMP_Script: - StartingPlot table: 0000000146774DB0
  1872. YnAMP_Script: Scenario settings for CIVILIZATION_GENEVA
  1873. YnAMP_Script: No Scenario row
  1874. YnAMP_Script: - BorderMaxDistance 1
  1875. YnAMP_Script: - CityUseCityMap false
  1876. YnAMP_Script: - CityUseImport false
  1877. YnAMP_Script: - CityUseTerrain false
  1878. YnAMP_Script: - MaxDistanceFromCapital 1
  1879. YnAMP_Script: - MaxRoadPerCity 1
  1880. YnAMP_Script: - OnlySameLandMass false
  1881. YnAMP_Script: - PlaceCapital false
  1882. YnAMP_Script: - Priority 0
  1883. YnAMP_Script: - RouteIndex 4
  1884. YnAMP_Script: - StartingPlot table: 00000001467765C0
  1885. YnAMP_Script: Scenario settings for CIVILIZATION_HONG_KONG
  1886. YnAMP_Script: No Scenario row
  1887. YnAMP_Script: - BorderMaxDistance 1
  1888. YnAMP_Script: - CityUseCityMap false
  1889. YnAMP_Script: - CityUseImport false
  1890. YnAMP_Script: - CityUseTerrain false
  1891. YnAMP_Script: - MaxDistanceFromCapital 1
  1892. YnAMP_Script: - MaxRoadPerCity 1
  1893. YnAMP_Script: - OnlySameLandMass false
  1894. YnAMP_Script: - PlaceCapital false
  1895. YnAMP_Script: - Priority 0
  1896. YnAMP_Script: - RouteIndex 4
  1897. YnAMP_Script: - StartingPlot table: 00000001467759E0
  1898. YnAMP_Script: Scenario settings for CIVILIZATION_JAKARTA
  1899. YnAMP_Script: No Scenario row
  1900. YnAMP_Script: - BorderMaxDistance 1
  1901. YnAMP_Script: - CityUseCityMap false
  1902. YnAMP_Script: - CityUseImport false
  1903. YnAMP_Script: - CityUseTerrain false
  1904. YnAMP_Script: - MaxDistanceFromCapital 1
  1905. YnAMP_Script: - MaxRoadPerCity 1
  1906. YnAMP_Script: - OnlySameLandMass false
  1907. YnAMP_Script: - PlaceCapital false
  1908. YnAMP_Script: - Priority 0
  1909. YnAMP_Script: - RouteIndex 4
  1910. YnAMP_Script: - StartingPlot table: 0000000146775C10
  1911. YnAMP_Script: Scenario settings for CIVILIZATION_JERUSALEM
  1912. YnAMP_Script: No Scenario row
  1913. YnAMP_Script: - BorderMaxDistance 1
  1914. YnAMP_Script: - CityUseCityMap false
  1915. YnAMP_Script: - CityUseImport false
  1916. YnAMP_Script: - CityUseTerrain false
  1917. YnAMP_Script: - MaxDistanceFromCapital 1
  1918. YnAMP_Script: - MaxRoadPerCity 1
  1919. YnAMP_Script: - OnlySameLandMass false
  1920. YnAMP_Script: - PlaceCapital false
  1921. YnAMP_Script: - Priority 0
  1922. YnAMP_Script: - RouteIndex 4
  1923. YnAMP_Script: - StartingPlot table: 0000000146775D00
  1924. YnAMP_Script: Scenario settings for CIVILIZATION_KABUL
  1925. YnAMP_Script: No Scenario row
  1926. YnAMP_Script: - BorderMaxDistance 1
  1927. YnAMP_Script: - CityUseCityMap false
  1928. YnAMP_Script: - CityUseImport false
  1929. YnAMP_Script: - CityUseTerrain false
  1930. YnAMP_Script: - MaxDistanceFromCapital 1
  1931. YnAMP_Script: - MaxRoadPerCity 1
  1932. YnAMP_Script: - OnlySameLandMass false
  1933. YnAMP_Script: - PlaceCapital false
  1934. YnAMP_Script: - Priority 0
  1935. YnAMP_Script: - RouteIndex 4
  1936. YnAMP_Script: - StartingPlot table: 00000001467766B0
  1937. YnAMP_Script: Scenario settings for CIVILIZATION_KANDY
  1938. YnAMP_Script: No Scenario row
  1939. YnAMP_Script: - BorderMaxDistance 1
  1940. YnAMP_Script: - CityUseCityMap false
  1941. YnAMP_Script: - CityUseImport false
  1942. YnAMP_Script: - CityUseTerrain false
  1943. YnAMP_Script: - MaxDistanceFromCapital 1
  1944. YnAMP_Script: - MaxRoadPerCity 1
  1945. YnAMP_Script: - OnlySameLandMass false
  1946. YnAMP_Script: - PlaceCapital false
  1947. YnAMP_Script: - Priority 0
  1948. YnAMP_Script: - RouteIndex 4
  1949. YnAMP_Script: - StartingPlot table: 0000000146775F80
  1950. YnAMP_Script: Scenario settings for CIVILIZATION_KUMASI
  1951. YnAMP_Script: No Scenario row
  1952. YnAMP_Script: - BorderMaxDistance 1
  1953. YnAMP_Script: - CityUseCityMap false
  1954. YnAMP_Script: - CityUseImport false
  1955. YnAMP_Script: - CityUseTerrain false
  1956. YnAMP_Script: - MaxDistanceFromCapital 1
  1957. YnAMP_Script: - MaxRoadPerCity 1
  1958. YnAMP_Script: - OnlySameLandMass false
  1959. YnAMP_Script: - PlaceCapital false
  1960. YnAMP_Script: - Priority 0
  1961. YnAMP_Script: - RouteIndex 4
  1962. YnAMP_Script: - StartingPlot table: 0000000146775940
  1963. YnAMP_Script: Scenario settings for CIVILIZATION_NAN_MADOL
  1964. YnAMP_Script: No Scenario row
  1965. YnAMP_Script: - BorderMaxDistance 1
  1966. YnAMP_Script: - CityUseCityMap false
  1967. YnAMP_Script: - CityUseImport false
  1968. YnAMP_Script: - CityUseTerrain false
  1969. YnAMP_Script: - MaxDistanceFromCapital 1
  1970. YnAMP_Script: - MaxRoadPerCity 1
  1971. YnAMP_Script: - OnlySameLandMass false
  1972. YnAMP_Script: - PlaceCapital false
  1973. YnAMP_Script: - Priority 0
  1974. YnAMP_Script: - RouteIndex 4
  1975. YnAMP_Script: - StartingPlot table: 0000000146776070
  1976. YnAMP_Script: Scenario settings for CIVILIZATION_VALLETTA
  1977. YnAMP_Script: No Scenario row
  1978. YnAMP_Script: - BorderMaxDistance 1
  1979. YnAMP_Script: - CityUseCityMap false
  1980. YnAMP_Script: - CityUseImport false
  1981. YnAMP_Script: - CityUseTerrain false
  1982. YnAMP_Script: - MaxDistanceFromCapital 1
  1983. YnAMP_Script: - MaxRoadPerCity 1
  1984. YnAMP_Script: - OnlySameLandMass false
  1985. YnAMP_Script: - PlaceCapital false
  1986. YnAMP_Script: - Priority 0
  1987. YnAMP_Script: - RouteIndex 4
  1988. YnAMP_Script: - StartingPlot table: 00000001467768E0
  1989. YnAMP_Script: Scenario settings for CIVILIZATION_VILNIUS
  1990. YnAMP_Script: No Scenario row
  1991. YnAMP_Script: - BorderMaxDistance 1
  1992. YnAMP_Script: - CityUseCityMap false
  1993. YnAMP_Script: - CityUseImport false
  1994. YnAMP_Script: - CityUseTerrain false
  1995. YnAMP_Script: - MaxDistanceFromCapital 1
  1996. YnAMP_Script: - MaxRoadPerCity 1
  1997. YnAMP_Script: - OnlySameLandMass false
  1998. YnAMP_Script: - PlaceCapital false
  1999. YnAMP_Script: - Priority 0
  2000. YnAMP_Script: - RouteIndex 4
  2001. YnAMP_Script: - StartingPlot table: 0000000146775AD0
  2002. YnAMP_Script: Scenario settings for CIVILIZATION_YEREVAN
  2003. YnAMP_Script: No Scenario row
  2004. YnAMP_Script: - BorderMaxDistance 1
  2005. YnAMP_Script: - CityUseCityMap false
  2006. YnAMP_Script: - CityUseImport false
  2007. YnAMP_Script: - CityUseTerrain false
  2008. YnAMP_Script: - MaxDistanceFromCapital 1
  2009. YnAMP_Script: - MaxRoadPerCity 1
  2010. YnAMP_Script: - OnlySameLandMass false
  2011. YnAMP_Script: - PlaceCapital false
  2012. YnAMP_Script: - Priority 0
  2013. YnAMP_Script: - RouteIndex 4
  2014. YnAMP_Script: - StartingPlot table: 0000000146777330
  2015. YnAMP_Script: Scenario settings for CIVILIZATION_ZANZIBAR
  2016. YnAMP_Script: No Scenario row
  2017. YnAMP_Script: - BorderMaxDistance 1
  2018. YnAMP_Script: - CityUseCityMap false
  2019. YnAMP_Script: - CityUseImport false
  2020. YnAMP_Script: - CityUseTerrain false
  2021. YnAMP_Script: - MaxDistanceFromCapital 1
  2022. YnAMP_Script: - MaxRoadPerCity 1
  2023. YnAMP_Script: - OnlySameLandMass false
  2024. YnAMP_Script: - PlaceCapital false
  2025. YnAMP_Script: - Priority 0
  2026. YnAMP_Script: - RouteIndex 4
  2027. YnAMP_Script: - StartingPlot table: 0000000146777100
  2028. YnAMP_Script: Scenario settings for CIVILIZATION_CAHOKIA
  2029. YnAMP_Script: No Scenario row
  2030. YnAMP_Script: - BorderMaxDistance 1
  2031. YnAMP_Script: - CityUseCityMap false
  2032. YnAMP_Script: - CityUseImport false
  2033. YnAMP_Script: - CityUseTerrain false
  2034. YnAMP_Script: - MaxDistanceFromCapital 1
  2035. YnAMP_Script: - MaxRoadPerCity 1
  2036. YnAMP_Script: - OnlySameLandMass false
  2037. YnAMP_Script: - PlaceCapital false
  2038. YnAMP_Script: - Priority 0
  2039. YnAMP_Script: - RouteIndex 4
  2040. YnAMP_Script: - StartingPlot table: 0000000146776ED0
  2041. YnAMP_Script: Scenario settings for CIVILIZATION_CARDIFF
  2042. YnAMP_Script: No Scenario row
  2043. YnAMP_Script: - BorderMaxDistance 1
  2044. YnAMP_Script: - CityUseCityMap false
  2045. YnAMP_Script: - CityUseImport false
  2046. YnAMP_Script: - CityUseTerrain false
  2047. YnAMP_Script: - MaxDistanceFromCapital 1
  2048. YnAMP_Script: - MaxRoadPerCity 1
  2049. YnAMP_Script: - OnlySameLandMass false
  2050. YnAMP_Script: - PlaceCapital false
  2051. YnAMP_Script: - Priority 0
  2052. YnAMP_Script: - RouteIndex 4
  2053. YnAMP_Script: - StartingPlot table: 00000001467777E0
  2054. YnAMP_Script: Scenario settings for CIVILIZATION_FEZ
  2055. YnAMP_Script: No Scenario row
  2056. YnAMP_Script: - BorderMaxDistance 1
  2057. YnAMP_Script: - CityUseCityMap false
  2058. YnAMP_Script: - CityUseImport false
  2059. YnAMP_Script: - CityUseTerrain false
  2060. YnAMP_Script: - MaxDistanceFromCapital 1
  2061. YnAMP_Script: - MaxRoadPerCity 1
  2062. YnAMP_Script: - OnlySameLandMass false
  2063. YnAMP_Script: - PlaceCapital false
  2064. YnAMP_Script: - Priority 0
  2065. YnAMP_Script: - RouteIndex 4
  2066. YnAMP_Script: - StartingPlot table: 0000000146777EC0
  2067. YnAMP_Script: Scenario settings for CIVILIZATION_NAZCA
  2068. YnAMP_Script: No Scenario row
  2069. YnAMP_Script: - BorderMaxDistance 1
  2070. YnAMP_Script: - CityUseCityMap false
  2071. YnAMP_Script: - CityUseImport false
  2072. YnAMP_Script: - CityUseTerrain false
  2073. YnAMP_Script: - MaxDistanceFromCapital 1
  2074. YnAMP_Script: - MaxRoadPerCity 1
  2075. YnAMP_Script: - OnlySameLandMass false
  2076. YnAMP_Script: - PlaceCapital false
  2077. YnAMP_Script: - Priority 0
  2078. YnAMP_Script: - RouteIndex 4
  2079. YnAMP_Script: - StartingPlot table: 00000001467775B0
  2080. YnAMP_Script: Scenario settings for CIVILIZATION_NGAZARGAMU
  2081. YnAMP_Script: No Scenario row
  2082. YnAMP_Script: - BorderMaxDistance 1
  2083. YnAMP_Script: - CityUseCityMap false
  2084. YnAMP_Script: - CityUseImport false
  2085. YnAMP_Script: - CityUseTerrain false
  2086. YnAMP_Script: - MaxDistanceFromCapital 1
  2087. YnAMP_Script: - MaxRoadPerCity 1
  2088. YnAMP_Script: - OnlySameLandMass false
  2089. YnAMP_Script: - PlaceCapital false
  2090. YnAMP_Script: - Priority 0
  2091. YnAMP_Script: - RouteIndex 4
  2092. YnAMP_Script: - StartingPlot table: 0000000146777CE0
  2093. YnAMP_Script: Adding coroutine to script with pause :thread: 000000014A3A9E80
  2094. YnAMP_Script: **** Tick = 2
  2095. YnAMP_Script: **** Tick = 3
  2096. YnAMP_Script: **** Tick = 4
  2097. YnAMP_Script: **** Tick = 5
  2098. YnAMP_Script: ===========================================================================
  2099. YnAMP_Script: Starting City placement for Scenario...
  2100. YnAMP_Script: ===========================================================================
  2101. YnAMP_Script: Adding coroutine to script with pause :thread: 000000014A3AB140
  2102. YnAMP_Script: ===========================================================================
  2103. YnAMP_Script: Starting Border placement for Scenario...
  2104. YnAMP_Script: ===========================================================================
  2105. YnAMP_Script: Adding coroutine to script with pause :thread: 000000014A3AB9B0
  2106. YnAMP_Script: ===========================================================================
  2107. YnAMP_Script: Starting Units placement for Scenario...
  2108. YnAMP_Script: ===========================================================================
  2109. YnAMP_Script: --------------------------------------------
  2110. YnAMP_Script: Create replacement table
  2111. YnAMP_Script: --------------------------------------------
  2112. YnAMP_Script: --------------------------------------------
  2113. YnAMP_Script: Placing units...
  2114. YnAMP_Script: --------------------------------------------
  2115. YnAMP_Script: Adding coroutine to script with pause :thread: 000000014A3AFC40
  2116. YnAMP_Script: ===========================================================================
  2117. YnAMP_Script: Starting Infrastructure placement for Scenario...
  2118. YnAMP_Script: ===========================================================================
  2119. YnAMP_Script: **** Tick = 1
  2120. YnAMP_Script: **** Tick = 2
  2121. YnAMP_Script: **** Tick = 3
  2122. YnAMP_Script: **** Tick = 4
  2123. YnAMP_Script: **** Tick = 5
  2124. YnAMP_Script: **** Tick = 1
  2125. YnAMP_Script: **** Tick = 2
  2126. YnAMP_Script: **** Tick = 3
  2127. YnAMP_Script: **** Tick = 4
  2128. YnAMP_Script: **** Tick = 5
  2129. YnAMP_Script: **** Tick = 1
  2130. YnAMP_Script: **** Tick = 2
  2131. YnAMP_Script: **** Tick = 3
  2132. YnAMP_Script: **** Tick = 4
  2133. YnAMP_Script: **** Tick = 5
  2134. YnAMP_Script: WARNING : no translation for LOC_CITY_NAME_VICTORVILLE
  2135. YnAMP_Script: WARNING : no translation for LOC_CITY_NAME_ZENSHU
  2136. YnAMP_Script: WARNING : no translation for LOC_CITY_NAME_DAEKYUNG
  2137. YnAMP_Script: WARNING : no translation for LOC_CITY_NAME_DAEKYUNG
  2138. YnAMP_Script: WARNING : no translation for LOC_CITY_NAME_SAMARKAND
  2139. YnAMP_Script: WARNING : no translation for LOC_CITY_NAME_ALMATY
  2140. YnAMP_Script: WARNING : no translation for LOC_CITY_NAME_VIENNA
  2141. YnAMP_Script: WARNING : no translation for LOC_CITY_NAME_SAMARKAND
  2142. YnAMP_Script: WARNING : no translation for LOC_CITY_NAME_TASHKENT
  2143. YnAMP_Script: WARNING : no translation for LOC_CITY_NAME_ALMATY
  2144. YnAMP_Script: WARNING : no translation for LOC_CITY_NAME_CORAL_BAY
  2145. YnAMP_Script: WARNING : no translation for LOC_CITY_NAME_CARPENTARIA
  2146. YnAMP_Script: Not mapped for CIVILIZATION_AMERICA : LOC_CITY_NAME_SPARKS
  2147. YnAMP_Script: Not mapped for CIVILIZATION_AMERICA : LOC_CITY_NAME_PROVIDENCE
  2148. YnAMP_Script: Not mapped for CIVILIZATION_AMERICA : LOC_CITY_NAME_CENTRALIA
  2149. YnAMP_Script: Not mapped for CIVILIZATION_ARABIA : LOC_CITY_NAME_HATTIN
  2150. YnAMP_Script: Not mapped for CIVILIZATION_ARABIA : LOC_CITY_NAME_HOMS
  2151. YnAMP_Script: Not mapped for CIVILIZATION_ARABIA : LOC_CITY_NAME_JEDDAH
  2152. YnAMP_Script: Not mapped for CIVILIZATION_ARABIA : LOC_CITY_NAME_HALAB
  2153. YnAMP_Script: Not mapped for CIVILIZATION_ARABIA : LOC_CITY_NAME_BARQAH
  2154. YnAMP_Script: Not mapped for CIVILIZATION_ARABIA : LOC_CITY_NAME_AR_RAQQAH
  2155. YnAMP_Script: Not mapped for CIVILIZATION_ARABIA : LOC_CITY_NAME_AYDHAB
  2156. YnAMP_Script: Not mapped for CIVILIZATION_ARABIA : LOC_CITY_NAME_TABUK
  2157. YnAMP_Script: Not mapped for CIVILIZATION_ARABIA : LOC_CITY_NAME_HAMA
  2158. YnAMP_Script: Not mapped for CIVILIZATION_ARABIA : LOC_CITY_NAME_AL_BAB
  2159. YnAMP_Script: Not mapped for CIVILIZATION_ARABIA : LOC_CITY_NAME_SUEZ
  2160. YnAMP_Script: Not mapped for CIVILIZATION_ARABIA : LOC_CITY_NAME_AQABA
  2161. YnAMP_Script: Not mapped for CIVILIZATION_ARABIA : LOC_CITY_NAME_TAIZZ
  2162. YnAMP_Script: Not mapped for CIVILIZATION_ARABIA : LOC_CITY_NAME_AL_QUNFUDHAH
  2163. YnAMP_Script: Not mapped for CIVILIZATION_ARABIA : LOC_CITY_NAME_ZABID
  2164. YnAMP_Script: Not mapped for CIVILIZATION_ARABIA : LOC_CITY_NAME_BILBEIS
  2165. YnAMP_Script: Not mapped for CIVILIZATION_ARABIA : LOC_CITY_NAME_AL_KARAK
  2166. YnAMP_Script: Not mapped for CIVILIZATION_ARABIA : LOC_CITY_NAME_AYLA
  2167. YnAMP_Script: Not mapped for CIVILIZATION_ARABIA : LOC_CITY_NAME_IRBID
  2168. YnAMP_Script: Not mapped for CIVILIZATION_BRAZIL : LOC_CITY_NAME_RIO_DE_JANEIRO
  2169. YnAMP_Script: Not mapped for CIVILIZATION_BRAZIL : LOC_CITY_NAME_GUARULHOS
  2170. YnAMP_Script: Not mapped for CIVILIZATION_CHINA : LOC_CITY_NAME_TAIYUAN
  2171. YnAMP_Script: Not mapped for CIVILIZATION_CHINA : LOC_CITY_NAME_JIAODONG
  2172. YnAMP_Script: Not mapped for CIVILIZATION_CHINA : LOC_CITY_NAME_LONGXI
  2173. YnAMP_Script: Not mapped for CIVILIZATION_CHINA : LOC_CITY_NAME_YIYANG
  2174. YnAMP_Script: Not mapped for CIVILIZATION_CHINA : LOC_CITY_NAME_XIURONG
  2175. YnAMP_Script: Not mapped for CIVILIZATION_CHINA : LOC_CITY_NAME_CHEN
  2176. YnAMP_Script: Not mapped for CIVILIZATION_CHINA : LOC_CITY_NAME_XINGZHOU
  2177. YnAMP_Script: Not mapped for CIVILIZATION_CHINA : LOC_CITY_NAME_QUXIAN
  2178. YnAMP_Script: Not mapped for CIVILIZATION_CHINA : LOC_CITY_NAME_LANGFANG
  2179. YnAMP_Script: Not mapped for CIVILIZATION_CHINA : LOC_CITY_NAME_LINZI
  2180. YnAMP_Script: Not mapped for CIVILIZATION_CHINA : LOC_CITY_NAME_JIUJIANG
  2181. YnAMP_Script: Not mapped for CIVILIZATION_CHINA : LOC_CITY_NAME_HEFEI
  2182. YnAMP_Script: Not mapped for CIVILIZATION_CHINA : LOC_CITY_NAME_XINZHENG
  2183. YnAMP_Script: Not mapped for CIVILIZATION_CHINA : LOC_CITY_NAME_LUAN
  2184. YnAMP_Script: Not mapped for CIVILIZATION_CHINA : LOC_CITY_NAME_QUFU
  2185. YnAMP_Script: Not mapped for CIVILIZATION_CHINA : LOC_CITY_NAME_JIANGZHOU
  2186. YnAMP_Script: Not mapped for CIVILIZATION_EGYPT : LOC_CITY_NAME_RA_KEDET
  2187. YnAMP_Script: Not mapped for CIVILIZATION_EGYPT : LOC_CITY_NAME_AKHETATEN
  2188. YnAMP_Script: Not mapped for CIVILIZATION_EGYPT : LOC_CITY_NAME_SHEDET
  2189. YnAMP_Script: Not mapped for CIVILIZATION_EGYPT : LOC_CITY_NAME_IWNW
  2190. YnAMP_Script: Not mapped for CIVILIZATION_EGYPT : LOC_CITY_NAME_SWENETT
  2191. YnAMP_Script: Not mapped for CIVILIZATION_EGYPT : LOC_CITY_NAME_NEKHEN
  2192. YnAMP_Script: Not mapped for CIVILIZATION_EGYPT : LOC_CITY_NAME_SAIS
  2193. YnAMP_Script: Not mapped for CIVILIZATION_EGYPT : LOC_CITY_NAME_ABYDOS
  2194. YnAMP_Script: Not mapped for CIVILIZATION_EGYPT : LOC_CITY_NAME_APU
  2195. YnAMP_Script: Not mapped for CIVILIZATION_EGYPT : LOC_CITY_NAME_MENDES
  2196. YnAMP_Script: Not mapped for CIVILIZATION_EGYPT : LOC_CITY_NAME_SENA
  2197. YnAMP_Script: Not mapped for CIVILIZATION_EGYPT : LOC_CITY_NAME_CYRENE
  2198. YnAMP_Script: Not mapped for CIVILIZATION_EGYPT : LOC_CITY_NAME_BUTO
  2199. YnAMP_Script: Not mapped for CIVILIZATION_EGYPT : LOC_CITY_NAME_KHMUN
  2200. YnAMP_Script: Not mapped for CIVILIZATION_EGYPT : LOC_CITY_NAME_PITHOM
  2201. YnAMP_Script: Not mapped for CIVILIZATION_EGYPT : LOC_CITY_NAME_PIEMRO
  2202. YnAMP_Script: Not mapped for CIVILIZATION_EGYPT : LOC_CITY_NAME_BUSIRIS
  2203. YnAMP_Script: Not mapped for CIVILIZATION_EGYPT : LOC_CITY_NAME_ORYX
  2204. YnAMP_Script: Not mapped for CIVILIZATION_EGYPT : LOC_CITY_NAME_HUT_HERYIB
  2205. YnAMP_Script: Not mapped for CIVILIZATION_EGYPT : LOC_CITY_NAME_TANIS
  2206. YnAMP_Script: Not mapped for CIVILIZATION_EGYPT : LOC_CITY_NAME_PER_BAST
  2207. YnAMP_Script: Not mapped for CIVILIZATION_EGYPT : LOC_CITY_NAME_THIS
  2208. YnAMP_Script: Not mapped for CIVILIZATION_EGYPT : LOC_CITY_NAME_ARSINOE
  2209. YnAMP_Script: Not mapped for CIVILIZATION_EGYPT : LOC_CITY_NAME_TJEBNUTJER
  2210. YnAMP_Script: Not mapped for CIVILIZATION_EGYPT : LOC_CITY_NAME_AKHMIM
  2211. YnAMP_Script: Not mapped for CIVILIZATION_EGYPT : LOC_CITY_NAME_KARNAK
  2212. YnAMP_Script: Not mapped for CIVILIZATION_ENGLAND : LOC_CITY_NAME_MANCHESTER
  2213. YnAMP_Script: Not mapped for CIVILIZATION_ENGLAND : LOC_CITY_NAME_LEEDS
  2214. YnAMP_Script: Not mapped for CIVILIZATION_ENGLAND : LOC_CITY_NAME_SHEFFIELD
  2215. YnAMP_Script: Not mapped for CIVILIZATION_ENGLAND : LOC_CITY_NAME_BRADFORD
  2216. YnAMP_Script: Not mapped for CIVILIZATION_ENGLAND : LOC_CITY_NAME_STOKE_UPON_TRENT
  2217. YnAMP_Script: Not mapped for CIVILIZATION_ENGLAND : LOC_CITY_NAME_HULL
  2218. YnAMP_Script: Not mapped for CIVILIZATION_ENGLAND : LOC_CITY_NAME_PRESTON
  2219. YnAMP_Script: Not mapped for CIVILIZATION_ENGLAND : LOC_CITY_NAME_SUNDERLAND
  2220. YnAMP_Script: Not mapped for CIVILIZATION_ENGLAND : LOC_CITY_NAME_LEICESTER
  2221. YnAMP_Script: Not mapped for CIVILIZATION_ENGLAND : LOC_CITY_NAME_BLACKBURN
  2222. YnAMP_Script: Not mapped for CIVILIZATION_ENGLAND : LOC_CITY_NAME_WOLVERHAMPTON
  2223. YnAMP_Script: Not mapped for CIVILIZATION_ENGLAND : LOC_CITY_NAME_BATH
  2224. YnAMP_Script: Not mapped for CIVILIZATION_ENGLAND : LOC_CITY_NAME_COVENTRY
  2225. YnAMP_Script: Not mapped for CIVILIZATION_ENGLAND : LOC_CITY_NAME_IPSWICH
  2226. YnAMP_Script: Not mapped for CIVILIZATION_ENGLAND : LOC_CITY_NAME_DOVER
  2227. YnAMP_Script: Not mapped for CIVILIZATION_ENGLAND : LOC_CITY_NAME_HASTINGS
  2228. YnAMP_Script: Not mapped for CIVILIZATION_ENGLAND : LOC_CITY_NAME_SHREWSBURY
  2229. YnAMP_Script: Not mapped for CIVILIZATION_FRANCE : LOC_CITY_NAME_AMBOISE
  2230. YnAMP_Script: Not mapped for CIVILIZATION_FRANCE : LOC_CITY_NAME_RENNES
  2231. YnAMP_Script: Not mapped for CIVILIZATION_FRANCE : LOC_CITY_NAME_RHEIMS
  2232. YnAMP_Script: Not mapped for CIVILIZATION_FRANCE : LOC_CITY_NAME_BOULOGNE
  2233. YnAMP_Script: Not mapped for CIVILIZATION_FRANCE : LOC_CITY_NAME_CHARTRES
  2234. YnAMP_Script: Not mapped for CIVILIZATION_FRANCE : LOC_CITY_NAME_BLOIS
  2235. YnAMP_Script: Not mapped for CIVILIZATION_FRANCE : LOC_CITY_NAME_VERDUN
  2236. YnAMP_Script: Not mapped for CIVILIZATION_FRANCE : LOC_CITY_NAME_GRENOBLE
  2237. YnAMP_Script: Not mapped for CIVILIZATION_FRANCE : LOC_CITY_NAME_JARNAC
  2238. YnAMP_Script: Not mapped for CIVILIZATION_FRANCE : LOC_CITY_NAME_AMIENS
  2239. YnAMP_Script: Not mapped for CIVILIZATION_FRANCE : LOC_CITY_NAME_DIEPPE
  2240. YnAMP_Script: Not mapped for CIVILIZATION_FRANCE : LOC_CITY_NAME_TOUL
  2241. YnAMP_Script: Not mapped for CIVILIZATION_FRANCE : LOC_CITY_NAME_BRIANCON
  2242. YnAMP_Script: Not mapped for CIVILIZATION_FRANCE : LOC_CITY_NAME_MONTELIMAR
  2243. YnAMP_Script: Not mapped for CIVILIZATION_FRANCE : LOC_CITY_NAME_CARCASSONNE
  2244. YnAMP_Script: Not mapped for CIVILIZATION_FRANCE : LOC_CITY_NAME_GAP
  2245. YnAMP_Script: Not mapped for CIVILIZATION_FRANCE : LOC_CITY_NAME_ALBA_LA_ROMAINE
  2246. YnAMP_Script: Not mapped for CIVILIZATION_GERMANY : LOC_CITY_NAME_HEIDELBERG
  2247. YnAMP_Script: Not mapped for CIVILIZATION_GERMANY : LOC_CITY_NAME_TRIER
  2248. YnAMP_Script: Not mapped for CIVILIZATION_GERMANY : LOC_CITY_NAME_DORTMUND
  2249. YnAMP_Script: Not mapped for CIVILIZATION_GERMANY : LOC_CITY_NAME_AUGSBURG
  2250. YnAMP_Script: Not mapped for CIVILIZATION_GERMANY : LOC_CITY_NAME_ERFURT
  2251. YnAMP_Script: Not mapped for CIVILIZATION_GERMANY : LOC_CITY_NAME_WURZBURG
  2252. YnAMP_Script: Not mapped for CIVILIZATION_GERMANY : LOC_CITY_NAME_SCHWERIN
  2253. YnAMP_Script: Not mapped for CIVILIZATION_GERMANY : LOC_CITY_NAME_BONN
  2254. YnAMP_Script: Not mapped for CIVILIZATION_GERMANY : LOC_CITY_NAME_DUSSELDORF
  2255. YnAMP_Script: Not mapped for CIVILIZATION_GERMANY : LOC_CITY_NAME_WORMS
  2256. YnAMP_Script: Not mapped for CIVILIZATION_GREECE : LOC_CITY_NAME_EPHESUS
  2257. YnAMP_Script: Not mapped for CIVILIZATION_GREECE : LOC_CITY_NAME_ARGOS
  2258. YnAMP_Script: Not mapped for CIVILIZATION_GREECE : LOC_CITY_NAME_KNOSSOS
  2259. YnAMP_Script: Not mapped for CIVILIZATION_GREECE : LOC_CITY_NAME_MYCENAE
  2260. YnAMP_Script: Not mapped for CIVILIZATION_GREECE : LOC_CITY_NAME_PHARSALOS
  2261. YnAMP_Script: Not mapped for CIVILIZATION_GREECE : LOC_CITY_NAME_ERETRIA
  2262. YnAMP_Script: Not mapped for CIVILIZATION_GREECE : LOC_CITY_NAME_PERGAMON
  2263. YnAMP_Script: Not mapped for CIVILIZATION_GREECE : LOC_CITY_NAME_MILETOS
  2264. YnAMP_Script: Not mapped for CIVILIZATION_GREECE : LOC_CITY_NAME_MEGARA
  2265. YnAMP_Script: Not mapped for CIVILIZATION_GREECE : LOC_CITY_NAME_PHOCAEA
  2266. YnAMP_Script: Not mapped for CIVILIZATION_GREECE : LOC_CITY_NAME_SICYON
  2267. YnAMP_Script: Not mapped for CIVILIZATION_GREECE : LOC_CITY_NAME_TIRYNS
  2268. YnAMP_Script: Not mapped for CIVILIZATION_GREECE : LOC_CITY_NAME_SAMOS
  2269. YnAMP_Script: Not mapped for CIVILIZATION_GREECE : LOC_CITY_NAME_MYTILENE
  2270. YnAMP_Script: Not mapped for CIVILIZATION_GREECE : LOC_CITY_NAME_CHIOS
  2271. YnAMP_Script: Not mapped for CIVILIZATION_GREECE : LOC_CITY_NAME_PAROS
  2272. YnAMP_Script: Not mapped for CIVILIZATION_GREECE : LOC_CITY_NAME_TEGEA
  2273. YnAMP_Script: Not mapped for CIVILIZATION_GREECE : LOC_CITY_NAME_DELPHI
  2274. YnAMP_Script: Not mapped for CIVILIZATION_GREECE : LOC_CITY_NAME_GORTYN
  2275. YnAMP_Script: Not mapped for CIVILIZATION_GREECE : LOC_CITY_NAME_CHALKIS
  2276. YnAMP_Script: Not mapped for CIVILIZATION_GREECE : LOC_CITY_NAME_PYLOS
  2277. YnAMP_Script: Not mapped for CIVILIZATION_GREECE : LOC_CITY_NAME_NAXOS
  2278. YnAMP_Script: Not mapped for CIVILIZATION_GREECE : LOC_CITY_NAME_PATRAS
  2279. YnAMP_Script: Not mapped for CIVILIZATION_GREECE : LOC_CITY_NAME_LAMIA
  2280. YnAMP_Script: Not mapped for CIVILIZATION_GREECE : LOC_CITY_NAME_MARATHON
  2281. YnAMP_Script: Not mapped for CIVILIZATION_GREECE : LOC_CITY_NAME_NAFPLION
  2282. YnAMP_Script: Not mapped for CIVILIZATION_GREECE : LOC_CITY_NAME_APOLYTON
  2283. YnAMP_Script: Not mapped for CIVILIZATION_INDIA : LOC_CITY_NAME_DELHI
  2284. YnAMP_Script: Not mapped for CIVILIZATION_INDIA : LOC_CITY_NAME_CALCUTTA
  2285. YnAMP_Script: Not mapped for CIVILIZATION_INDIA : LOC_CITY_NAME_MYSORE
  2286. YnAMP_Script: Not mapped for CIVILIZATION_INDIA : LOC_CITY_NAME_AHMADABAD
  2287. YnAMP_Script: Not mapped for CIVILIZATION_INDIA : LOC_CITY_NAME_BANGALORE
  2288. YnAMP_Script: Not mapped for CIVILIZATION_INDIA : LOC_CITY_NAME_TRIVANDRUM
  2289. YnAMP_Script: Not mapped for CIVILIZATION_INDIA : LOC_CITY_NAME_KOLAR
  2290. YnAMP_Script: Not mapped for CIVILIZATION_INDIA : LOC_CITY_NAME_KOZHIKODE
  2291. YnAMP_Script: Not mapped for CIVILIZATION_INDIA : LOC_CITY_NAME_WARANGAL
  2292. YnAMP_Script: Not mapped for CIVILIZATION_INDIA : LOC_CITY_NAME_MATHURA
  2293. YnAMP_Script: Not mapped for CIVILIZATION_INDIA : LOC_CITY_NAME_THANJAVUR
  2294. YnAMP_Script: Not mapped for CIVILIZATION_INDIA : LOC_CITY_NAME_AMRITSAR
  2295. YnAMP_Script: Not mapped for CIVILIZATION_INDIA : LOC_CITY_NAME_KOLHAPUR
  2296. YnAMP_Script: Not mapped for CIVILIZATION_JAPAN : LOC_CITY_NAME_SHIZUOKA
  2297. YnAMP_Script: Not mapped for CIVILIZATION_JAPAN : LOC_CITY_NAME_GIFU
  2298. YnAMP_Script: Not mapped for CIVILIZATION_JAPAN : LOC_CITY_NAME_TAKASAKI
  2299. YnAMP_Script: Not mapped for CIVILIZATION_JAPAN : LOC_CITY_NAME_FUKUSHIMA
  2300. YnAMP_Script: Not mapped for CIVILIZATION_JAPAN : LOC_CITY_NAME_HAMAMATSU
  2301. YnAMP_Script: Not mapped for CIVILIZATION_JAPAN : LOC_CITY_NAME_OKAZAKI
  2302. YnAMP_Script: Not mapped for CIVILIZATION_JAPAN : LOC_CITY_NAME_FUKUI
  2303. YnAMP_Script: Not mapped for CIVILIZATION_JAPAN : LOC_CITY_NAME_OTA
  2304. YnAMP_Script: Not mapped for CIVILIZATION_JAPAN : LOC_CITY_NAME_NUMAZU
  2305. YnAMP_Script: Not mapped for CIVILIZATION_JAPAN : LOC_CITY_NAME_NAGASAKI
  2306. YnAMP_Script: Not mapped for CIVILIZATION_JAPAN : LOC_CITY_NAME_NAGAHAMA
  2307. YnAMP_Script: Not mapped for CIVILIZATION_KONGO : LOC_CITY_NAME_MBUMBI
  2308. YnAMP_Script: Not mapped for CIVILIZATION_KONGO : LOC_CITY_NAME_MBAMBA
  2309. YnAMP_Script: Not mapped for CIVILIZATION_KONGO : LOC_CITY_NAME_MBANZA_NSUNDI
  2310. YnAMP_Script: Not mapped for CIVILIZATION_KONGO : LOC_CITY_NAME_MBWILA
  2311. YnAMP_Script: Not mapped for CIVILIZATION_KONGO : LOC_CITY_NAME_MPINDA
  2312. YnAMP_Script: Not mapped for CIVILIZATION_KONGO : LOC_CITY_NAME_KWILA
  2313. YnAMP_Script: Not mapped for CIVILIZATION_KONGO : LOC_CITY_NAME_MBANZA_MBATA
  2314. YnAMP_Script: Not mapped for CIVILIZATION_KONGO : LOC_CITY_NAME_KINCHASSA
  2315. YnAMP_Script: Not mapped for CIVILIZATION_KONGO : LOC_CITY_NAME_KWANGO
  2316. YnAMP_Script: Not mapped for CIVILIZATION_KONGO : LOC_CITY_NAME_MBANZA_MPANGU
  2317. YnAMP_Script: Not mapped for CIVILIZATION_KONGO : LOC_CITY_NAME_BAKAVU
  2318. YnAMP_Script: Not mapped for CIVILIZATION_KONGO : LOC_CITY_NAME_SANGA
  2319. YnAMP_Script: Not mapped for CIVILIZATION_KONGO : LOC_CITY_NAME_KATANGO
  2320. YnAMP_Script: Not mapped for CIVILIZATION_KONGO : LOC_CITY_NAME_MBANZA_WEMBO
  2321. YnAMP_Script: Not mapped for CIVILIZATION_KONGO : LOC_CITY_NAME_MBAMBA_LOVATA
  2322. YnAMP_Script: Not mapped for CIVILIZATION_KONGO : LOC_CITY_NAME_NKUNGA
  2323. YnAMP_Script: Not mapped for CIVILIZATION_KONGO : LOC_CITY_NAME_NKONDO
  2324. YnAMP_Script: Not mapped for CIVILIZATION_KONGO : LOC_CITY_NAME_LEMBA_BULA
  2325. YnAMP_Script: Not mapped for CIVILIZATION_KONGO : LOC_CITY_NAME_KIBANGU
  2326. YnAMP_Script: Not mapped for CIVILIZATION_KONGO : LOC_CITY_NAME_MANGA
  2327. YnAMP_Script: Not mapped for CIVILIZATION_KONGO : LOC_CITY_NAME_MBANZA_MPEMBA
  2328. YnAMP_Script: Not mapped for CIVILIZATION_KONGO : LOC_CITY_NAME_MULUMBI
  2329. YnAMP_Script: Not mapped for CIVILIZATION_KONGO : LOC_CITY_NAME_MAKUTA
  2330. YnAMP_Script: Not mapped for CIVILIZATION_KONGO : LOC_CITY_NAME_ZOMBO
  2331. YnAMP_Script: Not mapped for CIVILIZATION_KONGO : LOC_CITY_NAME_BANZA
  2332. YnAMP_Script: Not mapped for CIVILIZATION_KONGO : LOC_CITY_NAME_UMPUKA
  2333. YnAMP_Script: Not mapped for CIVILIZATION_KONGO : LOC_CITY_NAME_MBANZA_SOYO
  2334. YnAMP_Script: Not mapped for CIVILIZATION_NORWAY : LOC_CITY_NAME_NIDAROS
  2335. YnAMP_Script: Not mapped for CIVILIZATION_NORWAY : LOC_CITY_NAME_SKEDSMO
  2336. YnAMP_Script: Not mapped for CIVILIZATION_NORWAY : LOC_CITY_NAME_SARPSBORG
  2337. YnAMP_Script: Not mapped for CIVILIZATION_NORWAY : LOC_CITY_NAME_HAMAR
  2338. YnAMP_Script: Not mapped for CIVILIZATION_NORWAY : LOC_CITY_NAME_SKIEN
  2339. YnAMP_Script: Not mapped for CIVILIZATION_NORWAY : LOC_CITY_NAME_BJARKOY
  2340. YnAMP_Script: Not mapped for CIVILIZATION_NORWAY : LOC_CITY_NAME_DRAMMEN
  2341. YnAMP_Script: Not mapped for CIVILIZATION_NORWAY : LOC_CITY_NAME_AVALDSNES
  2342. YnAMP_Script: Not mapped for CIVILIZATION_NORWAY : LOC_CITY_NAME_SOGNDAL
  2343. YnAMP_Script: Not mapped for CIVILIZATION_NORWAY : LOC_CITY_NAME_KARMOY
  2344. YnAMP_Script: Not mapped for CIVILIZATION_NORWAY : LOC_CITY_NAME_FROSTA
  2345. YnAMP_Script: Not mapped for CIVILIZATION_NORWAY : LOC_CITY_NAME_KVITSOY
  2346. YnAMP_Script: Not mapped for CIVILIZATION_NORWAY : LOC_CITY_NAME_STIKLESTAD
  2347. YnAMP_Script: Not mapped for CIVILIZATION_NORWAY : LOC_CITY_NAME_HUNDORP
  2348. YnAMP_Script: Not mapped for CIVILIZATION_NORWAY : LOC_CITY_NAME_STANGE
  2349. YnAMP_Script: Not mapped for CIVILIZATION_NORWAY : LOC_CITY_NAME_TJOTTA
  2350. YnAMP_Script: Not mapped for CIVILIZATION_NORWAY : LOC_CITY_NAME_VERDAL
  2351. YnAMP_Script: Not mapped for CIVILIZATION_NORWAY : LOC_CITY_NAME_BRATTAHLID
  2352. YnAMP_Script: Not mapped for CIVILIZATION_NORWAY : LOC_CITY_NAME_RINGERIKE
  2353. YnAMP_Script: Not mapped for CIVILIZATION_NORWAY : LOC_CITY_NAME_SANDNAES
  2354. YnAMP_Script: Not mapped for CIVILIZATION_NORWAY : LOC_CITY_NAME_MOSTER
  2355. YnAMP_Script: Not mapped for CIVILIZATION_NORWAY : LOC_CITY_NAME_VINLAND
  2356. YnAMP_Script: Not mapped for CIVILIZATION_ROME : LOC_CITY_NAME_OSTIA
  2357. YnAMP_Script: Not mapped for CIVILIZATION_ROME : LOC_CITY_NAME_ANTIUM
  2358. YnAMP_Script: Not mapped for CIVILIZATION_ROME : LOC_CITY_NAME_CUMAE
  2359. YnAMP_Script: Not mapped for CIVILIZATION_ROME : LOC_CITY_NAME_AQUILEIA
  2360. YnAMP_Script: Not mapped for CIVILIZATION_ROME : LOC_CITY_NAME_PUTEOLI
  2361. YnAMP_Script: Not mapped for CIVILIZATION_ROME : LOC_CITY_NAME_ARRETIUM
  2362. YnAMP_Script: Not mapped for CIVILIZATION_ROME : LOC_CITY_NAME_MEDIOLANUM
  2363. YnAMP_Script: Not mapped for CIVILIZATION_ROME : LOC_CITY_NAME_LUGDUNUM
  2364. YnAMP_Script: Not mapped for CIVILIZATION_ROME : LOC_CITY_NAME_ARPINUM
  2365. YnAMP_Script: Not mapped for CIVILIZATION_ROME : LOC_CITY_NAME_SETIA
  2366. YnAMP_Script: Not mapped for CIVILIZATION_ROME : LOC_CITY_NAME_VELITRAE
  2367. YnAMP_Script: Not mapped for CIVILIZATION_ROME : LOC_CITY_NAME_DUROCORTORUM
  2368. YnAMP_Script: Not mapped for CIVILIZATION_ROME : LOC_CITY_NAME_BRUNDISIUM
  2369. YnAMP_Script: Not mapped for CIVILIZATION_ROME : LOC_CITY_NAME_CAESARAUGUSTA
  2370. YnAMP_Script: Not mapped for CIVILIZATION_ROME : LOC_CITY_NAME_PALMYRA
  2371. YnAMP_Script: Not mapped for CIVILIZATION_ROME : LOC_CITY_NAME_HISPALIS
  2372. YnAMP_Script: Not mapped for CIVILIZATION_ROME : LOC_CITY_NAME_CAESAREA
  2373. YnAMP_Script: Not mapped for CIVILIZATION_ROME : LOC_CITY_NAME_ARTAXATA
  2374. YnAMP_Script: Not mapped for CIVILIZATION_ROME : LOC_CITY_NAME_SALONAE
  2375. YnAMP_Script: Not mapped for CIVILIZATION_ROME : LOC_CITY_NAME_EBURACUM
  2376. YnAMP_Script: Not mapped for CIVILIZATION_ROME : LOC_CITY_NAME_LAURIACUM
  2377. YnAMP_Script: Not mapped for CIVILIZATION_ROME : LOC_CITY_NAME_COLONIA_AGRIPPINA
  2378. YnAMP_Script: Not mapped for CIVILIZATION_ROME : LOC_CITY_NAME_NARBO
  2379. YnAMP_Script: Not mapped for CIVILIZATION_ROME : LOC_CITY_NAME_TINGI
  2380. YnAMP_Script: Not mapped for CIVILIZATION_ROME : LOC_CITY_NAME_SARMIZEGETUSA
  2381. YnAMP_Script: Not mapped for CIVILIZATION_ROME : LOC_CITY_NAME_SIRMIUM
  2382. YnAMP_Script: Not mapped for CIVILIZATION_RUSSIA : LOC_CITY_NAME_NOVGOROD
  2383. YnAMP_Script: Not mapped for CIVILIZATION_RUSSIA : LOC_CITY_NAME_NIZHNIY_NOVGOROD
  2384. YnAMP_Script: Not mapped for CIVILIZATION_RUSSIA : LOC_CITY_NAME_OLONETS
  2385. YnAMP_Script: Not mapped for CIVILIZATION_RUSSIA : LOC_CITY_NAME_SARATOV
  2386. YnAMP_Script: Not mapped for CIVILIZATION_RUSSIA : LOC_CITY_NAME_KRASNOYARSK
  2387. YnAMP_Script: Not mapped for CIVILIZATION_RUSSIA : LOC_CITY_NAME_YEKATERINBURG
  2388. YnAMP_Script: Not mapped for CIVILIZATION_RUSSIA : LOC_CITY_NAME_YAKUTSK
  2389. YnAMP_Script: Not mapped for CIVILIZATION_RUSSIA : LOC_CITY_NAME_STARAYA_RUSSA
  2390. YnAMP_Script: Not mapped for CIVILIZATION_RUSSIA : LOC_CITY_NAME_NIZHNEKOLYMSK
  2391. YnAMP_Script: Not mapped for CIVILIZATION_RUSSIA : LOC_CITY_NAME_SERGIYEV_POSAD
  2392. YnAMP_Script: Not mapped for CIVILIZATION_RUSSIA : LOC_CITY_NAME_OMSK
  2393. YnAMP_Script: Not mapped for CIVILIZATION_SCYTHIA : LOC_CITY_NAME_POKROVKA
  2394. YnAMP_Script: Not mapped for CIVILIZATION_SCYTHIA : LOC_CITY_NAME_ISSYK
  2395. YnAMP_Script: Not mapped for CIVILIZATION_SCYTHIA : LOC_CITY_NAME_KUL_OBA
  2396. YnAMP_Script: Not mapped for CIVILIZATION_SCYTHIA : LOC_CITY_NAME_GELONUS
  2397. YnAMP_Script: Not mapped for CIVILIZATION_SCYTHIA : LOC_CITY_NAME_PAZYRYK
  2398. YnAMP_Script: Not mapped for CIVILIZATION_SCYTHIA : LOC_CITY_NAME_CHERTOMLYK
  2399. YnAMP_Script: Not mapped for CIVILIZATION_SCYTHIA : LOC_CITY_NAME_NEAPOLIS
  2400. YnAMP_Script: Not mapped for CIVILIZATION_SCYTHIA : LOC_CITY_NAME_KOSTROMSKAYA
  2401. YnAMP_Script: Not mapped for CIVILIZATION_SCYTHIA : LOC_CITY_NAME_MYRIV
  2402. YnAMP_Script: Not mapped for CIVILIZATION_SCYTHIA : LOC_CITY_NAME_SOLOKHA
  2403. YnAMP_Script: Not mapped for CIVILIZATION_SCYTHIA : LOC_CITY_NAME_MAIKOP
  2404. YnAMP_Script: Not mapped for CIVILIZATION_SCYTHIA : LOC_CITY_NAME_KAMIANKA_DNIPROVSKA
  2405. YnAMP_Script: Not mapped for CIVILIZATION_SCYTHIA : LOC_CITY_NAME_TOLSTAYA
  2406. YnAMP_Script: Not mapped for CIVILIZATION_SCYTHIA : LOC_CITY_NAME_SEVEN_BROTHERS
  2407. YnAMP_Script: Not mapped for CIVILIZATION_SCYTHIA : LOC_CITY_NAME_KELERMES
  2408. YnAMP_Script: Not mapped for CIVILIZATION_SCYTHIA : LOC_CITY_NAME_SOLOCHA
  2409. YnAMP_Script: Not mapped for CIVILIZATION_SCYTHIA : LOC_CITY_NAME_ULSKI
  2410. YnAMP_Script: Not mapped for CIVILIZATION_SCYTHIA : LOC_CITY_NAME_ARZHAN
  2411. YnAMP_Script: Not mapped for CIVILIZATION_SCYTHIA : LOC_CITY_NAME_ELIZAVETOVSKAYA
  2412. YnAMP_Script: Not mapped for CIVILIZATION_SCYTHIA : LOC_CITY_NAME_MELGUNOV
  2413. YnAMP_Script: Not mapped for CIVILIZATION_SCYTHIA : LOC_CITY_NAME_PANTICAPAEUM
  2414. YnAMP_Script: Not mapped for CIVILIZATION_SCYTHIA : LOC_CITY_NAME_TSARSKAYA
  2415. YnAMP_Script: Not mapped for CIVILIZATION_SCYTHIA : LOC_CITY_NAME_OGUZ
  2416. YnAMP_Script: Not mapped for CIVILIZATION_SCYTHIA : LOC_CITY_NAME_TANAIS
  2417. YnAMP_Script: Not mapped for CIVILIZATION_SCYTHIA : LOC_CITY_NAME_ALEXANDROPOL
  2418. YnAMP_Script: Not mapped for CIVILIZATION_SCYTHIA : LOC_CITY_NAME_KURDZHIPS
  2419. YnAMP_Script: Not mapped for CIVILIZATION_SCYTHIA : LOC_CITY_NAME_TSYMBALKA
  2420. YnAMP_Script: Not mapped for CIVILIZATION_SCYTHIA : LOC_CITY_NAME_THEODOSIA
  2421. YnAMP_Script: Not mapped for CIVILIZATION_SCYTHIA : LOC_CITY_NAME_KOZEL
  2422. YnAMP_Script: Not mapped for CIVILIZATION_SPAIN : LOC_CITY_NAME_VALLADOLID
  2423. YnAMP_Script: Not mapped for CIVILIZATION_SPAIN : LOC_CITY_NAME_LAS_PALMAS
  2424. YnAMP_Script: Not mapped for CIVILIZATION_SPAIN : LOC_CITY_NAME_MURCIA
  2425. YnAMP_Script: Not mapped for CIVILIZATION_SPAIN : LOC_CITY_NAME_VITORIA_GASTEIZ
  2426. YnAMP_Script: Not mapped for CIVILIZATION_SPAIN : LOC_CITY_NAME_OVIEDO
  2427. YnAMP_Script: Not mapped for CIVILIZATION_SPAIN : LOC_CITY_NAME_JAEN
  2428. YnAMP_Script: Not mapped for CIVILIZATION_SPAIN : LOC_CITY_NAME_ALICANTE
  2429. YnAMP_Script: Not mapped for CIVILIZATION_SPAIN : LOC_CITY_NAME_BADALONA
  2430. YnAMP_Script: Not mapped for CIVILIZATION_SUMERIA : LOC_CITY_NAME_URUK
  2431. YnAMP_Script: Not mapped for CIVILIZATION_SUMERIA : LOC_CITY_NAME_ERIDU
  2432. YnAMP_Script: Not mapped for CIVILIZATION_SUMERIA : LOC_CITY_NAME_KISH
  2433. YnAMP_Script: Not mapped for CIVILIZATION_SUMERIA : LOC_CITY_NAME_LAGASH
  2434. YnAMP_Script: Not mapped for CIVILIZATION_SUMERIA : LOC_CITY_NAME_NIPPUR
  2435. YnAMP_Script: Not mapped for CIVILIZATION_SUMERIA : LOC_CITY_NAME_BAD_TIBIRA
  2436. YnAMP_Script: Not mapped for CIVILIZATION_SUMERIA : LOC_CITY_NAME_SIPPAR
  2437. YnAMP_Script: Not mapped for CIVILIZATION_SUMERIA : LOC_CITY_NAME_SHURUPPAK
  2438. YnAMP_Script: Not mapped for CIVILIZATION_SUMERIA : LOC_CITY_NAME_ADAB
  2439. YnAMP_Script: Not mapped for CIVILIZATION_SUMERIA : LOC_CITY_NAME_ISIN
  2440. YnAMP_Script: Not mapped for CIVILIZATION_SUMERIA : LOC_CITY_NAME_LARAK
  2441. YnAMP_Script: Not mapped for CIVILIZATION_SUMERIA : LOC_CITY_NAME_ABU_SALABIKH
  2442. YnAMP_Script: Not mapped for CIVILIZATION_SUMERIA : LOC_CITY_NAME_AKSHAK
  2443. YnAMP_Script: Not mapped for CIVILIZATION_SUMERIA : LOC_CITY_NAME_UMMA
  2444. YnAMP_Script: Not mapped for CIVILIZATION_SUMERIA : LOC_CITY_NAME_LARSA
  2445. YnAMP_Script: Not mapped for CIVILIZATION_SUMERIA : LOC_CITY_NAME_HAMAZI
  2446. YnAMP_Script: Not mapped for CIVILIZATION_SUMERIA : LOC_CITY_NAME_GIRSU
  2447. YnAMP_Script: Not mapped for CIVILIZATION_SUMERIA : LOC_CITY_NAME_JEMDET_NASR
  2448. YnAMP_Script: Not mapped for CIVILIZATION_SUMERIA : LOC_CITY_NAME_NINA
  2449. YnAMP_Script: Not mapped for CIVILIZATION_SUMERIA : LOC_CITY_NAME_KUARA
  2450. YnAMP_Script: Not mapped for CIVILIZATION_SUMERIA : LOC_CITY_NAME_DILBAT
  2451. YnAMP_Script: Not mapped for CIVILIZATION_SUMERIA : LOC_CITY_NAME_KUTHA
  2452. YnAMP_Script: Not mapped for CIVILIZATION_SUMERIA : LOC_CITY_NAME_MARAD
  2453. YnAMP_Script: Not mapped for CIVILIZATION_SUMERIA : LOC_CITY_NAME_ZABALAM
  2454. YnAMP_Script: Not mapped for CIVILIZATION_SUMERIA : LOC_CITY_NAME_KISURRA
  2455. YnAMP_Script: Not mapped for CIVILIZATION_SUMERIA : LOC_CITY_NAME_PAZURISH_DAGAN
  2456. YnAMP_Script: Not mapped for CIVILIZATION_SUMERIA : LOC_CITY_NAME_HARBIDUM
  2457. YnAMP_Script: Not mapped for CIVILIZATION_SUMERIA : LOC_CITY_NAME_KESH
  2458. YnAMP_Script: Not mapped for CIVILIZATION_SUMERIA : LOC_CITY_NAME_FAILAKA
  2459. YnAMP_Script: Not mapped for CIVILIZATION_HATTUSA : LOC_CITY_NAME_HATTUSA
  2460. YnAMP_Script: Not mapped for CIVILIZATION_JAKARTA : LOC_CITY_NAME_BANDAR_BRUNEI
  2461. YnAMP_Script: Not mapped for CIVILIZATION_KANDY : LOC_CITY_NAME_KANDY
  2462. YnAMP_Script: Not mapped for CIVILIZATION_KABUL : LOC_CITY_NAME_KABUL
  2463. YnAMP_Script: Not mapped for CIVILIZATION_MOHENJO_DARO : LOC_CITY_NAME_MOHENJO_DARO
  2464. YnAMP_Script: Not mapped for CIVILIZATION_NAN_MADOL : LOC_CITY_NAME_NAN_MADOL
  2465. YnAMP_Script: Not mapped for CIVILIZATION_BARBARIAN : LOC_CITY_NAME_GROKVILLE
  2466. YnAMP_Script: Not mapped for CIVILIZATION_AZTEC : LOC_CITY_NAME_TENOCHTITLAN
  2467. YnAMP_Script: Not mapped for CIVILIZATION_AZTEC : LOC_CITY_NAME_ATZCAPOTZALCO
  2468. YnAMP_Script: Not mapped for CIVILIZATION_AZTEC : LOC_CITY_NAME_TEOTIHUACAN
  2469. YnAMP_Script: Not mapped for CIVILIZATION_AZTEC : LOC_CITY_NAME_TLACOPAN
  2470. YnAMP_Script: Not mapped for CIVILIZATION_AZTEC : LOC_CITY_NAME_XOCHICALCO
  2471. YnAMP_Script: Not mapped for CIVILIZATION_AZTEC : LOC_CITY_NAME_MALINALCO
  2472. YnAMP_Script: Not mapped for CIVILIZATION_AZTEC : LOC_CITY_NAME_TEAYO
  2473. YnAMP_Script: Not mapped for CIVILIZATION_AZTEC : LOC_CITY_NAME_CEMPOALA
  2474. YnAMP_Script: Not mapped for CIVILIZATION_AZTEC : LOC_CITY_NAME_CHALCO
  2475. YnAMP_Script: Not mapped for CIVILIZATION_AZTEC : LOC_CITY_NAME_IXTAPALUCA
  2476. YnAMP_Script: Not mapped for CIVILIZATION_AZTEC : LOC_CITY_NAME_TENAYUCA
  2477. YnAMP_Script: Not mapped for CIVILIZATION_AZTEC : LOC_CITY_NAME_HUEXOTLA
  2478. YnAMP_Script: Not mapped for CIVILIZATION_AZTEC : LOC_CITY_NAME_CHAPULTEPEC
  2479. YnAMP_Script: Not mapped for CIVILIZATION_AZTEC : LOC_CITY_NAME_TEPEXPAN
  2480. YnAMP_Script: Not mapped for CIVILIZATION_AZTEC : LOC_CITY_NAME_ZITLALTEPEC
  2481. YnAMP_Script: Not mapped for CIVILIZATION_AZTEC : LOC_CITY_NAME_XALAPA
  2482. YnAMP_Script: Not mapped for CIVILIZATION_AZTEC : LOC_CITY_NAME_TAMUIN
  2483. YnAMP_Script: Not mapped for CIVILIZATION_AZTEC : LOC_CITY_NAME_TELOLOAPAN
  2484. YnAMP_Script: Not mapped for CIVILIZATION_AZTEC : LOC_CITY_NAME_MITLA
  2485. YnAMP_Script: Not mapped for CIVILIZATION_AZTEC : LOC_CITY_NAME_TLATELOLCO
  2486. YnAMP_Script: Not mapped for CIVILIZATION_AZTEC : LOC_CITY_NAME_COYOTEPEC
  2487. YnAMP_Script: Not mapped for CIVILIZATION_AZTEC : LOC_CITY_NAME_ZACATULA
  2488. YnAMP_Script: Not mapped for CIVILIZATION_AZTEC : LOC_CITY_NAME_YUCUNUDAHUI
  2489. YnAMP_Script: Not mapped for CIVILIZATION_AZTEC : LOC_CITY_NAME_ECATEPEC
  2490. YnAMP_Script: Not mapped for CIVILIZATION_AZTEC : LOC_CITY_NAME_MAZATAN
  2491. YnAMP_Script: Not mapped for CIVILIZATION_AZTEC : LOC_CITY_NAME_IZTAPALAPA
  2492. YnAMP_Script: Not mapped for CIVILIZATION_AZTEC : LOC_CITY_NAME_TLALMANALCO
  2493. YnAMP_Script: Not mapped for CIVILIZATION_AZTEC : LOC_CITY_NAME_HUAXYACAC
  2494. YnAMP_Script: Not mapped for CIVILIZATION_AZTEC : LOC_CITY_NAME_ACATITLAN
  2495. YnAMP_Script: Not mapped for CIVILIZATION_INDONESIA : LOC_CITY_NAME_MAJAPAHIT
  2496. YnAMP_Script: Not mapped for CIVILIZATION_INDONESIA : LOC_CITY_NAME_TUBAN
  2497. YnAMP_Script: Not mapped for CIVILIZATION_INDONESIA : LOC_CITY_NAME_TERNATE
  2498. YnAMP_Script: Not mapped for CIVILIZATION_INDONESIA : LOC_CITY_NAME_BADUNG
  2499. YnAMP_Script: Not mapped for CIVILIZATION_INDONESIA : LOC_CITY_NAME_MATARAM
  2500. YnAMP_Script: Not mapped for CIVILIZATION_INDONESIA : LOC_CITY_NAME_BIMA
  2501. YnAMP_Script: Not mapped for CIVILIZATION_INDONESIA : LOC_CITY_NAME_LAMPUNG
  2502. YnAMP_Script: Not mapped for CIVILIZATION_INDONESIA : LOC_CITY_NAME_BARUS
  2503. YnAMP_Script: Not mapped for CIVILIZATION_INDONESIA : LOC_CITY_NAME_BANTEN
  2504. YnAMP_Script: Not mapped for CIVILIZATION_INDONESIA : LOC_CITY_NAME_GELGEL
  2505. YnAMP_Script: Not mapped for CIVILIZATION_INDONESIA : LOC_CITY_NAME_BOGOR
  2506. YnAMP_Script: Not mapped for CIVILIZATION_INDONESIA : LOC_CITY_NAME_PAGARUYUNG
  2507. YnAMP_Script: Not mapped for CIVILIZATION_INDONESIA : LOC_CITY_NAME_PEKALONGAN
  2508. YnAMP_Script: Not mapped for CIVILIZATION_INDONESIA : LOC_CITY_NAME_SUKADANA
  2509. YnAMP_Script: Not mapped for CIVILIZATION_INDONESIA : LOC_CITY_NAME_MALANG
  2510. YnAMP_Script: Not mapped for CIVILIZATION_INDONESIA : LOC_CITY_NAME_LAMBRI
  2511. YnAMP_Script: Not mapped for CIVILIZATION_INDONESIA : LOC_CITY_NAME_SUKABUMI
  2512. YnAMP_Script: Not mapped for CIVILIZATION_INDONESIA : LOC_CITY_NAME_KAHURIPAN
  2513. YnAMP_Script: Not mapped for CIVILIZATION_INDONESIA : LOC_CITY_NAME_KEDIRI
  2514. YnAMP_Script: Not mapped for CIVILIZATION_INDONESIA : LOC_CITY_NAME_TANJUNGPINANG
  2515. YnAMP_Script: Not mapped for CIVILIZATION_INDONESIA : LOC_CITY_NAME_BAU_BAU
  2516. YnAMP_Script: Not mapped for CIVILIZATION_INDONESIA : LOC_CITY_NAME_GRESIK
  2517. YnAMP_Script: Not mapped for CIVILIZATION_INDONESIA : LOC_CITY_NAME_PANGKALPINANG
  2518. YnAMP_Script: Not mapped for CIVILIZATION_KHMER : LOC_CITY_NAME_ANGKOR_WAT
  2519. YnAMP_Script: Not mapped for CIVILIZATION_KHMER : LOC_CITY_NAME_HARIHARALAYA
  2520. YnAMP_Script: Not mapped for CIVILIZATION_KHMER : LOC_CITY_NAME_YASODHARAPURA
  2521. YnAMP_Script: Not mapped for CIVILIZATION_KHMER : LOC_CITY_NAME_MAHENDRAPARVATA
  2522. YnAMP_Script: Not mapped for CIVILIZATION_KHMER : LOC_CITY_NAME_VIMAYAPURA
  2523. YnAMP_Script: Not mapped for CIVILIZATION_KHMER : LOC_CITY_NAME_INDRAPURA
  2524. YnAMP_Script: Not mapped for CIVILIZATION_KHMER : LOC_CITY_NAME_LINGAPURA
  2525. YnAMP_Script: Not mapped for CIVILIZATION_KHMER : LOC_CITY_NAME_PREAH_VIHEAR
  2526. YnAMP_Script: Not mapped for CIVILIZATION_KHMER : LOC_CITY_NAME_BHAVAPURA
  2527. YnAMP_Script: Not mapped for CIVILIZATION_KHMER : LOC_CITY_NAME_KOMPONG_SVAY
  2528. YnAMP_Script: Not mapped for CIVILIZATION_KHMER : LOC_CITY_NAME_NAGARA_JAYASRI
  2529. YnAMP_Script: Not mapped for CIVILIZATION_KHMER : LOC_CITY_NAME_VYADHAPURA
  2530. YnAMP_Script: Not mapped for CIVILIZATION_KHMER : LOC_CITY_NAME_CHATURMUKHA
  2531. YnAMP_Script: Not mapped for CIVILIZATION_KHMER : LOC_CITY_NAME_DVIRADAPURA
  2532. YnAMP_Script: Not mapped for CIVILIZATION_KHMER : LOC_CITY_NAME_RAJAVIHARA
  2533. YnAMP_Script: Not mapped for CIVILIZATION_KHMER : LOC_CITY_NAME_AMARENDRAPURA
  2534. YnAMP_Script: Not mapped for CIVILIZATION_KHMER : LOC_CITY_NAME_PHANOM_RUNG
  2535. YnAMP_Script: Not mapped for CIVILIZATION_KHMER : LOC_CITY_NAME_ISVARAPURA
  2536. YnAMP_Script: Not mapped for CIVILIZATION_KHMER : LOC_CITY_NAME_MUANG_TAM
  2537. YnAMP_Script: Not mapped for CIVILIZATION_KHMER : LOC_CITY_NAME_ANGKOR_BOREI
  2538. YnAMP_Script: Not mapped for CIVILIZATION_KHMER : LOC_CITY_NAME_BANTEAY_KDEI
  2539. YnAMP_Script: Not mapped for CIVILIZATION_KHMER : LOC_CITY_NAME_PHETCHABURI
  2540. YnAMP_Script: Not mapped for CIVILIZATION_KHMER : LOC_CITY_NAME_CHAIYA
  2541. YnAMP_Script: Not mapped for CIVILIZATION_KHMER : LOC_CITY_NAME_ISANAPURA
  2542. YnAMP_Script: Not mapped for CIVILIZATION_KHMER : LOC_CITY_NAME_PRE_RUP
  2543. YnAMP_Script: Not mapped for CIVILIZATION_KHMER : LOC_CITY_NAME_BENG_MELEA
  2544. YnAMP_Script: Not mapped for CIVILIZATION_KHMER : LOC_CITY_NAME_LAVODAYAPURA
  2545. YnAMP_Script: Not mapped for CIVILIZATION_KHMER : LOC_CITY_NAME_SHRESTAPURA
  2546. YnAMP_Script: Not mapped for CIVILIZATION_KHMER : LOC_CITY_NAME_ANINDITAPURA
  2547. YnAMP_Script: Not mapped for CIVILIZATION_POLAND : LOC_CITY_NAME_GNIEZNO
  2548. YnAMP_Script: Not mapped for CIVILIZATION_POLAND : LOC_CITY_NAME_PLOCK
  2549. YnAMP_Script: Not mapped for CIVILIZATION_POLAND : LOC_CITY_NAME_TARNOW
  2550. YnAMP_Script: Not mapped for CIVILIZATION_POLAND : LOC_CITY_NAME_KALISZ
  2551. YnAMP_Script: Not mapped for CIVILIZATION_POLAND : LOC_CITY_NAME_LEGNICA
  2552. YnAMP_Script: Not mapped for CIVILIZATION_POLAND : LOC_CITY_NAME_SACZ
  2553. YnAMP_Script: Not mapped for CIVILIZATION_POLAND : LOC_CITY_NAME_PIOTRKOW_TRYBUNALSKI
  2554. YnAMP_Script: Not mapped for CIVILIZATION_POLAND : LOC_CITY_NAME_INOWROCLAW
  2555. YnAMP_Script: Not mapped for CIVILIZATION_POLAND : LOC_CITY_NAME_GLOGOW
  2556. YnAMP_Script: Not mapped for CIVILIZATION_POLAND : LOC_CITY_NAME_CZESTOCHOWA
  2557. YnAMP_Script: Not mapped for CIVILIZATION_POLAND : LOC_CITY_NAME_ZAMOSC
  2558. YnAMP_Script: Not mapped for CIVILIZATION_POLAND : LOC_CITY_NAME_RACIBORZ
  2559. YnAMP_Script: Not mapped for CIVILIZATION_POLAND : LOC_CITY_NAME_SWIDNICA
  2560. YnAMP_Script: Not mapped for CIVILIZATION_POLAND : LOC_CITY_NAME_RADOMSKO
  2561. YnAMP_Script: Not mapped for CIVILIZATION_POLAND : LOC_CITY_NAME_KONIN
  2562. YnAMP_Script: Not mapped for CIVILIZATION_POLAND : LOC_CITY_NAME_SLUPSK
  2563. YnAMP_Script: Not mapped for CIVILIZATION_POLAND : LOC_CITY_NAME_WALBRZYCH
  2564. YnAMP_Script: Not mapped for CIVILIZATION_POLAND : LOC_CITY_NAME_STALOWA_WOLA
  2565. YnAMP_Script: Not mapped for CIVILIZATION_POLAND : LOC_CITY_NAME_LWOW
  2566. YnAMP_Script: Not mapped for CIVILIZATION_NUBIA : LOC_CITY_NAME_KERMA
  2567. YnAMP_Script: Not mapped for CIVILIZATION_NUBIA : LOC_CITY_NAME_NAPATA
  2568. YnAMP_Script: Not mapped for CIVILIZATION_NUBIA : LOC_CITY_NAME_EL_KURRU
  2569. YnAMP_Script: Not mapped for CIVILIZATION_NUBIA : LOC_CITY_NAME_KAWA
  2570. YnAMP_Script: Not mapped for CIVILIZATION_NUBIA : LOC_CITY_NAME_SEDEINGA
  2571. YnAMP_Script: Not mapped for CIVILIZATION_NUBIA : LOC_CITY_NAME_HEH
  2572. YnAMP_Script: Not mapped for CIVILIZATION_NUBIA : LOC_CITY_NAME_QASR_IBRIM
  2573. YnAMP_Script: Not mapped for CIVILIZATION_NUBIA : LOC_CITY_NAME_SHAAT
  2574. YnAMP_Script: Not mapped for CIVILIZATION_NUBIA : LOC_CITY_NAME_IKEN
  2575. YnAMP_Script: Not mapped for CIVILIZATION_NUBIA : LOC_CITY_NAME_ABU_SIMBEL
  2576. YnAMP_Script: Not mapped for CIVILIZATION_NUBIA : LOC_CITY_NAME_BUHEN
  2577. YnAMP_Script: Not mapped for CIVILIZATION_NUBIA : LOC_CITY_NAME_DANGEIL
  2578. YnAMP_Script: Not mapped for CIVILIZATION_NUBIA : LOC_CITY_NAME_MIAM
  2579. YnAMP_Script: Not mapped for CIVILIZATION_NUBIA : LOC_CITY_NAME_TOMBOS
  2580. YnAMP_Script: Not mapped for CIVILIZATION_NUBIA : LOC_CITY_NAME_KURGUS
  2581. YnAMP_Script: Not mapped for CIVILIZATION_NUBIA : LOC_CITY_NAME_TOSHKA
  2582. YnAMP_Script: Not mapped for CIVILIZATION_NUBIA : LOC_CITY_NAME_SOLEB
  2583. YnAMP_Script: Not mapped for CIVILIZATION_NUBIA : LOC_CITY_NAME_WAD_BAN_NAQA
  2584. YnAMP_Script: Not mapped for CIVILIZATION_NUBIA : LOC_CITY_NAME_DEBBA
  2585. YnAMP_Script: Not mapped for CIVILIZATION_NUBIA : LOC_CITY_NAME_BUGDUMBUSH
  2586. YnAMP_Script: Not mapped for CIVILIZATION_NUBIA : LOC_CITY_NAME_BAKI
  2587. YnAMP_Script: Not mapped for CIVILIZATION_NUBIA : LOC_CITY_NAME_AMARA
  2588. YnAMP_Script: Not mapped for CIVILIZATION_NUBIA : LOC_CITY_NAME_MUSAWWARAT_ES_SUFRA
  2589. YnAMP_Script: Not mapped for CIVILIZATION_NUBIA : LOC_CITY_NAME_EL_FURA
  2590. YnAMP_Script: Not mapped for CIVILIZATION_NUBIA : LOC_CITY_NAME_UKMA
  2591. YnAMP_Script: Not mapped for CIVILIZATION_NUBIA : LOC_CITY_NAME_PEDEME
  2592. YnAMP_Script: Not mapped for CIVILIZATION_NUBIA : LOC_CITY_NAME_DEFEIA
  2593. YnAMP_Script: Not mapped for CIVILIZATION_MACEDON : LOC_CITY_NAME_PELLA
  2594. YnAMP_Script: Not mapped for CIVILIZATION_MACEDON : LOC_CITY_NAME_AIGAI
  2595. YnAMP_Script: Not mapped for CIVILIZATION_MACEDON : LOC_CITY_NAME_METHONE
  2596. YnAMP_Script: Not mapped for CIVILIZATION_MACEDON : LOC_CITY_NAME_CHALKIDIKI
  2597. YnAMP_Script: Not mapped for CIVILIZATION_MACEDON : LOC_CITY_NAME_DION
  2598. YnAMP_Script: Not mapped for CIVILIZATION_MACEDON : LOC_CITY_NAME_AMPHIPOLIS
  2599. YnAMP_Script: Not mapped for CIVILIZATION_MACEDON : LOC_CITY_NAME_ALEXANDRIA_TROAS
  2600. YnAMP_Script: Not mapped for CIVILIZATION_MACEDON : LOC_CITY_NAME_PYDNA
  2601. YnAMP_Script: Not mapped for CIVILIZATION_MACEDON : LOC_CITY_NAME_ALEXANDRIA_LATMUS
  2602. YnAMP_Script: Not mapped for CIVILIZATION_MACEDON : LOC_CITY_NAME_ALEXANDRETTA
  2603. YnAMP_Script: Not mapped for CIVILIZATION_MACEDON : LOC_CITY_NAME_ALEXANDRIA_ARIA
  2604. YnAMP_Script: Not mapped for CIVILIZATION_MACEDON : LOC_CITY_NAME_ALEXANDRIA_PROPHTHASIA
  2605. YnAMP_Script: Not mapped for CIVILIZATION_MACEDON : LOC_CITY_NAME_ALEXANDRIA_ARACHOSIA
  2606. YnAMP_Script: Not mapped for CIVILIZATION_MACEDON : LOC_CITY_NAME_AIANI
  2607. YnAMP_Script: Not mapped for CIVILIZATION_MACEDON : LOC_CITY_NAME_ALEXANDRIA_CAUCASUS
  2608. YnAMP_Script: Not mapped for CIVILIZATION_MACEDON : LOC_CITY_NAME_ALEXANDRIA_ESCHATE
  2609. YnAMP_Script: Not mapped for CIVILIZATION_MACEDON : LOC_CITY_NAME_AKANTHOS
  2610. YnAMP_Script: Not mapped for CIVILIZATION_MACEDON : LOC_CITY_NAME_ALEXANDRIA_OXIANA
  2611. YnAMP_Script: Not mapped for CIVILIZATION_MACEDON : LOC_CITY_NAME_HERACLEA_LYNCESTIS
  2612. YnAMP_Script: Not mapped for CIVILIZATION_MACEDON : LOC_CITY_NAME_ALEXANDRIA_BUCEPHALA
  2613. YnAMP_Script: Not mapped for CIVILIZATION_MACEDON : LOC_CITY_NAME_ALEXANDRIA_NICAEA
  2614. YnAMP_Script: Not mapped for CIVILIZATION_MACEDON : LOC_CITY_NAME_PHILIPPOLIS
  2615. YnAMP_Script: Not mapped for CIVILIZATION_MACEDON : LOC_CITY_NAME_ALEXANDRIA_INDUS
  2616. YnAMP_Script: Not mapped for CIVILIZATION_MACEDON : LOC_CITY_NAME_ALEXANDRIA_RHAMBACIA
  2617. YnAMP_Script: Not mapped for CIVILIZATION_MACEDON : LOC_CITY_NAME_STAGIRA
  2618. YnAMP_Script: Not mapped for CIVILIZATION_MACEDON : LOC_CITY_NAME_ALEXANDRIA_SUSIANA
  2619. YnAMP_Script: Not mapped for CIVILIZATION_MACEDON : LOC_CITY_NAME_APOLLONIA
  2620. YnAMP_Script: Not mapped for CIVILIZATION_MACEDON : LOC_CITY_NAME_BATMAN
  2621. YnAMP_Script: Not mapped for CIVILIZATION_PERSIA : LOC_CITY_NAME_PASARGADAE
  2622. YnAMP_Script: Not mapped for CIVILIZATION_PERSIA : LOC_CITY_NAME_SUSA
  2623. YnAMP_Script: Not mapped for CIVILIZATION_PERSIA : LOC_CITY_NAME_HAGMATANA
  2624. YnAMP_Script: Not mapped for CIVILIZATION_PERSIA : LOC_CITY_NAME_TARSUS
  2625. YnAMP_Script: Not mapped for CIVILIZATION_PERSIA : LOC_CITY_NAME_BAKHTRI
  2626. YnAMP_Script: Not mapped for CIVILIZATION_PERSIA : LOC_CITY_NAME_SPARDA
  2627. YnAMP_Script: Not mapped for CIVILIZATION_PERSIA : LOC_CITY_NAME_GORDIAN
  2628. YnAMP_Script: Not mapped for CIVILIZATION_PERSIA : LOC_CITY_NAME_TUSHPA
  2629. YnAMP_Script: Not mapped for CIVILIZATION_PERSIA : LOC_CITY_NAME_RAY
  2630. YnAMP_Script: Not mapped for CIVILIZATION_PERSIA : LOC_CITY_NAME_ZRANKA
  2631. YnAMP_Script: Not mapped for CIVILIZATION_PERSIA : LOC_CITY_NAME_SHAHR_I_QUMIS
  2632. YnAMP_Script: Not mapped for CIVILIZATION_PERSIA : LOC_CITY_NAME_PARSA
  2633. YnAMP_Script: Not mapped for CIVILIZATION_PERSIA : LOC_CITY_NAME_HALICARNASSUS
  2634. YnAMP_Script: Not mapped for CIVILIZATION_PERSIA : LOC_CITY_NAME_ISPAHAN
  2635. YnAMP_Script: Not mapped for CIVILIZATION_PERSIA : LOC_CITY_NAME_TYAIY_DRAYAHYA
  2636. YnAMP_Script: Not mapped for CIVILIZATION_PERSIA : LOC_CITY_NAME_MAZAKA
  2637. YnAMP_Script: Not mapped for CIVILIZATION_PERSIA : LOC_CITY_NAME_HARAIVA
  2638. YnAMP_Script: Not mapped for CIVILIZATION_PERSIA : LOC_CITY_NAME_ANASHAN
  2639. YnAMP_Script: Not mapped for CIVILIZATION_PERSIA : LOC_CITY_NAME_PUSHKALAVATI
  2640. YnAMP_Script: Not mapped for CIVILIZATION_PERSIA : LOC_CITY_NAME_PURA
  2641. YnAMP_Script: Not mapped for CIVILIZATION_PERSIA : LOC_CITY_NAME_TAXILA
  2642. YnAMP_Script: Not mapped for CIVILIZATION_PERSIA : LOC_CITY_NAME_BUKHARA
  2643. YnAMP_Script: Not mapped for CIVILIZATION_PERSIA : LOC_CITY_NAME_GANZAK
  2644. YnAMP_Script: Not mapped for CIVILIZATION_PERSIA : LOC_CITY_NAME_MARAKANDA
  2645. YnAMP_Script: Not mapped for CIVILIZATION_PERSIA : LOC_CITY_NAME_THAPSACUS
  2646. YnAMP_Script: Not mapped for CIVILIZATION_PERSIA : LOC_CITY_NAME_ISTAKHR
  2647. YnAMP_Script: Not mapped for CIVILIZATION_PERSIA : LOC_CITY_NAME_ARTASHAT
  2648. YnAMP_Script: Not mapped for CIVILIZATION_PERSIA : LOC_CITY_NAME_IZKI
  2649. YnAMP_Script: Not mapped for CIVILIZATION_PERSIA : LOC_CITY_NAME_BORAZJAN
  2650. YnAMP_Script: Not mapped for CIVILIZATION_PERSIA : LOC_CITY_NAME_CYRA
  2651. YnAMP_Script: Not mapped for CIVILIZATION_PERSIA : LOC_CITY_NAME_TOPRAK_QALA
  2652. YnAMP_Script: Not mapped for CIVILIZATION_AUSTRALIA : LOC_CITY_NAME_BALLAARAT
  2653. YnAMP_Script: Not mapped for CIVILIZATION_AUSTRALIA : LOC_CITY_NAME_TOOWOOMBA
  2654. YnAMP_Script: Not mapped for CIVILIZATION_AUSTRALIA : LOC_CITY_NAME_WOLLONGONG
  2655. YnAMP_Script: Not mapped for CIVILIZATION_AUSTRALIA : LOC_CITY_NAME_GOULBURN
  2656. YnAMP_Script: Not mapped for CIVILIZATION_AUSTRALIA : LOC_CITY_NAME_LISMORE
  2657. YnAMP_Script: Not mapped for CIVILIZATION_AUSTRALIA : LOC_CITY_NAME_LITHGOW
  2658. YnAMP_Script: Not mapped for CIVILIZATION_AUSTRALIA : LOC_CITY_NAME_MARYBOROUGH
  2659. YnAMP_Script: Not mapped for CIVILIZATION_AUSTRALIA : LOC_CITY_NAME_ALBURY
  2660. YnAMP_Script: Not mapped for CIVILIZATION_AUSTRALIA : LOC_CITY_NAME_FREMANTLE
  2661. YnAMP_Script: Not mapped for CIVILIZATION_AUSTRALIA : LOC_CITY_NAME_TWEED_HEADS
  2662. YnAMP_Script: Not mapped for CIVILIZATION_AUSTRALIA : LOC_CITY_NAME_HERVEY_BAY
  2663. YnAMP_Script: Not mapped for CIVILIZATION_AUSTRALIA : LOC_CITY_NAME_KALGOORLIE
  2664. YnAMP_Script: Not mapped for CIVILIZATION_AUSTRALIA : LOC_CITY_NAME_PORT_MACQUARIE
  2665. YnAMP_Script: Not mapped for CIVILIZATION_AUSTRALIA : LOC_CITY_NAME_BATHURST
  2666. YnAMP_Script: Not mapped for CIVILIZATION_AUSTRALIA : LOC_CITY_NAME_GLADSTONE
  2667. YnAMP_Script: Not mapped for CIVILIZATION_AUSTRALIA : LOC_CITY_NAME_QUEANBEYAN
  2668. YnAMP_Script: Not mapped for CIVILIZATION_AUSTRALIA : LOC_CITY_NAME_BOOMAHNOOMOONAH
  2669. YnAMP_Script: Not mapped for CIVILIZATION_CREE : LOC_CITY_NAME_MIKISIW_WACIHK
  2670. YnAMP_Script: Not mapped for CIVILIZATION_CREE : LOC_CITY_NAME_AHTAHKAKOOP
  2671. YnAMP_Script: Not mapped for CIVILIZATION_CREE : LOC_CITY_NAME_PIHTOKAHANAPIWIYIN
  2672. YnAMP_Script: Not mapped for CIVILIZATION_CREE : LOC_CITY_NAME_MISTAHI_SIPIHK
  2673. YnAMP_Script: Not mapped for CIVILIZATION_CREE : LOC_CITY_NAME_MISTAWASIS
  2674. YnAMP_Script: Not mapped for CIVILIZATION_CREE : LOC_CITY_NAME_WIHKASKO_KISEYIN
  2675. YnAMP_Script: Not mapped for CIVILIZATION_CREE : LOC_CITY_NAME_MAKWA_SAKAHIKAN
  2676. YnAMP_Script: Not mapped for CIVILIZATION_CREE : LOC_CITY_NAME_MASKOTEW
  2677. YnAMP_Script: Not mapped for CIVILIZATION_CREE : LOC_CITY_NAME_PASKWAW_ASKIHK
  2678. YnAMP_Script: Not mapped for CIVILIZATION_CREE : LOC_CITY_NAME_PIYESIW_AWASIS
  2679. YnAMP_Script: Not mapped for CIVILIZATION_CREE : LOC_CITY_NAME_PEEPEEKISIS
  2680. YnAMP_Script: Not mapped for CIVILIZATION_CREE : LOC_CITY_NAME_KINOSEW_SAKAHIKAN
  2681. YnAMP_Script: Not mapped for CIVILIZATION_CREE : LOC_CITY_NAME_KA_PEYAKWASKONAM
  2682. YnAMP_Script: Not mapped for CIVILIZATION_CREE : LOC_CITY_NAME_MISSANABIE
  2683. YnAMP_Script: Not mapped for CIVILIZATION_CREE : LOC_CITY_NAME_MOOSOMIN
  2684. YnAMP_Script: Not mapped for CIVILIZATION_CREE : LOC_CITY_NAME_KAWACATOOSE
  2685. YnAMP_Script: Not mapped for CIVILIZATION_CREE : LOC_CITY_NAME_WHAPMAGOOSTUI
  2686. YnAMP_Script: Not mapped for CIVILIZATION_CREE : LOC_CITY_NAME_OKANESE
  2687. YnAMP_Script: Not mapped for CIVILIZATION_CREE : LOC_CITY_NAME_CHEMAWAWIN
  2688. YnAMP_Script: Not mapped for CIVILIZATION_CREE : LOC_CITY_NAME_KA_KIWISTAHAW
  2689. YnAMP_Script: Not mapped for CIVILIZATION_CREE : LOC_CITY_NAME_NEKANEET
  2690. YnAMP_Script: Not mapped for CIVILIZATION_CREE : LOC_CITY_NAME_KAWAWACHIKAMACH
  2691. YnAMP_Script: Not mapped for CIVILIZATION_CREE : LOC_CITY_NAME_NATASHQUAN
  2692. YnAMP_Script: Not mapped for CIVILIZATION_CREE : LOC_CITY_NAME_WAPI_MASKWA
  2693. YnAMP_Script: Not mapped for CIVILIZATION_CREE : LOC_CITY_NAME_WASKAHIKANIHK
  2694. YnAMP_Script: Not mapped for CIVILIZATION_CREE : LOC_CITY_NAME_PAPEWE
  2695. YnAMP_Script: Not mapped for CIVILIZATION_CREE : LOC_CITY_NAME_KA_OHPAWAKASTAHK
  2696. YnAMP_Script: Not mapped for CIVILIZATION_CREE : LOC_CITY_NAME_OCHAPOWACE
  2697. YnAMP_Script: Not mapped for CIVILIZATION_CREE : LOC_CITY_NAME_TATASKWEYAK
  2698. YnAMP_Script: Not mapped for CIVILIZATION_CREE : LOC_CITY_NAME_POSAKANACIHK
  2699. YnAMP_Script: Not mapped for CIVILIZATION_GEORGIA : LOC_CITY_NAME_KUTAISI
  2700. YnAMP_Script: Not mapped for CIVILIZATION_GEORGIA : LOC_CITY_NAME_BATUMI
  2701. YnAMP_Script: Not mapped for CIVILIZATION_GEORGIA : LOC_CITY_NAME_RUSTAVI
  2702. YnAMP_Script: Not mapped for CIVILIZATION_GEORGIA : LOC_CITY_NAME_TSKHUMI
  2703. YnAMP_Script: Not mapped for CIVILIZATION_GEORGIA : LOC_CITY_NAME_GORI
  2704. YnAMP_Script: Not mapped for CIVILIZATION_GEORGIA : LOC_CITY_NAME_TELAVI
  2705. YnAMP_Script: Not mapped for CIVILIZATION_GEORGIA : LOC_CITY_NAME_MTSKHETA
  2706. YnAMP_Script: Not mapped for CIVILIZATION_GEORGIA : LOC_CITY_NAME_ZUGDIDI
  2707. YnAMP_Script: Not mapped for CIVILIZATION_GEORGIA : LOC_CITY_NAME_AKHALKALAKI
  2708. YnAMP_Script: Not mapped for CIVILIZATION_GEORGIA : LOC_CITY_NAME_KASPI
  2709. YnAMP_Script: Not mapped for CIVILIZATION_GEORGIA : LOC_CITY_NAME_TSKHINVALI
  2710. YnAMP_Script: Not mapped for CIVILIZATION_GEORGIA : LOC_CITY_NAME_OMALO
  2711. YnAMP_Script: Not mapped for CIVILIZATION_GEORGIA : LOC_CITY_NAME_TSAGERI
  2712. YnAMP_Script: Not mapped for CIVILIZATION_GEORGIA : LOC_CITY_NAME_ZESTAFONI
  2713. YnAMP_Script: Not mapped for CIVILIZATION_GEORGIA : LOC_CITY_NAME_BICHVINTA
  2714. YnAMP_Script: Not mapped for CIVILIZATION_GEORGIA : LOC_CITY_NAME_BORJOMI
  2715. YnAMP_Script: Not mapped for CIVILIZATION_GEORGIA : LOC_CITY_NAME_TSALKA
  2716. YnAMP_Script: Not mapped for CIVILIZATION_GEORGIA : LOC_CITY_NAME_ONI
  2717. YnAMP_Script: Not mapped for CIVILIZATION_GEORGIA : LOC_CITY_NAME_TIANETI
  2718. YnAMP_Script: Not mapped for CIVILIZATION_GEORGIA : LOC_CITY_NAME_TMOGVI
  2719. YnAMP_Script: Not mapped for CIVILIZATION_GEORGIA : LOC_CITY_NAME_AKHALTSIKHE
  2720. YnAMP_Script: Not mapped for CIVILIZATION_GEORGIA : LOC_CITY_NAME_GEGUTI
  2721. YnAMP_Script: Not mapped for CIVILIZATION_GEORGIA : LOC_CITY_NAME_NICOPSIA
  2722. YnAMP_Script: Not mapped for CIVILIZATION_GEORGIA : LOC_CITY_NAME_DMANISI
  2723. YnAMP_Script: Not mapped for CIVILIZATION_GEORGIA : LOC_CITY_NAME_URBNISI
  2724. YnAMP_Script: Not mapped for CIVILIZATION_GEORGIA : LOC_CITY_NAME_MUTSO
  2725. YnAMP_Script: Not mapped for CIVILIZATION_GEORGIA : LOC_CITY_NAME_AKHALI_ATONI
  2726. YnAMP_Script: Not mapped for CIVILIZATION_GEORGIA : LOC_CITY_NAME_DEDOPLISTSQARO
  2727. YnAMP_Script: Not mapped for CIVILIZATION_KOREA : LOC_CITY_NAME_GYEONGJU
  2728. YnAMP_Script: Not mapped for CIVILIZATION_KOREA : LOC_CITY_NAME_JINJU
  2729. YnAMP_Script: Not mapped for CIVILIZATION_KOREA : LOC_CITY_NAME_CHUNCHEON
  2730. YnAMP_Script: Not mapped for CIVILIZATION_KOREA : LOC_CITY_NAME_YANGSAN
  2731. YnAMP_Script: Not mapped for CIVILIZATION_KOREA : LOC_CITY_NAME_GONGJU
  2732. YnAMP_Script: Not mapped for CIVILIZATION_KOREA : LOC_CITY_NAME_SANGJU
  2733. YnAMP_Script: Not mapped for CIVILIZATION_KOREA : LOC_CITY_NAME_SUWON
  2734. YnAMP_Script: Not mapped for CIVILIZATION_KOREA : LOC_CITY_NAME_CHANGWON
  2735. YnAMP_Script: Not mapped for CIVILIZATION_KOREA : LOC_CITY_NAME_CHEONGJU
  2736. YnAMP_Script: Not mapped for CIVILIZATION_KOREA : LOC_CITY_NAME_GIMHAE
  2737. YnAMP_Script: Not mapped for CIVILIZATION_KOREA : LOC_CITY_NAME_GUMI
  2738. YnAMP_Script: Not mapped for CIVILIZATION_KOREA : LOC_CITY_NAME_IKSAN
  2739. YnAMP_Script: Not mapped for CIVILIZATION_KOREA : LOC_CITY_NAME_KAESONG
  2740. YnAMP_Script: Not mapped for CIVILIZATION_KOREA : LOC_CITY_NAME_GUNPO
  2741. YnAMP_Script: Not mapped for CIVILIZATION_KOREA : LOC_CITY_NAME_YEOSU
  2742. YnAMP_Script: Not mapped for CIVILIZATION_KOREA : LOC_CITY_NAME_SUNCHEON
  2743. YnAMP_Script: Not mapped for CIVILIZATION_KOREA : LOC_CITY_NAME_MOKPO
  2744. YnAMP_Script: Not mapped for CIVILIZATION_KOREA : LOC_CITY_NAME_GEOJE
  2745. YnAMP_Script: Not mapped for CIVILIZATION_KOREA : LOC_CITY_NAME_JEONGEUP
  2746. YnAMP_Script: Not mapped for CIVILIZATION_KOREA : LOC_CITY_NAME_GYEONGGI_GWANGJU
  2747. YnAMP_Script: Not mapped for CIVILIZATION_MAPUCHE : LOC_CITY_NAME_NGULU_MAPU
  2748. YnAMP_Script: Not mapped for CIVILIZATION_MAPUCHE : LOC_CITY_NAME_PUEL_MAPU
  2749. YnAMP_Script: Not mapped for CIVILIZATION_MAPUCHE : LOC_CITY_NAME_PIKUN_MAPU
  2750. YnAMP_Script: Not mapped for CIVILIZATION_MAPUCHE : LOC_CITY_NAME_NAG_MAPU
  2751. YnAMP_Script: Not mapped for CIVILIZATION_MAPUCHE : LOC_CITY_NAME_WILLI_MAPU
  2752. YnAMP_Script: Not mapped for CIVILIZATION_MAPUCHE : LOC_CITY_NAME_PEWEN_MAPU
  2753. YnAMP_Script: Not mapped for CIVILIZATION_MAPUCHE : LOC_CITY_NAME_WENTE_MAPU
  2754. YnAMP_Script: Not mapped for CIVILIZATION_MAPUCHE : LOC_CITY_NAME_HUILLI_MAPU
  2755. YnAMP_Script: Not mapped for CIVILIZATION_MAPUCHE : LOC_CITY_NAME_LAFKEN_MAPU
  2756. YnAMP_Script: Not mapped for CIVILIZATION_MAPUCHE : LOC_CITY_NAME_INA_PIRE_MAPU
  2757. YnAMP_Script: Not mapped for CIVILIZATION_MAPUCHE : LOC_CITY_NAME_MAMULL_MAPU
  2758. YnAMP_Script: Not mapped for CIVILIZATION_MAPUCHE : LOC_CITY_NAME_RANGKUL_MAPU
  2759. YnAMP_Script: Not mapped for CIVILIZATION_MAPUCHE : LOC_CITY_NAME_CHADI_MAPU
  2760. YnAMP_Script: Not mapped for CIVILIZATION_MAPUCHE : LOC_CITY_NAME_PEHUEN_MAPU
  2761. YnAMP_Script: Not mapped for CIVILIZATION_MAPUCHE : LOC_CITY_NAME_PUEL_WILLI_MAPU
  2762. YnAMP_Script: Not mapped for CIVILIZATION_MAPUCHE : LOC_CITY_NAME_BAFKEH_MAPU
  2763. YnAMP_Script: Not mapped for CIVILIZATION_MAPUCHE : LOC_CITY_NAME_PENI_MAPU
  2764. YnAMP_Script: Not mapped for CIVILIZATION_MAPUCHE : LOC_CITY_NAME_BOROA_MAPU
  2765. YnAMP_Script: Not mapped for CIVILIZATION_MAPUCHE : LOC_CITY_NAME_LELFUN_MAPU
  2766. YnAMP_Script: Not mapped for CIVILIZATION_MAPUCHE : LOC_CITY_NAME_KALLFU_MAPU
  2767. YnAMP_Script: Not mapped for CIVILIZATION_MAPUCHE : LOC_CITY_NAME_CHOL_CHOL_MAPU
  2768. YnAMP_Script: Not mapped for CIVILIZATION_MAPUCHE : LOC_CITY_NAME_MAKEWE_MAPU
  2769. YnAMP_Script: Not mapped for CIVILIZATION_MAPUCHE : LOC_CITY_NAME_FOROWE_MAPU
  2770. YnAMP_Script: Not mapped for CIVILIZATION_MAPUCHE : LOC_CITY_NAME_WARRIA_MAPU
  2771. YnAMP_Script: Not mapped for CIVILIZATION_MAPUCHE : LOC_CITY_NAME_TEHUEL_MAPU
  2772. YnAMP_Script: Not mapped for CIVILIZATION_MAPUCHE : LOC_CITY_NAME_KUNKO_MAPU
  2773. YnAMP_Script: Not mapped for CIVILIZATION_MAPUCHE : LOC_CITY_NAME_MOLU_MAPU
  2774. YnAMP_Script: Not mapped for CIVILIZATION_MAPUCHE : LOC_CITY_NAME_RANI_MAPU
  2775. YnAMP_Script: Not mapped for CIVILIZATION_MAPUCHE : LOC_CITY_NAME_XUF_XUF_MAPU
  2776. YnAMP_Script: Not mapped for CIVILIZATION_MAPUCHE : LOC_CITY_NAME_FUDI_MAPU
  2777. YnAMP_Script: Not mapped for CIVILIZATION_MONGOLIA : LOC_CITY_NAME_QARAQORUM
  2778. YnAMP_Script: Not mapped for CIVILIZATION_MONGOLIA : LOC_CITY_NAME_KOOKEQOTA
  2779. YnAMP_Script: Not mapped for CIVILIZATION_MONGOLIA : LOC_CITY_NAME_ALMALIQ
  2780. YnAMP_Script: Not mapped for CIVILIZATION_MONGOLIA : LOC_CITY_NAME_QARAQOTO
  2781. YnAMP_Script: Not mapped for CIVILIZATION_MONGOLIA : LOC_CITY_NAME_CHOIR
  2782. YnAMP_Script: Not mapped for CIVILIZATION_MONGOLIA : LOC_CITY_NAME_QARABALGHASUN
  2783. YnAMP_Script: Not mapped for CIVILIZATION_MONGOLIA : LOC_CITY_NAME_QESHQER
  2784. YnAMP_Script: Not mapped for CIVILIZATION_MONGOLIA : LOC_CITY_NAME_HAMI
  2785. YnAMP_Script: Not mapped for CIVILIZATION_MONGOLIA : LOC_CITY_NAME_KORLA
  2786. YnAMP_Script: Not mapped for CIVILIZATION_MONGOLIA : LOC_CITY_NAME_IRYAI
  2787. YnAMP_Script: Not mapped for CIVILIZATION_MONGOLIA : LOC_CITY_NAME_TUNGLIYOU
  2788. YnAMP_Script: Not mapped for CIVILIZATION_MONGOLIA : LOC_CITY_NAME_KOBDO
  2789. YnAMP_Script: Not mapped for CIVILIZATION_MONGOLIA : LOC_CITY_NAME_ULIYASUTAI
  2790. YnAMP_Script: Not mapped for CIVILIZATION_MONGOLIA : LOC_CITY_NAME_BUGUTU
  2791. YnAMP_Script: Not mapped for CIVILIZATION_MONGOLIA : LOC_CITY_NAME_YINGCHANG
  2792. YnAMP_Script: Not mapped for CIVILIZATION_MONGOLIA : LOC_CITY_NAME_XILINHOT
  2793. YnAMP_Script: Not mapped for CIVILIZATION_MONGOLIA : LOC_CITY_NAME_YINING
  2794. YnAMP_Script: Not mapped for CIVILIZATION_MONGOLIA : LOC_CITY_NAME_BAYANNAGUR
  2795. YnAMP_Script: Not mapped for CIVILIZATION_MONGOLIA : LOC_CITY_NAME_DATONG
  2796. YnAMP_Script: Not mapped for CIVILIZATION_MONGOLIA : LOC_CITY_NAME_ORDOS
  2797. YnAMP_Script: Not mapped for CIVILIZATION_MONGOLIA : LOC_CITY_NAME_BESHBALIK
  2798. YnAMP_Script: Not mapped for CIVILIZATION_MONGOLIA : LOC_CITY_NAME_QOCO
  2799. YnAMP_Script: Not mapped for CIVILIZATION_MONGOLIA : LOC_CITY_NAME_XANADU
  2800. YnAMP_Script: Not mapped for CIVILIZATION_NETHERLANDS : LOC_CITY_NAME_ROTTERDAM
  2801. YnAMP_Script: Not mapped for CIVILIZATION_NETHERLANDS : LOC_CITY_NAME_THE_HAGUE
  2802. YnAMP_Script: Not mapped for CIVILIZATION_NETHERLANDS : LOC_CITY_NAME_UTRECHT
  2803. YnAMP_Script: Not mapped for CIVILIZATION_NETHERLANDS : LOC_CITY_NAME_HAARLEM
  2804. YnAMP_Script: Not mapped for CIVILIZATION_NETHERLANDS : LOC_CITY_NAME_NIJMEGEN
  2805. YnAMP_Script: Not mapped for CIVILIZATION_NETHERLANDS : LOC_CITY_NAME_TILBURG
  2806. YnAMP_Script: Not mapped for CIVILIZATION_NETHERLANDS : LOC_CITY_NAME_MAASTRICHT
  2807. YnAMP_Script: Not mapped for CIVILIZATION_NETHERLANDS : LOC_CITY_NAME_LEIDEN
  2808. YnAMP_Script: Not mapped for CIVILIZATION_NETHERLANDS : LOC_CITY_NAME_BATAVIA
  2809. YnAMP_Script: Not mapped for CIVILIZATION_NETHERLANDS : LOC_CITY_NAME_APELDOORN
  2810. YnAMP_Script: Not mapped for CIVILIZATION_NETHERLANDS : LOC_CITY_NAME_ENSCHEDE
  2811. YnAMP_Script: Not mapped for CIVILIZATION_NETHERLANDS : LOC_CITY_NAME_DORDRECHT
  2812. YnAMP_Script: Not mapped for CIVILIZATION_NETHERLANDS : LOC_CITY_NAME_DELFT
  2813. YnAMP_Script: Not mapped for CIVILIZATION_NETHERLANDS : LOC_CITY_NAME_LEEUWARDEN
  2814. YnAMP_Script: Not mapped for CIVILIZATION_NETHERLANDS : LOC_CITY_NAME_BREDA
  2815. YnAMP_Script: Not mapped for CIVILIZATION_NETHERLANDS : LOC_CITY_NAME_S_HERTOGENBOSCH
  2816. YnAMP_Script: Not mapped for CIVILIZATION_NETHERLANDS : LOC_CITY_NAME_ORANJESTAD
  2817. YnAMP_Script: Not mapped for CIVILIZATION_NETHERLANDS : LOC_CITY_NAME_HEERLEN
  2818. YnAMP_Script: Not mapped for CIVILIZATION_NETHERLANDS : LOC_CITY_NAME_ALMERE
  2819. YnAMP_Script: Not mapped for CIVILIZATION_NETHERLANDS : LOC_CITY_NAME_ZWOLLE
  2820. YnAMP_Script: Not mapped for CIVILIZATION_NETHERLANDS : LOC_CITY_NAME_FORT_ZEELANDIA
  2821. YnAMP_Script: Not mapped for CIVILIZATION_NETHERLANDS : LOC_CITY_NAME_AMERSFOORT
  2822. YnAMP_Script: Not mapped for CIVILIZATION_NETHERLANDS : LOC_CITY_NAME_WILLEMSTAD
  2823. YnAMP_Script: Not mapped for CIVILIZATION_NETHERLANDS : LOC_CITY_NAME_BRIELLE
  2824. YnAMP_Script: Not mapped for CIVILIZATION_NETHERLANDS : LOC_CITY_NAME_KRALENDIJK
  2825. YnAMP_Script: Not mapped for CIVILIZATION_NETHERLANDS : LOC_CITY_NAME_ASSEN
  2826. YnAMP_Script: Not mapped for CIVILIZATION_NETHERLANDS : LOC_CITY_NAME_FLUSHING
  2827. YnAMP_Script: Not mapped for CIVILIZATION_NETHERLANDS : LOC_CITY_NAME_ZUTPHEN
  2828. YnAMP_Script: Not mapped for CIVILIZATION_NETHERLANDS : LOC_CITY_NAME_ALKMAAR
  2829. YnAMP_Script: Not mapped for CIVILIZATION_SCOTLAND : LOC_CITY_NAME_STIRLING
  2830. YnAMP_Script: Not mapped for CIVILIZATION_SCOTLAND : LOC_CITY_NAME_ROXBURGH
  2831. YnAMP_Script: Not mapped for CIVILIZATION_SCOTLAND : LOC_CITY_NAME_HADDINGTON
  2832. YnAMP_Script: Not mapped for CIVILIZATION_SCOTLAND : LOC_CITY_NAME_AYR
  2833. YnAMP_Script: Not mapped for CIVILIZATION_SCOTLAND : LOC_CITY_NAME_CULLEN
  2834. YnAMP_Script: Not mapped for CIVILIZATION_SCOTLAND : LOC_CITY_NAME_DUMBARTON
  2835. YnAMP_Script: Not mapped for CIVILIZATION_SCOTLAND : LOC_CITY_NAME_SCONE
  2836. YnAMP_Script: Not mapped for CIVILIZATION_SCOTLAND : LOC_CITY_NAME_FORRES
  2837. YnAMP_Script: Not mapped for CIVILIZATION_SCOTLAND : LOC_CITY_NAME_MONTROSE
  2838. YnAMP_Script: Not mapped for CIVILIZATION_SCOTLAND : LOC_CITY_NAME_WIGTOWN
  2839. YnAMP_Script: Not mapped for CIVILIZATION_SCOTLAND : LOC_CITY_NAME_PEAIRT
  2840. YnAMP_Script: Not mapped for CIVILIZATION_SCOTLAND : LOC_CITY_NAME_SELKIRK
  2841. YnAMP_Script: Not mapped for CIVILIZATION_SCOTLAND : LOC_CITY_NAME_PEEBLES
  2842. YnAMP_Script: Not mapped for CIVILIZATION_SCOTLAND : LOC_CITY_NAME_FORFAR
  2843. YnAMP_Script: Not mapped for CIVILIZATION_SCOTLAND : LOC_CITY_NAME_BERWICK_UPON_TWEED
  2844. YnAMP_Script: Not mapped for CIVILIZATION_SCOTLAND : LOC_CITY_NAME_GALASHIELS
  2845. YnAMP_Script: Not mapped for CIVILIZATION_SCOTLAND : LOC_CITY_NAME_ELGIN
  2846. YnAMP_Script: Not mapped for CIVILIZATION_SCOTLAND : LOC_CITY_NAME_SAINT_ANDREWS
  2847. YnAMP_Script: Not mapped for CIVILIZATION_SCOTLAND : LOC_CITY_NAME_CUMBERNAULD
  2848. YnAMP_Script: Not mapped for CIVILIZATION_SCOTLAND : LOC_CITY_NAME_DUNFERMLINE
  2849. YnAMP_Script: Not mapped for CIVILIZATION_SCOTLAND : LOC_CITY_NAME_LINLITHGOW
  2850. YnAMP_Script: Not mapped for CIVILIZATION_SCOTLAND : LOC_CITY_NAME_PRESTWICK
  2851. YnAMP_Script: Not mapped for CIVILIZATION_SCOTLAND : LOC_CITY_NAME_CUPAR
  2852. YnAMP_Script: Not mapped for CIVILIZATION_SCOTLAND : LOC_CITY_NAME_CLACKMANNAN
  2853. YnAMP_Script: Not mapped for CIVILIZATION_SCOTLAND : LOC_CITY_NAME_JEDBURGH
  2854. YnAMP_Script: Not mapped for CIVILIZATION_ZULU : LOC_CITY_NAME_UMGUNGUNDLOVU
  2855. YnAMP_Script: Not mapped for CIVILIZATION_ZULU : LOC_CITY_NAME_NOBAMBA
  2856. YnAMP_Script: Not mapped for CIVILIZATION_ZULU : LOC_CITY_NAME_KWADUKUZA
  2857. YnAMP_Script: Not mapped for CIVILIZATION_ZULU : LOC_CITY_NAME_NONGOMA
  2858. YnAMP_Script: Not mapped for CIVILIZATION_ZULU : LOC_CITY_NAME_ONDINI
  2859. YnAMP_Script: Not mapped for CIVILIZATION_ZULU : LOC_CITY_NAME_NODWENGU
  2860. YnAMP_Script: Not mapped for CIVILIZATION_ZULU : LOC_CITY_NAME_NDONDAKUSUKA
  2861. YnAMP_Script: Not mapped for CIVILIZATION_ZULU : LOC_CITY_NAME_BABANANGO
  2862. YnAMP_Script: Not mapped for CIVILIZATION_ZULU : LOC_CITY_NAME_KHANGELA
  2863. YnAMP_Script: Not mapped for CIVILIZATION_ZULU : LOC_CITY_NAME_KWAHLOMENDLINI
  2864. YnAMP_Script: Not mapped for CIVILIZATION_ZULU : LOC_CITY_NAME_HLOBANE
  2865. YnAMP_Script: Not mapped for CIVILIZATION_ZULU : LOC_CITY_NAME_ETHEKWINI
  2866. YnAMP_Script: Not mapped for CIVILIZATION_ZULU : LOC_CITY_NAME_MLAMBONGWENYA
  2867. YnAMP_Script: Not mapped for CIVILIZATION_ZULU : LOC_CITY_NAME_EZIQWAQWENI
  2868. YnAMP_Script: Not mapped for CIVILIZATION_ZULU : LOC_CITY_NAME_EMANGWENI
  2869. YnAMP_Script: Not mapped for CIVILIZATION_ZULU : LOC_CITY_NAME_ISIPHEZI
  2870. YnAMP_Script: Not mapped for CIVILIZATION_ZULU : LOC_CITY_NAME_MASOTSHENI
  2871. YnAMP_Script: Not mapped for CIVILIZATION_ZULU : LOC_CITY_NAME_MTUNZINI
  2872. YnAMP_Script: Not mapped for CIVILIZATION_ZULU : LOC_CITY_NAME_NYAKAMUBI
  2873. YnAMP_Script: Not mapped for CIVILIZATION_ZULU : LOC_CITY_NAME_DUMAZULU
  2874. YnAMP_Script: Not mapped for CIVILIZATION_ZULU : LOC_CITY_NAME_HLATIKULU
  2875. YnAMP_Script: Not mapped for CIVILIZATION_ZULU : LOC_CITY_NAME_MTHONJANENI
  2876. YnAMP_Script: Not mapped for CIVILIZATION_ZULU : LOC_CITY_NAME_EMPANGENI
  2877. YnAMP_Script: Not mapped for CIVILIZATION_ZULU : LOC_CITY_NAME_PONGOLA
  2878. YnAMP_Script: Not mapped for CIVILIZATION_ZULU : LOC_CITY_NAME_TUNGELA
  2879. YnAMP_Script: Not mapped for CIVILIZATION_ZULU : LOC_CITY_NAME_KWAMASHU
  2880. YnAMP_Script: Not mapped for CIVILIZATION_ZULU : LOC_CITY_NAME_INGWAVUMA
  2881. YnAMP_Script: Not mapped for CIVILIZATION_ZULU : LOC_CITY_NAME_HLUHLUWE
  2882. YnAMP_Script: Not mapped for CIVILIZATION_ZULU : LOC_CITY_NAME_MTUBATUBA
  2883. YnAMP_Script: Not mapped for CIVILIZATION_ZULU : LOC_CITY_NAME_MHLAHLANDLELA
  2884. YnAMP_Script: Not mapped for CIVILIZATION_ZULU : LOC_CITY_NAME_MTHATHA
  2885. YnAMP_Script: Not mapped for CIVILIZATION_ZULU : LOC_CITY_NAME_MASERU
  2886. YnAMP_Script: Not mapped for CIVILIZATION_ZULU : LOC_CITY_NAME_LOBAMBA
  2887. YnAMP_Script: Not mapped for CIVILIZATION_ZULU : LOC_CITY_NAME_QUNU
  2888. YnAMP_Script: Not mapped for CIVILIZATION_ANTIOCH : LOC_CITY_NAME_ANTIOCH
  2889. YnAMP_Script: Not mapped for CIVILIZATION_BABYLON : LOC_CITY_NAME_BABYLON
  2890. YnAMP_Script: Not mapped for CIVILIZATION_BRAZIL : LOC_CITY_NAME_DUQUE_DE_CAXIAS
  2891. YnAMP_Script: Not mapped for CIVILIZATION_BRAZIL : LOC_CITY_NAME_PARNAIBA
  2892. YnAMP_Script: Not mapped for CIVILIZATION_BRAZIL : LOC_CITY_NAME_NOVA_IGUACU
  2893. YnAMP_Script: Not mapped for CIVILIZATION_BRAZIL : LOC_CITY_NAME_SAO_BERNARDO_DO_CAMPO
  2894. YnAMP_Script: Not mapped for CIVILIZATION_BRAZIL : LOC_CITY_NAME_OSASCO
  2895. YnAMP_Script: Not mapped for CIVILIZATION_BRAZIL : LOC_CITY_NAME_JABOATAO_DOS_GUARARAPES
  2896. YnAMP_Script: Not mapped for CIVILIZATION_BRAZIL : LOC_CITY_NAME_CONTAGEM
  2897. YnAMP_Script: Not mapped for CIVILIZATION_BRAZIL : LOC_CITY_NAME_JUIZ_DE_FORA
  2898. YnAMP_Script: Not mapped for CIVILIZATION_BRAZIL : LOC_CITY_NAME_JOINVILLE
  2899. YnAMP_Script: Not mapped for CIVILIZATION_BRAZIL : LOC_CITY_NAME_JUNDIAI
  2900. YnAMP_Script: Not mapped for CIVILIZATION_CANADA : LOC_CITY_NAME_BRANTFORD
  2901. YnAMP_Script: Not mapped for CIVILIZATION_CANADA : LOC_CITY_NAME_GUELPH
  2902. YnAMP_Script: Not mapped for CIVILIZATION_CANADA : LOC_CITY_NAME_PETERBOROUGH
  2903. YnAMP_Script: Not mapped for CIVILIZATION_CANADA : LOC_CITY_NAME_VALLEYFIELD
  2904. YnAMP_Script: Not mapped for CIVILIZATION_CANADA : LOC_CITY_NAME_STRATFORD
  2905. YnAMP_Script: Not mapped for CIVILIZATION_CANADA : LOC_CITY_NAME_SAINT_CATHERINES
  2906. YnAMP_Script: Not mapped for CIVILIZATION_CANADA : LOC_CITY_NAME_SAINT_HYACINTHE
  2907. YnAMP_Script: Not mapped for CIVILIZATION_CANADA : LOC_CITY_NAME_SAINT_JOHNS
  2908. YnAMP_Script: Not mapped for CIVILIZATION_CANADA : LOC_CITY_NAME_DAWSON_CITY
  2909. YnAMP_Script: Not mapped for CIVILIZATION_CANADA : LOC_CITY_NAME_BELLEVILLE
  2910. YnAMP_Script: Not mapped for CIVILIZATION_CANADA : LOC_CITY_NAME_CHATHAM
  2911. YnAMP_Script: Not mapped for CIVILIZATION_CANADA : LOC_CITY_NAME_MONCTON
  2912. YnAMP_Script: Not mapped for CIVILIZATION_CANADA : LOC_CITY_NAME_MISSISSAUGA
  2913. YnAMP_Script: Not mapped for CIVILIZATION_CANADA : LOC_CITY_NAME_BROCKVILLE
  2914. YnAMP_Script: Not mapped for CIVILIZATION_CANADA : LOC_CITY_NAME_SAULT_SAINTE_MARIE
  2915. YnAMP_Script: Not mapped for CIVILIZATION_CANADA : LOC_CITY_NAME_SAINT_LIN
  2916. YnAMP_Script: Not mapped for CIVILIZATION_HUNGARY : LOC_CITY_NAME_BUDA
  2917. YnAMP_Script: Not mapped for CIVILIZATION_HUNGARY : LOC_CITY_NAME_ESZTERGOM
  2918. YnAMP_Script: Not mapped for CIVILIZATION_HUNGARY : LOC_CITY_NAME_PECS
  2919. YnAMP_Script: Not mapped for CIVILIZATION_HUNGARY : LOC_CITY_NAME_PEST
  2920. YnAMP_Script: Not mapped for CIVILIZATION_HUNGARY : LOC_CITY_NAME_EGER
  2921. YnAMP_Script: Not mapped for CIVILIZATION_HUNGARY : LOC_CITY_NAME_MISKOLC
  2922. YnAMP_Script: Not mapped for CIVILIZATION_HUNGARY : LOC_CITY_NAME_SZEKESFEHERVAR
  2923. YnAMP_Script: Not mapped for CIVILIZATION_HUNGARY : LOC_CITY_NAME_OBUDA
  2924. YnAMP_Script: Not mapped for CIVILIZATION_HUNGARY : LOC_CITY_NAME_KOSZEG
  2925. YnAMP_Script: Not mapped for CIVILIZATION_HUNGARY : LOC_CITY_NAME_TATABANYA
  2926. YnAMP_Script: Not mapped for CIVILIZATION_HUNGARY : LOC_CITY_NAME_KOLOZSVAR
  2927. YnAMP_Script: Not mapped for CIVILIZATION_HUNGARY : LOC_CITY_NAME_DIOSGYOR
  2928. YnAMP_Script: Not mapped for CIVILIZATION_HUNGARY : LOC_CITY_NAME_MOHACS
  2929. YnAMP_Script: Not mapped for CIVILIZATION_HUNGARY : LOC_CITY_NAME_TATA
  2930. YnAMP_Script: Not mapped for CIVILIZATION_HUNGARY : LOC_CITY_NAME_SZOLNOK
  2931. YnAMP_Script: Not mapped for CIVILIZATION_HUNGARY : LOC_CITY_NAME_KASSA
  2932. YnAMP_Script: Not mapped for CIVILIZATION_HUNGARY : LOC_CITY_NAME_KECSKEMET
  2933. YnAMP_Script: Not mapped for CIVILIZATION_HUNGARY : LOC_CITY_NAME_SIMONTORNYA
  2934. YnAMP_Script: Not mapped for CIVILIZATION_HUNGARY : LOC_CITY_NAME_NYIREGYHAZA
  2935. YnAMP_Script: Not mapped for CIVILIZATION_HUNGARY : LOC_CITY_NAME_SARVAR
  2936. YnAMP_Script: Not mapped for CIVILIZATION_HUNGARY : LOC_CITY_NAME_SOPRON
  2937. YnAMP_Script: Not mapped for CIVILIZATION_HUNGARY : LOC_CITY_NAME_CSESZNEK
  2938. YnAMP_Script: Not mapped for CIVILIZATION_HUNGARY : LOC_CITY_NAME_ZAGRAB
  2939. YnAMP_Script: Not mapped for CIVILIZATION_HUNGARY : LOC_CITY_NAME_TEMESVAR
  2940. YnAMP_Script: Not mapped for CIVILIZATION_HUNGARY : LOC_CITY_NAME_NAGYVAZSONY
  2941. YnAMP_Script: Not mapped for CIVILIZATION_HUNGARY : LOC_CITY_NAME_HODMEZOVASARHELY
  2942. YnAMP_Script: Not mapped for CIVILIZATION_HUNGARY : LOC_CITY_NAME_SUMEG
  2943. YnAMP_Script: Not mapped for CIVILIZATION_HUNGARY : LOC_CITY_NAME_BAJA
  2944. YnAMP_Script: Not mapped for CIVILIZATION_INCA : LOC_CITY_NAME_QUSQU
  2945. YnAMP_Script: Not mapped for CIVILIZATION_INCA : LOC_CITY_NAME_ANTAWAYLLA
  2946. YnAMP_Script: Not mapped for CIVILIZATION_INCA : LOC_CITY_NAME_WANUKU
  2947. YnAMP_Script: Not mapped for CIVILIZATION_INCA : LOC_CITY_NAME_WILLKA_WAMAN
  2948. YnAMP_Script: Not mapped for CIVILIZATION_INCA : LOC_CITY_NAME_MACHU
  2949. YnAMP_Script: Not mapped for CIVILIZATION_INCA : LOC_CITY_NAME_OLLANTAYTAMBO
  2950. YnAMP_Script: Not mapped for CIVILIZATION_INCA : LOC_CITY_NAME_SAUSA
  2951. YnAMP_Script: Not mapped for CIVILIZATION_INCA : LOC_CITY_NAME_KASHAMARKA
  2952. YnAMP_Script: Not mapped for CIVILIZATION_INCA : LOC_CITY_NAME_CHUCUITO
  2953. YnAMP_Script: Not mapped for CIVILIZATION_INCA : LOC_CITY_NAME_KITU_KARA
  2954. YnAMP_Script: Not mapped for CIVILIZATION_INCA : LOC_CITY_NAME_AYACUCHU
  2955. YnAMP_Script: Not mapped for CIVILIZATION_INCA : LOC_CITY_NAME_CHAN_CHAN
  2956. YnAMP_Script: Not mapped for CIVILIZATION_INCA : LOC_CITY_NAME_PISAC
  2957. YnAMP_Script: Not mapped for CIVILIZATION_INCA : LOC_CITY_NAME_HUANCABAMBA
  2958. YnAMP_Script: Not mapped for CIVILIZATION_INCA : LOC_CITY_NAME_AYAVIRI
  2959. YnAMP_Script: Not mapped for CIVILIZATION_INCA : LOC_CITY_NAME_ROSASPATA
  2960. YnAMP_Script: Not mapped for CIVILIZATION_INCA : LOC_CITY_NAME_PARIA
  2961. YnAMP_Script: Not mapped for CIVILIZATION_INCA : LOC_CITY_NAME_CHUQUIABO
  2962. YnAMP_Script: Not mapped for CIVILIZATION_INCA : LOC_CITY_NAME_PACHAKAMAQ
  2963. YnAMP_Script: Not mapped for CIVILIZATION_INCA : LOC_CITY_NAME_TUMBEZ
  2964. YnAMP_Script: Not mapped for CIVILIZATION_INCA : LOC_CITY_NAME_TUMIPAMPA
  2965. YnAMP_Script: Not mapped for CIVILIZATION_INCA : LOC_CITY_NAME_INGAPIRCA
  2966. YnAMP_Script: Not mapped for CIVILIZATION_INCA : LOC_CITY_NAME_INKA_WASI
  2967. YnAMP_Script: Not mapped for CIVILIZATION_INCA : LOC_CITY_NAME_ICA
  2968. YnAMP_Script: Not mapped for CIVILIZATION_INCA : LOC_CITY_NAME_PARAMONGA
  2969. YnAMP_Script: Not mapped for CIVILIZATION_INCA : LOC_CITY_NAME_PUKATAMPU
  2970. YnAMP_Script: Not mapped for CIVILIZATION_INCA : LOC_CITY_NAME_CHIQUITOY
  2971. YnAMP_Script: Not mapped for CIVILIZATION_INCA : LOC_CITY_NAME_PUKARA_CHENA
  2972. YnAMP_Script: Not mapped for CIVILIZATION_INCA : LOC_CITY_NAME_RANCHILLOS
  2973. YnAMP_Script: Not mapped for CIVILIZATION_INCA : LOC_CITY_NAME_PUMPU
  2974. YnAMP_Script: Not mapped for CIVILIZATION_INCA : LOC_CITY_NAME_PUKARA_ACONQUIJA
  2975. YnAMP_Script: Not mapped for CIVILIZATION_MALI : LOC_CITY_NAME_NIANI
  2976. YnAMP_Script: Not mapped for CIVILIZATION_MALI : LOC_CITY_NAME_JENNE
  2977. YnAMP_Script: Not mapped for CIVILIZATION_MALI : LOC_CITY_NAME_TAWDENNI
  2978. YnAMP_Script: Not mapped for CIVILIZATION_MALI : LOC_CITY_NAME_TADMEKKA
  2979. YnAMP_Script: Not mapped for CIVILIZATION_MALI : LOC_CITY_NAME_AWDAGHUST
  2980. YnAMP_Script: Not mapped for CIVILIZATION_MALI : LOC_CITY_NAME_KIRINA
  2981. YnAMP_Script: Not mapped for CIVILIZATION_MALI : LOC_CITY_NAME_SEGU
  2982. YnAMP_Script: Not mapped for CIVILIZATION_MALI : LOC_CITY_NAME_NIORO
  2983. YnAMP_Script: Not mapped for CIVILIZATION_MALI : LOC_CITY_NAME_KANGABA
  2984. YnAMP_Script: Not mapped for CIVILIZATION_MALI : LOC_CITY_NAME_KOUROUSSA
  2985. YnAMP_Script: Not mapped for CIVILIZATION_MALI : LOC_CITY_NAME_NIAGASSOLA
  2986. YnAMP_Script: Not mapped for CIVILIZATION_MALI : LOC_CITY_NAME_DIARA
  2987. YnAMP_Script: Not mapped for CIVILIZATION_MALI : LOC_CITY_NAME_NTERET
  2988. YnAMP_Script: Not mapped for CIVILIZATION_MALI : LOC_CITY_NAME_DIA
  2989. YnAMP_Script: Not mapped for CIVILIZATION_MALI : LOC_CITY_NAME_KIRI
  2990. YnAMP_Script: Not mapped for CIVILIZATION_MALI : LOC_CITY_NAME_NARENA
  2991. YnAMP_Script: Not mapped for CIVILIZATION_MALI : LOC_CITY_NAME_DAKADIALA
  2992. YnAMP_Script: Not mapped for CIVILIZATION_MALI : LOC_CITY_NAME_KUKYA
  2993. YnAMP_Script: Not mapped for CIVILIZATION_MALI : LOC_CITY_NAME_SIBY
  2994. YnAMP_Script: Not mapped for CIVILIZATION_MALI : LOC_CITY_NAME_FADAMA
  2995. YnAMP_Script: Not mapped for CIVILIZATION_MALI : LOC_CITY_NAME_TABON
  2996. YnAMP_Script: Not mapped for CIVILIZATION_MALI : LOC_CITY_NAME_SIGUIRI
  2997. YnAMP_Script: Not mapped for CIVILIZATION_MALI : LOC_CITY_NAME_KANIANA
  2998. YnAMP_Script: Not mapped for CIVILIZATION_MAORI : LOC_CITY_NAME_TE_HOKIANGA_NU_A_KUPE
  2999. YnAMP_Script: Not mapped for CIVILIZATION_MAORI : LOC_CITY_NAME_NGARUAWAHIA
  3000. YnAMP_Script: Not mapped for CIVILIZATION_MAORI : LOC_CITY_NAME_OPANGO
  3001. YnAMP_Script: Not mapped for CIVILIZATION_MAORI : LOC_CITY_NAME_WHAKAREWAREWA
  3002. YnAMP_Script: Not mapped for CIVILIZATION_MAORI : LOC_CITY_NAME_KAIAPOI
  3003. YnAMP_Script: Not mapped for CIVILIZATION_MAORI : LOC_CITY_NAME_KAWHIA
  3004. YnAMP_Script: Not mapped for CIVILIZATION_MAORI : LOC_CITY_NAME_TAUMUTU
  3005. YnAMP_Script: Not mapped for CIVILIZATION_MAORI : LOC_CITY_NAME_KAPITI
  3006. YnAMP_Script: Not mapped for CIVILIZATION_MAORI : LOC_CITY_NAME_TE_POKOHIWI
  3007. YnAMP_Script: Not mapped for CIVILIZATION_MAORI : LOC_CITY_NAME_OTATARA_PA
  3008. YnAMP_Script: Not mapped for CIVILIZATION_MAORI : LOC_CITY_NAME_MOTUPOHUE
  3009. YnAMP_Script: Not mapped for CIVILIZATION_MAORI : LOC_CITY_NAME_RUATORIA
  3010. YnAMP_Script: Not mapped for CIVILIZATION_MAORI : LOC_CITY_NAME_MAUNGAKIEKIE_PA
  3011. YnAMP_Script: Not mapped for CIVILIZATION_MAORI : LOC_CITY_NAME_TAUPIRI
  3012. YnAMP_Script: Not mapped for CIVILIZATION_MAORI : LOC_CITY_NAME_WHAINGAROA
  3013. YnAMP_Script: Not mapped for CIVILIZATION_MAORI : LOC_CITY_NAME_PUKEMAIRE
  3014. YnAMP_Script: Not mapped for CIVILIZATION_MAORI : LOC_CITY_NAME_PARI_RU
  3015. YnAMP_Script: Not mapped for CIVILIZATION_MAORI : LOC_CITY_NAME_OPOTIKI
  3016. YnAMP_Script: Not mapped for CIVILIZATION_MAORI : LOC_CITY_NAME_TAUMATAWHANA_PA
  3017. YnAMP_Script: Not mapped for CIVILIZATION_MAORI : LOC_CITY_NAME_WHANGANUI_A_TARA
  3018. YnAMP_Script: Not mapped for CIVILIZATION_MAORI : LOC_CITY_NAME_WAIMAPIHI_PA
  3019. YnAMP_Script: Not mapped for CIVILIZATION_MAORI : LOC_CITY_NAME_KORORIPO_PA
  3020. YnAMP_Script: Not mapped for CIVILIZATION_MAORI : LOC_CITY_NAME_MOTAKIORA
  3021. YnAMP_Script: Not mapped for CIVILIZATION_OTTOMAN : LOC_CITY_NAME_HALEP
  3022. YnAMP_Script: Not mapped for CIVILIZATION_OTTOMAN : LOC_CITY_NAME_KONYA
  3023. YnAMP_Script: Not mapped for CIVILIZATION_OTTOMAN : LOC_CITY_NAME_ADANA
  3024. YnAMP_Script: Not mapped for CIVILIZATION_OTTOMAN : LOC_CITY_NAME_SIVAS
  3025. YnAMP_Script: Not mapped for CIVILIZATION_OTTOMAN : LOC_CITY_NAME_AYDIN
  3026. YnAMP_Script: Not mapped for CIVILIZATION_OTTOMAN : LOC_CITY_NAME_TRABLUSGARP
  3027. YnAMP_Script: Not mapped for CIVILIZATION_OTTOMAN : LOC_CITY_NAME_URFA
  3028. YnAMP_Script: Not mapped for CIVILIZATION_OTTOMAN : LOC_CITY_NAME_AMASYA
  3029. YnAMP_Script: Not mapped for CIVILIZATION_OTTOMAN : LOC_CITY_NAME_CEZAYIR
  3030. YnAMP_Script: Not mapped for CIVILIZATION_OTTOMAN : LOC_CITY_NAME_MONASTIR
  3031. YnAMP_Script: Not mapped for CIVILIZATION_OTTOMAN : LOC_CITY_NAME_ISKENDERUN
  3032. YnAMP_Script: Not mapped for CIVILIZATION_OTTOMAN : LOC_CITY_NAME_DIYARBEKIR
  3033. YnAMP_Script: Not mapped for CIVILIZATION_OTTOMAN : LOC_CITY_NAME_MARAS
  3034. YnAMP_Script: Not mapped for CIVILIZATION_OTTOMAN : LOC_CITY_NAME_AKSARAY
  3035. YnAMP_Script: Not mapped for CIVILIZATION_OTTOMAN : LOC_CITY_NAME_GELIBOLU
  3036. YnAMP_Script: Not mapped for CIVILIZATION_OTTOMAN : LOC_CITY_NAME_AINTAB
  3037. YnAMP_Script: Not mapped for CIVILIZATION_OTTOMAN : LOC_CITY_NAME_IZMIT
  3038. YnAMP_Script: Not mapped for CIVILIZATION_OTTOMAN : LOC_CITY_NAME_BOSNA_SARAY
  3039. YnAMP_Script: Not mapped for CIVILIZATION_OTTOMAN : LOC_CITY_NAME_MOCHA
  3040. YnAMP_Script: Not mapped for CIVILIZATION_OTTOMAN : LOC_CITY_NAME_ESKISEHIR
  3041. YnAMP_Script: Not mapped for CIVILIZATION_OTTOMAN : LOC_CITY_NAME_SOGUT
  3042. YnAMP_Script: Not mapped for CIVILIZATION_OTTOMAN : LOC_CITY_NAME_TIRGOVISTE
  3043. YnAMP_Script: Not mapped for CIVILIZATION_PHOENICIA : LOC_CITY_NAME_TYRE
  3044. YnAMP_Script: Not mapped for CIVILIZATION_PHOENICIA : LOC_CITY_NAME_BYBLOS
  3045. YnAMP_Script: Not mapped for CIVILIZATION_PHOENICIA : LOC_CITY_NAME_SIDON
  3046. YnAMP_Script: Not mapped for CIVILIZATION_PHOENICIA : LOC_CITY_NAME_BIRUTA
  3047. YnAMP_Script: Not mapped for CIVILIZATION_PHOENICIA : LOC_CITY_NAME_UGARIT
  3048. YnAMP_Script: Not mapped for CIVILIZATION_PHOENICIA : LOC_CITY_NAME_KTY
  3049. YnAMP_Script: Not mapped for CIVILIZATION_PHOENICIA : LOC_CITY_NAME_AYNOOK
  3050. YnAMP_Script: Not mapped for CIVILIZATION_PHOENICIA : LOC_CITY_NAME_LPQY
  3051. YnAMP_Script: Not mapped for CIVILIZATION_PHOENICIA : LOC_CITY_NAME_CARTHAGE
  3052. YnAMP_Script: Not mapped for CIVILIZATION_PHOENICIA : LOC_CITY_NAME_ZIZ
  3053. YnAMP_Script: Not mapped for CIVILIZATION_PHOENICIA : LOC_CITY_NAME_UTICA
  3054. YnAMP_Script: Not mapped for CIVILIZATION_PHOENICIA : LOC_CITY_NAME_SBRT_N
  3055. YnAMP_Script: Not mapped for CIVILIZATION_PHOENICIA : LOC_CITY_NAME_MTW
  3056. YnAMP_Script: Not mapped for CIVILIZATION_PHOENICIA : LOC_CITY_NAME_LIXUS
  3057. YnAMP_Script: Not mapped for CIVILIZATION_PHOENICIA : LOC_CITY_NAME_NORA
  3058. YnAMP_Script: Not mapped for CIVILIZATION_PHOENICIA : LOC_CITY_NAME_AMRIT
  3059. YnAMP_Script: Not mapped for CIVILIZATION_PHOENICIA : LOC_CITY_NAME_OEA
  3060. YnAMP_Script: Not mapped for CIVILIZATION_PHOENICIA : LOC_CITY_NAME_GADIR
  3061. YnAMP_Script: Not mapped for CIVILIZATION_PHOENICIA : LOC_CITY_NAME_THAPSUS
  3062. YnAMP_Script: Not mapped for CIVILIZATION_PHOENICIA : LOC_CITY_NAME_MALAKA
  3063. YnAMP_Script: Not mapped for CIVILIZATION_PHOENICIA : LOC_CITY_NAME_KERKOUANE
  3064. YnAMP_Script: Not mapped for CIVILIZATION_PHOENICIA : LOC_CITY_NAME_ADRYMES
  3065. YnAMP_Script: Not mapped for CIVILIZATION_PHOENICIA : LOC_CITY_NAME_SEXI
  3066. YnAMP_Script: Not mapped for CIVILIZATION_PHOENICIA : LOC_CITY_NAME_HIPPONENSIS_SINUS
  3067. YnAMP_Script: Not mapped for CIVILIZATION_PHOENICIA : LOC_CITY_NAME_IBOSSIM
  3068. YnAMP_Script: Not mapped for CIVILIZATION_PHOENICIA : LOC_CITY_NAME_ONOBA
  3069. YnAMP_Script: Not mapped for CIVILIZATION_PHOENICIA : LOC_CITY_NAME_IOL
  3070. YnAMP_Script: Not mapped for CIVILIZATION_PHOENICIA : LOC_CITY_NAME_RUSUCURRU
  3071. YnAMP_Script: Not mapped for CIVILIZATION_PHOENICIA : LOC_CITY_NAME_MAGO
  3072. YnAMP_Script: Not mapped for CIVILIZATION_PHOENICIA : LOC_CITY_NAME_SALA
  3073. YnAMP_Script: Not mapped for CIVILIZATION_PHOENICIA : LOC_CITY_NAME_TAS_SILG
  3074. YnAMP_Script: Not mapped for CIVILIZATION_ROME : LOC_CITY_NAME_POMPEII
  3075. YnAMP_Script: Not mapped for CIVILIZATION_SWEDEN : LOC_CITY_NAME_NORRKOPING
  3076. YnAMP_Script: Not mapped for CIVILIZATION_SWEDEN : LOC_CITY_NAME_LUND
  3077. YnAMP_Script: Not mapped for CIVILIZATION_SWEDEN : LOC_CITY_NAME_ABO
  3078. YnAMP_Script: Not mapped for CIVILIZATION_SWEDEN : LOC_CITY_NAME_HALMSTAD
  3079. YnAMP_Script: Not mapped for CIVILIZATION_SWEDEN : LOC_CITY_NAME_STRANGNAS
  3080. YnAMP_Script: Not mapped for CIVILIZATION_SWEDEN : LOC_CITY_NAME_FALUN
  3081. YnAMP_Script: Not mapped for CIVILIZATION_SWEDEN : LOC_CITY_NAME_NYKOPING
  3082. YnAMP_Script: Not mapped for CIVILIZATION_SWEDEN : LOC_CITY_NAME_KARLSKRONA
  3083. YnAMP_Script: Not mapped for CIVILIZATION_SWEDEN : LOC_CITY_NAME_BORAS
  3084. YnAMP_Script: Not mapped for CIVILIZATION_SWEDEN : LOC_CITY_NAME_FORT_KRISTINA
  3085. YnAMP_Script: Not mapped for CIVILIZATION_SWEDEN : LOC_CITY_NAME_REVAL
  3086. YnAMP_Script: Not mapped for CIVILIZATION_SWEDEN : LOC_CITY_NAME_VASA
  3087. YnAMP_Script: Not mapped for CIVILIZATION_SWEDEN : LOC_CITY_NAME_TORSHALLA
  3088. YnAMP_Script: Not mapped for CIVILIZATION_SWEDEN : LOC_CITY_NAME_KUNGALV
  3089. YnAMP_Script: Not mapped for CIVILIZATION_SWEDEN : LOC_CITY_NAME_VASTERVIK
  3090. YnAMP_Script: Not mapped for CIVILIZATION_SWEDEN : LOC_CITY_NAME_GAVLE
  3091. YnAMP_Script: Not mapped for CIVILIZATION_SWEDEN : LOC_CITY_NAME_VIBORG
  3092. YnAMP_Script: Not mapped for CIVILIZATION_SWEDEN : LOC_CITY_NAME_HUDIKSVALL
  3093. YnAMP_Script: Not mapped for CIVILIZATION_SWEDEN : LOC_CITY_NAME_FORT_CAROLUSBORG
  3094. YnAMP_Script: Not mapped for CIVILIZATION_SWEDEN : LOC_CITY_NAME_AMAL
  3095. YnAMP_Script: Not mapped for CIVILIZATION_SWEDEN : LOC_CITY_NAME_TORNEA
  3096. YnAMP_Script: Not mapped for CIVILIZATION_SWEDEN : LOC_CITY_NAME_KINDA
  3097. YnAMP_Script: Not mapped for CIVILIZATION_AKKAD : LOC_CITY_NAME_AKKAD
  3098. YnAMP_Script: Not mapped for CIVILIZATION_NGAZARGAMU : LOC_CITY_NAME_NGAZARGAMU
  3099. YnAMP_Script: Not mapped for CIVILIZATION_RAPA_NUI : LOC_CITY_NAME_RAPA_NUI
  3100. YnAMP_Script: Not mapped for GEDEMO_CIVILIZATION_GEDGOA : LOC_GEDEMO_CITY_NAME_GEDGOA
  3101. YnAMP_Script: Not mapped for GEDEMO_CIVILIZATION_MUA : LOC_GEDEMO_CITY_NAME_MUA
  3102. RealStrategy: ...RSTRandomFlavors NOT exists - generate randoms
  3103. RealStrategy: 1 ...randomizing LEADER_TOMYRIS : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  3104. RealStrategy: 1 ...leader LEADER_TOMYRIS : CONQUEST 6.0 : SCIENCE 1.0 : CULTURE 2.0 : RELIGION 5.0 : DIPLO 3.0
  3105. RealStrategy: 1 ...randomizing LEADER_ELEANOR_ENGLAND : CONQUEST -1.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 1.0
  3106. RealStrategy: 1 ...leader LEADER_ELEANOR_ENGLAND : CONQUEST 2.0 : SCIENCE 4.0 : CULTURE 5.0 : RELIGION 1.0 : DIPLO 4.0
  3107. RealStrategy: 1 ...randomizing LEADER_MATTHIAS_CORVINUS : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO 0.0
  3108. RealStrategy: 1 ...leader LEADER_MATTHIAS_CORVINUS : CONQUEST 7.0 : SCIENCE 2.0 : CULTURE 4.0 : RELIGION 2.0 : DIPLO 5.0
  3109. RealStrategy: 1 ...randomizing LEADER_POUNDMAKER : CONQUEST -1.0 : SCIENCE -1.0 : CULTURE 0.0 : RELIGION -1.0 : DIPLO -1.0
  3110. RealStrategy: 1 ...leader LEADER_POUNDMAKER : CONQUEST 1.0 : SCIENCE 4.0 : CULTURE 5.0 : RELIGION 3.0 : DIPLO 4.0
  3111. RealStrategy: 1 ...randomizing LEADER_PERICLES : CONQUEST -1.0 : SCIENCE 0.0 : CULTURE -1.0 : RELIGION 0.0 : DIPLO 1.0
  3112. RealStrategy: 1 ...leader LEADER_PERICLES : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 7.0 : RELIGION 1.0 : DIPLO 9.0
  3113. RealStrategy: 1 ...randomizing LEADER_GILGAMESH : CONQUEST 1.0 : SCIENCE -1.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3114. RealStrategy: 1 ...leader LEADER_GILGAMESH : CONQUEST 6.0 : SCIENCE 7.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 3.0
  3115. RealStrategy: 1 ...randomizing LEADER_JADWIGA : CONQUEST 1.0 : SCIENCE 0.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO -1.0
  3116. RealStrategy: 1 ...leader LEADER_JADWIGA : CONQUEST 5.0 : SCIENCE 1.0 : CULTURE 5.0 : RELIGION 7.0 : DIPLO 1.0
  3117. RealStrategy: 1 ...randomizing LEADER_CATHERINE_DE_MEDICI : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO -1.0
  3118. RealStrategy: 1 ...leader LEADER_CATHERINE_DE_MEDICI : CONQUEST 4.0 : SCIENCE 5.0 : CULTURE 8.0 : RELIGION 2.0 : DIPLO 1.0
  3119. RealStrategy: 1 ...randomizing LEADER_TAMAR : CONQUEST 1.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION -1.0 : DIPLO -1.0
  3120. RealStrategy: 1 ...leader LEADER_TAMAR : CONQUEST 4.0 : SCIENCE 1.0 : CULTURE 3.0 : RELIGION 5.0 : DIPLO 6.0
  3121. RealStrategy: 1 ...randomizing LEADER_PEDRO : CONQUEST 1.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION -1.0 : DIPLO -1.0
  3122. RealStrategy: 1 ...leader LEADER_PEDRO : CONQUEST 2.0 : SCIENCE 6.0 : CULTURE 8.0 : RELIGION 2.0 : DIPLO 1.0
  3123. RealStrategy: 1 ...randomizing LEADER_ELEANOR_FRANCE : CONQUEST 1.0 : SCIENCE 0.0 : CULTURE -1.0 : RELIGION 1.0 : DIPLO 1.0
  3124. RealStrategy: 1 ...leader LEADER_ELEANOR_FRANCE : CONQUEST 3.0 : SCIENCE 3.0 : CULTURE 7.0 : RELIGION 4.0 : DIPLO 5.0
  3125. RealStrategy: 1 ...randomizing LEADER_TRAJAN : CONQUEST -1.0 : SCIENCE 0.0 : CULTURE 1.0 : RELIGION -1.0 : DIPLO 1.0
  3126. RealStrategy: 1 ...leader LEADER_TRAJAN : CONQUEST 4.0 : SCIENCE 3.0 : CULTURE 5.0 : RELIGION 1.0 : DIPLO 3.0
  3127. RealStrategy: 1 ...randomizing LEADER_KRISTINA : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE -1.0 : RELIGION 0.0 : DIPLO 0.0
  3128. RealStrategy: 1 ...leader LEADER_KRISTINA : CONQUEST 2.0 : SCIENCE 5.0 : CULTURE 6.0 : RELIGION 2.0 : DIPLO 8.0
  3129. RealStrategy: 1 ...randomizing LEADER_GORGO : CONQUEST -1.0 : SCIENCE -1.0 : CULTURE -1.0 : RELIGION 0.0 : DIPLO -1.0
  3130. RealStrategy: 1 ...leader LEADER_GORGO : CONQUEST 6.0 : SCIENCE 1.0 : CULTURE 5.0 : RELIGION 1.0 : DIPLO 2.0
  3131. RealStrategy: 1 ...randomizing LEADER_GITARJA : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE -1.0 : RELIGION 1.0 : DIPLO -1.0
  3132. RealStrategy: 1 ...leader LEADER_GITARJA : CONQUEST 1.0 : SCIENCE 5.0 : CULTURE 3.0 : RELIGION 7.0 : DIPLO 1.0
  3133. RealStrategy: 1 ...randomizing LEADER_T_ROOSEVELT : CONQUEST -1.0 : SCIENCE 1.0 : CULTURE -1.0 : RELIGION 1.0 : DIPLO -1.0
  3134. RealStrategy: 1 ...leader LEADER_T_ROOSEVELT : CONQUEST 3.0 : SCIENCE 5.0 : CULTURE 6.0 : RELIGION 2.0 : DIPLO 6.0
  3135. RealStrategy: 1 ...randomizing LEADER_KUPE : CONQUEST -1.0 : SCIENCE -1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  3136. RealStrategy: 1 ...leader LEADER_KUPE : CONQUEST 3.0 : SCIENCE 1.0 : CULTURE 8.0 : RELIGION 5.0 : DIPLO 5.0
  3137. RealStrategy: 1 ...randomizing LEADER_PETER_GREAT : CONQUEST 1.0 : SCIENCE 0.0 : CULTURE -1.0 : RELIGION 1.0 : DIPLO 0.0
  3138. RealStrategy: 1 ...leader LEADER_PETER_GREAT : CONQUEST 4.0 : SCIENCE 2.0 : CULTURE 5.0 : RELIGION 8.0 : DIPLO 4.0
  3139. RealStrategy: 1 ...randomizing LEADER_CHANDRAGUPTA : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 0.0 : RELIGION 1.0 : DIPLO -1.0
  3140. RealStrategy: 1 ...leader LEADER_CHANDRAGUPTA : CONQUEST 7.0 : SCIENCE 5.0 : CULTURE 4.0 : RELIGION 6.0 : DIPLO 1.0
  3141. RealStrategy: 1 ...randomizing LEADER_PHILIP_II : CONQUEST -1.0 : SCIENCE 1.0 : CULTURE -1.0 : RELIGION 1.0 : DIPLO 1.0
  3142. RealStrategy: 1 ...leader LEADER_PHILIP_II : CONQUEST 4.0 : SCIENCE 5.0 : CULTURE 1.0 : RELIGION 8.0 : DIPLO 3.0
  3143. RealStrategy: 1 ...randomizing LEADER_SULEIMAN : CONQUEST -1.0 : SCIENCE 1.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3144. RealStrategy: 1 ...leader LEADER_SULEIMAN : CONQUEST 7.0 : SCIENCE 5.0 : CULTURE 4.0 : RELIGION 2.0 : DIPLO 1.0
  3145. RealStrategy: 1 ...randomizing LEADER_CYRUS : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE -1.0 : RELIGION 1.0 : DIPLO -1.0
  3146. RealStrategy: 1 ...leader LEADER_CYRUS : CONQUEST 7.0 : SCIENCE 3.0 : CULTURE 4.0 : RELIGION 2.0 : DIPLO 1.0
  3147. RealStrategy: 1 ...randomizing LEADER_HOJO : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO 0.0
  3148. RealStrategy: 1 ...leader LEADER_HOJO : CONQUEST 5.0 : SCIENCE 3.0 : CULTURE 7.0 : RELIGION 6.0 : DIPLO 1.0
  3149. RealStrategy: 1 ...randomizing LEADER_JOHN_CURTIN : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE -1.0 : RELIGION 0.0 : DIPLO 1.0
  3150. RealStrategy: 1 ...leader LEADER_JOHN_CURTIN : CONQUEST 3.0 : SCIENCE 7.0 : CULTURE 4.0 : RELIGION 1.0 : DIPLO 4.0
  3151. RealStrategy: 1 ...randomizing LEADER_LAURIER : CONQUEST 0.0 : SCIENCE -1.0 : CULTURE -1.0 : RELIGION 0.0 : DIPLO 0.0
  3152. RealStrategy: 1 ...leader LEADER_LAURIER : CONQUEST 1.0 : SCIENCE 3.0 : CULTURE 6.0 : RELIGION 1.0 : DIPLO 7.0
  3153. RealStrategy: 1 ...randomizing LEADER_AMANITORE : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 0.0 : RELIGION 1.0 : DIPLO -1.0
  3154. RealStrategy: 1 ...leader LEADER_AMANITORE : CONQUEST 5.0 : SCIENCE 8.0 : CULTURE 3.0 : RELIGION 6.0 : DIPLO 1.0
  3155. RealStrategy: 1 ...randomizing LEADER_WILHELMINA : CONQUEST 1.0 : SCIENCE 0.0 : CULTURE 1.0 : RELIGION -1.0 : DIPLO 0.0
  3156. RealStrategy: 1 ...leader LEADER_WILHELMINA : CONQUEST 4.0 : SCIENCE 6.0 : CULTURE 7.0 : RELIGION 1.0 : DIPLO 4.0
  3157. RealStrategy: 1 ...randomizing LEADER_VICTORIA : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO 0.0
  3158. RealStrategy: 1 ...leader LEADER_VICTORIA : CONQUEST 6.0 : SCIENCE 5.0 : CULTURE 4.0 : RELIGION 1.0 : DIPLO 2.0
  3159. RealStrategy: 1 ...randomizing LEADER_SEONDEOK : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 0.0 : RELIGION -1.0 : DIPLO 0.0
  3160. RealStrategy: 1 ...leader LEADER_SEONDEOK : CONQUEST 5.0 : SCIENCE 9.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 1.0
  3161. RealStrategy: 1 ...randomizing LEADER_SHAKA : CONQUEST 0.0 : SCIENCE -1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO -1.0
  3162. RealStrategy: 1 ...leader LEADER_SHAKA : CONQUEST 9.0 : SCIENCE 1.0 : CULTURE 3.0 : RELIGION 2.0 : DIPLO 1.0
  3163. RealStrategy: 1 ...randomizing LEADER_JAYAVARMAN : CONQUEST -1.0 : SCIENCE -1.0 : CULTURE 1.0 : RELIGION -1.0 : DIPLO 0.0
  3164. RealStrategy: 1 ...leader LEADER_JAYAVARMAN : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 6.0 : RELIGION 7.0 : DIPLO 1.0
  3165. RealStrategy: 1 ...randomizing LEADER_QIN : CONQUEST -1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  3166. RealStrategy: 1 ...leader LEADER_QIN : CONQUEST 2.0 : SCIENCE 6.0 : CULTURE 8.0 : RELIGION 2.0 : DIPLO 3.0
  3167. RealStrategy: 1 ...randomizing LEADER_BARBAROSSA : CONQUEST -1.0 : SCIENCE 0.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  3168. RealStrategy: 1 ...leader LEADER_BARBAROSSA : CONQUEST 5.0 : SCIENCE 7.0 : CULTURE 5.0 : RELIGION 3.0 : DIPLO 3.0
  3169. RealStrategy: 1 ...randomizing LEADER_SALADIN : CONQUEST -1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO 0.0
  3170. RealStrategy: 1 ...leader LEADER_SALADIN : CONQUEST 1.0 : SCIENCE 7.0 : CULTURE 5.0 : RELIGION 7.0 : DIPLO 1.0
  3171. RealStrategy: 1 ...randomizing LEADER_DIDO : CONQUEST 1.0 : SCIENCE -1.0 : CULTURE 0.0 : RELIGION 1.0 : DIPLO -1.0
  3172. RealStrategy: 1 ...leader LEADER_DIDO : CONQUEST 6.0 : SCIENCE 4.0 : CULTURE 3.0 : RELIGION 2.0 : DIPLO 3.0
  3173. RealStrategy: 1 ...randomizing LEADER_GANDHI : CONQUEST 1.0 : SCIENCE 0.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO -1.0
  3174. RealStrategy: 1 ...leader LEADER_GANDHI : CONQUEST 2.0 : SCIENCE 4.0 : CULTURE 6.0 : RELIGION 9.0 : DIPLO 2.0
  3175. RealStrategy: 1 ...randomizing LEADER_HARDRADA : CONQUEST -1.0 : SCIENCE 1.0 : CULTURE -1.0 : RELIGION -1.0 : DIPLO 0.0
  3176. RealStrategy: 1 ...leader LEADER_HARDRADA : CONQUEST 6.0 : SCIENCE 4.0 : CULTURE 1.0 : RELIGION 4.0 : DIPLO 1.0
  3177. RealStrategy: 1 ...randomizing LEADER_GENGHIS_KHAN : CONQUEST -1.0 : SCIENCE -1.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO 1.0
  3178. RealStrategy: 1 ...leader LEADER_GENGHIS_KHAN : CONQUEST 7.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 2.0 : DIPLO 3.0
  3179. RealStrategy: 1 ...randomizing LEADER_PACHACUTI : CONQUEST 1.0 : SCIENCE -1.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO 1.0
  3180. RealStrategy: 1 ...leader LEADER_PACHACUTI : CONQUEST 6.0 : SCIENCE 6.0 : CULTURE 4.0 : RELIGION 1.0 : DIPLO 2.0
  3181. RealStrategy: 1 ...randomizing LEADER_MVEMBA : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3182. RealStrategy: 1 ...leader LEADER_MVEMBA : CONQUEST 2.0 : SCIENCE 5.0 : CULTURE 8.0 : RELIGION 1.0 : DIPLO 2.0
  3183. RealStrategy: 1 ...randomizing LEADER_LAUTARO : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE -1.0 : RELIGION -1.0 : DIPLO 1.0
  3184. RealStrategy: 1 ...leader LEADER_LAUTARO : CONQUEST 5.0 : SCIENCE 2.0 : CULTURE 4.0 : RELIGION 1.0 : DIPLO 2.0
  3185. RealStrategy: 1 ...randomizing LEADER_MONTEZUMA : CONQUEST 1.0 : SCIENCE 0.0 : CULTURE -1.0 : RELIGION 0.0 : DIPLO -1.0
  3186. RealStrategy: 1 ...leader LEADER_MONTEZUMA : CONQUEST 9.0 : SCIENCE 2.0 : CULTURE 1.0 : RELIGION 4.0 : DIPLO 1.0
  3187. RealStrategy: 1 ...randomizing LEADER_CLEOPATRA : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO -1.0
  3188. RealStrategy: 1 ...leader LEADER_CLEOPATRA : CONQUEST 1.0 : SCIENCE 4.0 : CULTURE 8.0 : RELIGION 6.0 : DIPLO 4.0
  3189. RealStrategy: 1 ...randomizing LEADER_ROBERT_THE_BRUCE : CONQUEST -1.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 1.0 : DIPLO 1.0
  3190. RealStrategy: 1 ...leader LEADER_ROBERT_THE_BRUCE : CONQUEST 2.0 : SCIENCE 8.0 : CULTURE 5.0 : RELIGION 2.0 : DIPLO 2.0
  3191. RealStrategy: 1 ...randomizing LEADER_ALEXANDER : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 1.0 : RELIGION -1.0 : DIPLO 0.0
  3192. RealStrategy: 1 ...leader LEADER_ALEXANDER : CONQUEST 9.0 : SCIENCE 5.0 : CULTURE 4.0 : RELIGION 1.0 : DIPLO 1.0
  3193. RealStrategy: 1 ...randomizing LEADER_MANSA_MUSA : CONQUEST -1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION -1.0 : DIPLO 0.0
  3194. RealStrategy: 1 ...leader LEADER_MANSA_MUSA : CONQUEST 2.0 : SCIENCE 5.0 : CULTURE 4.0 : RELIGION 2.0 : DIPLO 5.0
  3195. RealStrategy: 1 Valid Victories : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  3196. RealStrategy: 1 Num Victories 5 Minimum Priority 100 BetterThanUsNerf -30
  3197. YnAMP_InGame: Stopping Loading Text Update...
  3198. YnAMP_Script: StopScriptWithPause
  3199. WorldTracker: ICON_TECHUNLOCK_10
  3200. WorldTracker: ICON_TECHUNLOCK_10
  3201. WorldTracker: ICON_TECHUNLOCK_12
  3202. WorldTracker: ICON_TECHUNLOCK_11
  3203. WorldTracker: ICON_SLOT_JFD_RELIGIOUS
  3204. WorldTracker: ICON_TECHUNLOCK_1
  3205. RealStrategy: 1 FUN RefreshPlayerData 0 LEADER_LAUTARO
  3206. RealStrategy: 1 FUN EstablishStrategyBasePriority 0 LEADER_LAUTARO
  3207. RealStrategy: 1 *** base priorities LEADER_LAUTARO : CONQUEST 100.0 : SCIENCE 40.0 : CULTURE 80.0 : RELIGION 20.0 : DIPLO 40.0
  3208. RealStrategy: 1 era bias for era 0 : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3209. RealStrategy: 1 EstablishStrategyBasePriority : CONQUEST 100.0 : SCIENCE 40.0 : CULTURE 80.0 : RELIGION 20.0 : DIPLO 40.0
  3210. RealStrategy: ...era adjusted extra conquest, priority= 10
  3211. RealStrategy: ...player has captured 0 capitals; priority= 10
  3212. RealStrategy: ...era, desperate 0 true
  3213. RealStrategy: iPriorityDangerPlayers 0 priority= 10
  3214. RealStrategy: ...space race projects 0 priority= 0
  3215. RealStrategy: ...added cultural progress, perc 0 priority= 0
  3216. RealStrategy: ...we don't have a religion
  3217. RealStrategy: FUN GetPriorityDiplo 0 LEADER_LAUTARO
  3218. RealStrategy: ...diplo progress 0 0
  3219. RealStrategy: ...favor per turn 0 0
  3220. RealStrategy: 1 *** specific priorities LEADER_LAUTARO : CONQUEST 10.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3221. RealStrategy: MaxGameTurns: getting from DB
  3222. RealStrategy: MaxGameTurns: 1500
  3223. RealStrategy: 1 turn adjust 25..200 (iMaxT=1500,iCurT=1,perc= 25.1)
  3224. RealStrategy: 1 after turn adjust : CONQUEST 2.5 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3225. RealStrategy: 1 FUN GetGenericPriorities 0 LEADER_LAUTARO
  3226. RealStrategy: 1 generic policies : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3227. RealStrategy: WARNING: GetGenericPriorities government GOVERNMENT_JFD_NOMADS not defined in Priorities
  3228. RealStrategy: 1 generic government JFD_NOMADS : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3229. RealStrategy: 1 generic wonders : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3230. RealStrategy: 1 generic great people : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3231. RealStrategy: 1 generic city states : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3232. RealStrategy: 1 generic beliefs : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3233. RealStrategy: 1 *** generic priorities LEADER_LAUTARO : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3234. RealStrategy: 1 turn adjust 125..50 (iMaxT=1500,iCurT=1,perc=125.0)
  3235. RealStrategy: 1 after turn adjust : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3236. RealStrategy: 1 applying specific & generic priorities : CONQUEST 102.5 : SCIENCE 40.0 : CULTURE 80.0 : RELIGION 20.0 : DIPLO 40.0
  3237. RealStrategy: 1 applying a bit of randomization : CONQUEST 104.5 : SCIENCE 60.0 : CULTURE 105.0 : RELIGION 36.0 : DIPLO 69.0
  3238. RealStrategy: 1 num players better than us : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3239. RealStrategy: 1 nerf factors : CONQUEST -0.0 : SCIENCE -0.0 : CULTURE -0.0 : RELIGION -0.0 : DIPLO -0.0
  3240. RealStrategy: 1 *** final priorities LEADER_LAUTARO : CONQUEST 104.5 : SCIENCE 60.0 : CULTURE 105.0 : RELIGION 36.0 : DIPLO 69.0
  3241. RealStrategy: 1 *** final valid LEADER_LAUTARO : CONQUEST 104.5 : SCIENCE 60.0 : CULTURE 105.0 : RELIGION 36.0 : DIPLO 69.0
  3242. RealStrategy: 1 LEADER_LAUTARO ...selected CULTURE priority 105
  3243. RealStrategy: 1, RSTSTRAT, LEADER_LAUTARO, CULTURE @ 105.0, CONQUEST @ 104.5, SCIENCE @ 60.0, CULTURE @ 105.0, RELIGION @ 36.0, DIPLO @ 69.0
  3244. WorldTracker: ICON_TECHUNLOCK_10
  3245. WorldTracker: ICON_TECHUNLOCK_10
  3246. WorldTracker: ICON_TECHUNLOCK_12
  3247. WorldTracker: ICON_TECHUNLOCK_11
  3248. WorldTracker: ICON_SLOT_JFD_RELIGIOUS
  3249. WorldTracker: ICON_TECHUNLOCK_1
  3250. YnAMP_Script: Trying to find name for city of CIVILIZATION_MAPUCHE at 155,15
  3251. YnAMP_Script: - New name : LOC_CITY_NAME_SANTIAGO_CHILE
  3252. WorldTracker: ICON_TECHUNLOCK_10
  3253. WorldTracker: ICON_TECHUNLOCK_10
  3254. WorldTracker: ICON_TECHUNLOCK_12
  3255. WorldTracker: ICON_TECHUNLOCK_11
  3256. WorldTracker: ICON_SLOT_JFD_RELIGIOUS
  3257. WorldTracker: ICON_TECHUNLOCK_1
  3258. MapLabelManager: PACIFIC OCEAN (3771.4099121094, -1457.3787841797)
  3259. MapLabelManager: PACIFIC OCEAN (2338.3601074219, -2357.3332519531)
  3260. MapLabelManager: PACIFIC OCEAN (3217.4462890625, -1636.5699462891)
  3261. MapLabelManager: PACIFIC OCEAN (2366.3737792969, 657.52893066406)
  3262. MapLabelManager: PACIFIC OCEAN (958.04827880859, 1127.8851318359)
  3263. MapLabelManager: PACIFIC OCEAN (1999.3192138672, -267.62933349609)
  3264. MapLabelManager: PACIFIC OCEAN (2982.3850097656, -1080.6240234375)
  3265. MapLabelManager: PACIFIC OCEAN (2412.3388671875, -718.255859375)
  3266. MapLabelManager: PACIFIC OCEAN (1622.5499267578, -2408.1640625)
  3267. MapLabelManager: PACIFIC OCEAN (1721.0709228516, -751.16790771484)
  3268. MapLabelManager: PACIFIC OCEAN (1162.5217285156, -2016.4809570313)
  3269. MapLabelManager: PACIFIC OCEAN (1360.3806152344, 742.38824462891)
  3270. MapLabelManager: PACIFIC OCEAN (3456.5224609375, -2186.3203125)
  3271. MapLabelManager: PACIFIC OCEAN (2217.5949707031, 1340.1856689453)
  3272. MapLabelManager: PACIFIC OCEAN (1864.27734375, 963.85980224609)
  3273. MapLabelManager: PACIFIC OCEAN (2599.5200195313, -1702.5637207031)
  3274. MapLabelManager: PACIFIC OCEAN (3871.4436035156, -2299.365234375)
  3275. MapLabelManager: PACIFIC OCEAN (1548.5198974609, -1536.7451171875)
  3276. MapLabelManager: PACIFIC OCEAN (882.81292724609, 359.6823425293)
  3277. MapLabelManager: PACIFIC OCEAN (1413.8208007813, -57.729625701904)
  3278. MapLabelManager: PACIFIC OCEAN (2169.2006835938, -1270.4396972656)
  3279. MapLabelManager: PACIFIC OCEAN (1729.6652832031, 1486.1639404297)
  3280. MapLabelManager: PACIFIC OCEAN (899.64605712891, -420.43811035156)
  3281. MapLabelManager: PACIFIC OCEAN (1978.8391113281, -1909.1287841797)
  3282. MapLabelManager: PACIFIC OCEAN (3542.6000976563, -644.53131103516)
  3283. MapLabelManager: PACIFIC OCEAN (2991.8371582031, -379.82357788086)
  3284. MapLabelManager: PACIFIC OCEAN (2479.5327148438, 20.668849945068)
  3285. MapLabelManager: PACIFIC OCEAN (2936.6635742188, -2256.3469238281)
  3286. MapLabelManager: PACIFIC OCEAN (1878.1625976563, 394.35806274414)
  3287. PlotInfo: PlotInfo::OnCitySelectionChanged 0 65536 155 15 0 true false
  3288. YnAMP_Script: - Checking for Settler on TSL for player #1
  3289. YnAMP_Script: - found Settler !
  3290. YnAMP_Script: - create city here...
  3291. YnAMP_Script: - deleting settler...
  3292. YnAMP_Script: City count = 1
  3293. YnAMP_Script: Trying to find name for city of CIVILIZATION_ENGLAND at 12,72
  3294. YnAMP_Script: - New name : LOC_CITY_NAME_LONDON
  3295. RealStrategy: 1 FUN RefreshPlayerData 1 LEADER_ELEANOR_ENGLAND
  3296. RealStrategy: 1 FUN EstablishStrategyBasePriority 1 LEADER_ELEANOR_ENGLAND
  3297. RealStrategy: 1 *** base priorities LEADER_ELEANOR_ENGLAND : CONQUEST 40.0 : SCIENCE 80.0 : CULTURE 100.0 : RELIGION 20.0 : DIPLO 80.0
  3298. RealStrategy: 1 era bias for era 0 : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3299. RealStrategy: 1 EstablishStrategyBasePriority : CONQUEST 40.0 : SCIENCE 80.0 : CULTURE 100.0 : RELIGION 20.0 : DIPLO 80.0
  3300. RealStrategy: ...era adjusted extra conquest, priority= 4
  3301. RealStrategy: ...player has captured 0 capitals; priority= 4
  3302. RealStrategy: ...era, desperate 0 true
  3303. RealStrategy: iPriorityDangerPlayers 0 priority= 4
  3304. RealStrategy: ...space race projects 0 priority= 0
  3305. RealStrategy: ...added cultural progress, perc 0 priority= 0
  3306. RealStrategy: ...we don't have a religion
  3307. RealStrategy: ...cities progress, num, all 0 2 priority= 0
  3308. RealStrategy: FUN GetPriorityDiplo 1 LEADER_ELEANOR_ENGLAND
  3309. RealStrategy: ...diplo progress 0 0
  3310. RealStrategy: ...favor per turn 0 0
  3311. RealStrategy: 1 *** specific priorities LEADER_ELEANOR_ENGLAND : CONQUEST 4.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3312. RealStrategy: 1 turn adjust 25..200 (iMaxT=1500,iCurT=1,perc= 25.1)
  3313. RealStrategy: 1 after turn adjust : CONQUEST 1.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3314. RealStrategy: 1 FUN GetGenericPriorities 1 LEADER_ELEANOR_ENGLAND
  3315. RealStrategy: 1 generic policies : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3316. RealStrategy: 1 generic government CHIEFDOM : CONQUEST 10.0 : SCIENCE 10.0 : CULTURE 10.0 : RELIGION 10.0 : DIPLO 10.0
  3317. RealStrategy: 1 generic wonders : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3318. RealStrategy: 1 generic great people : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3319. RealStrategy: 1 generic city states : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3320. RealStrategy: 1 generic beliefs : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3321. RealStrategy: 1 *** generic priorities LEADER_ELEANOR_ENGLAND : CONQUEST 10.0 : SCIENCE 10.0 : CULTURE 10.0 : RELIGION 10.0 : DIPLO 10.0
  3322. RealStrategy: 1 turn adjust 125..50 (iMaxT=1500,iCurT=1,perc=125.0)
  3323. RealStrategy: 1 after turn adjust : CONQUEST 12.5 : SCIENCE 12.5 : CULTURE 12.5 : RELIGION 12.5 : DIPLO 12.5
  3324. RealStrategy: 1 applying specific & generic priorities : CONQUEST 53.5 : SCIENCE 92.5 : CULTURE 112.5 : RELIGION 32.5 : DIPLO 92.5
  3325. RealStrategy: 1 applying a bit of randomization : CONQUEST 55.5 : SCIENCE 109.5 : CULTURE 123.5 : RELIGION 43.5 : DIPLO 109.5
  3326. RealStrategy: 1 num players better than us : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3327. RealStrategy: 1 nerf factors : CONQUEST -0.0 : SCIENCE -0.0 : CULTURE -0.0 : RELIGION -0.0 : DIPLO -0.0
  3328. RealStrategy: 1 *** final priorities LEADER_ELEANOR_ENGLAND : CONQUEST 55.5 : SCIENCE 109.5 : CULTURE 123.5 : RELIGION 43.5 : DIPLO 109.5
  3329. RealStrategy: 1 *** final valid LEADER_ELEANOR_ENGLAND : CONQUEST 55.5 : SCIENCE 109.5 : CULTURE 123.5 : RELIGION 43.5 : DIPLO 109.5
  3330. RealStrategy: 1 LEADER_ELEANOR_ENGLAND ...selected CULTURE priority 123.495
  3331. RealStrategy: 1, RSTSTRAT, LEADER_ELEANOR_ENGLAND, CULTURE @ 123.5, CONQUEST @ 55.5, SCIENCE @ 109.5, CULTURE @ 123.5, RELIGION @ 43.5, DIPLO @ 109.5
  3332. YnAMP_Script: - Checking for Settler on TSL for player #2
  3333. YnAMP_Script: - found Settler !
  3334. YnAMP_Script: - create city here...
  3335. YnAMP_Script: - deleting settler...
  3336. YnAMP_Script: City count = 2
  3337. YnAMP_Script: Trying to find name for city of CIVILIZATION_OTTOMAN at 31,59
  3338. YnAMP_Script: - New name : LOC_CITY_NAME_ISTANBUL
  3339. RealStrategy: 1 FUN RefreshPlayerData 2 LEADER_SULEIMAN
  3340. RealStrategy: 1 FUN EstablishStrategyBasePriority 2 LEADER_SULEIMAN
  3341. RealStrategy: 1 *** base priorities LEADER_SULEIMAN : CONQUEST 140.0 : SCIENCE 100.0 : CULTURE 80.0 : RELIGION 40.0 : DIPLO 20.0
  3342. RealStrategy: 1 era bias for era 0 : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3343. RealStrategy: 1 EstablishStrategyBasePriority : CONQUEST 140.0 : SCIENCE 100.0 : CULTURE 80.0 : RELIGION 40.0 : DIPLO 20.0
  3344. RealStrategy: ...era adjusted extra conquest, priority= 14
  3345. RealStrategy: ...player has captured 0 capitals; priority= 14
  3346. RealStrategy: ...era, desperate 0 true
  3347. RealStrategy: iPriorityDangerPlayers 0 priority= 14
  3348. RealStrategy: ...space race projects 0 priority= 0
  3349. RealStrategy: ...added cultural progress, perc 0 priority= 0
  3350. RealStrategy: ...we don't have a religion
  3351. RealStrategy: ...cities progress, num, all 0 3 priority= 0
  3352. RealStrategy: FUN GetPriorityDiplo 2 LEADER_SULEIMAN
  3353. RealStrategy: ...diplo progress 0 0
  3354. RealStrategy: ...favor per turn 0 0
  3355. RealStrategy: 1 *** specific priorities LEADER_SULEIMAN : CONQUEST 14.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3356. RealStrategy: 1 turn adjust 25..200 (iMaxT=1500,iCurT=1,perc= 25.1)
  3357. RealStrategy: 1 after turn adjust : CONQUEST 3.5 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3358. RealStrategy: 1 FUN GetGenericPriorities 2 LEADER_SULEIMAN
  3359. RealStrategy: 1 generic policies : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3360. RealStrategy: WARNING: GetGenericPriorities government GOVERNMENT_JFD_HORDE not defined in Priorities
  3361. RealStrategy: 1 generic government JFD_HORDE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3362. RealStrategy: 1 generic wonders : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3363. RealStrategy: 1 generic great people : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3364. RealStrategy: 1 generic city states : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3365. RealStrategy: 1 generic beliefs : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3366. RealStrategy: 1 *** generic priorities LEADER_SULEIMAN : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3367. RealStrategy: 1 turn adjust 125..50 (iMaxT=1500,iCurT=1,perc=125.0)
  3368. RealStrategy: 1 after turn adjust : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3369. RealStrategy: 1 applying specific & generic priorities : CONQUEST 143.5 : SCIENCE 100.0 : CULTURE 80.0 : RELIGION 40.0 : DIPLO 20.0
  3370. RealStrategy: 1 applying a bit of randomization : CONQUEST 146.5 : SCIENCE 109.0 : CULTURE 84.0 : RELIGION 62.0 : DIPLO 31.0
  3371. RealStrategy: 1 num players better than us : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3372. RealStrategy: 1 nerf factors : CONQUEST -0.0 : SCIENCE -0.0 : CULTURE -0.0 : RELIGION -0.0 : DIPLO -0.0
  3373. RealStrategy: 1 *** final priorities LEADER_SULEIMAN : CONQUEST 146.5 : SCIENCE 109.0 : CULTURE 84.0 : RELIGION 62.0 : DIPLO 31.0
  3374. RealStrategy: 1 *** final valid LEADER_SULEIMAN : CONQUEST 146.5 : SCIENCE 109.0 : CULTURE 84.0 : RELIGION 62.0 : DIPLO 31.0
  3375. RealStrategy: 1 LEADER_SULEIMAN ...selected CONQUEST priority 146.51633333333
  3376. RealStrategy: 1, RSTSTRAT, LEADER_SULEIMAN, CONQUEST @ 146.5, CONQUEST @ 146.5, SCIENCE @ 109.0, CULTURE @ 84.0, RELIGION @ 62.0, DIPLO @ 31.0
  3377. YnAMP_Script: - Checking for Settler on TSL for player #3
  3378. YnAMP_Script: - found Settler !
  3379. YnAMP_Script: - create city here...
  3380. YnAMP_Script: - deleting settler...
  3381. YnAMP_Script: City count = 3
  3382. YnAMP_Script: Trying to find name for city of CIVILIZATION_AMERICA at 155,64
  3383. YnAMP_Script: - New name : LOC_CITY_NAME_WASHINGTON
  3384. RealStrategy: 1 FUN RefreshPlayerData 3 LEADER_T_ROOSEVELT
  3385. RealStrategy: 1 FUN EstablishStrategyBasePriority 3 LEADER_T_ROOSEVELT
  3386. RealStrategy: 1 *** base priorities LEADER_T_ROOSEVELT : CONQUEST 60.0 : SCIENCE 100.0 : CULTURE 120.0 : RELIGION 40.0 : DIPLO 120.0
  3387. RealStrategy: 1 era bias for era 0 : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3388. RealStrategy: 1 EstablishStrategyBasePriority : CONQUEST 60.0 : SCIENCE 100.0 : CULTURE 120.0 : RELIGION 40.0 : DIPLO 120.0
  3389. RealStrategy: ...era adjusted extra conquest, priority= 6
  3390. RealStrategy: ...player has captured 0 capitals; priority= 6
  3391. RealStrategy: ...era, desperate 0 true
  3392. RealStrategy: iPriorityDangerPlayers 0 priority= 6
  3393. RealStrategy: ...space race projects 0 priority= 0
  3394. RealStrategy: ...added cultural progress, perc 0 priority= 0
  3395. RealStrategy: ...we don't have a religion
  3396. RealStrategy: ...cities progress, num, all 0 4 priority= 0
  3397. RealStrategy: FUN GetPriorityDiplo 3 LEADER_T_ROOSEVELT
  3398. RealStrategy: ...diplo progress 0 0
  3399. RealStrategy: ...favor per turn 1 9
  3400. RealStrategy: 1 *** specific priorities LEADER_T_ROOSEVELT : CONQUEST 6.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 9.0
  3401. RealStrategy: 1 turn adjust 25..200 (iMaxT=1500,iCurT=1,perc= 25.1)
  3402. RealStrategy: 1 after turn adjust : CONQUEST 1.5 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 2.3
  3403. RealStrategy: 1 FUN GetGenericPriorities 3 LEADER_T_ROOSEVELT
  3404. RealStrategy: 1 generic policies : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3405. RealStrategy: 1 generic government CHIEFDOM : CONQUEST 10.0 : SCIENCE 10.0 : CULTURE 10.0 : RELIGION 10.0 : DIPLO 10.0
  3406. RealStrategy: 1 generic wonders : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3407. RealStrategy: 1 generic great people : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3408. RealStrategy: 1 generic city states : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3409. RealStrategy: 1 generic beliefs : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3410. RealStrategy: 1 *** generic priorities LEADER_T_ROOSEVELT : CONQUEST 10.0 : SCIENCE 10.0 : CULTURE 10.0 : RELIGION 10.0 : DIPLO 10.0
  3411. RealStrategy: 1 turn adjust 125..50 (iMaxT=1500,iCurT=1,perc=125.0)
  3412. RealStrategy: 1 after turn adjust : CONQUEST 12.5 : SCIENCE 12.5 : CULTURE 12.5 : RELIGION 12.5 : DIPLO 12.5
  3413. RealStrategy: 1 applying specific & generic priorities : CONQUEST 74.0 : SCIENCE 112.5 : CULTURE 132.5 : RELIGION 52.5 : DIPLO 134.8
  3414. RealStrategy: 1 applying a bit of randomization : CONQUEST 104.0 : SCIENCE 135.5 : CULTURE 160.5 : RELIGION 76.5 : DIPLO 150.8
  3415. RealStrategy: 1 num players better than us : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3416. RealStrategy: 1 nerf factors : CONQUEST -0.0 : SCIENCE -0.0 : CULTURE -0.0 : RELIGION -0.0 : DIPLO -0.0
  3417. RealStrategy: 1 *** final priorities LEADER_T_ROOSEVELT : CONQUEST 104.0 : SCIENCE 135.5 : CULTURE 160.5 : RELIGION 76.5 : DIPLO 150.8
  3418. RealStrategy: 1 *** final valid LEADER_T_ROOSEVELT : CONQUEST 104.0 : SCIENCE 135.5 : CULTURE 160.5 : RELIGION 76.5 : DIPLO 150.8
  3419. RealStrategy: 1 LEADER_T_ROOSEVELT ...selected CULTURE priority 160.495
  3420. RealStrategy: 1, RSTSTRAT, LEADER_T_ROOSEVELT, CULTURE @ 160.5, CONQUEST @ 104.0, SCIENCE @ 135.5, CULTURE @ 160.5, RELIGION @ 76.5, DIPLO @ 150.8
  3421. YnAMP_Script: - Checking for Settler on TSL for player #4
  3422. YnAMP_Script: - found Settler !
  3423. YnAMP_Script: - create city here...
  3424. YnAMP_Script: - deleting settler...
  3425. YnAMP_Script: City count = 4
  3426. YnAMP_Script: Trying to find name for city of CIVILIZATION_PHOENICIA at 36,52
  3427. YnAMP_Script: - New name : LOC_CITY_NAME_JERUSALEM
  3428. RealStrategy: 1 FUN RefreshPlayerData 4 LEADER_DIDO
  3429. RealStrategy: 1 FUN EstablishStrategyBasePriority 4 LEADER_DIDO
  3430. RealStrategy: 1 *** base priorities LEADER_DIDO : CONQUEST 120.0 : SCIENCE 80.0 : CULTURE 60.0 : RELIGION 40.0 : DIPLO 60.0
  3431. RealStrategy: 1 era bias for era 0 : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3432. RealStrategy: 1 EstablishStrategyBasePriority : CONQUEST 120.0 : SCIENCE 80.0 : CULTURE 60.0 : RELIGION 40.0 : DIPLO 60.0
  3433. RealStrategy: ...era adjusted extra conquest, priority= 12
  3434. RealStrategy: ...player has captured 0 capitals; priority= 12
  3435. RealStrategy: ...era, desperate 0 true
  3436. RealStrategy: iPriorityDangerPlayers 0 priority= 12
  3437. RealStrategy: ...space race projects 0 priority= 0
  3438. RealStrategy: ...added cultural progress, perc 0 priority= 0
  3439. RealStrategy: ...we don't have a religion
  3440. RealStrategy: ...cities progress, num, all 0 5 priority= 0
  3441. RealStrategy: FUN GetPriorityDiplo 4 LEADER_DIDO
  3442. RealStrategy: ...diplo progress 0 0
  3443. RealStrategy: ...favor per turn 0 0
  3444. RealStrategy: 1 *** specific priorities LEADER_DIDO : CONQUEST 12.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3445. RealStrategy: 1 turn adjust 25..200 (iMaxT=1500,iCurT=1,perc= 25.1)
  3446. RealStrategy: 1 after turn adjust : CONQUEST 3.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3447. RealStrategy: 1 FUN GetGenericPriorities 4 LEADER_DIDO
  3448. RealStrategy: 1 generic policies : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3449. RealStrategy: WARNING: GetGenericPriorities government GOVERNMENT_JFD_POLIS not defined in Priorities
  3450. RealStrategy: 1 generic government JFD_POLIS : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3451. RealStrategy: 1 generic wonders : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3452. RealStrategy: 1 generic great people : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3453. RealStrategy: 1 generic city states : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3454. RealStrategy: 1 generic beliefs : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3455. RealStrategy: 1 *** generic priorities LEADER_DIDO : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3456. RealStrategy: 1 turn adjust 125..50 (iMaxT=1500,iCurT=1,perc=125.0)
  3457. RealStrategy: 1 after turn adjust : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3458. RealStrategy: 1 applying specific & generic priorities : CONQUEST 123.0 : SCIENCE 80.0 : CULTURE 60.0 : RELIGION 40.0 : DIPLO 60.0
  3459. RealStrategy: 1 applying a bit of randomization : CONQUEST 134.0 : SCIENCE 82.0 : CULTURE 66.0 : RELIGION 53.0 : DIPLO 84.0
  3460. RealStrategy: 1 num players better than us : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3461. RealStrategy: 1 nerf factors : CONQUEST -0.0 : SCIENCE -0.0 : CULTURE -0.0 : RELIGION -0.0 : DIPLO -0.0
  3462. RealStrategy: 1 *** final priorities LEADER_DIDO : CONQUEST 134.0 : SCIENCE 82.0 : CULTURE 66.0 : RELIGION 53.0 : DIPLO 84.0
  3463. RealStrategy: 1 *** final valid LEADER_DIDO : CONQUEST 134.0 : SCIENCE 82.0 : CULTURE 66.0 : RELIGION 53.0 : DIPLO 84.0
  3464. RealStrategy: 1 LEADER_DIDO ...selected CONQUEST priority 134.014
  3465. RealStrategy: 1, RSTSTRAT, LEADER_DIDO, CONQUEST @ 134.0, CONQUEST @ 134.0, SCIENCE @ 82.0, CULTURE @ 66.0, RELIGION @ 53.0, DIPLO @ 84.0
  3466. YnAMP_Script: - Checking for Settler on TSL for player #5
  3467. YnAMP_Script: - found Settler !
  3468. YnAMP_Script: - create city here...
  3469. YnAMP_Script: - deleting settler...
  3470. YnAMP_Script: City count = 5
  3471. YnAMP_Script: Trying to find name for city of CIVILIZATION_GEORGIA at 43,60
  3472. YnAMP_Script: - New name : LOC_CITY_NAME_TBILISI
  3473. RealStrategy: 1 FUN RefreshPlayerData 5 LEADER_TAMAR
  3474. RealStrategy: 1 FUN EstablishStrategyBasePriority 5 LEADER_TAMAR
  3475. RealStrategy: 1 *** base priorities LEADER_TAMAR : CONQUEST 80.0 : SCIENCE 20.0 : CULTURE 60.0 : RELIGION 100.0 : DIPLO 120.0
  3476. RealStrategy: 1 era bias for era 0 : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3477. RealStrategy: 1 EstablishStrategyBasePriority : CONQUEST 80.0 : SCIENCE 20.0 : CULTURE 60.0 : RELIGION 100.0 : DIPLO 120.0
  3478. RealStrategy: ...era adjusted extra conquest, priority= 8
  3479. RealStrategy: ...player has captured 0 capitals; priority= 8
  3480. RealStrategy: ...era, desperate 0 true
  3481. RealStrategy: iPriorityDangerPlayers 0 priority= 8
  3482. RealStrategy: ...space race projects 0 priority= 0
  3483. RealStrategy: ...added cultural progress, perc 0 priority= 0
  3484. RealStrategy: ...we don't have a religion
  3485. RealStrategy: ...cities progress, num, all 0 6 priority= 0
  3486. RealStrategy: FUN GetPriorityDiplo 5 LEADER_TAMAR
  3487. RealStrategy: ...diplo progress 0 0
  3488. RealStrategy: ...favor per turn 0 0
  3489. RealStrategy: 1 *** specific priorities LEADER_TAMAR : CONQUEST 8.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3490. RealStrategy: 1 turn adjust 25..200 (iMaxT=1500,iCurT=1,perc= 25.1)
  3491. RealStrategy: 1 after turn adjust : CONQUEST 2.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3492. RealStrategy: 1 FUN GetGenericPriorities 5 LEADER_TAMAR
  3493. RealStrategy: 1 generic policies : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3494. RealStrategy: 1 generic government CHIEFDOM : CONQUEST 10.0 : SCIENCE 10.0 : CULTURE 10.0 : RELIGION 10.0 : DIPLO 10.0
  3495. RealStrategy: 1 generic wonders : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3496. RealStrategy: 1 generic great people : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3497. RealStrategy: 1 generic city states : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3498. RealStrategy: 1 generic beliefs : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3499. RealStrategy: 1 *** generic priorities LEADER_TAMAR : CONQUEST 10.0 : SCIENCE 10.0 : CULTURE 10.0 : RELIGION 10.0 : DIPLO 10.0
  3500. RealStrategy: 1 turn adjust 125..50 (iMaxT=1500,iCurT=1,perc=125.0)
  3501. RealStrategy: 1 after turn adjust : CONQUEST 12.5 : SCIENCE 12.5 : CULTURE 12.5 : RELIGION 12.5 : DIPLO 12.5
  3502. RealStrategy: 1 applying specific & generic priorities : CONQUEST 94.5 : SCIENCE 32.5 : CULTURE 72.5 : RELIGION 112.5 : DIPLO 132.5
  3503. RealStrategy: 1 applying a bit of randomization : CONQUEST 120.5 : SCIENCE 34.5 : CULTURE 89.5 : RELIGION 142.5 : DIPLO 141.5
  3504. RealStrategy: 1 num players better than us : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3505. RealStrategy: 1 nerf factors : CONQUEST -0.0 : SCIENCE -0.0 : CULTURE -0.0 : RELIGION -0.0 : DIPLO -0.0
  3506. RealStrategy: 1 *** final priorities LEADER_TAMAR : CONQUEST 120.5 : SCIENCE 34.5 : CULTURE 89.5 : RELIGION 142.5 : DIPLO 141.5
  3507. RealStrategy: 1 *** final valid LEADER_TAMAR : CONQUEST 120.5 : SCIENCE 34.5 : CULTURE 89.5 : RELIGION 142.5 : DIPLO 141.5
  3508. RealStrategy: 1 LEADER_TAMAR ...selected RELIGION priority 142.495
  3509. RealStrategy: 1, RSTSTRAT, LEADER_TAMAR, RELIGION @ 142.5, CONQUEST @ 120.5, SCIENCE @ 34.5, CULTURE @ 89.5, RELIGION @ 142.5, DIPLO @ 141.5
  3510. YnAMP_Script: - Checking for Settler on TSL for player #6
  3511. YnAMP_Script: - found Settler !
  3512. YnAMP_Script: - create city here...
  3513. YnAMP_Script: - deleting settler...
  3514. YnAMP_Script: City count = 6
  3515. YnAMP_Script: Trying to find name for city of CIVILIZATION_JAPAN at 96,58
  3516. YnAMP_Script: - New name : LOC_CITY_NAME_KYOTO
  3517. RealStrategy: 1 FUN RefreshPlayerData 6 LEADER_HOJO
  3518. RealStrategy: 1 FUN EstablishStrategyBasePriority 6 LEADER_HOJO
  3519. RealStrategy: 1 *** base priorities LEADER_HOJO : CONQUEST 100.0 : SCIENCE 60.0 : CULTURE 140.0 : RELIGION 120.0 : DIPLO 20.0
  3520. RealStrategy: 1 era bias for era 0 : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3521. RealStrategy: 1 EstablishStrategyBasePriority : CONQUEST 100.0 : SCIENCE 60.0 : CULTURE 140.0 : RELIGION 120.0 : DIPLO 20.0
  3522. RealStrategy: ...era adjusted extra conquest, priority= 10
  3523. RealStrategy: ...player has captured 0 capitals; priority= 10
  3524. RealStrategy: ...era, desperate 0 true
  3525. RealStrategy: iPriorityDangerPlayers 0 priority= 10
  3526. RealStrategy: ...space race projects 0 priority= 0
  3527. RealStrategy: ...added cultural progress, perc 0 priority= 0
  3528. RealStrategy: ...we don't have a religion
  3529. RealStrategy: ...cities progress, num, all 0 7 priority= 0
  3530. RealStrategy: FUN GetPriorityDiplo 6 LEADER_HOJO
  3531. RealStrategy: ...diplo progress 0 0
  3532. RealStrategy: ...favor per turn 0 0
  3533. RealStrategy: 1 *** specific priorities LEADER_HOJO : CONQUEST 10.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3534. RealStrategy: 1 turn adjust 25..200 (iMaxT=1500,iCurT=1,perc= 25.1)
  3535. RealStrategy: 1 after turn adjust : CONQUEST 2.5 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3536. RealStrategy: 1 FUN GetGenericPriorities 6 LEADER_HOJO
  3537. RealStrategy: 1 generic policies : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3538. RealStrategy: WARNING: GetGenericPriorities government GOVERNMENT_JFD_HORDE not defined in Priorities
  3539. RealStrategy: 1 generic government JFD_HORDE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3540. RealStrategy: 1 generic wonders : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3541. RealStrategy: 1 generic great people : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3542. RealStrategy: 1 generic city states : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3543. RealStrategy: 1 generic beliefs : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3544. RealStrategy: 1 *** generic priorities LEADER_HOJO : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3545. RealStrategy: 1 turn adjust 125..50 (iMaxT=1500,iCurT=1,perc=125.0)
  3546. RealStrategy: 1 after turn adjust : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3547. RealStrategy: 1 applying specific & generic priorities : CONQUEST 102.5 : SCIENCE 60.0 : CULTURE 140.0 : RELIGION 120.0 : DIPLO 20.0
  3548. RealStrategy: 1 applying a bit of randomization : CONQUEST 106.5 : SCIENCE 86.0 : CULTURE 167.0 : RELIGION 136.0 : DIPLO 20.0
  3549. RealStrategy: 1 num players better than us : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3550. RealStrategy: 1 nerf factors : CONQUEST -0.0 : SCIENCE -0.0 : CULTURE -0.0 : RELIGION -0.0 : DIPLO -0.0
  3551. RealStrategy: 1 *** final priorities LEADER_HOJO : CONQUEST 106.5 : SCIENCE 86.0 : CULTURE 167.0 : RELIGION 136.0 : DIPLO 20.0
  3552. RealStrategy: 1 *** final valid LEADER_HOJO : CONQUEST 106.5 : SCIENCE 86.0 : CULTURE 167.0 : RELIGION 136.0 : DIPLO 20.0
  3553. RealStrategy: 1 LEADER_HOJO ...selected CULTURE priority 167
  3554. RealStrategy: 1, RSTSTRAT, LEADER_HOJO, CULTURE @ 167.0, CONQUEST @ 106.5, SCIENCE @ 86.0, CULTURE @ 167.0, RELIGION @ 136.0, DIPLO @ 20.0
  3555. YnAMP_Script: - Checking for Settler on TSL for player #7
  3556. YnAMP_Script: - found Settler !
  3557. YnAMP_Script: - create city here...
  3558. YnAMP_Script: - deleting settler...
  3559. YnAMP_Script: City count = 7
  3560. YnAMP_Script: Trying to find name for city of CIVILIZATION_SWEDEN at 24,79
  3561. YnAMP_Script: - New name : LOC_CITY_NAME_STOCKHOLM
  3562. RealStrategy: 1 FUN RefreshPlayerData 7 LEADER_KRISTINA
  3563. RealStrategy: 1 FUN EstablishStrategyBasePriority 7 LEADER_KRISTINA
  3564. RealStrategy: 1 *** base priorities LEADER_KRISTINA : CONQUEST 40.0 : SCIENCE 100.0 : CULTURE 120.0 : RELIGION 40.0 : DIPLO 160.0
  3565. RealStrategy: 1 era bias for era 0 : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3566. RealStrategy: 1 EstablishStrategyBasePriority : CONQUEST 40.0 : SCIENCE 100.0 : CULTURE 120.0 : RELIGION 40.0 : DIPLO 160.0
  3567. RealStrategy: ...era adjusted extra conquest, priority= 4
  3568. RealStrategy: ...player has captured 0 capitals; priority= 4
  3569. RealStrategy: ...era, desperate 0 true
  3570. RealStrategy: iPriorityDangerPlayers 0 priority= 4
  3571. RealStrategy: ...space race projects 0 priority= 0
  3572. RealStrategy: ...added cultural progress, perc 0 priority= 0
  3573. RealStrategy: ...we don't have a religion
  3574. RealStrategy: ...cities progress, num, all 0 8 priority= 0
  3575. RealStrategy: FUN GetPriorityDiplo 7 LEADER_KRISTINA
  3576. RealStrategy: ...diplo progress 0 0
  3577. RealStrategy: ...favor per turn 0 0
  3578. RealStrategy: 1 *** specific priorities LEADER_KRISTINA : CONQUEST 4.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3579. RealStrategy: 1 turn adjust 25..200 (iMaxT=1500,iCurT=1,perc= 25.1)
  3580. RealStrategy: 1 after turn adjust : CONQUEST 1.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3581. RealStrategy: 1 FUN GetGenericPriorities 7 LEADER_KRISTINA
  3582. RealStrategy: 1 generic policies : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3583. RealStrategy: 1 generic government CHIEFDOM : CONQUEST 10.0 : SCIENCE 10.0 : CULTURE 10.0 : RELIGION 10.0 : DIPLO 10.0
  3584. RealStrategy: 1 generic wonders : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3585. RealStrategy: 1 generic great people : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3586. RealStrategy: 1 generic city states : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3587. RealStrategy: 1 generic beliefs : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3588. RealStrategy: 1 *** generic priorities LEADER_KRISTINA : CONQUEST 10.0 : SCIENCE 10.0 : CULTURE 10.0 : RELIGION 10.0 : DIPLO 10.0
  3589. RealStrategy: 1 turn adjust 125..50 (iMaxT=1500,iCurT=1,perc=125.0)
  3590. RealStrategy: 1 after turn adjust : CONQUEST 12.5 : SCIENCE 12.5 : CULTURE 12.5 : RELIGION 12.5 : DIPLO 12.5
  3591. RealStrategy: 1 applying specific & generic priorities : CONQUEST 53.5 : SCIENCE 112.5 : CULTURE 132.5 : RELIGION 52.5 : DIPLO 172.5
  3592. RealStrategy: 1 applying a bit of randomization : CONQUEST 77.5 : SCIENCE 126.5 : CULTURE 140.5 : RELIGION 65.5 : DIPLO 185.5
  3593. RealStrategy: 1 num players better than us : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3594. RealStrategy: 1 nerf factors : CONQUEST -0.0 : SCIENCE -0.0 : CULTURE -0.0 : RELIGION -0.0 : DIPLO -0.0
  3595. RealStrategy: 1 *** final priorities LEADER_KRISTINA : CONQUEST 77.5 : SCIENCE 126.5 : CULTURE 140.5 : RELIGION 65.5 : DIPLO 185.5
  3596. RealStrategy: 1 *** final valid LEADER_KRISTINA : CONQUEST 77.5 : SCIENCE 126.5 : CULTURE 140.5 : RELIGION 65.5 : DIPLO 185.5
  3597. RealStrategy: 1 LEADER_KRISTINA ...selected DIPLO priority 185.495
  3598. RealStrategy: 1, RSTSTRAT, LEADER_KRISTINA, DIPLO @ 185.5, CONQUEST @ 77.5, SCIENCE @ 126.5, CULTURE @ 140.5, RELIGION @ 65.5, DIPLO @ 185.5
  3599. YnAMP_Script: - Checking for Settler on TSL for player #8
  3600. YnAMP_Script: - found Settler !
  3601. YnAMP_Script: - create city here...
  3602. YnAMP_Script: - deleting settler...
  3603. YnAMP_Script: City count = 8
  3604. YnAMP_Script: Trying to find name for city of CIVILIZATION_INCA at 155,25
  3605. YnAMP_Script: - New name : LOC_CITY_NAME_CUSCO
  3606. RealStrategy: 1 FUN RefreshPlayerData 8 LEADER_PACHACUTI
  3607. RealStrategy: 1 FUN EstablishStrategyBasePriority 8 LEADER_PACHACUTI
  3608. RealStrategy: 1 *** base priorities LEADER_PACHACUTI : CONQUEST 120.0 : SCIENCE 120.0 : CULTURE 80.0 : RELIGION 20.0 : DIPLO 40.0
  3609. RealStrategy: 1 era bias for era 0 : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3610. RealStrategy: 1 EstablishStrategyBasePriority : CONQUEST 120.0 : SCIENCE 120.0 : CULTURE 80.0 : RELIGION 20.0 : DIPLO 40.0
  3611. RealStrategy: ...era adjusted extra conquest, priority= 12
  3612. RealStrategy: ...player has captured 0 capitals; priority= 12
  3613. RealStrategy: ...era, desperate 0 true
  3614. RealStrategy: iPriorityDangerPlayers 0 priority= 12
  3615. RealStrategy: ...space race projects 0 priority= 0
  3616. RealStrategy: ...added cultural progress, perc 0 priority= 0
  3617. RealStrategy: ...we don't have a religion
  3618. RealStrategy: ...cities progress, num, all 0 9 priority= 0
  3619. RealStrategy: FUN GetPriorityDiplo 8 LEADER_PACHACUTI
  3620. RealStrategy: ...diplo progress 0 0
  3621. RealStrategy: ...favor per turn 0 0
  3622. RealStrategy: 1 *** specific priorities LEADER_PACHACUTI : CONQUEST 12.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3623. RealStrategy: 1 turn adjust 25..200 (iMaxT=1500,iCurT=1,perc= 25.1)
  3624. RealStrategy: 1 after turn adjust : CONQUEST 3.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3625. RealStrategy: 1 FUN GetGenericPriorities 8 LEADER_PACHACUTI
  3626. RealStrategy: 1 generic policies : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3627. RealStrategy: 1 generic government CHIEFDOM : CONQUEST 10.0 : SCIENCE 10.0 : CULTURE 10.0 : RELIGION 10.0 : DIPLO 10.0
  3628. RealStrategy: 1 generic wonders : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3629. RealStrategy: 1 generic great people : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3630. RealStrategy: 1 generic city states : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3631. RealStrategy: 1 generic beliefs : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3632. RealStrategy: 1 *** generic priorities LEADER_PACHACUTI : CONQUEST 10.0 : SCIENCE 10.0 : CULTURE 10.0 : RELIGION 10.0 : DIPLO 10.0
  3633. RealStrategy: 1 turn adjust 125..50 (iMaxT=1500,iCurT=1,perc=125.0)
  3634. RealStrategy: 1 after turn adjust : CONQUEST 12.5 : SCIENCE 12.5 : CULTURE 12.5 : RELIGION 12.5 : DIPLO 12.5
  3635. RealStrategy: 1 applying specific & generic priorities : CONQUEST 135.5 : SCIENCE 132.5 : CULTURE 92.5 : RELIGION 32.5 : DIPLO 52.5
  3636. RealStrategy: 1 applying a bit of randomization : CONQUEST 158.5 : SCIENCE 145.5 : CULTURE 95.5 : RELIGION 46.5 : DIPLO 72.5
  3637. RealStrategy: 1 num players better than us : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3638. RealStrategy: 1 nerf factors : CONQUEST -0.0 : SCIENCE -0.0 : CULTURE -0.0 : RELIGION -0.0 : DIPLO -0.0
  3639. RealStrategy: 1 *** final priorities LEADER_PACHACUTI : CONQUEST 158.5 : SCIENCE 145.5 : CULTURE 95.5 : RELIGION 46.5 : DIPLO 72.5
  3640. RealStrategy: 1 *** final valid LEADER_PACHACUTI : CONQUEST 158.5 : SCIENCE 145.5 : CULTURE 95.5 : RELIGION 46.5 : DIPLO 72.5
  3641. RealStrategy: 1 LEADER_PACHACUTI ...selected CONQUEST priority 158.509
  3642. RealStrategy: 1, RSTSTRAT, LEADER_PACHACUTI, CONQUEST @ 158.5, CONQUEST @ 158.5, SCIENCE @ 145.5, CULTURE @ 95.5, RELIGION @ 46.5, DIPLO @ 72.5
  3643. YnAMP_Script: - Checking for Settler on TSL for player #9
  3644. YnAMP_Script: - found Settler !
  3645. YnAMP_Script: - create city here...
  3646. YnAMP_Script: - deleting settler...
  3647. YnAMP_Script: City count = 9
  3648. YnAMP_Script: Trying to find name for city of CIVILIZATION_SPAIN at 7,57
  3649. YnAMP_Script: - New name : LOC_CITY_NAME_MADRID
  3650. RealStrategy: 1 FUN RefreshPlayerData 9 LEADER_PHILIP_II
  3651. RealStrategy: 1 FUN EstablishStrategyBasePriority 9 LEADER_PHILIP_II
  3652. RealStrategy: 1 *** base priorities LEADER_PHILIP_II : CONQUEST 80.0 : SCIENCE 100.0 : CULTURE 20.0 : RELIGION 160.0 : DIPLO 60.0
  3653. RealStrategy: 1 era bias for era 0 : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3654. RealStrategy: 1 EstablishStrategyBasePriority : CONQUEST 80.0 : SCIENCE 100.0 : CULTURE 20.0 : RELIGION 160.0 : DIPLO 60.0
  3655. RealStrategy: ...era adjusted extra conquest, priority= 8
  3656. RealStrategy: ...player has captured 0 capitals; priority= 8
  3657. RealStrategy: ...era, desperate 0 true
  3658. RealStrategy: iPriorityDangerPlayers 0 priority= 8
  3659. RealStrategy: ...space race projects 0 priority= 0
  3660. RealStrategy: ...added cultural progress, perc 0 priority= 0
  3661. RealStrategy: ...we don't have a religion
  3662. RealStrategy: ...cities progress, num, all 0 10 priority= 0
  3663. RealStrategy: FUN GetPriorityDiplo 9 LEADER_PHILIP_II
  3664. RealStrategy: ...diplo progress 0 0
  3665. RealStrategy: ...favor per turn 0 0
  3666. RealStrategy: 1 *** specific priorities LEADER_PHILIP_II : CONQUEST 8.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3667. RealStrategy: 1 turn adjust 25..200 (iMaxT=1500,iCurT=1,perc= 25.1)
  3668. RealStrategy: 1 after turn adjust : CONQUEST 2.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3669. RealStrategy: 1 FUN GetGenericPriorities 9 LEADER_PHILIP_II
  3670. RealStrategy: 1 generic policies : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3671. RealStrategy: 1 generic government CHIEFDOM : CONQUEST 10.0 : SCIENCE 10.0 : CULTURE 10.0 : RELIGION 10.0 : DIPLO 10.0
  3672. RealStrategy: 1 generic wonders : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3673. RealStrategy: 1 generic great people : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3674. RealStrategy: 1 generic city states : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3675. RealStrategy: 1 generic beliefs : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3676. RealStrategy: 1 *** generic priorities LEADER_PHILIP_II : CONQUEST 10.0 : SCIENCE 10.0 : CULTURE 10.0 : RELIGION 10.0 : DIPLO 10.0
  3677. RealStrategy: 1 turn adjust 125..50 (iMaxT=1500,iCurT=1,perc=125.0)
  3678. RealStrategy: 1 after turn adjust : CONQUEST 12.5 : SCIENCE 12.5 : CULTURE 12.5 : RELIGION 12.5 : DIPLO 12.5
  3679. RealStrategy: 1 applying specific & generic priorities : CONQUEST 94.5 : SCIENCE 112.5 : CULTURE 32.5 : RELIGION 172.5 : DIPLO 72.5
  3680. RealStrategy: 1 applying a bit of randomization : CONQUEST 104.5 : SCIENCE 127.5 : CULTURE 42.5 : RELIGION 177.5 : DIPLO 84.5
  3681. RealStrategy: 1 num players better than us : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3682. RealStrategy: 1 nerf factors : CONQUEST -0.0 : SCIENCE -0.0 : CULTURE -0.0 : RELIGION -0.0 : DIPLO -0.0
  3683. RealStrategy: 1 *** final priorities LEADER_PHILIP_II : CONQUEST 104.5 : SCIENCE 127.5 : CULTURE 42.5 : RELIGION 177.5 : DIPLO 84.5
  3684. RealStrategy: 1 *** final valid LEADER_PHILIP_II : CONQUEST 104.5 : SCIENCE 127.5 : CULTURE 42.5 : RELIGION 177.5 : DIPLO 84.5
  3685. RealStrategy: 1 LEADER_PHILIP_II ...selected RELIGION priority 177.495
  3686. RealStrategy: 1, RSTSTRAT, LEADER_PHILIP_II, RELIGION @ 177.5, CONQUEST @ 104.5, SCIENCE @ 127.5, CULTURE @ 42.5, RELIGION @ 177.5, DIPLO @ 84.5
  3687. YnAMP_Script: - Checking for Settler on TSL for player #10
  3688. YnAMP_Script: - found Settler !
  3689. YnAMP_Script: - create city here...
  3690. YnAMP_Script: - deleting settler...
  3691. YnAMP_Script: City count = 10
  3692. YnAMP_Script: Trying to find name for city of CIVILIZATION_NETHERLANDS at 15,71
  3693. YnAMP_Script: - New name : LOC_CITY_NAME_AMSTERDAM
  3694. RealStrategy: 1 FUN RefreshPlayerData 10 LEADER_WILHELMINA
  3695. RealStrategy: 1 FUN EstablishStrategyBasePriority 10 LEADER_WILHELMINA
  3696. RealStrategy: 1 *** base priorities LEADER_WILHELMINA : CONQUEST 80.0 : SCIENCE 120.0 : CULTURE 140.0 : RELIGION 20.0 : DIPLO 80.0
  3697. RealStrategy: 1 era bias for era 0 : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3698. RealStrategy: 1 EstablishStrategyBasePriority : CONQUEST 80.0 : SCIENCE 120.0 : CULTURE 140.0 : RELIGION 20.0 : DIPLO 80.0
  3699. RealStrategy: ...era adjusted extra conquest, priority= 8
  3700. RealStrategy: ...player has captured 0 capitals; priority= 8
  3701. RealStrategy: ...era, desperate 0 true
  3702. RealStrategy: iPriorityDangerPlayers 0 priority= 8
  3703. RealStrategy: ...space race projects 0 priority= 0
  3704. RealStrategy: ...added cultural progress, perc 0 priority= 0
  3705. RealStrategy: ...we don't have a religion
  3706. RealStrategy: ...cities progress, num, all 0 11 priority= 0
  3707. RealStrategy: FUN GetPriorityDiplo 10 LEADER_WILHELMINA
  3708. RealStrategy: ...diplo progress 0 0
  3709. RealStrategy: ...favor per turn 0 0
  3710. RealStrategy: 1 *** specific priorities LEADER_WILHELMINA : CONQUEST 8.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3711. RealStrategy: 1 turn adjust 25..200 (iMaxT=1500,iCurT=1,perc= 25.1)
  3712. RealStrategy: 1 after turn adjust : CONQUEST 2.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3713. RealStrategy: 1 FUN GetGenericPriorities 10 LEADER_WILHELMINA
  3714. RealStrategy: 1 generic policies : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3715. RealStrategy: 1 generic government CHIEFDOM : CONQUEST 10.0 : SCIENCE 10.0 : CULTURE 10.0 : RELIGION 10.0 : DIPLO 10.0
  3716. RealStrategy: 1 generic wonders : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3717. RealStrategy: 1 generic great people : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3718. RealStrategy: 1 generic city states : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3719. RealStrategy: 1 generic beliefs : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3720. RealStrategy: 1 *** generic priorities LEADER_WILHELMINA : CONQUEST 10.0 : SCIENCE 10.0 : CULTURE 10.0 : RELIGION 10.0 : DIPLO 10.0
  3721. RealStrategy: 1 turn adjust 125..50 (iMaxT=1500,iCurT=1,perc=125.0)
  3722. RealStrategy: 1 after turn adjust : CONQUEST 12.5 : SCIENCE 12.5 : CULTURE 12.5 : RELIGION 12.5 : DIPLO 12.5
  3723. RealStrategy: 1 applying specific & generic priorities : CONQUEST 94.5 : SCIENCE 132.5 : CULTURE 152.5 : RELIGION 32.5 : DIPLO 92.5
  3724. RealStrategy: 1 applying a bit of randomization : CONQUEST 100.5 : SCIENCE 145.5 : CULTURE 172.5 : RELIGION 43.5 : DIPLO 113.5
  3725. RealStrategy: 1 num players better than us : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3726. RealStrategy: 1 nerf factors : CONQUEST -0.0 : SCIENCE -0.0 : CULTURE -0.0 : RELIGION -0.0 : DIPLO -0.0
  3727. RealStrategy: 1 *** final priorities LEADER_WILHELMINA : CONQUEST 100.5 : SCIENCE 145.5 : CULTURE 172.5 : RELIGION 43.5 : DIPLO 113.5
  3728. RealStrategy: 1 *** final valid LEADER_WILHELMINA : CONQUEST 100.5 : SCIENCE 145.5 : CULTURE 172.5 : RELIGION 43.5 : DIPLO 113.5
  3729. RealStrategy: 1 LEADER_WILHELMINA ...selected CULTURE priority 172.495
  3730. RealStrategy: 1, RSTSTRAT, LEADER_WILHELMINA, CULTURE @ 172.5, CONQUEST @ 100.5, SCIENCE @ 145.5, CULTURE @ 172.5, RELIGION @ 43.5, DIPLO @ 113.5
  3731. YnAMP_Script: - Checking for Settler on TSL for player #11
  3732. YnAMP_Script: - found Settler !
  3733. YnAMP_Script: - create city here...
  3734. YnAMP_Script: - deleting settler...
  3735. YnAMP_Script: City count = 11
  3736. YnAMP_Script: Trying to find name for city of CIVILIZATION_GREECE at 60,45
  3737. YnAMP_Script: - New name : LOC_CITY_NAME_HOSHANGABAD
  3738. RealStrategy: 1 FUN RefreshPlayerData 11 LEADER_GORGO
  3739. RealStrategy: 1 FUN EstablishStrategyBasePriority 11 LEADER_GORGO
  3740. RealStrategy: 1 *** base priorities LEADER_GORGO : CONQUEST 120.0 : SCIENCE 20.0 : CULTURE 100.0 : RELIGION 20.0 : DIPLO 40.0
  3741. RealStrategy: 1 era bias for era 0 : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3742. RealStrategy: 1 EstablishStrategyBasePriority : CONQUEST 120.0 : SCIENCE 20.0 : CULTURE 100.0 : RELIGION 20.0 : DIPLO 40.0
  3743. RealStrategy: ...era adjusted extra conquest, priority= 12
  3744. RealStrategy: ...player has captured 0 capitals; priority= 12
  3745. RealStrategy: ...era, desperate 0 true
  3746. RealStrategy: iPriorityDangerPlayers 0 priority= 12
  3747. RealStrategy: ...space race projects 0 priority= 0
  3748. RealStrategy: ...added cultural progress, perc 0 priority= 0
  3749. RealStrategy: ...we don't have a religion
  3750. RealStrategy: ...cities progress, num, all 0 12 priority= 0
  3751. RealStrategy: FUN GetPriorityDiplo 11 LEADER_GORGO
  3752. RealStrategy: ...diplo progress 0 0
  3753. RealStrategy: ...favor per turn 0 0
  3754. RealStrategy: 1 *** specific priorities LEADER_GORGO : CONQUEST 12.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3755. RealStrategy: 1 turn adjust 25..200 (iMaxT=1500,iCurT=1,perc= 25.1)
  3756. RealStrategy: 1 after turn adjust : CONQUEST 3.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3757. RealStrategy: 1 FUN GetGenericPriorities 11 LEADER_GORGO
  3758. RealStrategy: 1 generic policies : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3759. RealStrategy: WARNING: GetGenericPriorities government GOVERNMENT_JFD_POLIS not defined in Priorities
  3760. RealStrategy: 1 generic government JFD_POLIS : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3761. RealStrategy: 1 generic wonders : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3762. RealStrategy: 1 generic great people : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3763. RealStrategy: 1 generic city states : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3764. RealStrategy: 1 generic beliefs : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3765. RealStrategy: 1 *** generic priorities LEADER_GORGO : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3766. RealStrategy: 1 turn adjust 125..50 (iMaxT=1500,iCurT=1,perc=125.0)
  3767. RealStrategy: 1 after turn adjust : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3768. RealStrategy: 1 applying specific & generic priorities : CONQUEST 123.0 : SCIENCE 20.0 : CULTURE 100.0 : RELIGION 20.0 : DIPLO 40.0
  3769. RealStrategy: 1 applying a bit of randomization : CONQUEST 139.0 : SCIENCE 44.0 : CULTURE 118.0 : RELIGION 46.0 : DIPLO 56.0
  3770. RealStrategy: 1 num players better than us : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3771. RealStrategy: 1 nerf factors : CONQUEST -0.0 : SCIENCE -0.0 : CULTURE -0.0 : RELIGION -0.0 : DIPLO -0.0
  3772. RealStrategy: 1 *** final priorities LEADER_GORGO : CONQUEST 139.0 : SCIENCE 44.0 : CULTURE 118.0 : RELIGION 46.0 : DIPLO 56.0
  3773. RealStrategy: 1 *** final valid LEADER_GORGO : CONQUEST 139.0 : SCIENCE 44.0 : CULTURE 118.0 : RELIGION 46.0 : DIPLO 56.0
  3774. RealStrategy: 1 LEADER_GORGO ...selected CONQUEST priority 139.014
  3775. RealStrategy: 1, RSTSTRAT, LEADER_GORGO, CONQUEST @ 139.0, CONQUEST @ 139.0, SCIENCE @ 44.0, CULTURE @ 118.0, RELIGION @ 46.0, DIPLO @ 56.0
  3776. YnAMP_Script: - Checking for Settler on TSL for player #12
  3777. YnAMP_Script: - found Settler !
  3778. YnAMP_Script: - create city here...
  3779. YnAMP_Script: - deleting settler...
  3780. YnAMP_Script: City count = 12
  3781. YnAMP_Script: Trying to find name for city of CIVILIZATION_MACEDON at 26,60
  3782. YnAMP_Script: - New name : LOC_CITY_NAME_SKOPJE
  3783. RealStrategy: 1 FUN RefreshPlayerData 12 LEADER_ALEXANDER
  3784. RealStrategy: 1 FUN EstablishStrategyBasePriority 12 LEADER_ALEXANDER
  3785. RealStrategy: 1 *** base priorities LEADER_ALEXANDER : CONQUEST 180.0 : SCIENCE 100.0 : CULTURE 80.0 : RELIGION 20.0 : DIPLO 20.0
  3786. RealStrategy: 1 era bias for era 0 : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3787. RealStrategy: 1 EstablishStrategyBasePriority : CONQUEST 180.0 : SCIENCE 100.0 : CULTURE 80.0 : RELIGION 20.0 : DIPLO 20.0
  3788. RealStrategy: ...era adjusted extra conquest, priority= 18
  3789. RealStrategy: ...player has captured 0 capitals; priority= 18
  3790. RealStrategy: ...era, desperate 0 true
  3791. RealStrategy: iPriorityDangerPlayers 0 priority= 18
  3792. RealStrategy: ...space race projects 0 priority= 0
  3793. RealStrategy: ...added cultural progress, perc 0 priority= 0
  3794. RealStrategy: ...we don't have a religion
  3795. RealStrategy: ...cities progress, num, all 0 13 priority= 0
  3796. RealStrategy: FUN GetPriorityDiplo 12 LEADER_ALEXANDER
  3797. RealStrategy: ...diplo progress 0 0
  3798. RealStrategy: ...favor per turn 0 0
  3799. RealStrategy: 1 *** specific priorities LEADER_ALEXANDER : CONQUEST 18.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3800. RealStrategy: 1 turn adjust 25..200 (iMaxT=1500,iCurT=1,perc= 25.1)
  3801. RealStrategy: 1 after turn adjust : CONQUEST 4.5 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3802. RealStrategy: 1 FUN GetGenericPriorities 12 LEADER_ALEXANDER
  3803. RealStrategy: 1 generic policies : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3804. RealStrategy: WARNING: GetGenericPriorities government GOVERNMENT_JFD_HORDE not defined in Priorities
  3805. RealStrategy: 1 generic government JFD_HORDE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3806. RealStrategy: 1 generic wonders : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3807. RealStrategy: 1 generic great people : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3808. RealStrategy: 1 generic city states : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3809. RealStrategy: 1 generic beliefs : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3810. RealStrategy: 1 *** generic priorities LEADER_ALEXANDER : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3811. RealStrategy: 1 turn adjust 125..50 (iMaxT=1500,iCurT=1,perc=125.0)
  3812. RealStrategy: 1 after turn adjust : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3813. RealStrategy: 1 applying specific & generic priorities : CONQUEST 184.5 : SCIENCE 100.0 : CULTURE 80.0 : RELIGION 20.0 : DIPLO 20.0
  3814. RealStrategy: 1 applying a bit of randomization : CONQUEST 203.5 : SCIENCE 123.0 : CULTURE 101.0 : RELIGION 27.0 : DIPLO 36.0
  3815. RealStrategy: 1 num players better than us : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3816. RealStrategy: 1 nerf factors : CONQUEST -0.0 : SCIENCE -0.0 : CULTURE -0.0 : RELIGION -0.0 : DIPLO -0.0
  3817. RealStrategy: 1 *** final priorities LEADER_ALEXANDER : CONQUEST 203.5 : SCIENCE 123.0 : CULTURE 101.0 : RELIGION 27.0 : DIPLO 36.0
  3818. RealStrategy: 1 *** final valid LEADER_ALEXANDER : CONQUEST 203.5 : SCIENCE 123.0 : CULTURE 101.0 : RELIGION 27.0 : DIPLO 36.0
  3819. RealStrategy: 1 LEADER_ALEXANDER ...selected CONQUEST priority 203.521
  3820. RealStrategy: 1, RSTSTRAT, LEADER_ALEXANDER, CONQUEST @ 203.5, CONQUEST @ 203.5, SCIENCE @ 123.0, CULTURE @ 101.0, RELIGION @ 27.0, DIPLO @ 36.0
  3821. YnAMP_Script: - Checking for Settler on TSL for player #13
  3822. YnAMP_Script: - found Settler !
  3823. YnAMP_Script: - create city here...
  3824. YnAMP_Script: - deleting settler...
  3825. YnAMP_Script: City count = 13
  3826. YnAMP_Script: Trying to find name for city of CIVILIZATION_SCOTLAND at 10,78
  3827. YnAMP_Script: - New name : LOC_CITY_NAME_EDINBURGH
  3828. RealStrategy: 1 FUN RefreshPlayerData 13 LEADER_ROBERT_THE_BRUCE
  3829. RealStrategy: 1 FUN EstablishStrategyBasePriority 13 LEADER_ROBERT_THE_BRUCE
  3830. RealStrategy: 1 *** base priorities LEADER_ROBERT_THE_BRUCE : CONQUEST 40.0 : SCIENCE 160.0 : CULTURE 100.0 : RELIGION 40.0 : DIPLO 40.0
  3831. RealStrategy: 1 era bias for era 0 : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3832. RealStrategy: 1 EstablishStrategyBasePriority : CONQUEST 40.0 : SCIENCE 160.0 : CULTURE 100.0 : RELIGION 40.0 : DIPLO 40.0
  3833. RealStrategy: ...era adjusted extra conquest, priority= 4
  3834. RealStrategy: ...player has captured 0 capitals; priority= 4
  3835. RealStrategy: ...era, desperate 0 true
  3836. RealStrategy: iPriorityDangerPlayers 0 priority= 4
  3837. RealStrategy: ...space race projects 0 priority= 0
  3838. RealStrategy: ...added cultural progress, perc 0 priority= 0
  3839. RealStrategy: ...we don't have a religion
  3840. RealStrategy: ...cities progress, num, all 0 14 priority= 0
  3841. RealStrategy: FUN GetPriorityDiplo 13 LEADER_ROBERT_THE_BRUCE
  3842. RealStrategy: ...diplo progress 0 0
  3843. RealStrategy: ...favor per turn 0 0
  3844. RealStrategy: 1 *** specific priorities LEADER_ROBERT_THE_BRUCE : CONQUEST 4.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3845. RealStrategy: 1 turn adjust 25..200 (iMaxT=1500,iCurT=1,perc= 25.1)
  3846. RealStrategy: 1 after turn adjust : CONQUEST 1.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3847. RealStrategy: 1 FUN GetGenericPriorities 13 LEADER_ROBERT_THE_BRUCE
  3848. RealStrategy: 1 generic policies : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3849. RealStrategy: 1 generic government CHIEFDOM : CONQUEST 10.0 : SCIENCE 10.0 : CULTURE 10.0 : RELIGION 10.0 : DIPLO 10.0
  3850. RealStrategy: 1 generic wonders : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3851. RealStrategy: 1 generic great people : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3852. RealStrategy: 1 generic city states : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3853. RealStrategy: 1 generic beliefs : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3854. RealStrategy: 1 *** generic priorities LEADER_ROBERT_THE_BRUCE : CONQUEST 10.0 : SCIENCE 10.0 : CULTURE 10.0 : RELIGION 10.0 : DIPLO 10.0
  3855. RealStrategy: 1 turn adjust 125..50 (iMaxT=1500,iCurT=1,perc=125.0)
  3856. RealStrategy: 1 after turn adjust : CONQUEST 12.5 : SCIENCE 12.5 : CULTURE 12.5 : RELIGION 12.5 : DIPLO 12.5
  3857. RealStrategy: 1 applying specific & generic priorities : CONQUEST 53.5 : SCIENCE 172.5 : CULTURE 112.5 : RELIGION 52.5 : DIPLO 52.5
  3858. RealStrategy: 1 applying a bit of randomization : CONQUEST 60.5 : SCIENCE 193.5 : CULTURE 117.5 : RELIGION 64.5 : DIPLO 75.5
  3859. RealStrategy: 1 num players better than us : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3860. RealStrategy: 1 nerf factors : CONQUEST -0.0 : SCIENCE -0.0 : CULTURE -0.0 : RELIGION -0.0 : DIPLO -0.0
  3861. RealStrategy: 1 *** final priorities LEADER_ROBERT_THE_BRUCE : CONQUEST 60.5 : SCIENCE 193.5 : CULTURE 117.5 : RELIGION 64.5 : DIPLO 75.5
  3862. RealStrategy: 1 *** final valid LEADER_ROBERT_THE_BRUCE : CONQUEST 60.5 : SCIENCE 193.5 : CULTURE 117.5 : RELIGION 64.5 : DIPLO 75.5
  3863. RealStrategy: 1 LEADER_ROBERT_THE_BRUCE ...selected SCIENCE priority 193.495
  3864. RealStrategy: 1, RSTSTRAT, LEADER_ROBERT_THE_BRUCE, SCIENCE @ 193.5, CONQUEST @ 60.5, SCIENCE @ 193.5, CULTURE @ 117.5, RELIGION @ 64.5, DIPLO @ 75.5
  3865. YnAMP_Script: - Checking for Settler on TSL for player #14
  3866. YnAMP_Script: - found Settler !
  3867. YnAMP_Script: - create city here...
  3868. YnAMP_Script: - deleting settler...
  3869. YnAMP_Script: City count = 14
  3870. YnAMP_Script: Trying to find name for city of CIVILIZATION_MALI at 7,39
  3871. YnAMP_Script: - New name : LOC_CITY_NAME_BAMAKO
  3872. RealStrategy: 1 FUN RefreshPlayerData 14 LEADER_MANSA_MUSA
  3873. RealStrategy: 1 FUN EstablishStrategyBasePriority 14 LEADER_MANSA_MUSA
  3874. RealStrategy: 1 *** base priorities LEADER_MANSA_MUSA : CONQUEST 40.0 : SCIENCE 100.0 : CULTURE 80.0 : RELIGION 40.0 : DIPLO 100.0
  3875. RealStrategy: 1 era bias for era 0 : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3876. RealStrategy: 1 EstablishStrategyBasePriority : CONQUEST 40.0 : SCIENCE 100.0 : CULTURE 80.0 : RELIGION 40.0 : DIPLO 100.0
  3877. RealStrategy: ...era adjusted extra conquest, priority= 4
  3878. RealStrategy: ...player has captured 0 capitals; priority= 4
  3879. RealStrategy: ...era, desperate 0 true
  3880. RealStrategy: iPriorityDangerPlayers 0 priority= 4
  3881. RealStrategy: ...space race projects 0 priority= 0
  3882. RealStrategy: ...added cultural progress, perc 0 priority= 0
  3883. RealStrategy: ...we don't have a religion
  3884. RealStrategy: ...cities progress, num, all 0 15 priority= 0
  3885. RealStrategy: FUN GetPriorityDiplo 14 LEADER_MANSA_MUSA
  3886. RealStrategy: ...diplo progress 0 0
  3887. RealStrategy: ...favor per turn 0 0
  3888. RealStrategy: 1 *** specific priorities LEADER_MANSA_MUSA : CONQUEST 4.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3889. RealStrategy: 1 turn adjust 25..200 (iMaxT=1500,iCurT=1,perc= 25.1)
  3890. RealStrategy: 1 after turn adjust : CONQUEST 1.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3891. RealStrategy: 1 FUN GetGenericPriorities 14 LEADER_MANSA_MUSA
  3892. RealStrategy: 1 generic policies : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3893. RealStrategy: 1 generic government CHIEFDOM : CONQUEST 10.0 : SCIENCE 10.0 : CULTURE 10.0 : RELIGION 10.0 : DIPLO 10.0
  3894. RealStrategy: 1 generic wonders : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3895. RealStrategy: 1 generic great people : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3896. RealStrategy: 1 generic city states : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3897. RealStrategy: 1 generic beliefs : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3898. RealStrategy: 1 *** generic priorities LEADER_MANSA_MUSA : CONQUEST 10.0 : SCIENCE 10.0 : CULTURE 10.0 : RELIGION 10.0 : DIPLO 10.0
  3899. RealStrategy: 1 turn adjust 125..50 (iMaxT=1500,iCurT=1,perc=125.0)
  3900. RealStrategy: 1 after turn adjust : CONQUEST 12.5 : SCIENCE 12.5 : CULTURE 12.5 : RELIGION 12.5 : DIPLO 12.5
  3901. RealStrategy: 1 applying specific & generic priorities : CONQUEST 53.5 : SCIENCE 112.5 : CULTURE 92.5 : RELIGION 52.5 : DIPLO 112.5
  3902. RealStrategy: 1 applying a bit of randomization : CONQUEST 65.5 : SCIENCE 129.5 : CULTURE 120.5 : RELIGION 67.5 : DIPLO 117.5
  3903. RealStrategy: 1 num players better than us : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3904. RealStrategy: 1 nerf factors : CONQUEST -0.0 : SCIENCE -0.0 : CULTURE -0.0 : RELIGION -0.0 : DIPLO -0.0
  3905. RealStrategy: 1 *** final priorities LEADER_MANSA_MUSA : CONQUEST 65.5 : SCIENCE 129.5 : CULTURE 120.5 : RELIGION 67.5 : DIPLO 117.5
  3906. RealStrategy: 1 *** final valid LEADER_MANSA_MUSA : CONQUEST 65.5 : SCIENCE 129.5 : CULTURE 120.5 : RELIGION 67.5 : DIPLO 117.5
  3907. RealStrategy: 1 LEADER_MANSA_MUSA ...selected SCIENCE priority 129.495
  3908. RealStrategy: 1, RSTSTRAT, LEADER_MANSA_MUSA, SCIENCE @ 129.5, CONQUEST @ 65.5, SCIENCE @ 129.5, CULTURE @ 120.5, RELIGION @ 67.5, DIPLO @ 117.5
  3909. YnAMP_Script: - Checking for Settler on TSL for player #15
  3910. YnAMP_Script: - found Settler !
  3911. YnAMP_Script: - create city here...
  3912. YnAMP_Script: - deleting settler...
  3913. YnAMP_Script: City count = 15
  3914. YnAMP_Script: Trying to find name for city of CIVILIZATION_PERSIA at 46,54
  3915. YnAMP_Script: - New name : LOC_CITY_NAME_TEHRAN
  3916. RealStrategy: 1 FUN RefreshPlayerData 15 LEADER_CYRUS
  3917. RealStrategy: 1 FUN EstablishStrategyBasePriority 15 LEADER_CYRUS
  3918. RealStrategy: 1 *** base priorities LEADER_CYRUS : CONQUEST 140.0 : SCIENCE 60.0 : CULTURE 80.0 : RELIGION 40.0 : DIPLO 20.0
  3919. RealStrategy: 1 era bias for era 0 : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3920. RealStrategy: 1 EstablishStrategyBasePriority : CONQUEST 140.0 : SCIENCE 60.0 : CULTURE 80.0 : RELIGION 40.0 : DIPLO 20.0
  3921. RealStrategy: ...era adjusted extra conquest, priority= 14
  3922. RealStrategy: ...player has captured 0 capitals; priority= 14
  3923. RealStrategy: ...era, desperate 0 true
  3924. RealStrategy: iPriorityDangerPlayers 0 priority= 14
  3925. RealStrategy: ...space race projects 0 priority= 0
  3926. RealStrategy: ...added cultural progress, perc 0 priority= 0
  3927. RealStrategy: ...we don't have a religion
  3928. RealStrategy: ...cities progress, num, all 0 16 priority= 0
  3929. RealStrategy: FUN GetPriorityDiplo 15 LEADER_CYRUS
  3930. RealStrategy: ...diplo progress 0 0
  3931. RealStrategy: ...favor per turn 0 0
  3932. RealStrategy: 1 *** specific priorities LEADER_CYRUS : CONQUEST 14.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3933. RealStrategy: 1 turn adjust 25..200 (iMaxT=1500,iCurT=1,perc= 25.1)
  3934. RealStrategy: 1 after turn adjust : CONQUEST 3.5 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3935. RealStrategy: 1 FUN GetGenericPriorities 15 LEADER_CYRUS
  3936. RealStrategy: 1 generic policies : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3937. RealStrategy: WARNING: GetGenericPriorities government GOVERNMENT_JFD_HORDE not defined in Priorities
  3938. RealStrategy: 1 generic government JFD_HORDE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3939. RealStrategy: 1 generic wonders : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3940. RealStrategy: 1 generic great people : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3941. RealStrategy: 1 generic city states : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3942. RealStrategy: 1 generic beliefs : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3943. RealStrategy: 1 *** generic priorities LEADER_CYRUS : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3944. RealStrategy: 1 turn adjust 125..50 (iMaxT=1500,iCurT=1,perc=125.0)
  3945. RealStrategy: 1 after turn adjust : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3946. RealStrategy: 1 applying specific & generic priorities : CONQUEST 143.5 : SCIENCE 60.0 : CULTURE 80.0 : RELIGION 40.0 : DIPLO 20.0
  3947. RealStrategy: 1 applying a bit of randomization : CONQUEST 145.5 : SCIENCE 62.0 : CULTURE 104.0 : RELIGION 69.0 : DIPLO 38.0
  3948. RealStrategy: 1 num players better than us : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3949. RealStrategy: 1 nerf factors : CONQUEST -0.0 : SCIENCE -0.0 : CULTURE -0.0 : RELIGION -0.0 : DIPLO -0.0
  3950. RealStrategy: 1 *** final priorities LEADER_CYRUS : CONQUEST 145.5 : SCIENCE 62.0 : CULTURE 104.0 : RELIGION 69.0 : DIPLO 38.0
  3951. RealStrategy: 1 *** final valid LEADER_CYRUS : CONQUEST 145.5 : SCIENCE 62.0 : CULTURE 104.0 : RELIGION 69.0 : DIPLO 38.0
  3952. RealStrategy: 1 LEADER_CYRUS ...selected CONQUEST priority 145.51633333333
  3953. RealStrategy: 1, RSTSTRAT, LEADER_CYRUS, CONQUEST @ 145.5, CONQUEST @ 145.5, SCIENCE @ 62.0, CULTURE @ 104.0, RELIGION @ 69.0, DIPLO @ 38.0
  3954. YnAMP_Script: - Checking for Settler on TSL for player #16
  3955. YnAMP_Script: - found Settler !
  3956. YnAMP_Script: - create city here...
  3957. YnAMP_Script: - deleting settler...
  3958. YnAMP_Script: City count = 16
  3959. YnAMP_Script: Trying to find name for city of CIVILIZATION_BUENOS_AIRES at 159,15
  3960. YnAMP_Script: - New name : LOC_CITY_NAME_BUENOS_AIRES
  3961. YnAMP_Script: - Checking for Settler on TSL for player #17
  3962. YnAMP_Script: - found Settler !
  3963. YnAMP_Script: - create city here...
  3964. YnAMP_Script: - deleting settler...
  3965. YnAMP_Script: City count = 17
  3966. YnAMP_Script: Trying to find name for city of CIVILIZATION_GENEVA at 15,63
  3967. YnAMP_Script: - New name : LOC_CITY_NAME_GENEVA
  3968. YnAMP_Script: - Checking for Settler on TSL for player #18
  3969. YnAMP_Script: - found Settler !
  3970. YnAMP_Script: - create city here...
  3971. YnAMP_Script: - deleting settler...
  3972. YnAMP_Script: City count = 18
  3973. YnAMP_Script: Trying to find name for city of CIVILIZATION_HONG_KONG at 84,48
  3974. YnAMP_Script: - New name : LOC_CITY_NAME_HONG_KONG
  3975. YnAMP_Script: - Checking for Settler on TSL for player #19
  3976. YnAMP_Script: - found Settler !
  3977. YnAMP_Script: - create city here...
  3978. YnAMP_Script: - deleting settler...
  3979. YnAMP_Script: City count = 19
  3980. YnAMP_Script: Trying to find name for city of CIVILIZATION_JAKARTA at 80,26
  3981. YnAMP_Script: - New name : LOC_CITY_NAME_JAKARTA
  3982. YnAMP_Script: - Checking for Settler on TSL for player #20
  3983. YnAMP_Script: - found Settler !
  3984. YnAMP_Script: - create city here...
  3985. YnAMP_Script: - deleting settler...
  3986. YnAMP_Script: City count = 20
  3987. YnAMP_Script: Trying to find name for city of CIVILIZATION_JERUSALEM at 23,32
  3988. YnAMP_Script: - New name : LOC_CITY_NAME_MAKANZA
  3989. YnAMP_Script: - Checking for Settler on TSL for player #21
  3990. YnAMP_Script: - found Settler !
  3991. YnAMP_Script: - create city here...
  3992. YnAMP_Script: - deleting settler...
  3993. YnAMP_Script: City count = 21
  3994. YnAMP_Script: Trying to find name for city of CIVILIZATION_KABUL at 53,55
  3995. YnAMP_Script: - Can't find a name for this position !
  3996. YnAMP_Script: - Checking for Settler on TSL for player #22
  3997. YnAMP_Script: - found Settler !
  3998. YnAMP_Script: - create city here...
  3999. YnAMP_Script: - deleting settler...
  4000. YnAMP_Script: City count = 22
  4001. YnAMP_Script: Trying to find name for city of CIVILIZATION_KANDY at 62,33
  4002. YnAMP_Script: - New name : LOC_CITY_NAME_COLOMBO
  4003. YnAMP_Script: - Checking for Settler on TSL for player #23
  4004. YnAMP_Script: - found Settler !
  4005. YnAMP_Script: - create city here...
  4006. YnAMP_Script: - deleting settler...
  4007. YnAMP_Script: City count = 23
  4008. YnAMP_Script: Trying to find name for city of CIVILIZATION_KUMASI at 11,34
  4009. YnAMP_Script: - New name : LOC_CITY_NAME_KUMASI
  4010. YnAMP_Script: - Checking for Settler on TSL for player #24
  4011. YnAMP_Script: - found Settler !
  4012. YnAMP_Script: - create city here...
  4013. YnAMP_Script: - deleting settler...
  4014. YnAMP_Script: City count = 24
  4015. YnAMP_Script: Trying to find name for city of CIVILIZATION_NAN_MADOL at 159,31
  4016. YnAMP_Script: - New name : LOC_CITY_NAME_MARABA
  4017. YnAMP_Script: - Checking for Settler on TSL for player #25
  4018. YnAMP_Script: - found Settler !
  4019. YnAMP_Script: - create city here...
  4020. YnAMP_Script: - deleting settler...
  4021. YnAMP_Script: City count = 25
  4022. YnAMP_Script: Trying to find name for city of CIVILIZATION_VALLETTA at 22,51
  4023. YnAMP_Script: - New name : LOC_CITY_NAME_VALLETTA
  4024. YnAMP_Script: - Checking for Settler on TSL for player #26
  4025. YnAMP_Script: - found Settler !
  4026. YnAMP_Script: - create city here...
  4027. YnAMP_Script: - deleting settler...
  4028. YnAMP_Script: City count = 26
  4029. YnAMP_Script: Trying to find name for city of CIVILIZATION_VILNIUS at 29,73
  4030. YnAMP_Script: - New name : LOC_CITY_NAME_VILNIUS
  4031. YnAMP_Script: - Checking for Settler on TSL for player #27
  4032. YnAMP_Script: - found Settler !
  4033. YnAMP_Script: - create city here...
  4034. YnAMP_Script: - deleting settler...
  4035. YnAMP_Script: City count = 27
  4036. YnAMP_Script: Trying to find name for city of CIVILIZATION_YEREVAN at 161,25
  4037. YnAMP_Script: - New name : LOC_CITY_NAME_ALTO_HORIZONTE
  4038. YnAMP_Script: - Checking for Settler on TSL for player #28
  4039. YnAMP_Script: - found Settler !
  4040. YnAMP_Script: - create city here...
  4041. YnAMP_Script: - deleting settler...
  4042. YnAMP_Script: City count = 28
  4043. YnAMP_Script: Trying to find name for city of CIVILIZATION_ZANZIBAR at 33,25
  4044. YnAMP_Script: - New name : LOC_CITY_NAME_DAR_ES_SALAAM
  4045. YnAMP_Script: Trying to find name for city of CIVILIZATION_CAHOKIA at 146,64
  4046. YnAMP_Script: - New name : LOC_CITY_NAME_ST_LOUIS_CAHOKIA
  4047. YnAMP_Script: - Checking for Settler on TSL for player #33
  4048. YnAMP_Script: - found Settler !
  4049. YnAMP_Script: - create city here...
  4050. YnAMP_Script: - deleting settler...
  4051. YnAMP_Script: City count = 29
  4052. YnAMP_Script: Trying to find name for city of CIVILIZATION_CARDIFF at 8,73
  4053. YnAMP_Script: - New name : LOC_CITY_NAME_CARDIFF
  4054. YnAMP_Script: - Checking for Settler on TSL for player #34
  4055. YnAMP_Script: - found Settler !
  4056. YnAMP_Script: - create city here...
  4057. YnAMP_Script: - deleting settler...
  4058. YnAMP_Script: City count = 30
  4059. YnAMP_Script: Trying to find name for city of CIVILIZATION_FEZ at 7,49
  4060. YnAMP_Script: - New name : LOC_CITY_NAME_FEZ
  4061. YnAMP_Script: - Checking for Settler on TSL for player #35
  4062. YnAMP_Script: - found Settler !
  4063. YnAMP_Script: - create city here...
  4064. YnAMP_Script: - deleting settler...
  4065. YnAMP_Script: City count = 31
  4066. YnAMP_Script: Trying to find name for city of CIVILIZATION_NAZCA at 153,24
  4067. YnAMP_Script: - New name : LOC_CITY_NAME_NAZCA
  4068. YnAMP_Script: - Checking for Settler on TSL for player #36
  4069. YnAMP_Script: - found Settler !
  4070. YnAMP_Script: - create city here...
  4071. YnAMP_Script: - deleting settler...
  4072. YnAMP_Script: City count = 32
  4073. YnAMP_Script: Trying to find name for city of CIVILIZATION_NGAZARGAMU at 21,39
  4074. YnAMP_Script: - New name : LOC_CITY_NAME_GASHUA
  4075. YnAMP_Script: - Checking for Settler on TSL for player #37
  4076. YnAMP_Script: - found Settler !
  4077. YnAMP_Script: - create city here...
  4078. YnAMP_Script: - deleting settler...
  4079. YnAMP_Script: City count = 33
  4080. YnAMP_Script: Trying to find name for city of CIVILIZATION_RAPA_NUI at 21,69
  4081. YnAMP_Script: - New name : LOC_CITY_NAME_DRESDEN
  4082. YnAMP_Script: Removing Barbarian Scout at turn #1, not allowed until turn #8
  4083. YnAMP_Script: Removing Barbarian Scout at turn #1, not allowed until turn #8
  4084. YnAMP_Script: Removing Barbarian Scout at turn #1, not allowed until turn #8
  4085. YnAMP_Script: Removing Barbarian Scout at turn #1, not allowed until turn #8
  4086. YnAMP_Script: Removing Barbarian Scout at turn #1, not allowed until turn #8
  4087. YnAMP_Script: Removing Barbarian Scout at turn #1, not allowed until turn #8
  4088. YnAMP_Script: Removing Barbarian Scout at turn #1, not allowed until turn #8
  4089. YnAMP_Script: Removing Barbarian Scout at turn #1, not allowed until turn #8
  4090. YnAMP_Script: Removing Barbarian Scout at turn #1, not allowed until turn #8
  4091. WorldTracker: ICON_TECHUNLOCK_10
  4092. WorldTracker: ICON_TECHUNLOCK_10
  4093. WorldTracker: ICON_TECHUNLOCK_12
  4094. WorldTracker: ICON_TECHUNLOCK_11
  4095. WorldTracker: ICON_SLOT_JFD_RELIGIOUS
  4096. WorldTracker: ICON_TECHUNLOCK_1
  4097. WorldTracker: ICON_TECHUNLOCK_10
  4098. WorldTracker: ICON_TECHUNLOCK_10
  4099. WorldTracker: ICON_TECHUNLOCK_12
  4100. WorldTracker: ICON_TECHUNLOCK_11
  4101. WorldTracker: ICON_SLOT_JFD_RELIGIOUS
  4102. WorldTracker: ICON_TECHUNLOCK_1
  4103. PlotInfo: PlotInfo::OnCitySelectionChanged 0 65536 0 0 0 false false
  4104. YnAMP_Script: Removing Barbarian Scout at turn #2, not allowed until turn #8
  4105. WorldTracker: ICON_TECHUNLOCK_10
  4106. WorldTracker: ICON_TECHUNLOCK_10
  4107. WorldTracker: ICON_TECHUNLOCK_12
  4108. WorldTracker: ICON_TECHUNLOCK_11
  4109. WorldTracker: ICON_SLOT_JFD_RELIGIOUS
  4110. WorldTracker: ICON_TECHUNLOCK_1
  4111. WorldTracker: ICON_TECHUNLOCK_10
  4112. WorldTracker: ICON_TECHUNLOCK_10
  4113. WorldTracker: ICON_TECHUNLOCK_12
  4114. WorldTracker: ICON_TECHUNLOCK_11
  4115. WorldTracker: ICON_SLOT_JFD_RELIGIOUS
  4116. WorldTracker: ICON_TECHUNLOCK_1
  4117. YnAMP_Script: Removing Barbarian Scout at turn #3, not allowed until turn #8
  4118. WorldTracker: ICON_TECHUNLOCK_10
  4119. WorldTracker: ICON_TECHUNLOCK_10
  4120. WorldTracker: ICON_TECHUNLOCK_12
  4121. WorldTracker: ICON_TECHUNLOCK_11
  4122. WorldTracker: ICON_SLOT_JFD_RELIGIOUS
  4123. WorldTracker: ICON_TECHUNLOCK_1
  4124. WorldTracker: ICON_TECHUNLOCK_10
  4125. WorldTracker: ICON_TECHUNLOCK_10
  4126. WorldTracker: ICON_TECHUNLOCK_12
  4127. WorldTracker: ICON_TECHUNLOCK_11
  4128. WorldTracker: ICON_SLOT_JFD_RELIGIOUS
  4129. WorldTracker: ICON_TECHUNLOCK_1
  4130. YnAMP_InGame: Cleaning YnAMP table on Leave Game...
  4131. Mods: Failed to create mods browser search context!
  4132. MainMenu: Loading MainMenu.lua for YnAMP...
  4133. MainMenu: Game version : 1.0.0.328 (426563)
  4134. MainMenu: Checking Mods status for MainMenu Media...
  4135. MainMenu: - Enabled : DLC: Australia Civilization Pack
  4136. MainMenu: - Enabled : DLC: Aztec Civilization Pack
  4137. MainMenu: - Enabled : Expansion: Rise and Fall
  4138. MainMenu: - Enabled : DLC: Khmer and Indonesia Civilization Pack
  4139. MainMenu: - Enabled : DLC: Persia and Macedon Civilization Pack
  4140. MainMenu: - Enabled : DLC: Nubia Civilization Pack
  4141. MainMenu: - Enabled : DLC: Poland Civilization Pack
  4142. MainMenu: - Enabled : Loyal Capitals
  4143. MainMenu: - Enabled : TCS Free Walls for City-States
  4144. MainMenu: - Enabled : Zee's Strategic Resource Overhaul
  4145. MainMenu: - Enabled : Steel and Thunder: Unit Expansion
  4146. MainMenu: - Enabled : Steel and Thunder: Unique Units
  4147. MainMenu: - Enabled : [COLOR_FLOAT_CULTURE]Religion Expanded[ENDCOLOR]
  4148. MainMenu: - Enabled : Good Goody Huts
  4149. MainMenu: - Enabled : Prismatic - Color and Jersey Overhaul
  4150. MainMenu: - Enabled : Terra Mirabilis
  4151. MainMenu: - Enabled : Expansion: Gathering Storm
  4152. MainMenu: - Enabled : More Barbarian EXP
  4153. MainMenu: - Enabled : Farms Plus Plus
  4154. MainMenu: - Enabled : Better Coastal Cities and Water Tiles
  4155. MainMenu: - Enabled : p0kiehl's Improved Specialists
  4156. MainMenu: - Enabled : Globe Theatre (World Wonder)
  4157. MainMenu: - Enabled : p0kiehl's Better Pantheons
  4158. MainMenu: - Enabled : Slower Tech and more Req + Tweaks
  4159. MainMenu: - Enabled : JFD's [COLOR_FLOAT_GOLD]RwF[ENDCOLOR]: Starting Governments
  4160. MainMenu: - Enabled : Real Eurekas
  4161. MainMenu: - Enabled : Borobudur (World Wonder)
  4162. MainMenu: - Enabled : p0kiehl's Temple of Poseidon
  4163. MainMenu: - Enabled : Neuschwanstein Castle (World Wonder)
  4164. MainMenu: - Enabled : JFD's [COLOR_FLOAT_GOLD]RwF[ENDCOLOR]: Great Theologians
  4165. MainMenu: - Enabled : JFD's [COLOR_FLOAT_GOLD]RwF[ENDCOLOR]: Government Overview
  4166. MainMenu: - Enabled : Real Tech Tree
  4167. MainMenu: - Enabled : Real Great People
  4168. MainMenu: - Enabled : Real Strategy
  4169. MainMenu: - Enabled : Real Building Upgrades
  4170. MainMenu: - Enabled : JFD's [COLOR_FLOAT_GOLD]RwF[ENDCOLOR]: Religious Policies
  4171. MainMenu: - Enabled : Yet (not) Another Maps Pack
  4172. MainMenu: - Enabled : Cogitator's Earth Huge - Wonders Version
  4173. MainMenu: - Enabled : TSL Earth Remastered
  4174. Test: Test.LUA loaded!
  4175. MainMenu: Checking Mods status for MainMenu Media...
  4176. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  4177. MainMenu: Checking Mods status for MainMenu Media...
  4178. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  4179. AdvancedSetup: loading AdvancedSetup for Yet (not) Another Maps Pack...
  4180. AdvancedSetup: There are 6 participating players.
  4181. AdvancedSetup: Building Game Setup
  4182. AdvancedSetup: Player Count Changed
  4183. AdvancedSetup: There are 6 participating players.
  4184. AdvancedSetup: Player Count Changed
  4185. AdvancedSetup: There are 6 participating players.
  4186. MainMenu: Checking Mods status for MainMenu Media...
  4187. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  4188. AdvancedSetup: Hiding Game Setup
  4189. MainMenu: Checking Mods status for MainMenu Media...
  4190. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  4191. AdvancedSetup: There are 31 participating players.
  4192. AdvancedSetup: Building Game Setup
  4193. AdvancedSetup: Player Count Changed
  4194. AdvancedSetup: There are 32 participating players.
  4195. AdvancedSetup: YnAMP checking for number of players limit on Start...
  4196. AdvancedSetup: num. players = 32, num. CS = 24
  4197. AdvancedSetup: YnAMP setting specific CS slots...
  4198. AdvancedSetup: free slots = 24
  4199. AdvancedSetup: - Reserving player slot#32 for Amsterdam
  4200. AdvancedSetup: - Reserving player slot#33 for Buenos Aires
  4201. AdvancedSetup: - Reserving player slot#34 for Geneva
  4202. AdvancedSetup: - Reserving player slot#35 for Hong Kong
  4203. AdvancedSetup: - Reserving player slot#36 for Bandar Brunei
  4204. AdvancedSetup: - Reserving player slot#37 for Jerusalem
  4205. AdvancedSetup: - Reserving player slot#38 for Kabul
  4206. AdvancedSetup: - Reserving player slot#39 for Kandy
  4207. AdvancedSetup: - Reserving player slot#40 for Kumasi
  4208. AdvancedSetup: - Reserving player slot#41 for Lisbon
  4209. AdvancedSetup: - Reserving player slot#42 for Mohenjo-Daro
  4210. AdvancedSetup: - Reserving player slot#43 for Nan Madol
  4211. AdvancedSetup: - Reserving player slot#44 for Preslav
  4212. AdvancedSetup: - Reserving player slot#45 for Valletta
  4213. AdvancedSetup: - Reserving player slot#46 for Vilnius
  4214. AdvancedSetup: - Reserving player slot#47 for Yerevan
  4215. AdvancedSetup: - Reserving player slot#48 for Zanzibar
  4216. AdvancedSetup: - Reserving player slot#49 for Auckland
  4217. AdvancedSetup: - Reserving player slot#50 for Antananarivo
  4218. AdvancedSetup: - Reserving player slot#51 for Palenque
  4219. AdvancedSetup: - Reserving player slot#52 for Cahokia
  4220. AdvancedSetup: - Reserving player slot#53 for Cardiff
  4221. AdvancedSetup: - Reserving player slot#54 for Fez
  4222. AdvancedSetup: - Reserving player slot#55 for Nazca
  4223. AdvancedSetup: - No free slots left for Ngazargamu
  4224. AdvancedSetup: - No free slots left for Rapa Nui
  4225. AdvancedSetup: - Free slots left for random CS = 0
  4226. MainMenu: Checking Mods status for MainMenu Media...
  4227. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  4228. AdvancedSetup: Hiding Game Setup
  4229. LoadScreen: true
  4230. LoadScreen: false
  4231. LoadScreen: false
  4232. LoadScreen: true
  4233. Map Script: loading modded AssignStartingPlots
  4234. Map Script: Yet (not) Another Maps Pack version 7.6.12 (2016-2019) by Gedemon
  4235. Map Script: Game version: 1.0.0.328 (426563)
  4236. Map Script: Active mods:
  4237. Map Script: - DLC: Australia Civilization Pack
  4238. Map Script: - DLC: Aztec Civilization Pack
  4239. Map Script: - Expansion: Rise and Fall
  4240. Map Script: - DLC: Khmer and Indonesia Civilization Pack
  4241. Map Script: - DLC: Persia and Macedon Civilization Pack
  4242. Map Script: - DLC: Nubia Civilization Pack
  4243. Map Script: - DLC: Poland Civilization Pack
  4244. Map Script: - Loyal Capitals
  4245. Map Script: - TCS Free Walls for City-States
  4246. Map Script: - Zee's Strategic Resource Overhaul
  4247. Map Script: - Steel and Thunder: Unit Expansion
  4248. Map Script: - Steel and Thunder: Unique Units
  4249. Map Script: - [COLOR_FLOAT_CULTURE]Religion Expanded[ENDCOLOR]
  4250. Map Script: - Good Goody Huts
  4251. Map Script: - Prismatic - Color and Jersey Overhaul
  4252. Map Script: - Terra Mirabilis
  4253. Map Script: - Expansion: Gathering Storm
  4254. Map Script: - More Barbarian EXP
  4255. Map Script: - Farms Plus Plus
  4256. Map Script: - Better Coastal Cities and Water Tiles
  4257. Map Script: - p0kiehl's Improved Specialists
  4258. Map Script: - Globe Theatre (World Wonder)
  4259. Map Script: - p0kiehl's Better Pantheons
  4260. Map Script: - Real Strategy
  4261. Map Script: - Real Tech Tree
  4262. Map Script: - JFD's [COLOR_FLOAT_GOLD]RwF[ENDCOLOR]: Starting Governments
  4263. Map Script: - Real Eurekas
  4264. Map Script: - Borobudur (World Wonder)
  4265. Map Script: - p0kiehl's Temple of Poseidon
  4266. Map Script: - Neuschwanstein Castle (World Wonder)
  4267. Map Script: - JFD's [COLOR_FLOAT_GOLD]RwF[ENDCOLOR]: Great Theologians
  4268. Map Script: - JFD's [COLOR_FLOAT_GOLD]RwF[ENDCOLOR]: Government Overview
  4269. Map Script: - Real Great People
  4270. Map Script: - Real Building Upgrades
  4271. Map Script: - JFD's [COLOR_FLOAT_GOLD]RwF[ENDCOLOR]: Religious Policies
  4272. Map Script: - Yet (not) Another Maps Pack
  4273. Map Script: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Mu'a City-State[ENDCOLOR]
  4274. Map Script: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Goa City-State[ENDCOLOR]
  4275. Map Script: - Legendary Speed
  4276. Map Script: - TSL Earth Remastered
  4277. Map Script: Setting YnAMP globals and cache...
  4278. Map Script: Map Name = GiantEarth
  4279. Map Script: Reference Map =
  4280. Map Script: YnAMP Options:
  4281. Map Script: - Culturally Linked = false, TSL = true, Exclusion Zones = false, Requested Resources = true, Real Deposits = false, Place All Luxuries = false
  4282. Map Script: - Features placement = PLACEMENT_IMPORT
  4283. Map Script: - Rivers Placement = PLACEMENT_IMPORT
  4284. Map Script: - Resource placement = PLACEMENT_IMPORT
  4285. Map Script: - Natural Wonders placement = PLACEMENT_IMPORT
  4286. Map Script: - Continents naming = PLACEMENT_IMPORT
  4287. Map Script: - Lowland placement = PLACEMENT_DEFAULT
  4288. Map Script: - Flood Plains placement = nil
  4289. Map Script: Loading YnAMP functions ...
  4290. Map Script: Replacing ResourceBuilder.CanHaveResource by YnAMP_CanHaveResource...
  4291. Map Script: Loading GiantEarth script
  4292. GenerateRandomMap: Map Seed = 1653462129
  4293. Map Script: Calling Map Generator...
  4294. Map Script: bUseOffset false
  4295. Map Script: StartX 0
  4296. Map Script: EndX 179
  4297. Map Script: StartY 0
  4298. Map Script: EndY 93
  4299. Map Script: g_UncutMapWidth 180
  4300. Map Script: g_UncutMapHeight 94
  4301. Map Script: g_iW 180
  4302. Map Script: g_iH 94
  4303. Map Script: Map.GetGridSize() 180 94
  4304. Map Script: g_MaxStartDistanceMajor = 22.994564575134
  4305. Map Script: g_MinStartDistanceMajor = 7.6648548583779
  4306. Map Script: Importing Map Data (Civ5 = false)
  4307. Map Script: Current timer at beginning of Map creation (Map script is loaded) = 0 seconds
  4308. Map Script: Importing Civ6 Map ( Terrain = true, Rivers = false, Features = true, Resources = false, Continents = false)
  4309. Map Script: Placed terrain on 16920 tiles
  4310. Map Script: Intermediate timer = 0 seconds
  4311. Map Script: After Adding Hills: 3764
  4312. Map Script: Intermediate timer = 0 seconds
  4313. Map Script: YnAMP Natural Wonders placement...
  4314. Map Script: - Loading FEATURE_BARRIER_REEF position from the DB
  4315. Map Script: - Loading FEATURE_CLIFFS_DOVER position from the DB
  4316. Map Script: - Loading FEATURE_CRATER_LAKE position from the DB
  4317. Map Script: - Loading FEATURE_DEAD_SEA position from the DB
  4318. Map Script: - Loading FEATURE_EVEREST position from the DB
  4319. Map Script: - Loading FEATURE_GALAPAGOS position from the DB
  4320. Map Script: - Loading FEATURE_KILIMANJARO position from the DB
  4321. Map Script: - Loading FEATURE_PANTANAL position from the DB
  4322. Map Script: - Loading FEATURE_PIOPIOTAHI position from the DB
  4323. Map Script: - Loading FEATURE_TORRES_DEL_PAINE position from the DB
  4324. Map Script: - Loading FEATURE_TSINGY position from the DB
  4325. Map Script: - Loading FEATURE_YOSEMITE position from the DB
  4326. Map Script: - Loading FEATURE_ULURU position from the DB
  4327. Map Script: - Loading FEATURE_HA_LONG_BAY position from the DB
  4328. Map Script: - Loading FEATURE_RORAIMA position from the DB
  4329. Map Script: - Loading FEATURE_ZHANGYE_DANXIA position from the DB
  4330. Map Script: - Loading FEATURE_UBSUNUR_HOLLOW position from the DB
  4331. Map Script: - Loading FEATURE_LAKE_RETBA position from the DB
  4332. Map Script: - Loading FEATURE_MATTERHORN position from the DB
  4333. Map Script: - Loading FEATURE_DELICATE_ARCH position from the DB
  4334. Map Script: - Loading FEATURE_EYE_OF_THE_SAHARA position from the DB
  4335. Map Script: - Loading FEATURE_CHOCOLATEHILLS position from the DB
  4336. Map Script: - Loading FEATURE_GOBUSTAN position from the DB
  4337. Map Script: - Loading FEATURE_PAMUKKALE position from the DB
  4338. Map Script: - Loading FEATURE_WHITEDESERT position from the DB
  4339. Map Script: - Loading FEATURE_DEVILSTOWER position from the DB
  4340. Map Script: - Loading FEATURE_IKKIL position from the DB
  4341. Map Script: - Loading FEATURE_VESUVIUS position from the DB
  4342. Map Script: - Loading FEATURE_BARRINGER_CRATER position from the DB
  4343. Map Script: - Loading FEATURE_CERRO_DE_POTOSI position from the DB
  4344. Map Script: - Loading FEATURE_GIBRALTAR position from the DB
  4345. Map Script: - Loading FEATURE_GRAND_MESA position from the DB
  4346. Map Script: - Loading FEATURE_KAILASH position from the DB
  4347. Map Script: - Loading FEATURE_KRAKATOA position from the DB
  4348. Map Script: - Loading FEATURE_LAKE_VICTORIA position from the DB
  4349. Map Script: - Loading FEATURE_MOTLATSE_CANYON position from the DB
  4350. Map Script: - Loading FEATURE_OLD_FAITHFUL position from the DB
  4351. Map Script: - Loading FEATURE_SALAR_DE_UYUNI position from the DB
  4352. Map Script: - Loading FEATURE_SINAI position from the DB
  4353. Map Script: - Loading FEATURE_SRI_PADA position from the DB
  4354. Map Script: - Loading FEATURE_WULINGYUAN position from the DB
  4355. Map Script: - Loading FEATURE_VREDEFORT_DOME position from the DB
  4356. Map Script: - Loading FEATURE_OUNIANGA position from the DB
  4357. Map Script: - Loading FEATURE_MOSI_OA_TUNYA position from the DB
  4358. Map Script: - Loading FEATURE_NAMIB position from the DB
  4359. Map Script: - Loading FEATURE_BIOLUMINESCENT_BAY position from the DB
  4360. Map Script: - Loading FEATURE_DALLOL position from the DB
  4361. Map Script: - Trying to place FEATURE_BARRIER_REEF at (101, 23)
  4362. Map Script: ref map position: 101 23 check back ref map from x,y: 101 23
  4363. Map Script: - Preparing position...
  4364. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4365. Map Script: - Trying Direct Placement...
  4366. Map Script: - Using plot list for placement
  4367. Map Script: - Success : plot is now a natural wonder !
  4368. Map Script: - Trying to place FEATURE_CLIFFS_DOVER at (11, 71)
  4369. Map Script: ref map position: 11 71 check back ref map from x,y: 11 71
  4370. Map Script: - Preparing position...
  4371. Map Script: - Trying Direct Placement...
  4372. Map Script: - Success : plot is now a natural wonder !
  4373. Map Script: - Trying to place FEATURE_CRATER_LAKE at (131, 66)
  4374. Map Script: ref map position: 131 66 check back ref map from x,y: 131 66
  4375. Map Script: - Trying Direct Placement...
  4376. Map Script: - Success : plot is now a natural wonder !
  4377. Map Script: - Trying to place FEATURE_DEAD_SEA at (37, 50)
  4378. Map Script: ref map position: 37 50 check back ref map from x,y: 37 50
  4379. Map Script: - Preparing position...
  4380. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4381. Map Script: - Trying Direct Placement...
  4382. Map Script: - Using plot list for placement
  4383. Map Script: - Success : plot is now a natural wonder !
  4384. Map Script: - Trying to place FEATURE_EVEREST at (64, 54)
  4385. Map Script: ref map position: 64 54 check back ref map from x,y: 64 54
  4386. Map Script: - Preparing position...
  4387. Map Script: - Trying Direct Placement...
  4388. Map Script: - Success : plot is now a natural wonder !
  4389. Map Script: - Trying to place FEATURE_GALAPAGOS at (146, 35)
  4390. Map Script: ref map position: 146 35 check back ref map from x,y: 146 35
  4391. Map Script: - Preparing position...
  4392. Map Script: - Using plot list for placement
  4393. Map Script: - Success : plot is now a natural wonder !
  4394. Map Script: - Trying to place FEATURE_KILIMANJARO at (32, 27)
  4395. Map Script: ref map position: 32 27 check back ref map from x,y: 32 27
  4396. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4397. Map Script: - Trying Direct Placement...
  4398. Map Script: - Success : plot is now a natural wonder !
  4399. Map Script: - Trying to place FEATURE_PANTANAL at (159, 27)
  4400. Map Script: ref map position: 159 27 check back ref map from x,y: 159 27
  4401. Map Script: - Preparing position...
  4402. Map Script: - Trying Direct Placement...
  4403. Map Script: - Success : plot is now a natural wonder !
  4404. Map Script: - Trying to place FEATURE_PIOPIOTAHI at (107, 3)
  4405. Map Script: ref map position: 107 3 check back ref map from x,y: 107 3
  4406. Map Script: - Preparing position...
  4407. Map Script: - Trying Direct Placement...
  4408. Map Script: - Using plot list for placement
  4409. Map Script: - Success : plot is now a natural wonder !
  4410. Map Script: - Trying to place FEATURE_TORRES_DEL_PAINE at (154, 7)
  4411. Map Script: ref map position: 154 7 check back ref map from x,y: 154 7
  4412. Map Script: - Preparing position...
  4413. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4414. Map Script: - Trying Direct Placement...
  4415. Map Script: - Using plot list for placement
  4416. Map Script: - Success : plot is now a natural wonder !
  4417. Map Script: - Trying to place FEATURE_TSINGY at (36, 18)
  4418. Map Script: ref map position: 36 18 check back ref map from x,y: 36 18
  4419. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4420. Map Script: - Trying Direct Placement...
  4421. Map Script: - Success : plot is now a natural wonder !
  4422. Map Script: - Trying to place FEATURE_YOSEMITE at (132, 62)
  4423. Map Script: ref map position: 132 62 check back ref map from x,y: 132 62
  4424. Map Script: - Preparing position...
  4425. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4426. Map Script: - Trying Direct Placement...
  4427. Map Script: - Using plot list for placement
  4428. Map Script: - Success : plot is now a natural wonder !
  4429. Map Script: - Trying to place FEATURE_HA_LONG_BAY at (78, 45)
  4430. Map Script: ref map position: 78 45 check back ref map from x,y: 78 45
  4431. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4432. Map Script: - Using plot list for placement
  4433. Map Script: - Success : plot is now a natural wonder !
  4434. Map Script: - Trying to place FEATURE_ULURU at (93, 16)
  4435. Map Script: ref map position: 93 16 check back ref map from x,y: 93 16
  4436. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4437. Map Script: - Trying Direct Placement...
  4438. Map Script: - Success : plot is now a natural wonder !
  4439. Map Script: - Trying to place FEATURE_DELICATE_ARCH at (136, 61)
  4440. Map Script: ref map position: 136 61 check back ref map from x,y: 136 61
  4441. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4442. Map Script: - Trying Direct Placement...
  4443. Map Script: - Success : plot is now a natural wonder !
  4444. Map Script: - Trying to place FEATURE_EYE_OF_THE_SAHARA at (8, 43)
  4445. Map Script: ref map position: 8 43 check back ref map from x,y: 8 43
  4446. Map Script: - Trying Direct Placement...
  4447. Map Script: - Success : plot is now a natural wonder !
  4448. Map Script: - Trying to place FEATURE_LAKE_RETBA at (4, 39)
  4449. Map Script: ref map position: 4 39 check back ref map from x,y: 4 39
  4450. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4451. Map Script: - Using plot list for placement
  4452. Map Script: - Success : plot is now a natural wonder !
  4453. Map Script: - Trying to place FEATURE_MATTERHORN at (17, 64)
  4454. Map Script: ref map position: 17 64 check back ref map from x,y: 17 64
  4455. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4456. Map Script: - Trying Direct Placement...
  4457. Map Script: - Success : plot is now a natural wonder !
  4458. Map Script: - Trying to place FEATURE_RORAIMA at (161, 35)
  4459. Map Script: ref map position: 161 35 check back ref map from x,y: 161 35
  4460. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4461. Map Script: - Using plot list for placement
  4462. Map Script: - Success : plot is now a natural wonder !
  4463. Map Script: - Trying to place FEATURE_UBSUNUR_HOLLOW at (70, 72)
  4464. Map Script: ref map position: 70 72 check back ref map from x,y: 70 72
  4465. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4466. Map Script: - Using plot list for placement
  4467. Map Script: - Success : plot is now a natural wonder !
  4468. Map Script: - Trying to place FEATURE_ZHANGYE_DANXIA at (71, 58)
  4469. Map Script: ref map position: 71 58 check back ref map from x,y: 71 58
  4470. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4471. Map Script: - Using plot list for placement
  4472. Map Script: - Success : plot is now a natural wonder !
  4473. Map Script: - Trying to place FEATURE_CHOCOLATEHILLS at (89, 39)
  4474. Map Script: ref map position: 89 39 check back ref map from x,y: 89 39
  4475. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4476. Map Script: - Using plot list for placement
  4477. Map Script: - Success : plot is now a natural wonder !
  4478. Map Script: - Trying to place FEATURE_DEVILSTOWER at (138, 68)
  4479. Map Script: ref map position: 138 68 check back ref map from x,y: 138 68
  4480. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4481. Map Script: - Trying Direct Placement...
  4482. Map Script: - Success : plot is now a natural wonder !
  4483. Map Script: - Trying to place FEATURE_GOBUSTAN at (44, 60)
  4484. Map Script: ref map position: 44 60 check back ref map from x,y: 44 60
  4485. Map Script: - Using plot list for placement
  4486. Map Script: - Success : plot is now a natural wonder !
  4487. Map Script: - Trying to place FEATURE_IKKIL at (146, 49)
  4488. Map Script: ref map position: 146 49 check back ref map from x,y: 146 49
  4489. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4490. Map Script: - Trying Direct Placement...
  4491. Map Script: - Success : plot is now a natural wonder !
  4492. Map Script: - Trying to place FEATURE_PAMUKKALE at (32, 57)
  4493. Map Script: ref map position: 32 57 check back ref map from x,y: 32 57
  4494. Map Script: - Using plot list for placement
  4495. Map Script: - Success : plot is now a natural wonder !
  4496. Map Script: - Trying to place FEATURE_VESUVIUS at (22, 56)
  4497. Map Script: ref map position: 22 56 check back ref map from x,y: 22 56
  4498. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4499. Map Script: - Trying Direct Placement...
  4500. Map Script: - Success : plot is now a natural wonder !
  4501. Map Script: - Trying to place FEATURE_WHITEDESERT at (27, 45)
  4502. Map Script: ref map position: 27 45 check back ref map from x,y: 27 45
  4503. Map Script: - Using plot list for placement
  4504. Map Script: - Success : plot is now a natural wonder !
  4505. Map Script: - Trying to place FEATURE_BARRINGER_CRATER at (135, 61)
  4506. Map Script: ref map position: 135 61 check back ref map from x,y: 135 61
  4507. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4508. Map Script: - Trying Direct Placement...
  4509. Map Script: - Success : plot is now a natural wonder !
  4510. Map Script: - Trying to place FEATURE_BIOLUMINESCENT_BAY at (158, 46)
  4511. Map Script: ref map position: 158 46 check back ref map from x,y: 158 46
  4512. Map Script: - Trying Direct Placement...
  4513. Map Script: - Success : plot is now a natural wonder !
  4514. Map Script: - Trying to place FEATURE_CERRO_DE_POTOSI at (155, 21)
  4515. Map Script: ref map position: 155 21 check back ref map from x,y: 155 21
  4516. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4517. Map Script: - Trying Direct Placement...
  4518. Map Script: - Success : plot is now a natural wonder !
  4519. Map Script: - Trying to place FEATURE_DALLOL at (35, 38)
  4520. Map Script: ref map position: 35 38 check back ref map from x,y: 35 38
  4521. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4522. Map Script: - Trying Direct Placement...
  4523. Map Script: - Success : plot is now a natural wonder !
  4524. Map Script: - Trying to place FEATURE_GIBRALTAR at (7, 52)
  4525. Map Script: ref map position: 7 52 check back ref map from x,y: 7 52
  4526. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4527. Map Script: - Trying Direct Placement...
  4528. Map Script: - Success : plot is now a natural wonder !
  4529. Map Script: - Trying to place FEATURE_GRAND_MESA at (136, 66)
  4530. Map Script: ref map position: 136 66 check back ref map from x,y: 136 66
  4531. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4532. Map Script: - Trying Direct Placement...
  4533. Map Script: - Success : plot is now a natural wonder !
  4534. Map Script: - Trying to place FEATURE_KAILASH at (63, 58)
  4535. Map Script: ref map position: 63 58 check back ref map from x,y: 63 58
  4536. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4537. Map Script: - Trying Direct Placement...
  4538. Map Script: - Success : plot is now a natural wonder !
  4539. Map Script: - Trying to place FEATURE_KRAKATOA at (78, 25)
  4540. Map Script: ref map position: 78 25 check back ref map from x,y: 78 25
  4541. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4542. Map Script: - Trying Direct Placement...
  4543. Map Script: - Success : plot is now a natural wonder !
  4544. Map Script: - Trying to place FEATURE_LAKE_VICTORIA at (29, 28)
  4545. Map Script: ref map position: 29 28 check back ref map from x,y: 29 28
  4546. Map Script: - Preparing position...
  4547. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4548. Map Script: - Trying Direct Placement...
  4549. Map Script: - Using plot list for placement
  4550. Map Script: - Success : plot is now a natural wonder !
  4551. Map Script: - Trying to place FEATURE_MOSI_OA_TUNYA at (27, 23)
  4552. Map Script: ref map position: 27 23 check back ref map from x,y: 27 23
  4553. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4554. Map Script: - Trying Direct Placement...
  4555. Map Script: - Success : plot is now a natural wonder !
  4556. Map Script: - Trying to place FEATURE_MOTLATSE_CANYON at (29, 16)
  4557. Map Script: ref map position: 29 16 check back ref map from x,y: 29 16
  4558. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4559. Map Script: - Using plot list for placement
  4560. Map Script: - Success : plot is now a natural wonder !
  4561. Map Script: - Trying to place FEATURE_NAMIB at (21, 20)
  4562. Map Script: ref map position: 21 20 check back ref map from x,y: 21 20
  4563. Map Script: - Using plot list for placement
  4564. Map Script: - Success : plot is now a natural wonder !
  4565. Map Script: - Trying to place FEATURE_OLD_FAITHFUL at (136, 71)
  4566. Map Script: ref map position: 136 71 check back ref map from x,y: 136 71
  4567. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4568. Map Script: - Trying Direct Placement...
  4569. Map Script: - Success : plot is now a natural wonder !
  4570. Map Script: - Trying to place FEATURE_OUNIANGA at (26, 42)
  4571. Map Script: ref map position: 26 42 check back ref map from x,y: 26 42
  4572. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4573. Map Script: - Using plot list for placement
  4574. Map Script: - Success : plot is now a natural wonder !
  4575. Map Script: - Trying to place FEATURE_SALAR_DE_UYUNI at (156, 19)
  4576. Map Script: ref map position: 156 19 check back ref map from x,y: 156 19
  4577. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4578. Map Script: - Using plot list for placement
  4579. Map Script: - Success : plot is now a natural wonder !
  4580. Map Script: - Trying to place FEATURE_SINAI at (33, 48)
  4581. Map Script: ref map position: 33 48 check back ref map from x,y: 33 48
  4582. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4583. Map Script: - Trying Direct Placement...
  4584. Map Script: - Success : plot is now a natural wonder !
  4585. Map Script: - Trying to place FEATURE_SRI_PADA at (63, 32)
  4586. Map Script: ref map position: 63 32 check back ref map from x,y: 63 32
  4587. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4588. Map Script: - Trying Direct Placement...
  4589. Map Script: - Success : plot is now a natural wonder !
  4590. Map Script: - Trying to place FEATURE_VREDEFORT_DOME at (27, 12)
  4591. Map Script: ref map position: 27 12 check back ref map from x,y: 27 12
  4592. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4593. Map Script: - Using plot list for placement
  4594. Map Script: - Success : plot is now a natural wonder !
  4595. Map Script: - Trying to place FEATURE_WULINGYUAN at (79, 54)
  4596. Map Script: ref map position: 79 54 check back ref map from x,y: 79 54
  4597. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4598. Map Script: - Using plot list for placement
  4599. Map Script: - Success : plot is now a natural wonder !
  4600. Map Script: Intermediate timer = 0 seconds
  4601. Map Script: Importing Civ6 Map ( Terrain = false, Rivers = true, Features = false, Resources = true, Continents = true)
  4602. Map Script: Placed terrain on 0 tiles
  4603. Map Script: Set rivers IDs...
  4604. Map Script: Added ID to 326 rivers
  4605. Map Script: Generate Floodplains...
  4606. Map Script: Intermediate timer before AreaBuilder.Recalculate() = 1 seconds
  4607. Map Script: Intermediate timer = 1 seconds
  4608. Map Script: -------------------------------
  4609. Map Script: Checking for extra placement...
  4610. Map Script: - Trying to place TERRAIN_GRASS at 149,41
  4611. Map Script: - Trying to place TERRAIN_GRASS at 150,40
  4612. Map Script: - Trying to place TERRAIN_PLAINS at 151,40
  4613. Map Script: - Trying to place TERRAIN_GRASS_HILLS at 31,59
  4614. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 35,37
  4615. Map Script: - Trying to place FEATURE_VOLCANO at 35,37
  4616. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 73,32
  4617. Map Script: - Trying to place FEATURE_VOLCANO at 73,32
  4618. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 88,42
  4619. Map Script: - Trying to place FEATURE_VOLCANO at 88,42
  4620. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 113,10
  4621. Map Script: - Trying to place FEATURE_VOLCANO at 113,10
  4622. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 36,21
  4623. Map Script: - Trying to place FEATURE_VOLCANO at 36,21
  4624. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 48,16
  4625. Map Script: - Trying to place FEATURE_VOLCANO at 48,16
  4626. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 75,29
  4627. Map Script: - Trying to place FEATURE_VOLCANO at 75,29
  4628. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 84,24
  4629. Map Script: - Trying to place FEATURE_VOLCANO at 84,24
  4630. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 87,24
  4631. Map Script: - Trying to place FEATURE_VOLCANO at 87,24
  4632. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 89,41
  4633. Map Script: - Trying to place FEATURE_VOLCANO at 89,41
  4634. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 89,38
  4635. Map Script: - Trying to place FEATURE_VOLCANO at 89,38
  4636. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 89,32
  4637. Map Script: - Trying to place FEATURE_VOLCANO at 89,32
  4638. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 99,33
  4639. Map Script: - Trying to place FEATURE_VOLCANO at 99,33
  4640. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 102,77
  4641. Map Script: - Trying to place FEATURE_VOLCANO at 102,77
  4642. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 143,46
  4643. Map Script: - Trying to place FEATURE_VOLCANO at 143,46
  4644. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 111,9
  4645. Map Script: - Trying to place FEATURE_VOLCANO at 111,9
  4646. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 141,47
  4647. Map Script: - Trying to place FEATURE_VOLCANO at 141,47
  4648. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 154,9
  4649. Map Script: - Trying to place FEATURE_VOLCANO at 154,9
  4650. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 42,61
  4651. Map Script: - Trying to place FEATURE_VOLCANO at 42,61
  4652. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 38,57
  4653. Map Script: - Trying to place FEATURE_VOLCANO at 38,57
  4654. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 115,81
  4655. Map Script: - Trying to place FEATURE_VOLCANO at 115,81
  4656. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 155,19
  4657. Map Script: - Trying to place FEATURE_VOLCANO at 155,19
  4658. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 21,52
  4659. Map Script: - Trying to place FEATURE_VOLCANO at 21,52
  4660. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 30,54
  4661. Map Script: - Trying to place FEATURE_VOLCANO at 30,54
  4662. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 132,68
  4663. Map Script: - Trying to place FEATURE_VOLCANO at 132,68
  4664. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 132,48
  4665. Map Script: - Trying to place FEATURE_VOLCANO at 132,48
  4666. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 120,48
  4667. Map Script: - Trying to place FEATURE_VOLCANO at 120,48
  4668. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 151,37
  4669. Map Script: - Trying to place FEATURE_VOLCANO at 151,37
  4670. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 144,45
  4671. Map Script: - Trying to place FEATURE_VOLCANO at 144,45
  4672. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 1,45
  4673. Map Script: - Trying to place FEATURE_VOLCANO at 1,45
  4674. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 29,27
  4675. Map Script: - Trying to place FEATURE_VOLCANO at 29,27
  4676. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 90,53
  4677. Map Script: - Trying to place FEATURE_VOLCANO at 90,53
  4678. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 82,24
  4679. Map Script: - Trying to place FEATURE_VOLCANO at 82,24
  4680. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 104,32
  4681. Map Script: - Trying to place FEATURE_VOLCANO at 104,32
  4682. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 88,40
  4683. Map Script: - Trying to place FEATURE_VOLCANO at 88,40
  4684. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 103,76
  4685. Map Script: - Trying to place FEATURE_VOLCANO at 103,76
  4686. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 90,65
  4687. Map Script: - Trying to place FEATURE_VOLCANO at 90,65
  4688. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 131,67
  4689. Map Script: - Trying to place FEATURE_VOLCANO at 131,67
  4690. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 42,62
  4691. Map Script: - Trying to place FEATURE_VOLCANO at 42,62
  4692. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 20,55
  4693. Map Script: - Trying to place FEATURE_VOLCANO at 20,55
  4694. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 88,25
  4695. Map Script: - Trying to place FEATURE_VOLCANO at 88,25
  4696. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 139,48
  4697. Map Script: - Trying to place FEATURE_VOLCANO at 139,48
  4698. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 151,34
  4699. Map Script: - Trying to place FEATURE_VOLCANO at 151,34
  4700. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 42,58
  4701. Map Script: - Trying to place FEATURE_VOLCANO at 42,58
  4702. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 98,60
  4703. Map Script: - Trying to place FEATURE_VOLCANO at 98,60
  4704. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 111,73
  4705. Map Script: - Trying to place FEATURE_VOLCANO at 111,73
  4706. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 113,78
  4707. Map Script: - Trying to place FEATURE_VOLCANO at 113,78
  4708. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 154,45
  4709. Map Script: - Trying to place FEATURE_VOLCANO at 154,45
  4710. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 161,42
  4711. Map Script: - Trying to place FEATURE_VOLCANO at 161,42
  4712. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 152,39
  4713. Map Script: - Trying to place FEATURE_VOLCANO at 152,39
  4714. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 155,22
  4715. Map Script: - Trying to place FEATURE_VOLCANO at 155,22
  4716. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 154,34
  4717. Map Script: - Trying to place FEATURE_VOLCANO at 154,34
  4718. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 115,13
  4719. Map Script: - Trying to place FEATURE_VOLCANO at 115,13
  4720. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 154,11
  4721. Map Script: - Trying to place FEATURE_VOLCANO at 154,11
  4722. Map Script: Intermediate timer before second call to TerrainBuilder.AnalyzeChokepoints() = 1 seconds
  4723. Map Script: Intermediate timer = 77 seconds
  4724. Map Script: Creating start plot database.
  4725. Map Script: ------------------------------------------------------------------------------
  4726. Map Script: Building TSL list for GiantEarth...
  4727. Map Script: - Checking generic civilization TSL for LEADER_T_ROOSEVELT of CIVILIZATION_AMERICA at 155,64
  4728. Map Script: - Reserving TSL at 155,64
  4729. Map Script: - Checking generic civilization TSL for LEADER_SALADIN of CIVILIZATION_ARABIA at 36,41
  4730. Map Script: - Reserving TSL at 36,41
  4731. Map Script: - Checking generic civilization TSL for LEADER_MONTEZUMA of CIVILIZATION_AZTEC at 138,49
  4732. Map Script: - Reserving TSL at 138,49
  4733. Map Script: - Checking generic civilization TSL for LEADER_PEDRO of CIVILIZATION_BRAZIL at 167,22
  4734. Map Script: - Reserving TSL at 167,22
  4735. Map Script: - Checking Leader specific TSL for LEADER_QIN of CIVILIZATION_CHINA at 78,60
  4736. Map Script: - Reserving TSL at 78,60
  4737. Map Script: - Checking generic civilization TSL for LEADER_POUNDMAKER of CIVILIZATION_CREE at 136,75
  4738. Map Script: - Reserving TSL at 136,75
  4739. Map Script: - Checking Leader specific TSL for LEADER_CLEOPATRA of CIVILIZATION_EGYPT at 29,49
  4740. Map Script: - Reserving TSL at 29,49
  4741. Map Script: - Checking generic civilization TSL for LEADER_VICTORIA of CIVILIZATION_ENGLAND at 12,72
  4742. Map Script: - Reserving TSL at 12,72
  4743. Map Script: - Checking generic civilization TSL for LEADER_CATHERINE_DE_MEDICI of CIVILIZATION_FRANCE at 13,67
  4744. Map Script: - Reserving TSL at 13,67
  4745. Map Script: - Checking generic civilization TSL for LEADER_BARBAROSSA of CIVILIZATION_GERMANY at 22,71
  4746. Map Script: - Reserving TSL at 22,71
  4747. Map Script: - Checking generic civilization TSL for LEADER_GANDHI of CIVILIZATION_INDIA at 61,52
  4748. Map Script: - Reserving TSL at 61,52
  4749. Map Script: - Checking generic civilization TSL for LEADER_GITARJA of CIVILIZATION_INDONESIA at 80,26
  4750. Map Script: - Reserving TSL at 80,26
  4751. Map Script: - Checking generic civilization TSL for LEADER_HOJO of CIVILIZATION_JAPAN at 96,58
  4752. Map Script: - Reserving TSL at 96,58
  4753. Map Script: - Checking generic civilization TSL for LEADER_JAYAVARMAN of CIVILIZATION_KHMER at 77,40
  4754. Map Script: - Reserving TSL at 77,40
  4755. Map Script: - Checking generic civilization TSL for LEADER_MVEMBA of CIVILIZATION_KONGO at 21,24
  4756. Map Script: - Reserving TSL at 21,24
  4757. Map Script: - Checking generic civilization TSL for LEADER_SEONDEOK of CIVILIZATION_KOREA at 89,61
  4758. Map Script: - Reserving TSL at 89,61
  4759. Map Script: - Checking generic civilization TSL for LEADER_LAUTARO of CIVILIZATION_MAPUCHE at 155,15
  4760. Map Script: - Reserving TSL at 155,15
  4761. Map Script: - Checking generic civilization TSL for LEADER_GENGHIS_KHAN of CIVILIZATION_MONGOLIA at 73,71
  4762. Map Script: - Reserving TSL at 73,71
  4763. Map Script: - Checking generic civilization TSL for LEADER_HARDRADA of CIVILIZATION_NORWAY at 21,84
  4764. Map Script: - Reserving TSL at 21,84
  4765. Map Script: - Checking generic civilization TSL for LEADER_AMANITORE of CIVILIZATION_NUBIA at 33,38
  4766. Map Script: - Reserving TSL at 33,38
  4767. Map Script: - Checking generic civilization TSL for LEADER_TRAJAN of CIVILIZATION_ROME at 20,57
  4768. Map Script: - Reserving TSL at 20,57
  4769. Map Script: - Checking generic civilization TSL for LEADER_PETER_GREAT of CIVILIZATION_RUSSIA at 36,74
  4770. Map Script: - Reserving TSL at 36,74
  4771. Map Script: - Checking generic civilization TSL for LEADER_TOMYRIS of CIVILIZATION_SCYTHIA at 47,69
  4772. Map Script: - Reserving TSL at 47,69
  4773. Map Script: - Checking generic civilization TSL for LEADER_PHILIP_II of CIVILIZATION_SPAIN at 7,57
  4774. Map Script: - Reserving TSL at 7,57
  4775. Map Script: - Checking generic civilization TSL for LEADER_CYRUS of CIVILIZATION_PERSIA at 46,54
  4776. Map Script: - Reserving TSL at 46,54
  4777. Map Script: - Checking generic civilization TSL for LEADER_SHAKA of CIVILIZATION_ZULU at 28,9
  4778. Map Script: - Reserving TSL at 28,9
  4779. Map Script: - Checking generic civilization TSL for LEADER_KRISTINA of CIVILIZATION_SWEDEN at 24,79
  4780. Map Script: - Reserving TSL at 24,79
  4781. Map Script: - Checking generic civilization TSL for LEADER_MANSA_MUSA of CIVILIZATION_MALI at 7,39
  4782. Map Script: - Reserving TSL at 7,39
  4783. Map Script: - Checking generic civilization TSL for LEADER_MATTHIAS_CORVINUS of CIVILIZATION_HUNGARY at 25,65
  4784. Map Script: - Reserving TSL at 25,65
  4785. Map Script: - Checking generic civilization TSL for LEADER_LAURIER of CIVILIZATION_CANADA at 153,71
  4786. Map Script: - Reserving TSL at 153,71
  4787. Map Script: - Checking generic civilization TSL for LEADER_PACHACUTI of CIVILIZATION_INCA at 155,25
  4788. Map Script: - Reserving TSL at 155,25
  4789. Map Script: - Checking generic civilization TSL for LEADER_SULEIMAN of CIVILIZATION_OTTOMAN at 31,59
  4790. Map Script: - Reserving TSL at 31,59
  4791. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_BUENOS_AIRES of CIVILIZATION_BUENOS_AIRES at 159,15
  4792. Map Script: - Reserving TSL at 159,15
  4793. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_GENEVA of CIVILIZATION_GENEVA at 15,63
  4794. Map Script: - Reserving TSL at 15,63
  4795. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_HONG_KONG of CIVILIZATION_HONG_KONG at 84,48
  4796. Map Script: - Reserving TSL at 84,48
  4797. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_JAKARTA of CIVILIZATION_JAKARTA at 80,26
  4798. Map Script: - Reserving TSL with WARNING (too close from another TSL and no alternative TSL found) at 80,26
  4799. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_JERUSALEM of CIVILIZATION_JERUSALEM at 36,51
  4800. Map Script: - Reserving TSL at 36,51
  4801. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_KABUL of CIVILIZATION_KABUL at 53,55
  4802. Map Script: - Reserving TSL at 53,55
  4803. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_KANDY of CIVILIZATION_KANDY at 62,33
  4804. Map Script: - Reserving TSL at 62,33
  4805. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_KUMASI of CIVILIZATION_KUMASI at 11,34
  4806. Map Script: - Reserving TSL at 11,34
  4807. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_LISBON of CIVILIZATION_LISBON at 4,56
  4808. Map Script: - Reserving TSL at 4,56
  4809. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_MOHENJO_DARO of CIVILIZATION_MOHENJO_DARO at 55,52
  4810. Map Script: - Reserving TSL at 55,52
  4811. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_NAN_MADOL of CIVILIZATION_NAN_MADOL at 105,31
  4812. Map Script: - Reserving TSL with WARNING (plot is impassable or water and no alternative TSL found) at 105,31
  4813. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_PRESLAV of CIVILIZATION_PRESLAV at 29,61
  4814. Map Script: - Reserving TSL at 29,61
  4815. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_VALLETTA of CIVILIZATION_VALLETTA at 22,51
  4816. Map Script: - Reserving TSL at 22,51
  4817. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_VILNIUS of CIVILIZATION_VILNIUS at 29,73
  4818. Map Script: - Reserving TSL at 29,73
  4819. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_YEREVAN of CIVILIZATION_YEREVAN at 43,58
  4820. Map Script: - Reserving TSL at 43,58
  4821. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_ZANZIBAR of CIVILIZATION_ZANZIBAR at 33,25
  4822. Map Script: - Reserving TSL at 33,25
  4823. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_CAHOKIA of CIVILIZATION_CAHOKIA at 146,64
  4824. Map Script: - Reserving TSL at 146,64
  4825. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_CARDIFF of CIVILIZATION_CARDIFF at 8,73
  4826. Map Script: - Reserving TSL at 8,73
  4827. Map Script: WARNING : no starting position reserved for nil of nil
  4828. Map Script: WARNING : no starting position reserved for nil of nil
  4829. Map Script: WARNING : no starting position reserved for nil of nil
  4830. Map Script: WARNING : no starting position reserved for nil of nil
  4831. Map Script: ------------------------------------------------------------------------------
  4832. Map Script: Intermediate timer before AssignStartingPlots.Create(args) = 77 seconds
  4833. Map Script: Removing default LowLands...
  4834. Map Script: Placing LowLands using map generator...
  4835. Map Script: Map Generation - Marking Coastal Lowlands
  4836. Map Script: 846 Coastal Lowland tiles added
  4837. Map Script: 7510074221650f eligible coastal tiles
  4838. Map Script: -------------------------------------------------------
  4839. Map Script: Beginning True Starting Location placement for GiantEarth
  4840. Map Script: - CIVILIZATION_OTTOMAN at 31,59
  4841. Map Script: - CIVILIZATION_HUNGARY at 25,65
  4842. Map Script: - CIVILIZATION_SWEDEN at 24,79
  4843. Map Script: - CIVILIZATION_MALI at 7,39
  4844. Map Script: - CIVILIZATION_INCA at 155,25
  4845. Map Script: - CIVILIZATION_CANADA at 153,71
  4846. Map Script: - CIVILIZATION_MONGOLIA at 73,71
  4847. Map Script: - CIVILIZATION_MAPUCHE at 155,15
  4848. Map Script: - CIVILIZATION_CREE at 136,75
  4849. Map Script: - CIVILIZATION_KOREA at 89,61
  4850. Map Script: - CIVILIZATION_ZULU at 28,9
  4851. Map Script: - CIVILIZATION_NUBIA at 33,38
  4852. Map Script: - CIVILIZATION_FRANCE at 13,67
  4853. Map Script: - CIVILIZATION_EGYPT at 29,49
  4854. Map Script: - CIVILIZATION_PERSIA at 46,54
  4855. Map Script: - CIVILIZATION_GERMANY at 22,71
  4856. Map Script: - CIVILIZATION_INDIA at 61,52
  4857. Map Script: - CIVILIZATION_INDONESIA at 80,26
  4858. Map Script: - CIVILIZATION_JAPAN at 96,58
  4859. Map Script: - CIVILIZATION_KHMER at 77,40
  4860. Map Script: - CIVILIZATION_AZTEC at 138,49
  4861. Map Script: - CIVILIZATION_KONGO at 21,24
  4862. Map Script: - CIVILIZATION_BRAZIL at 167,22
  4863. Map Script: - CIVILIZATION_RUSSIA at 36,74
  4864. Map Script: - CIVILIZATION_SPAIN at 7,57
  4865. Map Script: - CIVILIZATION_CHINA at 78,60
  4866. Map Script: - CIVILIZATION_ARABIA at 36,41
  4867. Map Script: - CIVILIZATION_AMERICA at 155,64
  4868. Map Script: - CIVILIZATION_SCYTHIA at 47,69
  4869. Map Script: - CIVILIZATION_ROME at 20,57
  4870. Map Script: - CIVILIZATION_ENGLAND at 12,72
  4871. Map Script: - CIVILIZATION_NORWAY at 21,84
  4872. Map Script: - CIVILIZATION_BUENOS_AIRES at 159,15
  4873. Map Script: - CIVILIZATION_GENEVA at 15,63
  4874. Map Script: - CIVILIZATION_HONG_KONG at 84,48
  4875. Map Script: - CIVILIZATION_JAKARTA at 80,26
  4876. Map Script: WARNING ! Plot is already a Starting Position
  4877. Map Script: - CIVILIZATION_JERUSALEM at 36,51
  4878. Map Script: - CIVILIZATION_KABUL at 53,55
  4879. Map Script: - CIVILIZATION_KANDY at 62,33
  4880. Map Script: - CIVILIZATION_KUMASI at 11,34
  4881. Map Script: - CIVILIZATION_LISBON at 4,56
  4882. Map Script: - CIVILIZATION_MOHENJO_DARO at 55,52
  4883. Map Script: - CIVILIZATION_NAN_MADOL at 105,31
  4884. Map Script: WARNING ! Plot is out of land !
  4885. Map Script: - CIVILIZATION_PRESLAV at 29,61
  4886. Map Script: - CIVILIZATION_VALLETTA at 22,51
  4887. Map Script: - CIVILIZATION_VILNIUS at 29,73
  4888. Map Script: - CIVILIZATION_YEREVAN at 43,58
  4889. Map Script: - CIVILIZATION_ZANZIBAR at 33,25
  4890. Map Script: - CIVILIZATION_CAHOKIA at 146,64
  4891. Map Script: - CIVILIZATION_CARDIFF at 8,73
  4892. Map Script: -----------------------------------------
  4893. Map Script: -- Adding requested resources for civs...
  4894. Map Script: -----------------------------------------
  4895. Map Script: - WARNING : can't find RESOURCE_BANANA in Resources
  4896. Map Script: -------------------------------
  4897. Map Script: All #32 major civilizations placed !
  4898. Map Script: WARNING : no starting plot set for player ID#36 LOC_CIVILIZATION_BANDAR_BRUNEI_NAME
  4899. Map Script: WARNING : no starting plot set for player ID#43 LOC_CIVILIZATION_NAN_MADOL_NAME
  4900. Map Script: WARNING : no starting plot set for player ID#54 LOC_CIVILIZATION_FEZ_NAME
  4901. Map Script: WARNING : no starting plot set for player ID#55 LOC_CIVILIZATION_NAZCA_NAME
  4902. Map Script: GetCustomStartingPlots returns 2884 plots
  4903. Map Script: Searching custom starting plot for LOC_CIVILIZATION_BANDAR_BRUNEI_NAME
  4904. Map Script: GetBestStartingPlotFromList : returning plot #2/2884 at fertility = 351
  4905. Map Script: Searching custom starting plot for LOC_CIVILIZATION_NAN_MADOL_NAME
  4906. Map Script: GetBestStartingPlotFromList : returning plot #3/2884 at fertility = 349
  4907. Map Script: Searching custom starting plot for LOC_CIVILIZATION_FEZ_NAME
  4908. Map Script: GetBestStartingPlotFromList : returning plot #30/2884 at fertility = 324
  4909. Map Script: Searching custom starting plot for LOC_CIVILIZATION_NAZCA_NAME
  4910. Map Script: GetBestStartingPlotFromList : returning plot #30/2884 at fertility = 324
  4911. Map Script: WARNING : Still no starting plot for #1 minor civilizations
  4912. Map Script: Intermediate timer = 78 seconds
  4913. Map Script: ------------------------------------
  4914. Map Script: -- Resources Placement Statistics --
  4915. Map Script: ------------------------------------
  4916. Map Script: -- Total plots on map = 16920
  4917. Map Script: ------------------------------------
  4918. Map Script: Resource = RESOURCE_BANANAS placed = 46 (0.6910074221650f land) frequency = 4 ratio = 17
  4919. Map Script: Resource = RESOURCE_CATTLE placed = 65 (0.9810074221650f land) frequency = 6 ratio = 16
  4920. Map Script: Resource = RESOURCE_COPPER placed = 35 (0.5310074221650f land) frequency = 4 ratio = 13
  4921. Map Script: Resource = RESOURCE_DEER placed = 79 (1.1910074221650f land) frequency = 4 ratio = 30
  4922. Map Script: Resource = RESOURCE_RICE placed = 0 (0.0010074221650f land) frequency = 6 ratio = 0.00
  4923. Map Script: Resource = RESOURCE_SHEEP placed = 74 (1.1110074221650f land) frequency = 4 ratio = 28
  4924. Map Script: Resource = RESOURCE_STONE placed = 60 (0.910074221650f land) frequency = 10 ratio = 9
  4925. Map Script: Resource = RESOURCE_WHEAT placed = 145 (2.1810074221650f land) frequency = 10 ratio = 22
  4926. Map Script: Resource = RESOURCE_CITRUS placed = 30 (0.4510074221650f land) frequency = 2 ratio = 23
  4927. Map Script: Resource = RESOURCE_COCOA placed = 20 (0.310074221650f land) frequency = 2 ratio = 15
  4928. Map Script: Resource = RESOURCE_COFFEE placed = 0 (0.0010074221650f land) frequency = 2 ratio = 0.00
  4929. Map Script: Resource = RESOURCE_COTTON placed = 34 (0.5110074221650f land) frequency = 2 ratio = 26
  4930. Map Script: Resource = RESOURCE_DIAMONDS placed = 35 (0.5310074221650f land) frequency = 2 ratio = 27
  4931. Map Script: Resource = RESOURCE_DYES placed = 43 (0.6510074221650f land) frequency = 2 ratio = 33
  4932. Map Script: Resource = RESOURCE_FURS placed = 78 (1.1710074221650f land) frequency = 2 ratio = 59
  4933. Map Script: Resource = RESOURCE_GYPSUM placed = 0 (0.0010074221650f land) frequency = 2 ratio = 0.00
  4934. Map Script: Resource = RESOURCE_INCENSE placed = 23 (0.3510074221650f land) frequency = 2 ratio = 18
  4935. Map Script: Resource = RESOURCE_IVORY placed = 39 (0.5910074221650f land) frequency = 2 ratio = 30
  4936. Map Script: Resource = RESOURCE_JADE placed = 0 (0.0010074221650f land) frequency = 2 ratio = 0.00
  4937. Map Script: Resource = RESOURCE_MARBLE placed = 21 (0.3210074221650f land) frequency = 2 ratio = 16
  4938. Map Script: Resource = RESOURCE_MERCURY placed = 0 (0.0010074221650f land) frequency = 2 ratio = 0.00
  4939. Map Script: Resource = RESOURCE_SALT placed = 27 (0.4110074221650f land) frequency = 2 ratio = 21
  4940. Map Script: Resource = RESOURCE_SILK placed = 32 (0.4810074221650f land) frequency = 2 ratio = 24
  4941. Map Script: Resource = RESOURCE_SILVER placed = 33 (0.510074221650f land) frequency = 2 ratio = 25
  4942. Map Script: Resource = RESOURCE_SPICES placed = 38 (0.5710074221650f land) frequency = 2 ratio = 28
  4943. Map Script: Resource = RESOURCE_SUGAR placed = 35 (0.5310074221650f land) frequency = 2 ratio = 27
  4944. Map Script: Resource = RESOURCE_TEA placed = 0 (0.0010074221650f land) frequency = 2 ratio = 0.00
  4945. Map Script: Resource = RESOURCE_TOBACCO placed = 0 (0.0010074221650f land) frequency = 2 ratio = 0.00
  4946. Map Script: Resource = RESOURCE_TRUFFLES placed = 40 (0.610074221650f land) frequency = 2 ratio = 30
  4947. Map Script: Resource = RESOURCE_WINE placed = 26 (0.3910074221650f land) frequency = 2 ratio = 20
  4948. Map Script: Resource = RESOURCE_ALUMINUM placed = 44 (0.6610074221650f land) frequency = 7 ratio = 9
  4949. Map Script: Resource = RESOURCE_COAL placed = 61 (0.9210074221650f land) frequency = 10 ratio = 9
  4950. Map Script: Resource = RESOURCE_HORSES placed = 57 (0.8610074221650f land) frequency = 11 ratio = 8
  4951. Map Script: Resource = RESOURCE_IRON placed = 101 (1.5210074221650f land) frequency = 10 ratio = 15
  4952. Map Script: Resource = RESOURCE_NITER placed = 36 (0.5410074221650f land) frequency = 10 ratio = 5
  4953. Map Script: Resource = RESOURCE_OIL placed = 93 (1.410074221650f land) frequency = 10 ratio = 14
  4954. Map Script: Resource = RESOURCE_URANIUM placed = 31 (0.4710074221650f land) frequency = 5 ratio = 9
  4955. Map Script: Resource = RESOURCE_AMBER placed = 0 (0.0010074221650f land) frequency = 2 ratio = 0.00
  4956. Map Script: Resource = RESOURCE_OLIVES placed = 0 (0.0010074221650f land) frequency = 2 ratio = 0.00
  4957. Map Script: Resource = RESOURCE_GOLD placed = 2 (0.0310074221650f land) frequency = 4 ratio = 1
  4958. Map Script: ------------------------------------
  4959. Map Script: -----------------------------------------
  4960. Map Script: -- Adding requested resources for civs...
  4961. Map Script: -----------------------------------------
  4962. Map Script: - WARNING : can't find RESOURCE_BANANA in Resources
  4963. Map Script: -------------------------------
  4964. Map Script: Intermediate timer before balancing TSL = 78 seconds
  4965. Map Script: Intermediate timer = 78 seconds
  4966. Map Script: -------------------------------
  4967. Map Script: Map Generation - Adding Goodies
  4968. Map Script: -------------------------------
  4969. Map Script: Total time for Map creation = 78 seconds
  4970. Map Script: Handle Nile delta flow direction...
  4971. Map Script: Handle source of the Nile flow direction...
  4972. Map Script: Handle Volga flow direction...
  4973. Map Script: Handle Svir flow direction...
  4974. LoadScreen: OnLoadGameViewStateDone
  4975. Mods: Failed to create mods browser search context!
  4976. MainMenu: Loading MainMenu.lua for YnAMP...
  4977. MainMenu: Game version : 1.0.0.328 (426563)
  4978. MainMenu: Checking Mods status for MainMenu Media...
  4979. MainMenu: - Enabled : DLC: Australia Civilization Pack
  4980. MainMenu: - Enabled : DLC: Aztec Civilization Pack
  4981. MainMenu: - Enabled : Expansion: Rise and Fall
  4982. MainMenu: - Enabled : DLC: Khmer and Indonesia Civilization Pack
  4983. MainMenu: - Enabled : DLC: Persia and Macedon Civilization Pack
  4984. MainMenu: - Enabled : DLC: Nubia Civilization Pack
  4985. MainMenu: - Enabled : DLC: Poland Civilization Pack
  4986. MainMenu: - Enabled : Loyal Capitals
  4987. MainMenu: - Enabled : TCS Free Walls for City-States
  4988. MainMenu: - Enabled : Zee's Strategic Resource Overhaul
  4989. MainMenu: - Enabled : Steel and Thunder: Unit Expansion
  4990. MainMenu: - Enabled : Steel and Thunder: Unique Units
  4991. MainMenu: - Enabled : [COLOR_FLOAT_CULTURE]Religion Expanded[ENDCOLOR]
  4992. MainMenu: - Enabled : Good Goody Huts
  4993. MainMenu: - Enabled : Prismatic - Color and Jersey Overhaul
  4994. MainMenu: - Enabled : Terra Mirabilis
  4995. MainMenu: - Enabled : Expansion: Gathering Storm
  4996. MainMenu: - Enabled : More Barbarian EXP
  4997. MainMenu: - Enabled : Farms Plus Plus
  4998. MainMenu: - Enabled : Better Coastal Cities and Water Tiles
  4999. MainMenu: - Enabled : p0kiehl's Improved Specialists
  5000. MainMenu: - Enabled : Globe Theatre (World Wonder)
  5001. MainMenu: - Enabled : p0kiehl's Better Pantheons
  5002. MainMenu: - Enabled : Slower Tech and more Req + Tweaks
  5003. MainMenu: - Enabled : JFD's [COLOR_FLOAT_GOLD]RwF[ENDCOLOR]: Starting Governments
  5004. MainMenu: - Enabled : Real Eurekas
  5005. MainMenu: - Enabled : Borobudur (World Wonder)
  5006. MainMenu: - Enabled : p0kiehl's Temple of Poseidon
  5007. MainMenu: - Enabled : Neuschwanstein Castle (World Wonder)
  5008. MainMenu: - Enabled : JFD's [COLOR_FLOAT_GOLD]RwF[ENDCOLOR]: Great Theologians
  5009. MainMenu: - Enabled : JFD's [COLOR_FLOAT_GOLD]RwF[ENDCOLOR]: Government Overview
  5010. MainMenu: - Enabled : Real Tech Tree
  5011. MainMenu: - Enabled : Real Great People
  5012. MainMenu: - Enabled : Real Strategy
  5013. MainMenu: - Enabled : Real Building Upgrades
  5014. MainMenu: - Enabled : JFD's [COLOR_FLOAT_GOLD]RwF[ENDCOLOR]: Religious Policies
  5015. MainMenu: - Enabled : Yet (not) Another Maps Pack
  5016. MainMenu: - Enabled : Cogitator's Earth Huge - Wonders Version
  5017. MainMenu: - Enabled : TSL Earth Remastered
  5018. Test: Test.LUA loaded!
  5019. MainMenu: Checking Mods status for MainMenu Media...
  5020. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  5021. MainMenu: Checking Mods status for MainMenu Media...
  5022. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  5023. MainMenu: Checking Mods status for MainMenu Media...
  5024. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  5025. MainMenu: Checking Mods status for MainMenu Media...
  5026. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
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