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- 2208 debugs16 infos10 errors
- 20:10:35 launcher Preparing to launch minecraft client for 1.7.10
- 20:10:36 launcher Checking installations.
- 20:10:36 launcher Minecraft client 1.7.10 is ready to start.
- 20:10:36 launcher Starting!
- 20:10:36 launcher Using default game log configuration client-1.7.xml (outputs XML)
- 20:10:37 bao Setting user: RussPlaysMC
- 20:10:37 bao (Session ID is token:e3df64611e744949902dd9eaf84552ff:820783e1409f4596bc16c88610ec0598)
- 20:10:38 bao LWJGL Version: 2.9.1
- 16:10:38 game If on Windows, make sure to provide all of the necessary dll's as specified in the twitchsdk README. Also, make sure to set the PATH environment variable to point to the directory containing the dll's.
- <log4j:Event logger="bao" timestamp="1493251838430" level="ERROR" thread="Client thread">
- <log4j:Message><![CDATA[Couldn't initialize twitch stream]]></log4j:Message>
- </log4j:Event>
- 16:10:38 monitor expected <
- 20:10:38 brg Reloading ResourceManager: Default
- 16:10:39 game Starting up SoundSystem...
- Initializing LWJGL OpenAL
- (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
- <log4j:Event logger="bpz" timestamp="1493251839407" level="INFO" thread="Client thread">
- <log4j:Message><![CDATA[Created: 512x256 textures/blocks-atlas]]></log4j:Message>
- </log4j:Event>
- 16:10:39 monitor expected <
- 20:10:39 bpz Created: 256x256 textures/items-atlas
- 16:10:39 game OpenAL initialized.
- <log4j:Event logger="btj" timestamp="1493251839506" level="INFO" thread="Sound Library Loader">
- <log4j:Message><![CDATA[Sound engine started]]></log4j:Message>
- </log4j:Event>
- 16:10:39 monitor expected <
- 20:10:55 brg Reloading ResourceManager: Default, §9Havoc §8- §bv1.0.zip, §4Redstone §cFullBright.zip
- 20:10:56 bpz Created: 1024x512 textures/blocks-atlas
- 20:10:56 bpz Created: 512x512 textures/items-atlas
- 16:10:58 game SoundSystem shutting down...
- Author: Paul Lamb, www.paulscode.com
- Starting up SoundSystem...
- Initializing LWJGL OpenAL
- (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
- OpenAL initialized.
- <log4j:Event logger="btj" timestamp="1493251858136" level="INFO" thread="Sound Library Loader">
- <log4j:Message><![CDATA[Sound engine started]]></log4j:Message>
- </log4j:Event>
- 16:10:58 monitor expected <
- 20:17:44 brg Reloading ResourceManager: Default, §9Havoc §8- §bv1.0.zip, §4Redstone §cFullBright.zip
- 20:17:45 bpz Created: 1024x512 textures/blocks-atlas
- 20:17:45 bpz Created: 512x512 textures/items-atlas
- 16:17:47 game SoundSystem shutting down...
- Author: Paul Lamb, www.paulscode.com
- Starting up SoundSystem...
- Initializing LWJGL OpenAL
- (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
- OpenAL initialized.
- <log4j:Event logger="btj" timestamp="1493252267276" level="INFO" thread="Sound Library Loader">
- <log4j:Message><![CDATA[Sound engine started]]></log4j:Message>
- </log4j:Event>
- 16:17:47 monitor expected <
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