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  1. 2208 debugs16 infos10 errors
  2. 20:10:35 launcher Preparing to launch minecraft client for 1.7.10
  3. 20:10:36 launcher Checking installations.
  4. 20:10:36 launcher Minecraft client 1.7.10 is ready to start.
  5. 20:10:36 launcher Starting!
  6. 20:10:36 launcher Using default game log configuration client-1.7.xml (outputs XML)
  7. 20:10:37 bao Setting user: RussPlaysMC
  8. 20:10:37 bao (Session ID is token:e3df64611e744949902dd9eaf84552ff:820783e1409f4596bc16c88610ec0598)
  9. 20:10:38 bao LWJGL Version: 2.9.1
  10. 16:10:38 game If on Windows, make sure to provide all of the necessary dll's as specified in the twitchsdk README. Also, make sure to set the PATH environment variable to point to the directory containing the dll's.
  11. <log4j:Event logger="bao" timestamp="1493251838430" level="ERROR" thread="Client thread">
  12. <log4j:Message><![CDATA[Couldn't initialize twitch stream]]></log4j:Message>
  13. </log4j:Event>
  14. 16:10:38 monitor expected <
  15. 20:10:38 brg Reloading ResourceManager: Default
  16. 16:10:39 game Starting up SoundSystem...
  17. Initializing LWJGL OpenAL
  18. (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
  19. <log4j:Event logger="bpz" timestamp="1493251839407" level="INFO" thread="Client thread">
  20. <log4j:Message><![CDATA[Created: 512x256 textures/blocks-atlas]]></log4j:Message>
  21. </log4j:Event>
  22. 16:10:39 monitor expected <
  23. 20:10:39 bpz Created: 256x256 textures/items-atlas
  24. 16:10:39 game OpenAL initialized.
  25.  
  26. <log4j:Event logger="btj" timestamp="1493251839506" level="INFO" thread="Sound Library Loader">
  27. <log4j:Message><![CDATA[Sound engine started]]></log4j:Message>
  28. </log4j:Event>
  29. 16:10:39 monitor expected <
  30. 20:10:55 brg Reloading ResourceManager: Default, §9Havoc §8- §bv1.0.zip, §4Redstone §cFullBright.zip
  31. 20:10:56 bpz Created: 1024x512 textures/blocks-atlas
  32. 20:10:56 bpz Created: 512x512 textures/items-atlas
  33. 16:10:58 game SoundSystem shutting down...
  34. Author: Paul Lamb, www.paulscode.com
  35.  
  36.  
  37. Starting up SoundSystem...
  38. Initializing LWJGL OpenAL
  39. (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
  40. OpenAL initialized.
  41.  
  42. <log4j:Event logger="btj" timestamp="1493251858136" level="INFO" thread="Sound Library Loader">
  43. <log4j:Message><![CDATA[Sound engine started]]></log4j:Message>
  44. </log4j:Event>
  45. 16:10:58 monitor expected <
  46. 20:17:44 brg Reloading ResourceManager: Default, §9Havoc §8- §bv1.0.zip, §4Redstone §cFullBright.zip
  47. 20:17:45 bpz Created: 1024x512 textures/blocks-atlas
  48. 20:17:45 bpz Created: 512x512 textures/items-atlas
  49. 16:17:47 game SoundSystem shutting down...
  50. Author: Paul Lamb, www.paulscode.com
  51.  
  52.  
  53. Starting up SoundSystem...
  54. Initializing LWJGL OpenAL
  55. (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
  56. OpenAL initialized.
  57.  
  58. <log4j:Event logger="btj" timestamp="1493252267276" level="INFO" thread="Sound Library Loader">
  59. <log4j:Message><![CDATA[Sound engine started]]></log4j:Message>
  60. </log4j:Event>
  61. 16:17:47 monitor expected <
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