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- Butterfly
- Type: Respect
- Brood: Unicorn
- Background Cost: 7
- Butterfly is a gentle and unassuming spirit, but looks deceive. She is a powerful symbol of change and rebirth, reflected in her transformation from lowly caterpillar to a beautiful Butterfly. She teaches her followers to spread their wings and show their true colours, and those with like minds will find you.
- She is a popular personal totem, rarely being chosen to grant her boons to entire packs.
- Individual Traits: Followers of Butterfly gain a dot of Appearance and the gift Man's Skin.
- Pack Traits: Packs that follow Butterfly gain access to three dots of Subterfuge, and the gift Shed.
- Ban: Followers of Butterfly must always seek to make changes for the better - be they personal changes or societal ones - and at least once a year, they must discard a personal belonging they have owned for at least an entire year, and replace it with something new.
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- Flea
- Type: Cunning
- Brood: Tick
- Background Cost: 6
- Flea smites her enemy with small frustrating blows that hinder his ability to perform. She also defies her opponent to catch or kill her, using her leaping ability to avoid capture and her armoured body to absorb even the worst damage.
- Individual Traits: To help her followers, Flea offers them the Gifts of Resist Pain and Hare's Leap. Because of her fighting style, the Garou unfortunately see Flea as a coward. As a result, followers of Flea lose 1 point of Glory when they adopt Fleas as their totem, and all gains of temporary Glory renown are reduced by 1.
- Pack Traits: Packs that follow Flea gain access to three dots of Athletics and three dots of Stealth.
- Ban: Flea asks that her followers let her people live in peace (you can't scratch, you poor mutt).
- Louse
- Type: Wisdom
- Brood: Tick
- Background Cost: 8
- Louse is an interesting spirit; representing not the head louse that plagues humans, he is instead associated with the biting louse that lives in the fur of canines and the feathers of birds. he is helpless without a host, and will surely die without their help; so he knows the value of working together. He in deeply in tune with his children at all times, often seeming like he needs them as much as they need his guidance.
- Individual Traits: Louse's children may regain a point of one of Willpower, Gnosis, or Rage when they successfully help another with a task they could have not completed on their own. This power may not be invoked more than once per scene.
- Pack Traits: Louse's packs gain access to three dots of Empathy, and the Blood Scent gift.
- Ban: Louse's children must offer him a tablespoon of their blood once a month. The blood must be poured into a hole dug in a forested area, then covered with pebbles or a stone, while the pack or individual thanks Louse for his help.
- Bedbug
- Type: War
- Brood: Tick
- Background Cost: 7
- Bedbug is a force to be reckoned with. Seeming nearly indestructible, she can spring up where least expected and is nearly impossible to root out once she's settled down. She can even survive the traumatic mating rituals of her kind to raise her countless young.
- As a totem, she teaches her children to dig themselves in and never give up, never surrender. If you are more stubborn then your foe, you will win every time, weathering the storm to fight another day. She instructs her packs to never fully reveal their true numbers, for a new pack could spring from even one surviving member.
- Individual Traits: The children of bedbug gain access to the Bloodletting Bite gift, and gain a dot of Stealth.
- Pack Traits: Bedbug's packs gain access to three dots of Brawl and three dots of Survival.
- Ban: Bedbug's children must develop a taste for blood. This can manifest in collecting the blood from their slain enemies and drinking it, to merely eating their steak a little blue, but they must all eat raw meat or drink blood at least once a day.
- Tardigrade
- Type: Respect
- Brood: Tick
- Background Cost: 10
- Tardigrade is one of the most accomplished survivors known to Gaian spirits and Wyrmish beasts alike. The spirit claims that he was here before the Changing Breeds, and he will exist long after they have all Raged themselves into oblivion, but he still chooses to associate with them for reasons mysterious to Garou and Fera like.
- Tardigrade's patronage is incredibly difficult to acquire; he refuses to associate with packs that do not contain at least one Blood Hunter or Bone Gnawer, and at least one member of the pack must have five dots in Stamina in their homid form.
- Individual Traits: Tardigrade's children may soak damage even in their breed forms. In addition, they may try to soak aggravated damage, but this may only be done while in crinos form, and the difficulty is always 10.
- Pack Traits: Packs that Tardigrade has blessed gain access to the Combat Healing gift, though only one pack member may get the benefit per scene.
- Ban: Tardigrade demands his children test their limits at every given opportunity. This can manifest in many ways, from pushing ones body to the limit with weight training, to extreme sports or even taking drugs and poisons to build an immunity.
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