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- function broadsingle(text: text, mode: text, world: text):
- if {_mode} is "all":
- loop all players:
- send "%{_text}%" to loop-player
- if {_mode} is "world":
- if {_world} is set:
- loop all players:
- if world of loop-player is "%{_world}%":
- send "%{_text}%" to loop-player
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