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tiwill_14

TTYD Levitate All-Stars RNG-proof guidelines Rev2

Nov 7th, 2015
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  1. TTYD Levitate All-Stars RNG-proof guidelines Rev2
  2. (route minus obvious stuff)
  3. by Tiwill14
  4.  
  5. UPDATE!:
  6. - Added Doopliss 1 Skip (Vivian Skip) in Ch4, saves over 10 minutes by itself!!! ^_^
  7. - Minor adjustments to enhance the user's experience.
  8. What's New:
  9. - Re-written from scratch, incorporates Bobbery Early & other newly found strats, some only useful 'atm' in this category!
  10. - Skip getting Flurrie in Ch2 (by getting her at the end of Ch4, then reverting to Prologue and entering Ch2), which is a free 5-minutes timesave!
  11. - Boat Mode Skip in Ch5
  12. - This route is the easiest and the most reliable out of the 3 possible routes I developed. To take a look at the other ones, refer to the three_routes text file.
  13. - Works for the most part on all versions of the game (based on JP version), with the provided LevitatePack_Wii (a Gamecube Action Replay with the "Hold L+A For Super
  14. Jump" cheat code can also be used).
  15. LevitatePack_Wii download link -» https://drive.google.com/file/d/0BxR0w7cIgswFT2Y4YWJ1RER5QUk/view?usp=sharing
  16.  
  17.  
  18. **Goals -» Sub 3 for newcomers, Sub 2:45 for experienced players, Sub 2:35 for the perfectionist.**
  19. ...SUB 2:30??? o_O
  20.  
  21.  
  22. -ROUTE-
  23.  
  24.  
  25. Prologue:
  26. - Encounter Lord Crump to obtain Goombella right after [9 Star Points]
  27. - Contact Lens sequence
  28. - Buy 2 Fright Masks {100 coins - 10c = 90c}
  29. - UHE w/ Levitate
  30. - Half your coins from Bandit {45 coins}
  31. - Levitate to first Pipe (top of guarded wall, then fall to other side of fence)
  32. - Chet Rippo (lower HP to 5, raise BP to 6) {-39c = 6c}
  33. - TRE (from top of Left loading zone frame ~OR~ top/background of bar)
  34. - Yellow Card Key, Left side room of B3
  35. - Read 014029 note in locker room
  36.  
  37. Ch7 early:
  38. - Green Card Key, Grodus' office
  39. - Purple Card Key, Left side room of B2
  40. - Feeling Fine & Feeling Fine P in crane room
  41. - Unlock TRE door
  42. - Flower Saver P in West Sewers
  43. - Defend Plus P in East Sewers
  44. - Frankie's Trouble (4th one from end of list)
  45. - Sell all badges & buy Power Rush {~6c + 575c - 50c = 531c}
  46. - Buy Contact Lens {-10c = 521c}
  47. - Talk to Frankie, Levitate to Wedding Ring, talk to him again
  48. - Convert 510c to 170 piantas {-510c = 11c. Coins are useless from now on.}
  49. - Buy 5 Power Rushes from Parlor
  50. - Equip all 6 Power Rushes
  51. - In Sewers, Levitate from top of Plane platform to other side of fence
  52. - Levitate to Damage Dodge platform, take background path, enter Ch2 Pipe
  53.  
  54. Ch2 early:
  55. - Grab Honey Syrup in Boggly Woods
  56. - Enter The Great Tree (Entrance is unlocked)
  57. - Get Red Key at top
  58. - Unlock red door to Bubble Room (gray pipe is open)
  59. - Get Thunder Rage from Bubble Room's big bush
  60. - Goombella buffer at 100 Punies loading zone, then Levitate over loading zone walls, seam-walk, enter Jabbi Nest loading zone
  61. - Unlock bottom red door (to Emerald Star Chamber)
  62. - Goombella buffer at 10 Punies loading zone...
  63. - Get Blue Key then Super Boots (in that order, to save time by skipping a cutscene)
  64. - Hit Staircase Switch in Sewers to revert to Prologue
  65. - Unlock & enter Ch1 Warp Pipe (to Petalburg)
  66.  
  67. Ch1:
  68. - Ground Pound Hover to Hooktail Castle -» Levitate OoB from back-Right rock (hold Up), then jump and hold L when under your initial height.
  69. You can Ground Pound w/ A if missed to respawn.
  70. - Levitate over Castle's broken bridge
  71. - Get Power Bounce
  72. - Koops pops out when talking to dad (temporary partner that stays out until before Doopliss 2)
  73. - Red Bones fight
  74. Mario Single Jump on Red Bones
  75. Koops Power Shell [+33P = 42P]
  76. - Levitate to purple block loading zone
  77. - Get over fence/invisible wall of Star Piece platform w/ Levitate
  78. - Spikes room, Levitate from top of opened chest to top of spikes hitbox
  79. - Paper Mode
  80. - Infinite Levitate to Castle Key & top locked door
  81. - Infinite Levitates in outside tower staircase to skip some stairs
  82. - Gloomtail fight
  83. Mario Double Jump
  84. Refuse
  85. Mario Single Jump [+32P = 74P]
  86.  
  87. Intermission 1-3:
  88. - Unlock all remaining Warp Pipes
  89. - Ground Pound Hover to other side of Cheep Cheep/invisible barrier/fenced area from bench
  90. - Get on Blimp
  91.  
  92. Ch3:
  93. - Open lower door (Glitz Pit ring cutscene)
  94. - Re-enter Pit, Levitate over Pit barrier, take Left door
  95. - Bookcase Levitate sequence
  96. - Macho Grubba fight
  97. Mario Super Jump
  98. Koops Defend
  99. Mario Super Jump [+35P = 9P, raise BP to 9]
  100.  
  101. Intermission 3-4:
  102. - Equip Power Bounce
  103. - Enter Ch4 Pipe, once
  104. - TTYD pedestal
  105. - Levitate to Darkly from Frankly's, talk to her
  106. - Enter Ch4 Pipe, again
  107.  
  108. Ch4:
  109. - Talk to gatekeeper, then Twilight Shop woman, Levitate OoB to respawn to Left loading zone
  110. - Get Black Key in cabin
  111. - Levitate in Storage Room from front of locked storage door, align yourself in middle for Black Chest
  112. - Tube Mode
  113. - Pick Jammin' Jelly, Boo's Sheet and Life Shroom in storage
  114. - Levitate OoB to respawn to Right loading zone
  115. - Turn into Tube for Twilight Trail
  116. - As soon as you pass Fallen Tree in Twilight Trail at full speed, jump (maintain A) & hold L. You should automatically clip through hay bale & land on Pipe.
  117. Tap down to enter Pipe immediately.
  118. (If you don't clip through, jump from a bit more Right.)
  119. - From top of badge block in dead tree area, Ground Pound Hover, then align yourself w/ 3rd coloured sky line in background and press A to Ground Pound on background
  120. land.
  121. - In rock area, turn into Tube, then when touching dark spot on ground at full speed, jump (maintain A) & hold L to get over rock.
  122. - Levitate over sliding door in well
  123. - Letter P, unlock door
  124. - Open Steeple's gate
  125. - Spell Ranperu/Doopliss/Rumpel
  126. - Right before Doopliss 2, Save and Quit to get rid of Koops (your temporary partner). Open your file.
  127. - Vivian pops out in Doopliss 2 cutscene since no partner outside
  128. - Doopliss 2 fight
  129. Mario Power Bounce (4 jumps) [+26P = 35P]
  130.  
  131. Intermission 4-2:
  132. - Get Sewers Black Key
  133. - Open Plane Mode Chest
  134. - Unlock & enter Ch2 Warp Pipe (to TGT)
  135. - Blow on secret entrance w/ Flurrie, enter and walk Right
  136.  
  137. Ch2 late:
  138. - MINUTE OF WAIT, opening X-Naut fight
  139. Mario uses Fright Mask [+1P = 36P]
  140. - Open red cell
  141. - Get Puni Orb from elder
  142. - Open blue cell
  143. - Go talk to elder to get all Punies back
  144. - X-Naut bubble room fight
  145. Single Jump first strike
  146. Mario Single Jump [+10P = 46P]
  147. - Take 101 Punies through Emerald Chamber red door
  148. - Put Puni Orb in Pedestal
  149. - X-Naut escape fight
  150. Mario uses Fright Mask [+1P = 47P]
  151. - Magnus von Grapple fight
  152. Flurrie uses Honey Syrup
  153. Mario Power Bounce (3 jumps) [+33P = 80P]
  154. - Equip Yoshi (fast travel)
  155. - Unlock & enter Ch5 Warp Pipe (to Keehaul Key)
  156.  
  157. Ch5:
  158. - Bobbery Early sequence
  159. - Eat Jammin' Jelly before fight
  160. - Embers fight
  161. Mario 'Ultra Hammer 4FP'
  162. Yoshi uses Thunder Rage [+27P = 7P, raise FP to 10]
  163. - Levitate to Coconut Island Pipe from Right
  164. - PGE w/ Ground Pound Hover from head statues
  165. - Levitate to Gate Handle
  166. - Put Gate Handle into thing
  167. - OPTIONAL: Ground Pound Hover to upper floor in gate room (doesn't save much time)
  168. - Levitate to Orange Key
  169. - Unlock locked door
  170. - Step into waves area (it activates Toad rescue sequence), then go to Keehaul's shore
  171. - Levitate over Pirate's Grotto Exit at Keehaul's shore
  172. - Levitate to sea platforms & blue switches in background
  173. - Cortez fight
  174. Mario Double Jump x3 [+37P = 44P]
  175. ~*~FLAVIO SKIP~*~ by Levitating from left side of big rock near Right loading zone (you need to press L twice in order to make it). Saves a minute.
  176. To practice it, you can save near Cortez's Ship.
  177. - Unlock & enter Ch6 Warp Pipe (to Poshley Heights)
  178.  
  179. Ch6:
  180. - Read note on Poshley Sanctum door
  181. - Levitate to blue switch and enter Pipe
  182. - Get Ch6 Star
  183.  
  184. Ch7:
  185. - Teleporter Room front door
  186. - Ground Pound Hover to Blue Card Key
  187. - Switch to Vivian before fighting Magnus!
  188. - Magnus von Grapple 2.0 fight
  189. Mario Power Bounce (5 jumps)
  190. Vivian's Veil
  191. Mario Double Jump [+40 = 84P]
  192. - Switch back to Yoshi
  193. - Don't take elevators!
  194. - Get in TEC room
  195. - Exit Fortress by teleporter
  196. - Exit teleporter room by door
  197. - Rush to TTYD pedestal
  198.  
  199. Ch8:
  200. - Skip parts of staircase rooms by Levitating from top of item blocks
  201. - Get Boo's Sheet from hidden block over middle of circle in fire bars room
  202. - Levitate over fire bars
  203. - Dark Bones fight
  204. Mario Showstopper (Dry Bones 90%, Dark Bones 85% chance to KO) [+100P = 84P, Raise FP to 15]
  205. If bad luck, wait a turn and attack w/ Mario to finish.
  206. - Palace Skip w/ Levitate sequence
  207. - Get Life Shroom & Shooting Star on platforms
  208. - Grodus fight
  209. Yoshi uses Shooting Star
  210. Mario Power Bounce (5 jumps) [+41P = 25P, raise FP to 20]
  211. - Bowser & Kammy fight
  212. Mario Power Bounce on Kammy (4 jumps)
  213. Yoshi Swap to Vivian
  214. *Try to Superguard Bowser's Attack
  215. Mario Power Bounce on Bowser (4 jumps)
  216. Vivian Swap to Yoshi
  217. *Try to Superguard Bowser's Attack
  218. Mario Power Bounce on Bowser (3 jumps) [+52P = 77P]
  219. - Switch to Bobbery before entering final fight!
  220. - Shadow Queen Phase 1
  221. Mario Power Bounce (3 jumps)
  222. Bobbery's Bomb Squad (2 bombs near front hand, 1 rear hand)
  223. Mario Single Jump
  224. Bobbery uses Boo's Sheet on Mario
  225. - Shadow Queen Phase 2
  226. Power Bounce (6 jumps)
  227. Bobbery uses Boo's Sheet on Mario
  228. Power Bounce (5 jumps)
  229. Bobbery Swap to Vivian
  230. Power Bounce (5 jumps) [+1P = 78P]
  231. DONE
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