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- Godot Engine v4.7.2.stable.mono.official.ed1daf0bf - https://godotengine.org
- OpenGL API 3.3.0 NVIDIA 581.42 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce 840M
- WARNING: 2D MSAA is not yet supported for GLES3.
- at: render_target_set_msaa (drivers/gles3/storage/texture_storage.cpp:3210)
- Doing delayed apply for some settings
- Set audio output device to: Default
- Set C# locale to: en-US Godot locale is: en
- TaskExecutor started with parallel job count: 2
- This is Thrive version: 1.6.0.0 (see below for more build info)
- Thrive is starting at: Sunday, August 30, 2026 6:48:01 PM (log file name may say something else but this is the correct time)
- Startup C# locale is: en-US Godot locale is: en
- user:// directory is: C:/Users/****/AppData/Roaming/Thrive
- Game logs are written to: C:/Users/****/AppData/Roaming/Thrive\logs latest log is 'log.txt'
- Checked that required CPU features are present
- CommandRegistry: Loaded. Command groups: 10.
- Loaded native Thrive library version 24
- Starting load of Thrive GDExtension
- Thrive GDExtension initialized successfully
- Thrive extension load succeeded, version: 9
- No SteamClient class found, not initializing Steam
- SimulationParameters are good
- Disk caching is disabled
- This version of Thrive was built at Sunday, 30 August 2026 12:29:06 from commit d397ffdf603c7aa57acc23512450b6db30a5b810 on branch master
- Beginning Thrive news feed fetch
- Error in feed fetching or processing: System.AggregateException: One or more errors occurred. (No such host is known. (thrivefeeds.b-cdn.net:443))
- ---> System.Net.Http.HttpRequestException: No such host is known. (thrivefeeds.b-cdn.net:443)
- ---> System.Net.Sockets.SocketException (11001): No such host is known.
- at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.ThrowException(SocketError error, CancellationToken cancellationToken)
- at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.System.Threading.Tasks.Sources.IValueTaskSource.GetResult(Int16 token)
- at System.Net.Http.HttpConnectionPool.ConnectToTcpHostAsync(String host, Int32 port, HttpRequestMessage initialRequest, Boolean async, CancellationToken cancellationToken)
- --- End of inner exception stack trace ---
- at System.Net.Http.HttpConnectionPool.ConnectToTcpHostAsync(String host, Int32 port, HttpRequestMessage initialRequest, Boolean async, CancellationToken cancellationToken)
- at System.Net.Http.HttpConnectionPool.ConnectAsync(HttpRequestMessage request, Boolean async, CancellationToken cancellationToken)
- at System.Net.Http.HttpConnectionPool.CreateHttp11ConnectionAsync(HttpRequestMessage request, Boolean async, CancellationToken cancellationToken)
- at System.Net.Http.HttpConnectionPool.InjectNewHttp11ConnectionAsync(QueueItem queueItem)
- at System.Threading.Tasks.TaskCompletionSourceWithCancellation`1.WaitWithCancellationAsync(CancellationToken cancellationToken)
- at System.Net.Http.HttpConnectionPool.SendWithVersionDetectionAndRetryAsync(HttpRequestMessage request, Boolean async, Boolean doRequestAuth, CancellationToken cancellationToken)
- at System.Net.Http.RedirectHandler.SendAsync(HttpRequestMessage request, Boolean async, CancellationToken cancellationToken)
- at System.Net.Http.SocketsHttpHandler.<SendAsync>g__CreateHandlerAndSendAsync|115_0(HttpRequestMessage request, CancellationToken cancellationToken)
- at System.Net.Http.HttpClient.<SendAsync>g__Core|83_0(HttpRequestMessage request, HttpCompletionOption completionOption, CancellationTokenSource cts, Boolean disposeCts, CancellationTokenSource pendingRequestsCts, CancellationToken originalCancellationToken)
- --- End of inner exception stack trace ---
- at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
- at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
- at System.Threading.Tasks.Task.Wait(TimeSpan timeout, CancellationToken cancellationToken)
- at ThriveNewsFeed.FetchFeed() in /home/hhyyrylainen/Projects/Thrive/src/general/ThriveNewsFeed.cs:line 48
- Fetching Thrive news feed failed due to: One or more errors occurred. (No such host is known. (thrivefeeds.b-cdn.net:443))
- We were opened through the Thrive Launcher
- Thrive Launcher started us, launcher hidden: False
- Skipping clearing an UI input action: ui_accessibility_drag_and_drop
- Achievements data loaded
- Jukebox now playing from: Menu
- Disk cache is disabled, will delete it if it exists
- Deleting entire on-disk cache
- Jukebox: starting track: res://assets/sounds/main-menu-theme-1.ogg position: 0
- Startup successful, removing startup info file
- The following is not an error, but is printed as an error to ensure launcher always sees it without buffering:
- ------------ Thrive Startup Succeeded ------------
- Detected launch ID from parameters: 50182974-50cf-47e5-b9eb-8a2c42d48aec
- Starting load of save: Test 1.6.0.0.thrivesave
- Save file program version: 1.6.0.0
- Starting multicellular editor with: 3 cells in the microbe
- Loaded cell editor with no cell to edit set
- No game properties set, can't set save name from species
- Jukebox now playing from: MulticellularEditor
- Hiding loading screen for editor as we were loaded from a save
- load finished, success: True message: Load finished elapsed: 00:00:22.8536163
- We are not playing a newer Thrive version than last played, not updating latest
- Jukebox: starting track: res://assets/sounds/microbe-editor-theme-1.ogg position: 88.86567
- Skipping evolutionary tree rebuild as not visible in tree
- Skipping evolutionary tree rebuild as not visible in tree
- Skipping evolutionary tree rebuild as not visible in tree
- New cell type created: Movement
- Start editing cell type: Movement
- Starting microbe editor with: 12 organelles in the microbe
- Jukebox: starting track: res://assets/sounds/microbe-editor-theme-1.ogg position: 0
- Placing organelle 'actomyosin' at: 2, -4
- Clearing to be placed organelle type as we placed something unique
- Placing organelle 'actomyosin' at: 0, 3
- Clearing to be placed organelle type as we placed something unique
- Saving temporary changes made to cell type: Movement
- MicrobeEditor: updated organelles for cell: Movement
- Cell type name was not edited
- Placing organelle 'flagellum' at: 2, 2
- Starting new suggestion run even though there is one in-progress
- Saving temporary changes made to cell type: Movement
- MicrobeEditor: updated organelles for cell: Movement
- Cell type name was not edited
- Starting new suggestion run even though there is one in-progress
- Starting new suggestion run even though there is one in-progress
- Saving temporary changes made to cell type: Movement
- MicrobeEditor: updated organelles for cell: Movement
- Cell type name was not edited
- Trying to place cell "Stem" at -1, 0
- Trying to place cell "Movement" at -1, 1
- Trying to place cell "Movement" at 0, 1
- Trying to place cell "Movement" at 1, 0
- Jukebox: starting track: res://assets/sounds/microbe-editor-theme-5.ogg position: 0
- Start editing cell type: Stem
- Starting microbe editor with: 12 organelles in the microbe
- Placing organelle 'pilus' at: 4, -3
- Placing organelle 'pilus' at: -2, 0
- Starting new suggestion run even though there is one in-progress
- Placing organelle 'pilus' at: -1, 3
- Placing organelle 'pilus' at: 3, 1
- Starting new suggestion run even though there is one in-progress
- Saving temporary changes made to cell type: Stem
- MicrobeEditor: updated organelles for cell: Stem
- Cell type name was not edited
- First edit of cell type Stem
- Starting new suggestion run even though there is one in-progress
- Starting new suggestion run even though there is one in-progress
- Saving temporary changes made to cell type: Stem
- MicrobeEditor: updated organelles for cell: Stem
- Cell type name was not edited
- New cell type created: Outside
- Start editing cell type: Outside
- Starting microbe editor with: 12 organelles in the microbe
- Starting new suggestion run even though there is one in-progress
- Placing organelle 'pilus' at: -1, -2
- Placing organelle 'pilus' at: 3, -4
- Starting new suggestion run even though there is one in-progress
- Placing organelle 'pilus' at: 3, 1
- Starting new suggestion run even though there is one in-progress
- Placing organelle 'pilus' at: -1, 3
- Starting new suggestion run even though there is one in-progress
- Starting new suggestion run even though there is one in-progress
- Starting new suggestion run even though there is one in-progress
- Placing organelle 'pilus' at: -1, -2
- Placing organelle 'pilus' at: 3, -4
- Starting new suggestion run even though there is one in-progress
- Placing organelle 'pilus' at: 3, 1
- Placing organelle 'pilus' at: -1, 3
- Starting new suggestion run even though there is one in-progress
- Starting new suggestion run even though there is one in-progress
- Starting new suggestion run even though there is one in-progress
- Placing organelle 'pilus' at: -1, -2
- Placing organelle 'pilus' at: 3, -4
- Starting new suggestion run even though there is one in-progress
- Placing organelle 'pilus' at: 3, 1
- Starting new suggestion run even though there is one in-progress
- Placing organelle 'pilus' at: -1, 3
- Starting new suggestion run even though there is one in-progress
- Starting new suggestion run even though there is one in-progress
- Starting new suggestion run even though there is one in-progress
- Jukebox: starting track: res://assets/sounds/microbe-editor-theme-1.ogg position: 0
- Starting new suggestion run even though there is one in-progress
- Placing organelle 'pilus' at: -2, 2
- Placing organelle 'pilus' at: 4, -1
- Starting new suggestion run even though there is one in-progress
- Placing organelle 'pilus' at: -1, -2
- Placing organelle 'pilus' at: 3, -4
- Starting new suggestion run even though there is one in-progress
- Placing organelle 'pilus' at: 3, 1
- Starting new suggestion run even though there is one in-progress
- Placing organelle 'pilus' at: -1, 3
- Starting new suggestion run even though there is one in-progress
- Saving temporary changes made to cell type: Outside
- MicrobeEditor: updated organelles for cell: Outside
- Cell type name was not edited
- Saving temporary changes made to cell type: Outside
- MicrobeEditor: updated organelles for cell: Outside
- Cell type name was not edited
- Trying to place cell "Outside" at 1, -1
- Trying to place cell "Outside" at 1, -1
- Trying to place cell "Outside" at 0, -1
- Trying to place cell "Outside" at -1, 0
- New cell type created: Spore
- Start editing cell type: Spore
- Starting microbe editor with: 12 organelles in the microbe
- Starting to ask about membrane changing
- Placing organelle 'pilus' at: 2, 2
- Placing organelle 'pilus' at: -2, 2
- Starting new suggestion run even though there is one in-progress
- Placing organelle 'pilus' at: 4, -1
- Starting new suggestion run even though there is one in-progress
- Placing organelle 'pilus' at: -1, -2
- Starting new suggestion run even though there is one in-progress
- Jukebox: starting track: res://assets/sounds/multicellular-editor-theme-1.ogg position: 0
- Placing organelle 'pilus' at: 3, -4
- Starting new suggestion run even though there is one in-progress
- Placing organelle 'slimeJet' at: 0, 2
- Saving temporary changes made to cell type: Spore
- MicrobeEditor: updated organelles for cell: Spore
- Cell type name was not edited
- Trying to place cell "Spore" at 0, -2
- Trying to place cell "Spore" at -1, -1
- Trying to place cell "Spore" at 1, -2
- Jukebox: starting track: res://assets/sounds/microbe-editor-theme-5.ogg position: 0
- Jukebox: starting track: res://assets/sounds/microbe-editor-theme-1.ogg position: 0
- CellBodyPlanEditorComponent editor component is not allowing editing to finish yet
- New cell type created: Spore 1
- Start editing cell type: Spore 1
- Starting microbe editor with: 12 organelles in the microbe
- Saving temporary changes made to cell type: Spore 1
- MicrobeEditor: updated organelles for cell: Spore 1
- Cell type name was not edited
- New cell type created: Spore 1
- Start editing cell type: Spore 1
- Starting microbe editor with: 15 organelles in the microbe
- Saving temporary changes made to cell type: Spore 1
- MicrobeEditor: updated organelles for cell: Spore 1
- Cell type name was not edited
- Start editing cell type: Spore
- Starting microbe editor with: 17 organelles in the microbe
- Starting new suggestion run even though there is one in-progress
- Saving temporary changes made to cell type: Spore
- MicrobeEditor: updated organelles for cell: Spore
- Cell type name was not edited
- New cell type created: Spore 1
- Start editing cell type: Spore 1
- Starting microbe editor with: 15 organelles in the microbe
- New cell type created: Spore 1
- Start editing cell type: Spore 1
- Starting microbe editor with: 12 organelles in the microbe
- Starting microbe editor with: 17 organelles in the microbe
- Starting new suggestion run even though there is one in-progress
- Starting new suggestion run even though there is one in-progress
- Starting new suggestion run even though there is one in-progress
- Starting new suggestion run even though there is one in-progress
- Placing organelle 'pilus' at: 2, 2
- Placing organelle 'pilus' at: -2, 2
- Placing organelle 'pilus' at: 4, -1
- Placing organelle 'pilus' at: -1, -2
- Starting new suggestion run even though there is one in-progress
- Placing organelle 'pilus' at: 3, -4
- Starting new suggestion run even though there is one in-progress
- Saving temporary changes made to cell type: Spore
- MicrobeEditor: updated organelles for cell: New
- Applying rename to original cell type immediately
- Cleared editing cell type
- Start editing cell type: New
- Starting microbe editor with: 17 organelles in the microbe
- Starting new suggestion run even though there is one in-progress
- Saving temporary changes made to cell type: New
- MicrobeEditor: updated organelles for cell: New
- Cell type name was not edited
- New cell type created: Spore
- Start editing cell type: Spore
- Starting microbe editor with: 17 organelles in the microbe
- Saving temporary changes made to cell type: Spore
- MicrobeEditor: updated organelles for cell: Spore
- Cell type name was not edited
- Jukebox: starting track: res://assets/sounds/microbe-editor-theme-5.ogg position: 0
- Start editing cell type: New
- Starting microbe editor with: 17 organelles in the microbe
- Placing organelle 'slimeJet' at: 0, 2
- Starting new suggestion run even though there is one in-progress
- Saving temporary changes made to cell type: New
- MicrobeEditor: updated organelles for cell: New
- Cell type name was not edited
- New cell type created: Spore
- Start editing cell type: Spore
- Starting microbe editor with: 17 organelles in the microbe
- Starting new suggestion run even though there is one in-progress
- Starting new suggestion run even though there is one in-progress
- Placing organelle 'slimeJet' at: 0, 2
- Starting new suggestion run even though there is one in-progress
- Saving temporary changes made to cell type: Spore
- MicrobeEditor: updated organelles for cell: Spore
- Cell type name was not edited
- Trying to place cell "Stem" at -1, 1
- Trying to place cell "Stem" at 0, 1
- Trying to place cell "Stem" at 1, 0
- Trying to place cell "Stem" at -1, 0
- Trying to place cell "Stem" at 0, -1
- Trying to place cell "Stem" at 1, -1
- Jukebox: starting track: res://assets/sounds/multicellular-editor-theme-1.ogg position: 0
- Start editing cell type: Stem
- Starting microbe editor with: 12 organelles in the microbe
- Starting new suggestion run even though there is one in-progress
- Starting new suggestion run even though there is one in-progress
- Saving temporary changes made to cell type: Stem
- MicrobeEditor: updated organelles for cell: Stem
- Cell type name was not edited
- Start editing cell type: Outside
- Starting microbe editor with: 15 organelles in the microbe
- Starting new suggestion run even though there is one in-progress
- Starting new suggestion run even though there is one in-progress
- Saving temporary changes made to cell type: Outside
- MicrobeEditor: updated organelles for cell: Outside
- Cell type name was not edited
- CellBodyPlanEditorComponent editor component is not allowing editing to finish yet
- MulticellularEditor: applying changes to edited Species
- MicrobeEditorReportComponent: applying changes of component
- MicrobeEditorPatchMap: applying changes of component
- MicrobeEditorPatchMap: applying player move to patch: Mamosfun Tidepool
- CellBodyPlanEditorComponent: applying changes of component
- Applying cell type edits to real species data
- Using more blob-optimized shape for colony (blob score is: 0.6875)
- Multicellular layout determination is taking a bit of time, please wait...
- Modified species name to: Bao Bun
- CellEditorComponent: applying changes of component
- Cell editor skip applying changes as no target cell properties set
- Falling back to cube shadows for light quality due to used renderer
- World generation settings: [LAWK: False, Difficulty: custom: MP multiplier: 0.2, AI mutation multiplier: 0.7, Compound density: 2, Player death population penalty: 1, Glucose decay: 0.95, Energy cost multiplier: 0.2, auto-evo strength: 0.7, AI dying strength: 0.05, Free glucose cloud: True, Switch on Extinction: True, Limit Growth Rate: True, Fog Of War Mode: Regular, Instant Kill Protection: True, Organelle Unlocks Enabled: False, Spawn Compatible Mate On Call: True, Show Mate Position: True, Life origin: Pond, Seed: 7681595076449933380, Size: Medium, Day/night cycle enabled: True, Day length: 180, Easter eggs: True]
- Jukebox now playing from: MulticellularStage
- Previous patch (Lecarenese Coastal) different to current patch (Mamosfun Tidepool) despawning all entities.
- Applying patch (Mamosfun Tidepool) settings
- Number of clouds in this patch = 9
- Registering new spawner: Name: Ammonia density: 3.7146857
- Registering new spawner: Name: Glucose density: 1.0363916
- Registering new spawner: Name: Phosphates density: 3.1694412
- Registering new spawner: Name: Hydrogensulfide density: 0.09748155
- Oxygen spawn density is 0. It won't spawn
- Carbondioxide spawn density is 0. It won't spawn
- Nitrogen spawn density is 0. It won't spawn
- Sunlight spawn density is 0. It won't spawn
- Temperature spawn density is 0. It won't spawn
- Number of chunks in this patch = 9
- Registering new spawner: Name: FLOATING_HAZARD density: 1
- Registering new spawner: Name: SMALL_IRON_CHUNK density: 27.435154
- Registering new spawner: Name: BIG_IRON_CHUNK density: 3.479479
- Registering new spawner: Name: SMALL_PHOSPHATE_CHUNK density: 3.7590663
- Registering new spawner: Name: BIG_PHOSPHATE_CHUNK density: 1.4790907
- Registering new spawner: Name: GOOGLY_EYE_CELL density: 0.0027273465
- Registering new spawner: Name: SMALL_SULFUR_CHUNK density: 2.366127
- Registering new spawner: Name: MEDIUM_SULFUR_CHUNK density: 2.6367261
- Registering new spawner: Name: LARGE_SULFUR_CHUNK density: 2.3613808
- Number of species in this patch = 10
- Registering new spawner: Name: 40 density: 0.28643143
- Registering new spawner: Name: 36 density: 0.25617662
- Registering new spawner: Name: 90 density: 0.23070084
- Registering new spawner: Name: 4 density: 0.22243103
- Registering new spawner: Name: 69 density: 0.22218372
- Registering new spawner: Name: 45 density: 0.20546181
- Registering new spawner: Name: 21 density: 0.17984346
- Registering new spawner: Name: 6 density: 0.14965269
- Registering new spawner: Name: 60 density: 0.14564161
- Bao Bun population <= 0. Skipping Cell Spawn in patch.
- WARNING: The Compatibility renderer does not support particle trails.
- at: particles_set_trails (drivers/gles3/storage/particles_storage.cpp:303)
- C# backtrace (most recent call first):
- [0] void Godot.GpuParticles3D.SetTrailEnabled(bool)
- [1] void Godot.GpuParticles3D.set_TrailEnabled(bool)
- [2] void FluidCurrentDisplay.ApplyBiome(Biome) (/home/hhyyrylainen/Projects/Thrive/src/microbe_stage/FluidCurrentDisplay.cs:121)
- [3] void MicrobeStage.UpdatePatchSettings(bool) (/home/hhyyrylainen/Projects/Thrive/src/microbe_stage/MicrobeStage.cs:1886)
- [4] void MicrobeStage.SetupStage() (/home/hhyyrylainen/Projects/Thrive/src/microbe_stage/MicrobeStage.cs:1599)
- [5] void MicrobeStage._Ready() (/home/hhyyrylainen/Projects/Thrive/src/microbe_stage/MicrobeStage.cs:326)
- [6] bool Godot.Node.InvokeGodotClassMethod(Godot.NativeInterop.godot_string_name&, Godot.NativeInterop.NativeVariantPtrArgs, Godot.NativeInterop.godot_variant&)
- [7] bool StageBase.InvokeGodotClassMethod(Godot.NativeInterop.godot_string_name&, Godot.NativeInterop.NativeVariantPtrArgs, Godot.NativeInterop.godot_variant&) (/home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/StageBase_ScriptMethods.generated.cs:358)
- [8] bool CreatureStageBase`2.InvokeGodotClassMethod(Godot.NativeInterop.godot_string_name&, Godot.NativeInterop.NativeVariantPtrArgs, Godot.NativeInterop.godot_variant&) (/home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CreatureStageBase(Of TPlayer, TSimulation)_ScriptMethods.generated.cs:288)
- [9] bool MicrobeStage.InvokeGodotClassMethod(Godot.NativeInterop.godot_string_name&, Godot.NativeInterop.NativeVariantPtrArgs, Godot.NativeInterop.godot_variant&) (/home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/MicrobeStage_ScriptMethods.generated.cs:548)
- [10] Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*)
- [11] void Godot.Node.AddChild(Godot.Node, bool, Godot.Node+InternalMode)
- [12] Godot.Node SceneManager.SwitchToScene(Godot.Node, bool) (/home/hhyyrylainen/Projects/Thrive/src/engine/SceneManager.cs:116)
- [13] void EditorBase`2.OnEditorExitTransitionFinished() (/home/hhyyrylainen/Projects/Thrive/src/general/base_stage/EditorBase.cs:1116)
- [14] void MulticellularEditor.OnEditorExitTransitionFinished() (/home/hhyyrylainen/Projects/Thrive/src/multicellular_stage/editor/MulticellularEditor.cs:648)
- [15] void TransitionManager+Sequence.StartNext() (/home/hhyyrylainen/Projects/Thrive/src/gui_common/TransitionManager.cs:305)
- [16] void TransitionManager._Process(double)
- [17] bool Godot.Node.InvokeGodotClassMethod(Godot.NativeInterop.godot_string_name&, Godot.NativeInterop.NativeVariantPtrArgs, Godot.NativeInterop.godot_variant&)
- [18] bool Godot.Control.InvokeGodotClassMethod(Godot.NativeInterop.godot_string_name&, Godot.NativeInterop.NativeVariantPtrArgs, Godot.NativeInterop.godot_variant&)
- [19] bool TransitionManager.InvokeGodotClassMethod(Godot.NativeInterop.godot_string_name&, Godot.NativeInterop.NativeVariantPtrArgs, Godot.NativeInterop.godot_variant&) (/home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/TransitionManager_ScriptMethods.generated.cs:88)
- [20] Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*)
- WARNING: The Compatibility renderer does not support particle trails.
- at: particles_set_trail_bind_poses (drivers/gles3/storage/particles_storage.cpp:309)
- C# backtrace (most recent call first):
- [0] void Godot.GpuParticles3D.SetDrawPassMesh(int, Godot.Mesh)
- [1] void Godot.GpuParticles3D.set_DrawPass1(Godot.Mesh)
- [2] void FluidCurrentDisplay.ApplyBiome(Biome) (/home/hhyyrylainen/Projects/Thrive/src/microbe_stage/FluidCurrentDisplay.cs:124)
- [3] void MicrobeStage.UpdatePatchSettings(bool) (/home/hhyyrylainen/Projects/Thrive/src/microbe_stage/MicrobeStage.cs:1886)
- [4] void MicrobeStage.SetupStage() (/home/hhyyrylainen/Projects/Thrive/src/microbe_stage/MicrobeStage.cs:1599)
- [5] void MicrobeStage._Ready() (/home/hhyyrylainen/Projects/Thrive/src/microbe_stage/MicrobeStage.cs:326)
- [6] bool Godot.Node.InvokeGodotClassMethod(Godot.NativeInterop.godot_string_name&, Godot.NativeInterop.NativeVariantPtrArgs, Godot.NativeInterop.godot_variant&)
- [7] bool StageBase.InvokeGodotClassMethod(Godot.NativeInterop.godot_string_name&, Godot.NativeInterop.NativeVariantPtrArgs, Godot.NativeInterop.godot_variant&) (/home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/StageBase_ScriptMethods.generated.cs:358)
- [8] bool CreatureStageBase`2.InvokeGodotClassMethod(Godot.NativeInterop.godot_string_name&, Godot.NativeInterop.NativeVariantPtrArgs, Godot.NativeInterop.godot_variant&) (/home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CreatureStageBase(Of TPlayer, TSimulation)_ScriptMethods.generated.cs:288)
- [9] bool MicrobeStage.InvokeGodotClassMethod(Godot.NativeInterop.godot_string_name&, Godot.NativeInterop.NativeVariantPtrArgs, Godot.NativeInterop.godot_variant&) (/home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/MicrobeStage_ScriptMethods.generated.cs:548)
- [10] Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*)
- [11] void Godot.Node.AddChild(Godot.Node, bool, Godot.Node+InternalMode)
- [12] Godot.Node SceneManager.SwitchToScene(Godot.Node, bool) (/home/hhyyrylainen/Projects/Thrive/src/engine/SceneManager.cs:116)
- [13] void EditorBase`2.OnEditorExitTransitionFinished() (/home/hhyyrylainen/Projects/Thrive/src/general/base_stage/EditorBase.cs:1116)
- [14] void MulticellularEditor.OnEditorExitTransitionFinished() (/home/hhyyrylainen/Projects/Thrive/src/multicellular_stage/editor/MulticellularEditor.cs:648)
- [15] void TransitionManager+Sequence.StartNext() (/home/hhyyrylainen/Projects/Thrive/src/gui_common/TransitionManager.cs:305)
- [16] void TransitionManager._Process(double)
- [17] bool Godot.Node.InvokeGodotClassMethod(Godot.NativeInterop.godot_string_name&, Godot.NativeInterop.NativeVariantPtrArgs, Godot.NativeInterop.godot_variant&)
- [18] bool Godot.Control.InvokeGodotClassMethod(Godot.NativeInterop.godot_string_name&, Godot.NativeInterop.NativeVariantPtrArgs, Godot.NativeInterop.godot_variant&)
- [19] bool TransitionManager.InvokeGodotClassMethod(Godot.NativeInterop.godot_string_name&, Godot.NativeInterop.NativeVariantPtrArgs, Godot.NativeInterop.godot_variant&) (/home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/TransitionManager_ScriptMethods.generated.cs:88)
- [20] Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*)
- Applying patch (Mamosfun Tidepool) settings
- Number of clouds in this patch = 9
- Oxygen spawn density is 0. It won't spawn
- Carbondioxide spawn density is 0. It won't spawn
- Nitrogen spawn density is 0. It won't spawn
- Sunlight spawn density is 0. It won't spawn
- Temperature spawn density is 0. It won't spawn
- Number of chunks in this patch = 9
- Number of species in this patch = 10
- Bao Bun population <= 0. Skipping Cell Spawn in patch.
- Particles are already correct, no need to recreate
- Starting preload of 76 stage resources
- Jukebox: starting track: res://assets/sounds/microbe-theme-5.ogg position: 0
- Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience.ogg position: 0
- Stage load finished, will enter properly now
- Skipped a spawn due to not finding position outside the terrain for CloudSpawner for Phosphates
- Resizing screenshot for smaller save file
- Creating a save with name: auto_save_7.thrivesave
- save finished, success: True message: Saving succeeded elapsed: 00:00:03.2428209
- Resizing screenshot for smaller save file
- Creating a save with name: Test 1.6.0.0.thrivesave
- save finished, success: True message: Saving succeeded elapsed: 00:00:01.7616277
- Jukebox: starting track: res://assets/sounds/microbe-theme-6.ogg position: 0
- Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience.ogg position: 0
- Jukebox: starting track: res://assets/sounds/microbe-theme-4.ogg position: 0
- Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience.ogg position: 0
- Jukebox: starting track: res://assets/sounds/multicellular-theme-2.ogg position: 0
- Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience-3.ogg position: 0
- Jukebox: starting track: res://assets/sounds/multicellular-theme-1.ogg position: 0
- Jukebox: starting track: res://assets/sounds/multicellular-theme-3.ogg position: 0
- Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience-3.ogg position: 0
- Jukebox: starting track: res://assets/sounds/multicellular-theme-2.ogg position: 0
- Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience2.ogg position: 0
- Jukebox: starting track: res://assets/sounds/microbe-theme-4.ogg position: 0
- Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience.ogg position: 0
- Jukebox: starting track: res://assets/sounds/multicellular-theme-2.ogg position: 0
- Jukebox: starting track: res://assets/sounds/multicellular-theme-3.ogg position: 0
- Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience.ogg position: 0
- Doing a fetch cycle before despawning terrain so that we have them all
- Engulfed something that couldn't have AABB calculated (graphical instance: <Node3D#7140148284153>)
- Doing a fetch cycle before despawning terrain so that we have them all
- Move to editor pressed
- Starting multicellular editor with: 13 cells in the microbe
- Mass budding count changing during loading to: 2
- Jukebox now playing from: MulticellularEditor
- Jukebox: starting track: res://assets/sounds/multicellular-editor-theme-1.ogg position: 117.90134
- Elapsing time on editor entry
- TimedWorldOperations: running effects. elapsed: 1 total passed: 400000000
- Couldn't find original spawn density of chunk for oxidation: ironSmallChunk
- This chunk will not have a minimum spawn density
- Couldn't find original spawn density of chunk for oxidation: ironBigChunk
- This chunk will not have a minimum spawn density
- Particles are already correct, no need to recreate
- Applying auto-evo results. Auto-evo run took: 00:01:29.5457025
- Resizing screenshot for smaller save file
- Creating a save with name: auto_save_5.thrivesave
- save finished, success: True message: Saving succeeded elapsed: 00:00:02.0589536
- Trying to place cell "Outside" at 2, -1
- Trying to place cell "Outside" at -2, 0
- Trying to place cell "Outside" at 0, -2
- Trying to place cell "Outside" at 2, -2
- Trying to place cell "Movement" at -2, 2
- Trying to place cell "Movement" at 2, 0
- Jukebox: starting track: res://assets/sounds/microbe-editor-theme-1.ogg position: 0
- MulticellularEditor: applying changes to edited Species
- MicrobeEditorReportComponent: applying changes of component
- MicrobeEditorPatchMap: applying changes of component
- CellBodyPlanEditorComponent: applying changes of component
- Applying cell type edits to real species data
- Using more blob-optimized shape for colony (blob score is: 0.8)
- Multicellular layout determination is taking a bit of time, please wait...
- Modified species name to: Bao Bun
- CellEditorComponent: applying changes of component
- Cell editor skip applying changes as no target cell properties set
- Applying patch (Mamosfun Tidepool) settings
- Number of clouds in this patch = 9
- Changing spawn density of Ammonia from 3.7146857 to 3.1195357
- Changing spawn density of Glucose from 1.0363916 to 0.98457205
- Changing spawn density of Phosphates from 3.1694412 to 2.6694412
- Changing spawn density of Hydrogensulfide from 0.09748155 to 0.13476706
- Oxygen spawn density is 0. It won't spawn
- Carbondioxide spawn density is 0. It won't spawn
- Nitrogen spawn density is 0. It won't spawn
- Sunlight spawn density is 0. It won't spawn
- Temperature spawn density is 0. It won't spawn
- Number of chunks in this patch = 9
- Changing spawn density of SMALL_IRON_CHUNK from 27.435154 to 13.066332
- Changing spawn density of BIG_IRON_CHUNK from 3.479479 to 1.9428931
- Changing spawn density of SMALL_PHOSPHATE_CHUNK from 3.7590663 to 3.0986593
- Changing spawn density of BIG_PHOSPHATE_CHUNK from 1.4790907 to 1.0591601
- Number of species in this patch = 14
- Registering new spawner: Name: 115 density: 0.2573321
- Registering new spawner: Name: 106 density: 0.22128375
- Changing spawn density of 90 from 0.23070084 to 0.2170644
- Changing spawn density of 69 from 0.22218372 to 0.21543622
- Changing spawn density of 6 from 0.14965269 to 0.2128987
- Registering new spawner: Name: 81 density: 0.20385745
- Registering new spawner: Name: 94 density: 0.200187
- Registering new spawner: Name: 79 density: 0.16829324
- Registering new spawner: Name: 27 density: 0.16802976
- Registering new spawner: Name: 1 density: 0.07843989
- Registering new spawner: Name: 74 density: 0.15084216
- Registering new spawner: Name: 48 density: 0.14636299
- Registering new spawner: Name: 91 density: 0.14564161
- Registering new spawner: Name: 12 density: 0.14332367
- Removed 40 spawner.
- Removed 36 spawner.
- Removed 4 spawner.
- Removed 45 spawner.
- Removed 21 spawner.
- Removed 60 spawner.
- Particles are already correct, no need to recreate
- Jukebox now playing from: MulticellularStage
- Starting preload of 76 stage resources
- Reused 76 already loaded resources
- Stage load finished, will enter properly now
- After player reproduction entity limit is exceeded, will force despawn something
- Jukebox: starting track: res://assets/sounds/multicellular-theme-3.ogg position: 255.69234
- Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience.ogg position: 239.18004
- Resizing screenshot for smaller save file
- Creating a save with name: auto_save_8.thrivesave
- save finished, success: True message: Saving succeeded elapsed: 00:00:03.0309871
- Resizing screenshot for smaller save file
- Creating a save with name: Test 1.6.0.0.thrivesave
- save finished, success: True message: Saving succeeded elapsed: 00:00:02.7891983
- Jukebox: starting track: res://assets/sounds/microbe-theme-4.ogg position: 0
- Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience-3.ogg position: 0
- Doing a fetch cycle before despawning terrain so that we have them all
- Editor button press triggered, but the button is not ready
- Collision management refers to another entity that doesn't have the physics component: System.Exception: Entity is dead
- at Systems.PhysicsCollisionManagementSystem.GetPhysicsForEntity(Entity entity, CollisionManagement& management) in /home/hhyyrylainen/Projects/Thrive/src/engine/common_systems/PhysicsCollisionManagementSystem.cs:line 214
- Collision management refers to another entity that doesn't have the physics component: System.Exception: Entity is dead
- at Systems.PhysicsCollisionManagementSystem.GetPhysicsForEntity(Entity entity, CollisionManagement& management) in /home/hhyyrylainen/Projects/Thrive/src/engine/common_systems/PhysicsCollisionManagementSystem.cs:line 214
- Collision management refers to another entity that doesn't have the physics component: System.Exception: Entity is dead
- at Systems.PhysicsCollisionManagementSystem.GetPhysicsForEntity(Entity entity, CollisionManagement& management) in /home/hhyyrylainen/Projects/Thrive/src/engine/common_systems/PhysicsCollisionManagementSystem.cs:line 214
- Collision management refers to another entity that doesn't have the physics component: System.Exception: Entity is dead
- at Systems.PhysicsCollisionManagementSystem.GetPhysicsForEntity(Entity entity, CollisionManagement& management) in /home/hhyyrylainen/Projects/Thrive/src/engine/common_systems/PhysicsCollisionManagementSystem.cs:line 214
- Collision management refers to another entity that doesn't have the physics component: System.Exception: Entity is dead
- at Systems.PhysicsCollisionManagementSystem.GetPhysicsForEntity(Entity entity, CollisionManagement& management) in /home/hhyyrylainen/Projects/Thrive/src/engine/common_systems/PhysicsCollisionManagementSystem.cs:line 214
- Collision management refers to another entity that doesn't have the physics component: System.Exception: Entity is dead
- at Systems.PhysicsCollisionManagementSystem.GetPhysicsForEntity(Entity entity, CollisionManagement& management) in /home/hhyyrylainen/Projects/Thrive/src/engine/common_systems/PhysicsCollisionManagementSystem.cs:line 214
- Resizing screenshot for smaller save file
- Creating a save with name: Test 1.6.0.0.thrivesave
- save finished, success: True message: Saving succeeded elapsed: 00:00:02.8857195
- Jukebox: starting track: res://assets/sounds/multicellular-theme-1.ogg position: 0
- Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience2.ogg position: 0
- Jukebox: starting track: res://assets/sounds/multicellular-theme-4.ogg position: 0
- Move to editor pressed
- Starting multicellular editor with: 19 cells in the microbe
- Jukebox now playing from: MulticellularEditor
- Jukebox: starting track: res://assets/sounds/microbe-editor-theme-1.ogg position: 114.796555
- Elapsing time on editor entry
- TimedWorldOperations: running effects. elapsed: 1 total passed: 450000000
- Couldn't find original spawn density of chunk for oxidation: ironSmallChunk
- This chunk will not have a minimum spawn density
- Couldn't find original spawn density of chunk for oxidation: ironBigChunk
- This chunk will not have a minimum spawn density
- Particles are already correct, no need to recreate
- Extinct species Elium cyusulila (40) had an external effect, ignoring the effect
- Extinct species Elium cyusulila (40) had an external effect, ignoring the effect
- Extinct species Elium cyusulila (40) had an external effect, ignoring the effect
- Extinct species Elium cyusulila (40) had an external effect, ignoring the effect
- Applying auto-evo results. Auto-evo run took: 00:01:36.1131717
- Resizing screenshot for smaller save file
- Creating a save with name: auto_save_9.thrivesave
- save finished, success: True message: Saving succeeded elapsed: 00:00:01.6856488
- Jukebox: starting track: res://assets/sounds/microbe-editor-theme-5.ogg position: 0
- Trying to place cell "Movement" at 0, 3
- Start editing cell type: Outside
- Starting microbe editor with: 14 organelles in the microbe
- Placing organelle 'signalingAgent' at: 1, -2
- Clearing to be placed organelle type as we placed something unique
- Starting new suggestion run even though there is one in-progress
- Saving temporary changes made to cell type: Outside
- MicrobeEditor: updated organelles for cell: Outside
- Cell type name was not edited
- First edit of cell type Outside
- Jukebox: starting track: res://assets/sounds/multicellular-editor-theme-1.ogg position: 0
- Resizing screenshot for smaller save file
- Creating a save with name: Test 1.6.0.0.thrivesave
- save finished, success: True message: Saving succeeded elapsed: 00:00:02.1171040
- MulticellularEditor: applying changes to edited Species
- MicrobeEditorReportComponent: applying changes of component
- MicrobeEditorPatchMap: applying changes of component
- CellBodyPlanEditorComponent: applying changes of component
- Applying cell type edits to real species data
- Using more blob-optimized shape for colony (blob score is: 0.76)
- Multicellular layout determination is taking a bit of time, please wait...
- Modified species name to: Bao Bun
- CellEditorComponent: applying changes of component
- Cell editor skip applying changes as no target cell properties set
- Applying patch (Mamosfun Tidepool) settings
- Number of clouds in this patch = 9
- Changing spawn density of Ammonia from 3.1195357 to 3.0768309
- Changing spawn density of Glucose from 0.98457205 to 0.9353434
- Changing spawn density of Hydrogensulfide from 0.13476706 to 0.11912505
- Oxygen spawn density is 0. It won't spawn
- Carbondioxide spawn density is 0. It won't spawn
- Nitrogen spawn density is 0. It won't spawn
- Sunlight spawn density is 0. It won't spawn
- Temperature spawn density is 0. It won't spawn
- Number of chunks in this patch = 9
- Changing spawn density of SMALL_IRON_CHUNK from 13.066332 to 12.650009
- Changing spawn density of BIG_IRON_CHUNK from 1.9428931 to 1.8809881
- Number of species in this patch = 6
- Changing spawn density of 69 from 0.21543622 to 0.21709293
- Changing spawn density of 90 from 0.2170644 to 0.21394251
- Registering new spawner: Name: 148 density: 0.19219925
- Registering new spawner: Name: 168 density: 0.17577033
- Changing spawn density of 1 from 0.07843989 to 0.08514731
- Registering new spawner: Name: 3 density: 0.16428216
- Removed 6 spawner.
- Removed 115 spawner.
- Removed 106 spawner.
- Removed 81 spawner.
- Removed 94 spawner.
- Removed 79 spawner.
- Removed 27 spawner.
- Removed 74 spawner.
- Removed 48 spawner.
- Removed 91 spawner.
- Removed 12 spawner.
- Particles are already correct, no need to recreate
- Jukebox now playing from: MulticellularStage
- Starting preload of 76 stage resources
- Reused 76 already loaded resources
- Stage load finished, will enter properly now
- Jukebox: starting track: res://assets/sounds/multicellular-theme-4.ogg position: 126.98703
- Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience2.ogg position: 170.8176
- Resizing screenshot for smaller save file
- Creating a save with name: auto_save_10.thrivesave
- save finished, success: True message: Saving succeeded elapsed: 00:00:03.7101348
- Skipped a spawn due to not finding position outside the terrain for MicrobeSpawner for Bao Bun (1)
- Jukebox: starting track: res://assets/sounds/microbe-theme-6.ogg position: 0
- Editor button press triggered, but the button is not ready
- Skipped a spawn due to not finding position outside the terrain for MicrobeSpawner for Bao Bun (1)
- Editor button press triggered, but the button is not ready
- Skipped a spawn due to not finding position outside the terrain for MicrobeSpawner for Bao Bun (1)
- Skipped a spawn due to not finding position outside the terrain for MicrobeSpawner for Bao Bun (1)
- Skipped a spawn due to not finding position outside the terrain for MicrobeSpawner for Bao Bun (1)
- Skipped a spawn due to not finding position outside the terrain for MicrobeSpawner for Bao Bun (1)
- Skipped a spawn due to not finding position outside the terrain for MicrobeSpawner for Bao Bun (1)
- Skipped a spawn due to not finding position outside the terrain for MicrobeSpawner for Bao Bun (1)
- Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience-3.ogg position: 0
- Doing a fetch cycle before despawning terrain so that we have them all
- Skipped a spawn due to not finding position outside the terrain for MicrobeSpawner for Bao Bun (1)
- Not enough resources to fire gamete yet (and not in freebuild)
- Not enough resources to fire gamete yet (and not in freebuild)
- Skipped a spawn due to not finding position outside the terrain for MicrobeSpawner for Bao Bun (1)
- Resizing screenshot for smaller save file
- Creating a save with name: Test 1.6.0.0.thrivesave
- save finished, success: True message: Saving succeeded elapsed: 00:00:03.5105572
- Jukebox: starting track: res://assets/sounds/multicellular-theme-1.ogg position: 0
- Jukebox: starting track: res://assets/sounds/microbe-theme-4.ogg position: 0
- Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience-3.ogg position: 0
- Engulfing system hasn't initialized InitialTotalEngulfableCompounds
- Jukebox: starting track: res://assets/sounds/microbe-theme-5.ogg position: 0
- Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience-3.ogg position: 0
- Jukebox: starting track: res://assets/sounds/multicellular-theme-3.ogg position: 0
- Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience2.ogg position: 0
- Jukebox: starting track: res://assets/sounds/multicellular-theme-4.ogg position: 0
- Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience-3.ogg position: 0
- Jukebox: starting track: res://assets/sounds/multicellular-theme-2.ogg position: 0
- Jukebox: starting track: res://assets/sounds/microbe-theme-4.ogg position: 0
- Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience.ogg position: 0
- Jukebox: starting track: res://assets/sounds/multicellular-theme-4.ogg position: 0
- Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience-3.ogg position: 0
- Jukebox: starting track: res://assets/sounds/multicellular-theme-2.ogg position: 0
- Jukebox: starting track: res://assets/sounds/microbe-theme-6.ogg position: 0
- Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience.ogg position: 0
- Jukebox: starting track: res://assets/sounds/microbe-theme-4.ogg position: 0
- Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience2.ogg position: 0
- Player gamete has managed to merge
- Gamete animation done, starting move to editor
- Entering editor after gamete merge, so teleporting the player to the target position
- Starting multicellular editor with: 20 cells in the microbe
- Jukebox now playing from: MulticellularEditor
- Jukebox: starting track: res://assets/sounds/multicellular-editor-theme-1.ogg position: 28.728
- Elapsing time on editor entry
- TimedWorldOperations: running effects. elapsed: 1 total passed: 500000000
- Couldn't find original spawn density of chunk for oxidation: ironSmallChunk
- This chunk will not have a minimum spawn density
- Couldn't find original spawn density of chunk for oxidation: ironBigChunk
- This chunk will not have a minimum spawn density
- Extinct species Coniccys mitostquito (74) had an external effect, ignoring the effect
- Extinct species Coniccys mitostquito (74) had an external effect, ignoring the effect
- Extinct species Coniccys okasdata (91) had an external effect, ignoring the effect
- Extinct species Coniccys mitostquito (74) had an external effect, ignoring the effect
- Extinct species Coniccys mitostquito (74) had an external effect, ignoring the effect
- Extinct species Coniccys okasdata (91) had an external effect, ignoring the effect
- Extinct species Coniccys okasdata (91) had an external effect, ignoring the effect
- Extinct species Melen syneciom (48) had an external effect, ignoring the effect
- Applying auto-evo results. Auto-evo run took: 00:02:04.1497727
- Failed to apply species (Tixoxtus conux (27)) population (50) to patch (Mamosfun Tidepool) it should be in
- Failed to apply species (Akethin chilarite (45)) population (50) to patch (Mamosfun Tidepool) it should be in
- Resizing screenshot for smaller save file
- Creating a save with name: auto_save_11.thrivesave
- save finished, success: True message: Saving succeeded elapsed: 00:00:01.7910602
- MulticellularEditor: applying changes to edited Species
- MicrobeEditorReportComponent: applying changes of component
- MicrobeEditorPatchMap: applying changes of component
- CellBodyPlanEditorComponent: applying changes of component
- Applying cell type edits to real species data
- Using more blob-optimized shape for colony (blob score is: 0.76)
- Multicellular layout determination is taking a bit of time, please wait...
- Modified species name to: Bao Bun
- CellEditorComponent: applying changes of component
- Cell editor skip applying changes as no target cell properties set
- Applying patch (Mamosfun Tidepool) settings
- Number of clouds in this patch = 9
- Changing spawn density of Ammonia from 3.0768309 to 3.06196
- Changing spawn density of Glucose from 0.9353434 to 0.88857627
- Changing spawn density of Hydrogensulfide from 0.11912505 to 0.13019995
- Oxygen spawn density is 0. It won't spawn
- Carbondioxide spawn density is 0. It won't spawn
- Nitrogen spawn density is 0. It won't spawn
- Sunlight spawn density is 0. It won't spawn
- Temperature spawn density is 0. It won't spawn
- Number of chunks in this patch = 14
- Changing spawn density of SMALL_IRON_CHUNK from 12.650009 to 12.157758
- Changing spawn density of BIG_IRON_CHUNK from 1.8809881 to 1.807793
- Registering new spawner: Name: ICESHARD density: 0.90000004
- Registering new spawner: Name: ICE_CHUNK_SMALL density: 0.90000004
- Registering new spawner: Name: ICE_CHUNK_BIG density: 0.90000004
- Registering new spawner: Name: SNOWFLAKE density: 1
- Registering new spawner: Name: ICE_SNOWFLAKE_BIG density: 0.70000005
- Number of species in this patch = 12
- Registering new spawner: Name: 180 density: 0.24981867
- Changing spawn density of 69 from 0.21709293 to 0.2359482
- Registering new spawner: Name: 204 density: 0.21407367
- Registering new spawner: Name: 115 density: 0.20306313
- Registering new spawner: Name: 49 density: 0.18274237
- Changing spawn density of 1 from 0.08514731 to 0.08992173
- Registering new spawner: Name: 38 density: 0.17577033
- Registering new spawner: Name: 149 density: 0.17168456
- Changing spawn density of 90 from 0.21394251 to 0.16981108
- Registering new spawner: Name: 36 density: 0.16459423
- Registering new spawner: Name: 150 density: 0.16231069
- Registering new spawner: Name: 132 density: 0.14564161
- Removed 148 spawner.
- Removed 168 spawner.
- Removed 3 spawner.
- Jukebox now playing from: MulticellularStage
- Restoring camera height to state before gamete animation: 80
- Player grew from gamete, so not spawning another cell
- Starting preload of 76 stage resources
- Reused 76 already loaded resources
- Stage load finished, will enter properly now
- Jukebox: starting track: res://assets/sounds/microbe-theme-4.ogg position: 112.06531
- Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience2.ogg position: 30.229479
- Skipped a spawn due to not finding position outside the terrain for ChunkSpawner for ICE_SNOWFLAKE_BIG
- Skipped a spawn due to not finding position outside the terrain for MicrobeSpawner for Bao Bun (1)
- Resizing screenshot for smaller save file
- Creating a save with name: auto_save_18.thrivesave
- save finished, success: True message: Saving succeeded elapsed: 00:00:03.8550936
- Skipped a spawn due to not finding position outside the terrain for MicrobeSpawner for Bao Bun (1)
- Skipped a spawn due to not finding position outside the terrain for ChunkSpawner for ICE_SNOWFLAKE_BIG
- Skipped a spawn due to not finding position outside the terrain for ChunkSpawner for ICE_SNOWFLAKE_BIG
- Skipped a spawn due to not finding position outside the terrain for ChunkSpawner for ICE_SNOWFLAKE_BIG
- Skipped a spawn due to not finding position outside the terrain for MicrobeSpawner for Bao Bun (1)
- Skipped a spawn due to not finding position outside the terrain for MicrobeSpawner for Bao Bun (1)
- Skipped a spawn due to not finding position outside the terrain for ChunkSpawner for ICE_SNOWFLAKE_BIG
- Doing a fetch cycle before despawning terrain so that we have them all
- Doing a fetch cycle before despawning terrain so that we have them all
- Engulfing system hasn't initialized InitialTotalEngulfableCompounds
- Engulfing system hasn't initialized InitialTotalEngulfableCompounds
- Engulfing system hasn't initialized InitialTotalEngulfableCompounds
- Not enough resources to fire gamete yet (and not in freebuild)
- Not enough resources to fire gamete yet (and not in freebuild)
- Editor button press triggered, but the button is not ready
- Not enough resources to fire gamete yet (and not in freebuild)
- Jukebox: starting track: res://assets/sounds/microbe-theme-5.ogg position: 0
- Not enough resources to fire gamete yet (and not in freebuild)
- Editor button press triggered, but the button is not ready
- Player gamete has managed to merge
- Gamete animation done, starting move to editor
- Entering editor after gamete merge, so teleporting the player to the target position
- Starting multicellular editor with: 20 cells in the microbe
- Jukebox now playing from: MulticellularEditor
- Jukebox: starting track: res://assets/sounds/multicellular-editor-theme-1.ogg position: 328.45334
- Jukebox: starting track: res://assets/sounds/microbe-editor-theme-1.ogg position: 0
- Elapsing time on editor entry
- TimedWorldOperations: running effects. elapsed: 1 total passed: 550000000
- Couldn't find original spawn density of chunk for oxidation: ironSmallChunk
- This chunk will not have a minimum spawn density
- Couldn't find original spawn density of chunk for oxidation: ironBigChunk
- This chunk will not have a minimum spawn density
- Particles are already correct, no need to recreate
- Applying auto-evo results. Auto-evo run took: 00:01:48.2769204
- Resizing screenshot for smaller save file
- Creating a save with name: auto_save_19.thrivesave
- save finished, success: True message: Saving succeeded elapsed: 00:00:01.9836228
- MulticellularEditor: applying changes to edited Species
- MicrobeEditorReportComponent: applying changes of component
- MicrobeEditorPatchMap: applying changes of component
- CellBodyPlanEditorComponent: applying changes of component
- Applying cell type edits to real species data
- Using more blob-optimized shape for colony (blob score is: 0.76)
- Multicellular layout determination is taking a bit of time, please wait...
- Modified species name to: Bao Bun
- CellEditorComponent: applying changes of component
- Cell editor skip applying changes as no target cell properties set
- Applying patch (Mamosfun Tidepool) settings
- Number of clouds in this patch = 9
- Changing spawn density of Ammonia from 3.06196 to 2.520828
- Changing spawn density of Glucose from 0.88857627 to 0.84414744
- Changing spawn density of Phosphates from 2.6694412 to 2.1694412
- Changing spawn density of Hydrogensulfide from 0.13019995 to 0.1265428
- Oxygen spawn density is 0. It won't spawn
- Carbondioxide spawn density is 0. It won't spawn
- Nitrogen spawn density is 0. It won't spawn
- Sunlight spawn density is 0. It won't spawn
- Temperature spawn density is 0. It won't spawn
- Number of chunks in this patch = 14
- SMALL_IRON_CHUNK spawn density is 0. It won't spawn
- BIG_IRON_CHUNK spawn density is 0. It won't spawn
- Changing spawn density of SMALL_PHOSPHATE_CHUNK from 3.0986593 to 2.6825492
- Changing spawn density of BIG_PHOSPHATE_CHUNK from 1.0591601 to 0.6209739
- Changing spawn density of SMALL_SULFUR_CHUNK from 2.366127 to 1.7157183
- Changing spawn density of MEDIUM_SULFUR_CHUNK from 2.6367261 to 1.8728259
- Changing spawn density of LARGE_SULFUR_CHUNK from 2.3613808 to 1.6580688
- Number of species in this patch = 13
- Changing spawn density of 132 from 0.14564161 to 0.23037605
- Registering new spawner: Name: 58 density: 0.22778286
- Registering new spawner: Name: 237 density: 0.20462409
- Registering new spawner: Name: 224 density: 0.20012546
- Changing spawn density of 1 from 0.08992173 to 0.09067032
- Registering new spawner: Name: 104 density: 0.1780696
- Changing spawn density of 90 from 0.16981108 to 0.17614008
- Registering new spawner: Name: 139 density: 0.16428216
- Registering new spawner: Name: 75 density: 0.16231069
- Changing spawn density of 204 from 0.21407367 to 0.14965269
- Registering new spawner: Name: 54 density: 0.1483952
- Changing spawn density of 150 from 0.16231069 to 0.13672137
- Registering new spawner: Name: 110 density: 0.11362529
- Removed SMALL_IRON_CHUNK spawner.
- Removed BIG_IRON_CHUNK spawner.
- Removed 69 spawner.
- Removed 180 spawner.
- Removed 115 spawner.
- Removed 49 spawner.
- Removed 38 spawner.
- Removed 149 spawner.
- Removed 36 spawner.
- Particles are already correct, no need to recreate
- Jukebox now playing from: MulticellularStage
- Restoring camera height to state before gamete animation: 80
- Player grew from gamete, so not spawning another cell
- Starting preload of 76 stage resources
- Reused 76 already loaded resources
- Stage load finished, will enter properly now
- Jukebox: starting track: res://assets/sounds/microbe-theme-5.ogg position: 36.417595
- Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience2.ogg position: 356.7804
- Resizing screenshot for smaller save file
- Creating a save with name: auto_save_20.thrivesave
- save finished, success: True message: Saving succeeded elapsed: 00:00:03.6686627
- Skipped a spawn due to not finding position outside the terrain for MicrobeSpawner for Bao Bun (1)
- Skipped a spawn due to not finding position outside the terrain for MicrobeSpawner for Bao Bun (1)
- Skipped a spawn due to not finding position outside the terrain for MicrobeSpawner for Bao Bun (1)
- Skipped a spawn due to not finding position outside the terrain for ChunkSpawner for ICE_SNOWFLAKE_BIG
- Skipped a spawn due to not finding position outside the terrain for MicrobeSpawner for Bao Bun (1)
- Skipped a spawn due to not finding position outside the terrain for MicrobeSpawner for Bao Bun (1)
- Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience.ogg position: 0
- Resizing screenshot for smaller save file
- Creating a save with name: Duckie Easter Egg OnePointSixPointZeroPointZero.thrivesave
- save finished, success: True message: Saving succeeded elapsed: 00:00:02.6110330
- Skipped a spawn due to not finding position outside the terrain for ChunkSpawner for ICE_SNOWFLAKE_BIG
- Engulfed something that couldn't have AABB calculated (graphical instance: <Node3D#24239671417561>)
- Doing a fetch cycle before despawning terrain so that we have them all
- Jukebox: starting track: res://assets/sounds/multicellular-theme-3.ogg position: 0
- Deleting save: Test 1.6.0.0.thrivesave
- Resizing screenshot for smaller save file
- Creating a save with name: Test OnePointSixPointZeroPointZero.thrivesave
- save finished, success: True message: Saving succeeded elapsed: 00:00:02.4255377
- Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience2.ogg position: 0
- Saving species Bao Bun
- Modified species name to: BaoBun ZeroPointSixPointZeroPointZero
- Becoming macroscopic. NOTE: game is moving to prototype parts of the game, expect non-finished and buggy things!
- Becoming macroscopic
- Game is in now in prototypes. EXPECT MAJOR BUGS!
- Moving species Bao Bun (1) from MulticellularSpecies to MacroscopicSpecies
- Canceling and restarting auto-evo to have stage changed species versions in it
- Switching to macroscopic editor
- Starting macroscopic editor with: 20 metaballs in the species
- Jukebox now playing from: MacroscopicEditor
- Jukebox: starting track: res://assets/sounds/multicellular-editor-theme-1.ogg position: 0
- Elapsing time on editor entry
- TimedWorldOperations: running effects. elapsed: 1 total passed: 600000000
- Couldn't find original spawn density of chunk for oxidation: ironSmallChunk
- This chunk will not have a minimum spawn density
- Couldn't find original spawn density of chunk for oxidation: ironBigChunk
- This chunk will not have a minimum spawn density
- Particles are already correct, no need to recreate
- Applying auto-evo results. Auto-evo run took: 00:00:49.5182290
- Unknown species type to preview: Bao Bun (1) (MacroscopicSpecies)
- Unknown species type to preview: Bao Bun (1) (MacroscopicSpecies)
- Subdivided a mesh in 00:00:00.0367761
- Generated a mesh in 00:00:00.4435448
- Start editing tissue type (cell type): Stem
- Starting microbe editor with: 11 organelles in the microbe
- Saving temporary changes made to cell type: Stem
- MicrobeEditor: updated organelles for cell: Stem
- Cell type name was not edited
- First edit of cell type Stem
- New cell type created: Neuro
- Start editing tissue type (cell type): Neuro
- Starting microbe editor with: 11 organelles in the microbe
- Starting new suggestion run even though there is one in-progress
- Placing organelle 'axon' at: -1, 3
- Placing organelle 'axon' at: 0, 3
- Starting new suggestion run even though there is one in-progress
- Placing organelle 'myofibril' at: -2, 1
- Saving temporary changes made to cell type: Neuro
- MicrobeEditor: updated organelles for cell: Neuromuscular
- Applying rename to original cell type immediately
- Cleared editing cell type
- Creating new stage of type MacroscopicStage as there isn't one yet
- MacroscopicEditor: applying changes to edited Species
- MicrobeEditorReportComponent: applying changes of component
- MicrobeEditorPatchMap: applying changes of component
- MetaballBodyEditorComponent: applying changes of component
- Applying tissue type edits to real cell data
- Player is now eligible for awakening, preventing automatic move there
- Modified species name to: Bao Bun
- CellEditorComponent: applying changes of component
- Cell editor skip applying changes as no target cell properties set
- Subdivided a mesh in 00:00:00.0924710
- Generated a mesh in 00:00:00.2922917
- World generation settings: [LAWK: False, Difficulty: custom: MP multiplier: 0.2, AI mutation multiplier: 0.7, Compound density: 2, Player death population penalty: 1, Glucose decay: 0.95, Energy cost multiplier: 0.2, auto-evo strength: 0.7, AI dying strength: 0.05, Free glucose cloud: True, Switch on Extinction: True, Limit Growth Rate: True, Fog Of War Mode: Regular, Instant Kill Protection: True, Organelle Unlocks Enabled: False, Spawn Compatible Mate On Call: True, Show Mate Position: True, Life origin: Pond, Seed: 7681595076449933380, Size: Medium, Day/night cycle enabled: True, Day length: 180, Easter eggs: True]
- Jukebox now playing from: AwareStage
- Suppressing auto save in prototypes
- Subdivided a mesh in 00:00:00.0041805
- Generated a mesh in 00:00:00.1862979
- Subdivided a mesh in 00:00:00.0042651
- Generated a mesh in 00:00:00.2531967
- Unloaded 74 stage resources
- Starting preload of 9 stage resources
- Reused 2 already loaded resources
- Stage load finished, will enter properly now
- Jukebox: starting track: res://assets/sounds/aware-theme-1.ogg position: 0
- Jukebox: starting track: res://assets/sounds/aware-theme-1.ogg position: 0
- Moving player to land
- Move to editor pressed
- Starting macroscopic editor with: 33 metaballs in the species
- Jukebox now playing from: MacroscopicEditor
- Jukebox: starting track: res://assets/sounds/multicellular-editor-theme-1.ogg position: 316.06668
- Jukebox: starting track: res://assets/sounds/macroscopic-editor-theme-1.ogg position: 0
- Elapsing time on editor entry
- TimedWorldOperations: running effects. elapsed: 1 total passed: 650000000
- Couldn't find original spawn density of chunk for oxidation: ironSmallChunk
- This chunk will not have a minimum spawn density
- Couldn't find original spawn density of chunk for oxidation: ironBigChunk
- This chunk will not have a minimum spawn density
- Applying auto-evo results. Auto-evo run took: 00:01:14.1618861
- Unknown species type to preview: Bao Bun (1) (MacroscopicSpecies)
- Unknown species type to preview: Bao Bun (1) (MacroscopicSpecies)
- MacroscopicEditor: applying changes to edited Species
- MicrobeEditorReportComponent: applying changes of component
- MicrobeEditorPatchMap: applying changes of component
- MicrobeEditorPatchMap: applying player move to patch: Mamosfun Estuary
- MetaballBodyEditorComponent: applying changes of component
- Applying tissue type edits to real cell data
- Player is now eligible for awakening, preventing automatic move there
- Modified species name to: Bao Bun
- CellEditorComponent: applying changes of component
- Cell editor skip applying changes as no target cell properties set
- Jukebox now playing from: AwareStage
- Suppressing auto save in prototypes
- Subdivided a mesh in 00:00:00.0018985
- Generated a mesh in 00:00:00.1425281
- Subdivided a mesh in 00:00:00.0019318
- Generated a mesh in 00:00:00.1471044
- Starting preload of 9 stage resources
- Reused 9 already loaded resources
- Stage load finished, will enter properly now
- Jukebox: starting track: res://assets/sounds/aware-theme-1.ogg position: 215.85269
- Moving player to awakening stage prototype
- Jukebox now playing from: AwakeningStage
- Jukebox: starting track: res://assets/sounds/awakening-theme-1.ogg position: 0
- Move to editor pressed
- Starting macroscopic editor with: 33 metaballs in the species
- Jukebox now playing from: MacroscopicEditor
- Jukebox: starting track: res://assets/sounds/macroscopic-editor-theme-1.ogg position: 120.64217
- Elapsing time on editor entry
- TimedWorldOperations: running effects. elapsed: 1 total passed: 700000000
- Couldn't find original spawn density of chunk for oxidation: ironSmallChunk
- This chunk will not have a minimum spawn density
- Couldn't find original spawn density of chunk for oxidation: ironBigChunk
- This chunk will not have a minimum spawn density
- Particles are already correct, no need to recreate
- Applying auto-evo results. Auto-evo run took: 00:00:58.3478675
- Unknown species type to preview: Bao Bun (1) (MacroscopicSpecies)
- Unknown species type to preview: Bao Bun (1) (MacroscopicSpecies)
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