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- local ScreenGui = Instance.new("ScreenGui")
- local main = Instance.new("Frame")
- local label = Instance.new("TextLabel")
- local Hitbox =
- Instance.new("TextButton")
- ScreenGui.Parent = game.CoreGui
- main.Name = "main"
- main.Parent = ScreenGui
- main.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
- main.Position = UDim2.new(0.40427351, 0, 0.34591195, 0)
- main.Size = UDim2.new(0, 175, 0, 200)
- main.Active = true
- main.Draggable = true
- label.Name = "label"
- label.Parent = main
- label.BackgroundColor3 = Color3.fromRGB(139,0,0)
- label.Size = UDim2.new(0, 175, 0, 20)
- label.Font = Enum.Font.SourceSans
- label.Text = " سكربت ايفل "
- label.TextColor3 = Color3.fromRGB(0, 0, 0)
- label.TextScaled = true
- label.TextSize = 5.000
- label.TextWrapped = true
- Hitbox.Name = "صندوق حول العدو"
- Hitbox.Parent = main
- Hitbox.BackgroundColor3 = Color3.fromRGB(0, 0, 255)
- Hitbox.Position = UDim2.new(0.114285722, 0, 0.372448981, 0)
- Hitbox.Size = UDim2.new(0.17, 100, 0, 100)
- Hitbox.Font = Enum.Font.SourceSans
- Hitbox.Text = "اضغطني "
- Hitbox.TextColor3 = Color3.fromRGB(0, 0, 0)
- Hitbox.TextSize = 15.000
- Hitbox.MouseButton1Down:connect(function()
- local t = game:GetService("ReplicatedStorage")["Shared_Modules"].Tools["Wave 0"].Starfire["Shared_StarBolt"]
- local w = require(t)
- w.DEBOUNCE = .001
- w.DAMAGE = 400
- --credits to the owner
- for i, v in pairs(game:GetService('ReplicatedStorage')['Shared_Modules'].Tools:GetDescendants()) do
- if v:IsA('ModuleScript') then
- local Module = require(v)
- Module.DEBOUNCE = 0
- Module.DAMAGE = 999999999999
- end
- end
- local function API_Check()
- if Drawing == nil then
- return "No"
- else
- return "Yes"
- end
- end
- local Find_Required = API_Check()
- if Find_Required == "No" then
- game:GetService("StarterGui"):SetCore("SendNotification",{
- Title = "Exunys Developer";
- Text = "Tracer script could not be loaded because your exploit is unsupported.";
- Duration = math.huge;
- Button1 = "OK"
- })
- return
- end
- local RunService = game:GetService("RunService")
- local Players = game:GetService("Players")
- local Camera = game:GetService("Workspace").CurrentCamera
- local UserInputService = game:GetService("UserInputService")
- local TestService = game:GetService("TestService")
- local Typing = false
- _G.SendNotifications = true -- If set to true then the script would notify you frequently on any changes applied and when loaded / errored. (If a game can detect this, it is recommended to set it to false)
- _G.DefaultSettings = false -- If set to true then the tracer script would run with default settings regardless of any changes you made.
- _G.TeamCheck = false -- If set to true then the script would create tracers only for the enemy team members.
- --[!]-- ONLY ONE OF THESE VALUES SHOULD BE SET TO TRUE TO NOT ERROR THE SCRIPT --[!]--
- _G.FromMouse = false -- If set to true, the tracers will come from the position of your mouse curson on your screen.
- _G.FromCenter = false -- If set to true, the tracers will come from the center of your screen.
- _G.FromBottom = true -- If set to true, the tracers will come from the bottom of your screen.
- _G.TracersVisible = true -- If set to true then the tracers will be visible and vice versa.
- _G.TracerColor = Color3.fromRGB(255, 80, 10) -- The color that the tracers would appear as.
- _G.TracerThickness = 1 -- The thickness of the tracers.
- _G.TracerTransparency = 0.7 -- The transparency of the tracers.
- _G.ModeSkipKey = Enum.KeyCode.E -- The key that changes between modes that indicate where will the tracers come from.
- _G.DisableKey = Enum.KeyCode.Q -- The key that disables / enables the tracers.
- local function CreateTracers()
- for _, v in next, Players:GetPlayers() do
- if v.Name ~= game.Players.LocalPlayer.Name then
- local TracerLine = Drawing.new("Line")
- RunService.RenderStepped:Connect(function()
- if workspace:FindFirstChild(v.Name) ~= nil and workspace[v.Name]:FindFirstChild("HumanoidRootPart") ~= nil then
- local HumanoidRootPart_Position, HumanoidRootPart_Size = workspace[v.Name].HumanoidRootPart.CFrame, workspace[v.Name].HumanoidRootPart.Size * 1
- local Vector, OnScreen = Camera:WorldToViewportPoint(HumanoidRootPart_Position * CFrame.new(0, -HumanoidRootPart_Size.Y, 0).p)
- TracerLine.Thickness = _G.TracerThickness
- TracerLine.Transparency = _G.TracerTransparency
- TracerLine.Color = _G.TracerColor
- if _G.FromMouse == true and _G.FromCenter == false and _G.FromBottom == false then
- TracerLine.From = Vector2.new(UserInputService:GetMouseLocation().X, UserInputService:GetMouseLocation().Y)
- elseif _G.FromMouse == false and _G.FromCenter == true and _G.FromBottom == false then
- TracerLine.From = Vector2.new(Camera.ViewportSize.X / 2, Camera.ViewportSize.Y / 2)
- elseif _G.FromMouse == false and _G.FromCenter == false and _G.FromBottom == true then
- TracerLine.From = Vector2.new(Camera.ViewportSize.X / 2, Camera.ViewportSize.Y)
- end
- if OnScreen == true then
- TracerLine.To = Vector2.new(Vector.X, Vector.Y)
- if _G.TeamCheck == true then
- if Players.LocalPlayer.Team ~= v.Team then
- TracerLine.Visible = _G.TracersVisible
- else
- TracerLine.Visible = false
- end
- else
- TracerLine.Visible = _G.TracersVisible
- end
- else
- TracerLine.Visible = false
- end
- else
- TracerLine.Visible = false
- end
- end)
- Players.PlayerRemoving:Connect(function()
- TracerLine.Visible = false
- end)
- end
- end
- Players.PlayerAdded:Connect(function(Player)
- Player.CharacterAdded:Connect(function(v)
- if v.Name ~= game.Players.LocalPlayer.Name then
- local TracerLine = Drawing.new("Line")
- RunService.RenderStepped:Connect(function()
- if workspace:FindFirstChild(v.Name) ~= nil and workspace[v.Name]:FindFirstChild("HumanoidRootPart") ~= nil then
- local HumanoidRootPart_Position, HumanoidRootPart_Size = workspace[v.Name].HumanoidRootPart.CFrame, workspace[v.Name].HumanoidRootPart.Size * 1
- local Vector, OnScreen = Camera:WorldToViewportPoint(HumanoidRootPart_Position * CFrame.new(0, -HumanoidRootPart_Size.Y, 0).p)
- TracerLine.Thickness = _G.TracerThickness
- TracerLine.Transparency = _G.TracerTransparency
- TracerLine.Color = _G.TracerColor
- if _G.FromMouse == true and _G.FromCenter == false and _G.FromBottom == false then
- TracerLine.From = Vector2.new(UserInputService:GetMouseLocation().X, UserInputService:GetMouseLocation().Y)
- elseif _G.FromMouse == false and _G.FromCenter == true and _G.FromBottom == false then
- TracerLine.From = Vector2.new(Camera.ViewportSize.X / 2, Camera.ViewportSize.Y / 2)
- elseif _G.FromMouse == false and _G.FromCenter == false and _G.FromBottom == true then
- TracerLine.From = Vector2.new(Camera.ViewportSize.X / 2, Camera.ViewportSize.Y)
- end
- if OnScreen == true then
- TracerLine.To = Vector2.new(Vector.X, Vector.Y)
- if _G.TeamCheck == true then
- if Players.LocalPlayer.Team ~= Player.Team then
- TracerLine.Visible = _G.TracersVisible
- else
- TracerLine.Visible = false
- end
- else
- TracerLine.Visible = _G.TracersVisible
- end
- else
- TracerLine.Visible = false
- end
- else
- TracerLine.Visible = false
- end
- end)
- Players.PlayerRemoving:Connect(function()
- TracerLine.Visible = false
- end)
- end
- end)
- end)
- end
- UserInputService.TextBoxFocused:Connect(function()
- Typing = true
- end)
- UserInputService.TextBoxFocusReleased:Connect(function()
- Typing = false
- end)
- UserInputService.InputBegan:Connect(function(Input)
- if Input.KeyCode == _G.ModeSkipKey and Typing == false then
- if _G.FromMouse == true and _G.FromCenter == false and _G.FromBottom == false and _G.TracersVisible == true then
- _G.FromCenter = false
- _G.FromBottom = true
- _G.FromMouse = false
- if _G.SendNotifications == true then
- game:GetService("StarterGui"):SetCore("SendNotification",{
- Title = "Exunys Developer";
- Text = "Tracers will be now coming from the bottom of your screen (Mode 1)";
- Duration = 5;
- })
- end
- elseif _G.FromMouse == false and _G.FromCenter == false and _G.FromBottom == true and _G.TracersVisible == true then
- _G.FromCenter = true
- _G.FromBottom = false
- _G.FromMouse = false
- if _G.SendNotifications == true then
- game:GetService("StarterGui"):SetCore("SendNotification",{
- Title = "Exunys Developer";
- Text = "Tracers will be now coming from the center of your screen (Mode 2)";
- Duration = 5;
- })
- end
- elseif _G.FromMouse == false and _G.FromCenter == true and _G.FromBottom == false and _G.TracersVisible == true then
- _G.FromCenter = false
- _G.FromBottom = false
- _G.FromMouse = true
- if _G.SendNotifications == true then
- game:GetService("StarterGui"):SetCore("SendNotification",{
- Title = "Exunys Developer";
- Text = "Tracers will be now coming from the position of your mouse cursor on your screen (Mode 3)";
- Duration = 5;
- })
- end
- end
- elseif Input.KeyCode == _G.DisableKey and Typing == false then
- _G.TracersVisible = not _G.TracersVisible
- if _G.SendNotifications == true then
- game:GetService("StarterGui"):SetCore("SendNotification",{
- Title = "Exunys Developer";
- Text = "The tracers' visibility is now set to "..tostring(_G.TracersVisible)..".";
- Duration = 5;
- })
- end
- end
- end)
- if _G.DefaultSettings == true then
- _G.TeamCheck = false
- _G.FromMouse = false
- _G.FromCenter = false
- _G.FromBottom = true
- _G.TracersVisible = true
- _G.TracerColor = Color3.fromRGB(40, 90, 255)
- _G.TracerThickness = 1
- _G.TracerTransparency = 0.5
- _G.ModeSkipKey = Enum.KeyCode.E
- _G.DisableKey = Enum.KeyCode.Q
- end
- local Success, Errored = pcall(function()
- CreateTracers()
- end)
- if Success and not Errored then
- if _G.SendNotifications == true then
- game:GetService("StarterGui"):SetCore("SendNotification",{
- Title = "ايفل المطور";
- Text = "بنجاح السكربت تشغيل تم.";
- Duration = 5;
- })
- end
- elseif Errored and not Success then
- if _G.SendNotifications == true then
- game:GetService("StarterGui"):SetCore("SendNotification",{
- Title = "ايفل المطور";
- Text = "السكربت تشغيل في خطا";
- Duration = 5;
- })
- end
- TestService:Message("The tracer script has errored, please notify Exunys with the following information :")
- warn(Errored)
- print("!! IF THE ERROR IS A FALSE POSITIVE (says that a player cannot be found) THEN DO NOT BOTHER !!")
- end
- _G.HeadSize = 30
- _G.Disabled = true
- game:GetService('RunService').RenderStepped:connect(function()
- if _G.Disabled then
- for i,v in next, game:GetService('Players'):GetPlayers() do
- if v.Name ~= game:GetService('Players').LocalPlayer.Name then
- pcall(function()
- v.Character.HumanoidRootPart.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize)
- v.Character.HumanoidRootPart.Transparency = 0.8
- v.Character.HumanoidRootPart.BrickColor = BrickColor.new("Really black")
- v.Character.HumanoidRootPart.Material = "Neon"
- v.Character.HumanoidRootPart.CanCollide = false
- end)
- end
- end
- end
- end)
- end)
- loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))()
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